This GearScore is partial, so it is not included in the ranking.
Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
Mask of the Deceiver—GS—ilvlMask of the DeceiverHead · Epic
GS — · ilvl —Pancerz
283 Armor
Statystyki
+32 Agility
+36 Stamina
Equip: Improves hit rating by 16.
Zaklęcia przedmiotów
Enchanted: +34 Attack Power and +16 Hit Rating
+6 Hit Rating
+12 Agility & 3% Increased Critical Damage
+4 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 64.
-
Adamantine Chain of the Unbroken—GS—ilvlAdamantine Chain of the UnbrokenNeck · Epic
GS — · ilvl —Statystyki
+19 Stamina
Equip: Improves critical strike rating by 30.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 34.
-
Ragesteel Shoulders—GS—ilvlRagesteel ShouldersShoulders · Rare
GS — · ilvl —Pancerz
873 Armor
Statystyki
+32 Strength
+12 Stamina
Equip: Improves hit rating by 9.
Equip: Improves critical strike rating by 17.
Zaklęcia przedmiotów
Enchanted: +15 Critical Strike Rating and +20 Attack Power
+6 Hit Rating
+3 Critical Strike Rating
Zobacz na Wowhead ↗Burning Rage
(2) Set: Increases your hit rating by 20.
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Cloak of the Pit Stalker—GS—ilvlCloak of the Pit StalkerBack · Epic
GS — · ilvl —Pancerz
105 Armor
Statystyki
+28 Stamina
Equip: Improves critical strike rating by 24.
Zaklęcia przedmiotów
Enchanted: +12 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 56.
-
Gladiator's Plate Chestpiece—GS—ilvlGladiator's Plate ChestpieceChest · Epic
GS — · ilvl —Pancerz
1547 Armor
Statystyki
+23 Strength
+49 Stamina
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 30.
Equip: Improves your resilience rating by 23.
Zaklęcia przedmiotów
Enchanted: +6 All Stats
+3 Critical Strike Rating and +3 Strength
+6 Hit Rating
+4 Critical Strike Rating
Zobacz na Wowhead ↗Gladiator's Battlegear
(2) Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Intercept ability by 5 sec.
-
Master Builder's Shirt0GS—ilvl -
Tabard of the Argent Dawn0GS—ilvlTabard of the Argent DawnTabard · Common
GS 0 · ilvl —Brak dodatkowych informacji.
Zobacz na Wowhead ↗ -
Bladespire Warbands—GS—ilvlBladespire WarbandsWrist · Epic
GS — · ilvl —Pancerz
687 Armor
Statystyki
+20 Strength
+16 Stamina
Equip: Improves critical strike rating by 24.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +12 Strength
+4 Critical Strike Rating and +6 Stamina
+3 Critical Strike Rating and +3 Strength
+3 Strength
Mornings
Gnome · Warrior
Fury
Poziom 70- GearScore
- —
- Poziom przedmiotu
- 116
-
Fel Leather Gloves—GS—ilvlFel Leather GlovesHands · Rare
GS — · ilvl —Pancerz
169 Armor
Statystyki
Equip: Improves hit rating by 17.
Equip: Improves critical strike rating by 24.
Zaklęcia przedmiotów
Enchanted: +15 Strength
+6 Hit Rating
+3 Critical Strike Rating and +3 Strength
+6 Attack Power
Efekty
Equip: Increases attack power by 36.
Zobacz na Wowhead ↗Fel Skin
(3) Set: Increases your dodge rating by 20.
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Deathforge Girdle—GS—ilvlDeathforge GirdleWaist · Rare
GS — · ilvl —Pancerz
655 Armor
Statystyki
+22 Strength
+25 Stamina
Equip: Improves critical strike rating by 20.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+3 Critical Strike Rating and +3 Strength
+4 Critical Strike Rating and +6 Stamina
+3 Agility
-
Midnight Legguards—GS—ilvlMidnight LegguardsLegs · Epic
GS — · ilvl —Pancerz
305 Armor
Statystyki
+30 Stamina
Equip: Improves hit rating by 17.
Equip: Improves critical strike rating by 27.
Zaklęcia przedmiotów
Enchanted: +50 Attack Power and +12 Critical Strike Rating
+10 Attack Power, +5 Critical Strike Rating
+20 Attack Power
+4 Critical Strike Rating and +6 Stamina
+4 Hit Rating
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 64.
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Ironstriders of Urgency—GS—ilvlIronstriders of UrgencyFeet · Epic
GS — · ilvl —Pancerz
997 Armor
Statystyki
+33 Strength
+20 Agility
+28 Stamina
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Minor Speed and +6 Agility
+5 Strength and +4 Critical Rating
+6 Hit Rating
+3 Strength
-
Mithril Band of the Unscarred—GS—ilvlMithril Band of the UnscarredRing 1 · Epic
GS — · ilvl — Zobacz na Wowhead ↗Statystyki
+26 Strength
+24 Stamina
Equip: Improves critical strike rating by 22.
-
Ring of a Thousand Marks—GS—ilvlRing of a Thousand MarksRing 2 · Epic
GS — · ilvl —Statystyki
+21 Stamina
Equip: Improves hit rating by 19.
Equip: Improves critical strike rating by 23.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 44.
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Bloodlust Brooch—GS—ilvlBloodlust BroochTrinket 1 · Epic
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 72.
Use: Increases attack power by 278 for 20 sec. (2 Mins Cooldown)
-
Abacus of Violent Odds—GS—ilvlAbacus of Violent OddsTrinket 2 · Rare
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 64.
