Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Gladiator's Scaled Helm150GS123ilvlGladiator's Scaled HelmHead · Epic
GS 150 · ilvl 123Pancerz
1257 Armor
Statystyki
+45 Strength
+48 Stamina
+21 Intellect
Equip: Improves critical strike rating by 16.
Equip: Improves your resilience rating by 16.
Zaklęcia przedmiotów
Enchanted: +17 Strength and +16 Intellect
+12 Agility & 3% Increased Critical Damage
+8 Strength
+4 Resilience Rating
Zobacz na Wowhead ↗Gladiator's Vindication
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Hammer of Justice by 10 sec.
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Veteran's Pendant of Triumph89GS128ilvlVeteran's Pendant of TriumphNeck · Epic
GS 89 · ilvl 128Statystyki
+31 Stamina
Equip: Improves critical strike rating by 18.
Equip: Improves your resilience rating by 18.
Zaklęcia przedmiotów
+4 Critical Strike Rating and +4 Strength
+3 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 42.
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Gladiator's Scaled Shoulders112GS123ilvlGladiator's Scaled ShouldersShoulders · Epic
GS 112 · ilvl 123Pancerz
1160 Armor
Statystyki
+32 Strength
+34 Stamina
+15 Intellect
Equip: Improves critical strike rating by 16.
Equip: Improves your resilience rating by 16.
Zaklęcia przedmiotów
Enchanted: +30 Attack Power and +10 Critical Strike Rating
+8 Strength
+4 Critical Strike Rating and +4 Strength
+3 Resilience Rating
Zobacz na Wowhead ↗Gladiator's Vindication
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Hammer of Justice by 10 sec.
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Sergeant's Heavy Cloak84GS123ilvlSergeant's Heavy CloakBack · Epic
GS 84 · ilvl 123Pancerz
104 Armor
Statystyki
+27 Stamina
Equip: Improves critical strike rating by 19.
Equip: Improves your resilience rating by 19.
Zaklęcia przedmiotów
Enchanted: +12 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 38.
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Gladiator's Scaled Chestpiece150GS123ilvlGladiator's Scaled ChestpieceChest · Epic
GS 150 · ilvl 123Pancerz
1547 Armor
Statystyki
+31 Strength
+45 Stamina
+23 Intellect
Equip: Improves critical strike rating by 26.
Equip: Improves your resilience rating by 25.
Zaklęcia przedmiotów
Enchanted: +6 All Stats
+8 Strength
+4 Critical Strike Rating and +6 Stamina
+4 Critical Strike Rating
Zobacz na Wowhead ↗Gladiator's Vindication
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Hammer of Justice by 10 sec.
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ShirtBrak dostępnego przedmiotu
-
Aldor Tabard0GS—ilvl -
Veteran's Scaled Bracers87GS126ilvlVeteran's Scaled BracersWrist · Epic
GS 87 · ilvl 126Pancerz
693 Armor
Statystyki
+29 Strength
+25 Stamina
+13 Intellect
Equip: Improves critical strike rating by 8.
Equip: Improves your resilience rating by 9.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +12 Strength
+12 Stamina
Mvttyp
Human · Paladin
Retribution
Poziom 70- GearScore
- 1 925
- Poziom przedmiotu
- 127
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Merciless Gladiator's Scaled Gauntlets127GS136ilvlMerciless Gladiator's Scaled GauntletsHands · Epic
GS 127 · ilvl 136Pancerz
1065 Armor
Statystyki
+41 Strength
+39 Stamina
+19 Intellect
Equip: Improves critical strike rating by 17.
Equip: Improves your resilience rating by 18.
Zaklęcia przedmiotów
Enchanted: +15 Strength
Efekty
Equip: Increases the Holy damage bonus of your Judgement of the Crusader by 20.
Zobacz na Wowhead ↗Gladiator's Vindication
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Hammer of Justice by 10 sec.
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Veteran's Scaled Belt127GS136ilvlVeteran's Scaled BeltWaist · Epic
GS 127 · ilvl 136Pancerz
959 Armor
Zobacz na Wowhead ↗Statystyki
+41 Strength
+39 Stamina
+27 Intellect
Equip: Improves critical strike rating by 18.
Equip: Improves your resilience rating by 18.
