Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Champion's Silk Cowl72GS71ilvlChampion's Silk CowlHead · Rare
GS 72 · ilvl 71Pancerz
141 Armor
Statystyki
+19 Stamina
+18 Intellect
+6 Spirit
Efekty
Equip: Increases your spell critical strike rating by 14.
Equip: Increases damage and healing done by magical spells and effects by up to 21.
Zobacz na Wowhead ↗Champion's Arcanum
Set: Increases damage and healing done by magical spells and effects by up to 23.
Set: Reduces the cooldown of your Blink spell by 2 sec.
Set: +20 Stamina.
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Heartblood Prayer Beads49GS85ilvlHeartblood Prayer BeadsNeck · Rare
GS 49 · ilvl 85Statystyki
+15 Stamina
+15 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Restores 4 mana per 5 sec.
Equip: Increases healing done by up to 31 and damage done by up to 11 for all magical spells and effects.
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Champion's Silk Mantle54GS71ilvlChampion's Silk MantleShoulders · Rare
GS 54 · ilvl 71Pancerz
135 Armor
Statystyki
+14 Stamina
+11 Intellect
+4 Spirit
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 15.
Equip: Increases your spell critical strike rating by 14.
Zobacz na Wowhead ↗Champion's Arcanum
Set: Increases damage and healing done by magical spells and effects by up to 23.
Set: Reduces the cooldown of your Blink spell by 2 sec.
Set: +20 Stamina.
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Spore-Soaked Vaneer52GS91ilvlSpore-Soaked VaneerBack · Rare
GS 52 · ilvl 91Pancerz
63 Armor
Statystyki
+15 Stamina
+15 Intellect
Equip: Improves spell critical strike rating by 11.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 19.
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Legionnaire's Silk Tunic69GS68ilvlLegionnaire's Silk TunicChest · Rare
GS 69 · ilvl 68Pancerz
156 Armor
Statystyki
+18 Stamina
+17 Intellect
+5 Spirit
Zaklęcia przedmiotów
Enchanted: +3 All Stats
Efekty
Equip: Increases your spell critical strike rating by 14.
Equip: Increases damage and healing done by magical spells and effects by up to 21.
Zobacz na Wowhead ↗Champion's Arcanum
Set: Increases damage and healing done by magical spells and effects by up to 23.
Set: Reduces the cooldown of your Blink spell by 2 sec.
Set: +20 Stamina.
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Sleeveless T-Shirt0GS—ilvl -
Tabard of the Protector0GS—ilvlTabard of the ProtectorTabard · Common
GS 0 · ilvl — Zobacz na Wowhead ↗Efekty
Use: Show how heroic you are! (5 Mins Cooldown)
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Necropile Cuffs35GS61ilvlNecropile CuffsWrist · Rare
GS 35 · ilvl 61Pancerz
38 Armor
Statystyki
+12 Stamina
+11 Intellect
+7 Spirit
Zaklęcia przedmiotów
Enchanted: +9 Stamina
Zobacz na Wowhead ↗Necropile Raiment
(2) Set: Increases defense rating by 5.
(3) Set: +5 Intellect.
(4) Set: +15 All Resistances.
(5) Set: Increases damage and healing done by magical spells and effects by up to 23.
Fijibottle
Troll · Mage
Frost
Poziom 63- GearScore
- 939
- Poziom przedmiotu
- 77
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Blood Guard's Silk Handwraps50GS66ilvlBlood Guard's Silk HandwrapsHands · Rare
GS 50 · ilvl 66Pancerz
98 Armor
Statystyki
+12 Stamina
+10 Intellect
Zaklęcia przedmiotów
Enchanted: +20 Frost Spell Damage
Efekty
Equip: Increases the damage absorbed by your Mana Shield by 285.
Equip: Increases damage and healing done by magical spells and effects by up to 18.
Zobacz na Wowhead ↗Champion's Arcanum
Set: Increases damage and healing done by magical spells and effects by up to 23.
Set: Reduces the cooldown of your Blink spell by 2 sec.
Set: +20 Stamina.
