Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Grimscale Helm of the Beast67GS81ilvlGrimscale Helm of the BeastHead · Uncommon
GS 67 · ilvl 81Pancerz
616 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+19 Strength
+19 Agility
+29 Stamina
-
Anglesite Choker of the Bandit38GS81ilvlAnglesite Choker of the BanditNeck · Uncommon
GS 38 · ilvl 81 Zobacz na Wowhead ↗Zaklęcia przedmiotów
+11 Agility
+16 Stamina
+22 Attack Power
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Grimscale Pauldrons of the Beast50GS81ilvlGrimscale Pauldrons of the BeastShoulders · Uncommon
GS 50 · ilvl 81Pancerz
569 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+14 Strength
+14 Agility
+21 Stamina
-
Blackveil Cape30GS53ilvlBlackveil CapeBack · Rare
GS 30 · ilvl 53Pancerz
38 Armor
Zobacz na Wowhead ↗Statystyki
+6 Strength
+14 Agility
-
Grimscale Armor of the Beast67GS81ilvlGrimscale Armor of the BeastChest · Uncommon
GS 67 · ilvl 81Pancerz
758 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +8 Stamina
+19 Strength
+19 Agility
+29 Stamina
-
Brawler's Harness0GS—ilvl -
TabardBrak dostępnego przedmiotu
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Emberplate Armguards of the Bear32GS57ilvlEmberplate Armguards of the BearWrist · Rare
GS 32 · ilvl 57Pancerz
261 Armor
Statystyki
+10 Fire Resistance
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +12 Strength
+10 Stamina
+10 Strength
Nikwillig
Undead · Warrior
Protection
Poziom 59- GearScore
- 766
- Poziom przedmiotu
- 72
-
Grimscale Gauntlets of the Beast50GS81ilvlGrimscale Gauntlets of the BeastHands · Uncommon
GS 50 · ilvl 81Pancerz
474 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +8 Stamina
+14 Strength
+14 Agility
+21 Stamina
-
Grimscale Belt of the Beast50GS81ilvlGrimscale Belt of the BeastWaist · Uncommon
GS 50 · ilvl 81Pancerz
427 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+14 Strength
+14 Agility
+21 Stamina
-
Grimscale Legguards of the Beast67GS81ilvlGrimscale Legguards of the BeastLegs · Uncommon
GS 67 · ilvl 81Pancerz
664 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +8 Stamina
+19 Strength
+19 Agility
+29 Stamina
-
Grimscale Sabatons of the Beast50GS81ilvlGrimscale Sabatons of the BeastFeet · Uncommon
GS 50 · ilvl 81Pancerz
521 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Minor Speed Increase
+14 Strength
+14 Agility
+21 Stamina
-
Rubellite Ring of the Soldier38GS81ilvlRubellite Ring of the SoldierRing 1 · Uncommon
GS 38 · ilvl 81 Zobacz na Wowhead ↗Zaklęcia przedmiotów
+11 Strength
+16 Stamina
+11 Critical Strike Rating
-
Rubellite Ring of the Beast38GS81ilvlRubellite Ring of the BeastRing 2 · Uncommon
GS 38 · ilvl 81 Zobacz na Wowhead ↗Zaklęcia przedmiotów
+11 Strength
+11 Agility
+16 Stamina
-
Carrot on a Stick21GS50ilvlCarrot on a StickTrinket 1 · Uncommon
GS 21 · ilvl 50 Zobacz na Wowhead ↗Efekty
Equip: Increases mount speed by 3%.
-
Luffa21GS50ilvlLuffaTrinket 2 · Uncommon
GS 21 · ilvl 50 Zobacz na Wowhead ↗Efekty
Use: Removes one Bleed effect. Will not work on bleeds cast by enemies over level 60. (3 Mins Cooldown)
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Doomsayer's Mace of the Bandit67GS81ilvlDoomsayer's Mace of the BanditMain Hand · Uncommon
GS 67 · ilvl 81Broń
81 - 151 Damage
Speed 2.60
(44.6 damage per second)
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Crusader
+7 Agility
+11 Stamina
+15 Attack Power
-
Hammer of the Northern Wind61GS54ilvlHammer of the Northern WindOff Hand · Epic
GS 61 · ilvl 54Broń
58 - 108 Damage
Speed 2.10
(39.5 damage per second)
Zaklęcia przedmiotów
Enchanted: Crusader
Zobacz na Wowhead ↗Efekty
Chance on hit: Launches a bolt of frost at the enemy causing 5 to 8 Frost damage and slowing movement speed by 50% for 5 sec.
