Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
Cyclone Faceguard145GS120ilvl
Cyclone FaceguardHead · Epic
GS 145 · ilvl 120Pancerz
687 Armor
Statystyki
+30 Stamina
+31 Intellect
Equip: Improves spell critical strike rating by 25.
Zaklęcia przedmiotów
Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.
+26 Healing +9 Spell Damage and 2% Reduced Threat
+18 Healing and +6 Spell Damage
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 39.
Equip: Restores 8 mana per 5 sec.
Zobacz na Wowhead ↗Cyclone Regalia
Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
(4) Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
-
Amulet of the Fallen God56GS88ilvlAmulet of the Fallen GodNeck · Epic
GS 56 · ilvl 88Statystyki
+11 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 57 and damage done by up to 19 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
-
Cyclone Shoulderguards109GS120ilvlCyclone ShoulderguardsShoulders · Epic
GS 109 · ilvl 120Pancerz
634 Armor
Statystyki
+28 Stamina
+26 Intellect
Equip: Improves spell critical strike rating by 12.
Zaklęcia przedmiotów
Enchanted: +31 Healing +11 Spell Damage and 5 mana per 5 sec.
+18 Healing and +6 Spell Damage
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 36.
Zobacz na Wowhead ↗Cyclone Regalia
Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
(4) Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
-
Stainless Cloak of the Pure Hearted86GS125ilvlStainless Cloak of the Pure HeartedBack · Epic
GS 86 · ilvl 125Pancerz
105 Armor
Statystyki
+22 Stamina
+23 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
-
Earthblood Chestguard138GS115ilvlEarthblood ChestguardChest · Epic
GS 138 · ilvl 115Pancerz
812 Armor
Statystyki
+40 Stamina
+41 Intellect
Zaklęcia przedmiotów
Enchanted: +6 All Stats
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 86 and damage done by up to 29 for all magical spells and effects.
Equip: Restores 11 mana per 5 sec.
-
Primitive Mantle0GS—ilvl -
Purple Trophy Tabard of the Illidari0GS—ilvlPurple Trophy Tabard of the IllidariTabard · Uncommon
GS 0 · ilvl —Brak dodatkowych informacji.
Zobacz na Wowhead ↗ -
Whirlwind Bracers77GS115ilvlWhirlwind BracersWrist · Epic
GS 77 · ilvl 115Pancerz
355 Armor
Statystyki
+19 Stamina
+20 Intellect
Zaklęcia przedmiotów
Enchanted: +30 Healing and +10 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 46 and damage done by up to 16 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
Oriri
Orc · Shaman
Restoration
Poziom 70- GearScore
- 1 722
- Poziom przedmiotu
- 117
-
Worldstorm Gauntlets118GS128ilvlWorldstorm GauntletsHands · Epic
GS 118 · ilvl 128Pancerz
562 Armor
Statystyki
+21 Stamina
+22 Intellect
Equip: Improves spell critical strike rating by 15.
Zaklęcia przedmiotów
Enchanted: +35 Healing Spells and +12 Damage Spells
+18 Healing and +6 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
Equip: Restores 9 mana per 5 sec.
-
Belt of Gale Force103GS115ilvlBelt of Gale ForceWaist · Epic
GS 103 · ilvl 115Pancerz
457 Armor
Statystyki
+27 Stamina
+28 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Restores 10 mana per 5 sec.
Equip: Increases healing done by up to 59 and damage done by up to 20 for all magical spells and effects.
-
Heart-Flame Leggings138GS115ilvlHeart-Flame LeggingsLegs · Epic
GS 138 · ilvl 115Pancerz
710 Armor
Statystyki
+36 Stamina
+33 Intellect
Zaklęcia przedmiotów
Enchanted: +66 Healing +22 Spell Damage and +20 Stamina
+18 Healing and +6 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 90 and damage done by up to 30 for all magical spells and effects.
-
Forestlord Striders103GS115ilvlForestlord StridersFeet · Epic
GS 103 · ilvl 115Pancerz
250 Armor
Statystyki
+24 Stamina
+27 Intellect
+16 Spirit
Zaklęcia przedmiotów
+9 Healing +3 Spell Damage and +2 Mana every 5 seconds
+7 Healing +3 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
-
Violet Signet82GS120ilvlViolet SignetRing 1 · Epic
GS 82 · ilvl 120Statystyki
+24 Stamina
+22 Intellect
+17 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.
-
Ancestral Band66GS115ilvlAncestral BandRing 2 · Rare
GS 66 · ilvl 115Statystyki
+15 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 57 and damage done by up to 19 for all magical spells and effects.