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Merciless Gladiator's Scaled Legguards170GS136ilvlMerciless Gladiator's Scaled LegguardsLegs · Epic
GS 170 · ilvl 136Pancerz
1491 Armor
Statystyki
+53 Strength
+60 Stamina
+23 Intellect
Equip: Improves critical strike rating by 23.
Equip: Improves your resilience rating by 24.
Zaklęcia przedmiotów
Enchanted: +40 Attack Power and +10 Critical Strike Rating
Zobacz na Wowhead ↗Gladiator's Vindication
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Hammer of Justice by 10 sec.
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Veteran's Scaled Greaves127GS136ilvlVeteran's Scaled GreavesFeet · Epic
GS 127 · ilvl 136Pancerz
1172 Armor
Statystyki
+41 Strength
+39 Stamina
+27 Intellect
Equip: Improves critical strike rating by 18.
Equip: Improves your resilience rating by 18.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Surefooted
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Veteran's Band of Triumph89GS128ilvlVeteran's Band of TriumphRing 1 · Epic
GS 89 · ilvl 128Statystyki
+30 Stamina
Equip: Improves critical strike rating by 22.
Equip: Improves your resilience rating by 22.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 42.
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Violet Signet of the Master Assassin90GS130ilvlViolet Signet of the Master AssassinRing 2 · Epic
GS 90 · ilvl 130Statystyki
+28 Stamina
Equip: Improves hit rating by 25.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 56.
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Medallion of the Alliance66GS115ilvlMedallion of the AllianceTrinket 1 · Rare
GS 66 · ilvl 115Statystyki
Equip: Improves your resilience rating by 20.
Zobacz na Wowhead ↗Efekty
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Bloodlust Brooch73GS110ilvlBloodlust BroochTrinket 2 · Epic
GS 73 · ilvl 110 Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 72.
Use: Increases attack power by 278 for 20 sec. (2 Mins Cooldown)
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Merciless Gladiator's Greatsword341GS136ilvlMerciless Gladiator's GreatswordMain Hand · Epic
GS 341 · ilvl 136Broń
365 - 549 Damage
Speed 3.60
(126.9 damage per second)
Statystyki
+42 Strength
+55 Stamina
Equip: Improves hit rating by 18.
Equip: Improves critical strike rating by 42.
Equip: Improves your resilience rating by 33.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Mongoose
-
Off handBrak dostępnego przedmiotu
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Gladiator's Libram of Fortitude43GS115ilvlGladiator's Libram of FortitudeRanged · Epic
GS 43 · ilvl 115 Zobacz na Wowhead ↗Efekty
Equip: Your Judgement ability also grants you 26 resilience rating for 6 sec.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 9 667
- Siła
- 571
- Zwinność
- 107
- Wytrzymałość
- 647
- Intelekt
- 273
- Duch
- 104
Walka fizyczna
- Siła ataku
- 1 652
- Szansa na trafienie krytyczne w zwarciu
- 25,53 %
- Szansa na dystansowe trafienie krytyczne
- 18,41 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 259,64
- Obrażenia na sekundę drugiej ręki
- 59,25
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 9,75 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 9 662
- Szansa na unik
- 5,09 %
- Szansa na parowanie
- 8,16 %
- Szansa na blok
- 5,16 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 3 408
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 45115
Holy
Punkty: 45
0/5
5/5
5/5
Ranga 5
Passive
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
0/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
3/3
Ranga 3
Passive
Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
1/1
2/2
Ranga 2
Passive
Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.
1/2
Ranga 1
Passive
Increases your chance to resist Fear and Disorient effects by an additional 5%.
5/5
Ranga 5
Passive
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain mana equal to 60% of the base cost of the spell.
2/2
Ranga 2
Passive
Increases the effect of your Blessing of Wisdom spell by 20%.
0/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
1/1
Ranga 1
Instant cast
2 min cooldown
88 Mana
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination 5/5
3/3
Ranga 3
Passive
Increases the critical effect chance of your Holy Light spell by 6%.
2/2
Ranga 2
Passive
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 10% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 20%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
3/3
Ranga 3
Passive
Gives your Holy Light spell a 100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
1/1
Ranga 1
Instant cast
15 sec cooldown
335 Mana
20 yd range
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor 1/1
0/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
5/5
Ranga 5
Passive
Increases your spell damage and healing by 35% of your total Intellect.