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Windwalker's Sash of the Vision63GS99ilvlWindwalker's Sash of the VisionWaist · Uncommon
GS 63 · ilvl 99Pancerz
69 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+28 Spell Damage and Healing
+13 Intellect
+10 Stamina
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Legionnaire's Silk Legguards69GS68ilvlLegionnaire's Silk LegguardsLegs · Rare
GS 69 · ilvl 68Pancerz
144 Armor
Statystyki
+18 Stamina
+17 Intellect
+5 Spirit
Zaklęcia przedmiotów
Enchanted: +8 Stamina
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 21.
Equip: Increases your spell critical strike rating by 14.
Zobacz na Wowhead ↗Champion's Arcanum
Set: Increases damage and healing done by magical spells and effects by up to 23.
Set: Reduces the cooldown of your Blink spell by 2 sec.
Set: +20 Stamina.
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Blood Guard's Silk Walkers50GS66ilvlBlood Guard's Silk WalkersFeet · Rare
GS 50 · ilvl 66Pancerz
104 Armor
Statystyki
+15 Stamina
+10 Intellect
Zaklęcia przedmiotów
Enchanted: Minor Speed Increase
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 15.
Equip: Increases your spell hit rating by 8.
Zobacz na Wowhead ↗Champion's Arcanum
Set: Increases damage and healing done by magical spells and effects by up to 23.
Set: Reduces the cooldown of your Blink spell by 2 sec.
Set: +20 Stamina.
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Holy Healing Band50GS88ilvlHoly Healing BandRing 1 · Rare
GS 50 · ilvl 88Statystyki
+15 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 33 and damage done by up to 11 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
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Farseer's Band49GS85ilvlFarseer's BandRing 2 · Rare
GS 49 · ilvl 85Statystyki
+15 Intellect
Equip: Improves spell critical strike rating by 14.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Briarwood Reed34GS60ilvlBriarwood ReedTrinket 1 · Rare
GS 34 · ilvl 60 Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 29.
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Ancient Crystal Talisman46GS96ilvlAncient Crystal TalismanTrinket 2 · Uncommon
GS 46 · ilvl 96 Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 26.
Use: Increases damage and healing done by magical spells and effects by up to 104 for 20 sec. (2 Mins Cooldown)
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Spellfire Longsword93GS91ilvlSpellfire LongswordMain Hand · Rare
GS 93 · ilvl 91Broń
85 - 159 Damage
Speed 2.20
(55.5 damage per second)
Statystyki
+15 Stamina
+14 Intellect
Equip: Improves spell hit rating by 10.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 56.
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Jin'do's Bag of Whammies75GS66ilvlJin'do's Bag of WhammiesOff Hand · Epic
GS 75 · ilvl 66Statystyki
+8 Stamina
+11 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 18.
Equip: Increases your spell hit rating by 8.
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Calming Spore Reed29GS91ilvlCalming Spore ReedRanged · Rare
GS 29 · ilvl 91Broń
108 - 202 Frost Damage
Speed 1.60
(96.9 damage per second)
Statystyki
+8 Intellect
+9 Spirit
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 20 and damage done by up to 7 for all magical spells and effects.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 4 535
- Siła
- 35
- Zwinność
- 41
- Wytrzymałość
- 284
- Intelekt
- 363
- Duch
- 167
Walka fizyczna
- Siła ataku
- 25
- Szansa na trafienie krytyczne w zwarciu
- 1,56 %
- Szansa na dystansowe trafienie krytyczne
- 4,88 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 43,24
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 357
- Szansa na krytyczny efekt zaklęcia
- 11,25 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 10
Obrona
- Pancerz
- 1 590
- Szansa na unik
- 4,68 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 1 133
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 17313
Arcane
Punkty: 17
2/2
Ranga 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Ranga 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Ranga 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
5/5
Ranga 5
Passive
Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec. cooldown.
5/5
Ranga 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Ranga 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Ranga 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
0/1
Ranga 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Ranga 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Ranga 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
2/3
Ranga 2
Passive
Allows 20% of your mana regeneration to continue while casting.
0/2
Ranga 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Ranga 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Ranga 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Ranga 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 5/5
0/3
Ranga 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Ranga 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
Ranga 1
Increases critical strike damage bonus of all spells by 25%.