Use: Increases haste rating by 260 for 10 sec. (2 Mins Cooldown)
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Dragonmaw—GS—ilvlDragonmawMain Hand · Epic
GS — · ilvl —Broń
172 - 320 Damage
Speed 2.70
(91.1 damage per second)
Statystyki
+9 Stamina
Zaklęcia przedmiotów
Enchanted: Mongoose
Zobacz na Wowhead ↗Efekty
Chance on hit: Increases your haste rating by 212 for 10 sec.
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Spiteblade—GS—ilvlSpitebladeOff Hand · Epic
GS — · ilvl —Broń
165 - 308 Damage
Speed 2.70
(87.6 damage per second)
Statystyki
+14 Agility
+16 Stamina
Zaklęcia przedmiotów
Enchanted: Mongoose
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 46.
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Mama's Insurance—GS—ilvlMama's InsuranceRanged · Uncommon
GS — · ilvl —Broń
87 - 163 Damage
Speed 2.20
(56.8 damage per second)
Statystyki
+10 Agility
Equip: Improves critical strike rating by 6.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 32.
Niepełny GearScore: brakuje części danych o przedmiotach.
Profil Blizzard
Statystyki
- Zdrowie
- 9 094
- Siła
- 369
- Zwinność
- 232
- Wytrzymałość
- 483
- Intelekt
- 58
- Duch
- 71
Walka fizyczna
- Siła ataku
- 1 738
- Szansa na trafienie krytyczne w zwarciu
- 30,53 %
- Szansa na dystansowe trafienie krytyczne
- 14,09 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 215,25
- Obrażenia na sekundę drugiej ręki
- 132,33
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 0 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 6 425
- Szansa na unik
- 8,48 %
- Szansa na parowanie
- 10 %
- Szansa na blok
- 5 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 6 264
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 41173
Arms
Punkty: 41
0/3
Ranga 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
0/3
Ranga 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Ranga 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Ranga 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
0/3
Ranga 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
2/2
Ranga 2
Passive
Increases the critical strike chance of your Overpower ability by 50%.
1/1
Ranga 1
Passive
Generates 1 rage per 3 seconds while in combat.
3/3
Ranga 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
5/5
Ranga 5
Passive
Increases the damage you deal with two-handed melee weapons by 5%.
2/2
Ranga 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with Axes and Polearms by 5%.
1/1
Ranga 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Ranga 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
2/2
Ranga 2
Passive
Reduces the cooldown of your Intercept ability by 10 sec.
3/3
Ranga 3
Passive
Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
0/3
Ranga 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
2/2
Ranga 2
Passive
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
1/1
Ranga 1
Instant
6 sec cooldown
30 Rage
Melee Range
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
2/2
Ranga 2
Passive
Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec.
1/5
Ranga 1
Passive
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 1/1
1/1
Fury
Punkty: 17
5/5
Ranga 5
Passive
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Ranga 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Ranga 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Ranga 1
Increases the bonus damage done by your Cleave ability by 40%.
1/1
Ranga 1
Instant
10 Rage
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Ranga 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
1/5
Ranga 1
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Ranga 1
Increases the damage done by your offhand weapon by 5%.
0/2
2/5
Ranga 2
Passive
Gives you a 10% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
0/1
Ranga 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Ranga 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Ranga 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 2/5
0/3
0/1
Ranga 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Ranga 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Ranga 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Ranga 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Punkty: 3
0/2
Ranga 1
Increases the instant rage generated by your Bloodrage ability by 3.
3/3
Ranga 3
Passive
You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).
0/5
0/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
0/5
0/1
Ranga 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
0/1
Ranga 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 0/5
0/3
Ranga 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
0/3
Ranga 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
0/3
Ranga 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
0/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
0/2
0/2
Ranga 1
Increases the effect duration of your Shield Wall ability by 3 secs.
0/1
0/2
Ranga 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
0/5
Ranga 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
0/3
Ranga 1
Reduces all spell damage taken while in Defensive Stance by 2%.
0/1
Ranga 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 0/1
0/3
0/5
Ranga 1
Increases your total Stamina by 1% and your total Strength by 2%.
0/1
Ranga 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2Aktywna 2140—
Arms
Punkty: 21
3/3
Ranga 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
5/5
0/3
Ranga 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Ranga 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Ranga 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
0/3
Ranga 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
1/2
Ranga 1
Passive
Increases the critical strike chance of your Overpower ability by 25%.
1/1
Ranga 1
Passive
Generates 1 rage per 3 seconds while in combat.
3/3
Ranga 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
0/5
Ranga 1
Increases the damage you deal with two-handed melee weapons by 1%.
2/2
Ranga 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Ranga 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
1/1
Ranga 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Ranga 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Ranga 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Ranga 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Ranga 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Ranga 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Ranga 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
0/2
Ranga 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Ranga 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punkty: 40
0/5
Ranga 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Ranga 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Ranga 5
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
0/3
Ranga 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Ranga 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Ranga 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
5/5
Ranga 5
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
5/5
Ranga 5
Passive
Increases the damage done by your offhand weapon by 25%.
0/2
5/5
Ranga 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
1/1
Ranga 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Ranga 2
Passive
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
0/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
5/5
Ranga 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
1/1
Ranga 1
Instant
6 sec cooldown
30 Rage
Melee Range
Instantly attack the target causing 782 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
1/2
Ranga 1
Passive
Reduces the cooldown of your Whirlwind ability by 1 sec.
5/5
Ranga 5
Passive
Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance.
0/1
Ranga 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Punkty: —
—/2
Ranga 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Ranga 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Ranga 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Ranga 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Ranga 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Ranga 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Ranga 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
—/2
—/2
Ranga 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Ranga 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Ranga 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Ranga 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Ranga 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Ranga 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Ranga 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.