1/1
Ranga 1
Instant
3 min cooldown
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: 11
5/5
Ranga 5
Passive
Increases the armor bonus of your Devotion Aura by 40%.
0/5
Ranga 1
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
2/2
Ranga 2
Passive
Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.
0/5
1/1
Ranga 1
Instant cast
177 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
0/3
Ranga 1
While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 0/5
0/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
0/1
Ranga 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
0/5
Ranga 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Ranga 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
0/5
Ranga 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Ranga 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Ranga 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Ranga 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Ranga 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Punkty: 5
5/5
Ranga 5
Passive
Increases the attack power bonus of your Blessing of Might by 20%.
0/5
Ranga 1
Reduces the mana cost of your Judgement and Seal spells by 3%.
0/2
Ranga 1
Decreases the cooldown of your Judgement spell by 1 sec.
0/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
0/5
0/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
0/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
0/1
Ranga 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
0/3
Ranga 1
Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
0/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
0/3
Ranga 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
0/3
Ranga 1
Increases the damage you deal with two-handed melee weapons by 2%.
0/1
Ranga 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 0/1
0/5
Ranga 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 0/5
0/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Ranga 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Ranga 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Ranga 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
Build 2Aktywna —2041
Holy
Punkty: —
—/5
—/5
—/5
Ranga 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
—/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
—/3
Ranga 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
—/1
—/2
Ranga 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
—/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
—/5
Ranga 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
—/2
Ranga 1
Increases the effect of your Blessing of Wisdom spell by 10%.
—/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
—/1
Ranga 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination —/5
—/3
Ranga 1
Increases the critical effect chance of your Holy Light spell by 2%.
—/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
—/5
Ranga 1
Increases the critical effect chance of your Holy spells by 1%.
—/3
Ranga 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
—/1
Ranga 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor —/1
—/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
—/5
Ranga 1
Increases your spell damage and healing by 7% of your total Intellect.
—/1
Ranga 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: 20
5/5
Ranga 5
Passive
Increases the armor bonus of your Devotion Aura by 40%.
0/5
Ranga 1
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
2/2
Ranga 2
Passive
Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.
0/5
1/1
Ranga 1
Instant cast
177 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
3/3
Ranga 3
Passive
While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 0/5
1/5
2/2
Ranga 2
Passive
Increases your resistance to Stun effects by an additional 10% and reduces the chance your spells will be dispelled by an additional 30%.
3/3
Ranga 3
Passive
Decreases the cooldown of your Hammer of Justice spell by 15 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
0/1
Ranga 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
0/5
Ranga 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Ranga 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
0/5
Ranga 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Ranga 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Ranga 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Ranga 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Ranga 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Punkty: 41
0/5
Ranga 1
Increases the attack power bonus of your Blessing of Might by 4%.
5/5
Ranga 5
Passive
Reduces the mana cost of your Judgement and Seal spells by 15%.
2/2
Ranga 2
Passive
Decreases the cooldown of your Judgement spell by 2 sec.
0/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
3/5
3/3
Ranga 3
Passive
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 15% for 15 sec.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
1/1
Ranga 1
Instant cast
55 Mana
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 73 to 78 Holy damage, 146 to 155 if the target is stunned or incapacitated.
3/3
Ranga 3
Passive
Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
0/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
3/3
Ranga 3
Passive
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 3%.
3/3
Ranga 3
Passive
Increases the damage you deal with two-handed melee weapons by 6%.
1/1
Ranga 1
Instant
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 1/1
5/5
Ranga 5
Passive
Gives you a 5% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 5/5
0/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
3/3
Ranga 3
Passive
Increases your chance to critically hit with all spells and melee attacks by 3% and reduces the chance your Seals will be dispelled by 100%.
1/1
Ranga 1
Instant cast
1 min cooldown
60 Mana
20 yd range
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
2/5
Ranga 2
Passive
Increases the critical strike chance of all Judgements capable of a critical hit by 6% and reduces threat caused by all actions by 12% except when under the effects of Righteous Fury.
- Repentance 1/1
1/1
Ranga 1
Instant cast
6 sec cooldown
236 Mana
Melee Range
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