0/5
Ranga 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Ranga 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkty: 31
5/5
Ranga 5
Passive
Reduces the casting time of your Fireball spell by 0.5 sec.
0/5
Ranga 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
5/5
Ranga 5
Passive
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
2/2
Ranga 2
Passive
Increases the range of your Fire spells by 6 yards.
0/3
Ranga 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
2/2
Ranga 2
Passive
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
0/3
Ranga 1
Increases the critical strike chance of your Flamestrike spell by 5%.
0/1
Ranga 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
2/2
Ranga 2
Passive
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
3/3
Ranga 3
Passive
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
0/2
Ranga 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
3/3
Ranga 3
Passive
Your Fire and Frost spell criticals will refund 30% of their base mana cost.
0/3
Ranga 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
3/3
Ranga 3
Passive
Increases the critical strike chance of your Fire spells by 6%.
0/1
Ranga 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast 0/1
0/2
Ranga 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
5/5
Ranga 5
Passive
Increases the damage done by your Fire spells by 10%.
0/3
Ranga 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass 3/3
0/2
Ranga 1
Increases damage of all spells against targets with less than 20% health by 10%.
0/5
Ranga 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
0/1
Ranga 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion 1/1
Frost
Punkty: 3
0/2
Ranga 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
0/5
Ranga 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
3/3
Ranga 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
0/5
Ranga 1
Increases the critical strike damage bonus of your Frost spells by 20%.
0/3
Ranga 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Ranga 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
0/3
Ranga 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
0/3
0/1
Ranga 1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Ranga 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Ranga 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/3
Ranga 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
0/5
Ranga 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
0/1
Ranga 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Ranga 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Ranga 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Ranga 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Ranga 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 0/1
0/5
Ranga 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Ranga 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Ranga 1
Summon a Water Elemental to fight for the caster for 45 sec.
Build 2Aktywna 2—52
Arcane
Punkty: 2
2/2
Ranga 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
0/5
Ranga 1
Reduces the chance that the opponent can resist your Arcane spells by 2%.
0/5
Ranga 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Ranga 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
0/5
Ranga 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Ranga 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Ranga 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
0/1
Ranga 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Ranga 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Ranga 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
0/3
Ranga 1
Allows 10% of your mana regeneration to continue while casting.
0/2
Ranga 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Ranga 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Ranga 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Ranga 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 0/5
0/3
Ranga 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Ranga 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
Ranga 1
Increases critical strike damage bonus of all spells by 25%.
0/5
Ranga 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Ranga 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkty: —
—/5
Ranga 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Ranga 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Ranga 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Ranga 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Ranga 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Ranga 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Ranga 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Ranga 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Ranga 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Ranga 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Ranga 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Ranga 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Ranga 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Ranga 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Ranga 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Ranga 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Ranga 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Ranga 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Ranga 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Ranga 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punkty: 52
0/2
Ranga 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Ranga 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Ranga 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Ranga 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
0/3
Ranga 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
2/2
Ranga 2
Passive
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Ranga 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
3/3
Ranga 3
Passive
Increases the damage done by your Frost spells by 6%.
1/1
Ranga 1
Instant cast
3 min cooldown
37 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Ranga 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.
1/2
Ranga 1
Passive
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
3/3
Ranga 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
3/5
Ranga 3
Passive
Increases the critical strike chance of all your spells against frozen targets by 30%.
- Improved Frost Nova 2/2
0/3
1/1
Ranga 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Ranga 1
Increases the damage dealt by your Cone of Cold spell by 15%.
2/2
Ranga 2
Passive
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 20%.
5/5
Ranga 5
Passive
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
1/1
Ranga 1
Instant cast
30 sec cooldown
252 Mana
Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
5/5
Ranga 5
Passive
Increases all Frost damage you cause by 5% and reduces the chance melee and ranged attacks will hit you by 5%.
5/5
Ranga 5
Passive
Your Frostbolt spell gains an additional 10% of your bonus spell damage effects and an additional 5% chance to critically strike.
1/1
Ranga 1
Instant cast
3 min cooldown
201 Mana
Summon a Water Elemental to fight for the caster for 45 sec.