-
Flightblade Throwing Axe19GS60ilvlFlightblade Throwing AxeRanged · Rare
GS 19 · ilvl 60Broń
54 - 102 Damage
Speed 2.20
(35.5 damage per second)
Statystyki
+6 Agility
+5 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 12.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 4 549
- Siła
- 211
- Zwinność
- 181
- Wytrzymałość
- 311
- Intelekt
- 7
- Duch
- 12
Walka fizyczna
- Siła ataku
- 628
- Szansa na trafienie krytyczne w zwarciu
- 16,01 %
- Szansa na dystansowe trafienie krytyczne
- 0,21 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 24,6
- Obrażenia na sekundę drugiej ręki
- 11,6
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 0 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 5 123
- Szansa na unik
- 9,24 %
- Szansa na parowanie
- 5,64 %
- Szansa na blok
- 10,64 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 16
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 46——
Arms
Punkty: 46
0/3
Ranga 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
3/3
Ranga 3
Passive
Increases the bleed damage done by your Rend ability by 75%.
2/2
Ranga 2
Passive
Increases the amount of rage generated by your Charge ability by 6.
1/5
Ranga 1
Passive
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Ranga 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
2/2
Ranga 2
Passive
Increases the critical strike chance of your Overpower ability by 50%.
1/1
Ranga 1
Passive
Generates 1 rage per 3 seconds while in combat.
3/3
Ranga 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
5/5
Ranga 5
Passive
Increases the damage you deal with two-handed melee weapons by 5%.
2/2
Ranga 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with Axes and Polearms by 5%.
1/1
Ranga 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
3/5
Ranga 3
Passive
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 2).
5/5
Ranga 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Ranga 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Ranga 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
2/3
Ranga 2
Passive
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 7 min and increases their duration by 4 sec.
2/2
Ranga 2
Passive
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
0/1
Ranga 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
0/2
Ranga 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Ranga 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
1/1
Fury
Punkty: —
—/5
Ranga 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
—/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
—/5
Ranga 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
—/5
Ranga 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
—/3
Ranga 1
Increases the bonus damage done by your Cleave ability by 40%.
—/1
Ranga 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
—/3
Ranga 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
—/5
Ranga 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
—/5
Ranga 1
Increases the damage done by your offhand weapon by 5%.
—/2
—/5
Ranga 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
—/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
—/1
Ranga 1
Your next 10 melee attacks strike an additional nearby opponent.
—/2
Ranga 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
—/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
—/5
Ranga 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage —/5
—/3
—/1
Ranga 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes —/1
—/2
Ranga 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
—/5
Ranga 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
—/1
Ranga 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst —/1
Protection
Punkty: —
—/2
Ranga 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Ranga 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Ranga 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Ranga 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Ranga 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Ranga 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Ranga 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
—/2
—/2
Ranga 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Ranga 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Ranga 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Ranga 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Ranga 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Ranga 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Ranga 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2Aktywna —543
Arms
Punkty: —
—/3
Ranga 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
—/5
—/3
Ranga 1
Increases the bleed damage done by your Rend ability by 25%.
—/2
Ranga 1
Increases the amount of rage generated by your Charge ability by 3.
—/5
Ranga 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
—/3
Ranga 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
—/2
Ranga 1
Increases the critical strike chance of your Overpower ability by 25%.
—/1
—/3
Ranga 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
—/5
Ranga 1
Increases the damage you deal with two-handed melee weapons by 1%.
—/2
Ranga 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds —/3
—/5
Ranga 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
—/1
Ranga 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
—/5
Ranga 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
—/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/2
Ranga 1
Reduces the cooldown of your Intercept ability by 5 sec.
—/3
Ranga 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
—/3
Ranga 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
—/2
Ranga 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
—/1
Ranga 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish —/1
—/2
Ranga 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
—/5
Ranga 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike —/1
—/1
Fury
Punkty: 5
0/5
Ranga 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Ranga 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Ranga 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Ranga 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Ranga 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Ranga 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Ranga 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Ranga 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Ranga 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
0/1
Ranga 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Ranga 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Ranga 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Ranga 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Ranga 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Ranga 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Ranga 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Punkty: 43
0/2
Ranga 1
Increases the instant rage generated by your Bloodrage ability by 3.
0/3
Ranga 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
5/5
5/5
Ranga 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
5/5
1/1
Ranga 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Ranga 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
1/3
Ranga 1
Passive
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
3/3
Ranga 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
3/3
Ranga 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
2/2
Ranga 2
Passive
Reduces the cooldown of your Taunt ability by 2 sec.
0/2
Ranga 1
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Ranga 1
Instant
45 sec cooldown
15 Rage
Melee Range
Stuns the opponent for 5 sec.
0/2
Ranga 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
3/3
Ranga 3
Passive
Increases the amount of damage absorbed by your shield by 30%.
5/5
Ranga 5
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
3/3
Ranga 3
Passive
Reduces all spell damage taken while in Defensive Stance by 6%.
0/1
Ranga 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
0/3
5/5
Ranga 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
0/1
Ranga 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.