Equip: Restores 4 mana per 5 sec.
-
Scarab of the Infinite Cycle66GS115ilvlScarab of the Infinite CycleTrinket 1 · Rare
GS 66 · ilvl 115 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Equip: Your direct healing and heal over time spells have a chance to increase your spell haste rating by 320 for 6 secs.
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Eye of Gruul86GS125ilvlEye of GruulTrinket 2 · Epic
GS 86 · ilvl 125 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Equip: Each healing spell you cast has a 2% chance to make your next heal cast within 15 sec cost 450 less mana.
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Light's Justice153GS125ilvlLight's JusticeMain Hand · Epic
GS 153 · ilvl 125Broń
116 - 216 Damage
Speed 1.80
(92.2 damage per second)
Statystyki
+16 Stamina
+21 Intellect
+20 Spirit
Zaklęcia przedmiotów
Enchanted: +81 Healing Spells and +27 Damage Spells
Brilliant Mana Oil
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 382 and damage done by up to 128 for all magical spells and effects.
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Aegis of the Vindicator153GS125ilvlAegis of the VindicatorOff Hand · Epic
GS 153 · ilvl 125Pancerz
5279 Armor
Statystyki
+21 Intellect
Zaklęcia przedmiotów
Enchanted: +12 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
Equip: Restores 11 mana per 5 sec.
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Totem of Healing Rains43GS115ilvlTotem of Healing RainsRanged · Epic
GS 43 · ilvl 115 Zobacz na Wowhead ↗Efekty
Equip: Increases the base amount healed by Chain Heal by 87.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 8 579
- Siła
- 129
- Zwinność
- 85
- Wytrzymałość
- 560
- Intelekt
- 541
- Duch
- 280
Walka fizyczna
- Siła ataku
- 378
- Szansa na trafienie krytyczne w zwarciu
- 4,84 %
- Szansa na dystansowe trafienie krytyczne
- 0 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 71,84
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 822
- Szansa na krytyczny efekt zaklęcia
- 11,32 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 10 480
- Szansa na unik
- 4,92 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 4,84 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 12 787
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 8746
Elemental
Punkty: 8
5/5
Ranga 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
0/5
Ranga 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
0/2
Ranga 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Ranga 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
3/3
Ranga 3
Passive
Increases the damage done by your Fire Totems by 15%.
0/1
Ranga 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Ranga 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Ranga 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Ranga 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Ranga 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Ranga 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Ranga 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Ranga 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Ranga 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Ranga 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Ranga 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Ranga 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Ranga 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Ranga 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Punkty: 7
5/5
0/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
2/2
Ranga 2
Passive
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
0/5
Ranga 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Ranga 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Ranga 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Ranga 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Ranga 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Ranga 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Ranga 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Ranga 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Ranga 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Ranga 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Ranga 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Ranga 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Ranga 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Ranga 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Ranga 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Ranga 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkty: 46
5/5
Ranga 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Ranga 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Ranga 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Ranga 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Ranga 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Ranga 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Ranga 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
5/5
Ranga 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
3/5
Ranga 3
Passive
Increases the critical effect chance of your healing and lightning spells by 3%.
1/3
Ranga 1
Passive
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Ranga 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Ranga 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Ranga 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Ranga 1
Instant cast
5 min cooldown
66 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
0/5
Ranga 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Ranga 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Ranga 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Ranga 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3
Build 2 —2229
Elemental
Punkty: —
—/5
Ranga 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Ranga 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Ranga 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Ranga 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Ranga 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Ranga 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Ranga 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Ranga 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Ranga 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Ranga 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Ranga 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Ranga 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Ranga 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Ranga 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Ranga 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Ranga 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Ranga 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Ranga 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Punkty: 22
5/5
0/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
2/2
Ranga 2
Passive
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
5/5
Ranga 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
0/2
Ranga 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Ranga 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Ranga 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Ranga 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Ranga 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Ranga 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
2/2
Ranga 2
Passive
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
0/1
Ranga 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Ranga 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Ranga 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Ranga 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Ranga 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Ranga 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Ranga 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Ranga 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkty: 29
0/5
Ranga 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
0/2
Ranga 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Ranga 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Ranga 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
2/5
Ranga 2
Passive
Gives you a 28% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Ranga 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Ranga 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Ranga 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
0/3
Ranga 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Ranga 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Ranga 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
4/5
Ranga 4
Passive
Increases the effectiveness of your healing spells by 8%.
0/1
Ranga 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Ranga 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Ranga 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Ranga 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Ranga 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
