Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
Raging Berserker's Helm42GS42ilvlRaging Berserker's HelmHead · Rare
GS 42 · ilvl 42Pancerz
213 Armor
Statystyki
+13 Strength
+8 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases your critical strike rating by 14.
-
Gazlowe's Charm23GS41ilvlGazlowe's CharmNeck · Rare
GS 23 · ilvl 41 Zobacz na Wowhead ↗Statystyki
+4 Strength
+11 Stamina
+3 Spirit
-
Skeletal Shoulders32GS43ilvlSkeletal ShouldersShoulders · Rare
GS 32 · ilvl 43Pancerz
199 Armor
Zobacz na Wowhead ↗Statystyki
+6 Strength
+15 Stamina
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Scorpashi Cape18GS44ilvlScorpashi CapeBack · Uncommon
GS 18 · ilvl 44Pancerz
29 Armor
Zobacz na Wowhead ↗Statystyki
+2 Strength
+5 Agility
+7 Stamina
-
Archon Chestpiece38GS38ilvlArchon ChestpieceChest · Rare
GS 38 · ilvl 38Pancerz
245 Armor
Statystyki
+12 Strength
+12 Stamina
+8 Spirit
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +100 Health
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Rich Purple Silk Shirt0GS—ilvl -
Guild Tabard0GS—ilvl -
Crushridge Bindings23GS41ilvlCrushridge BindingsWrist · Rare
GS 23 · ilvl 41Pancerz
113 Armor
Statystyki
+5 Strength
+11 Stamina
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +7 Stamina
Ephz
Orc · Warrior
Fury
Poziom 41- GearScore
- 437
- Poziom przedmiotu
- 36
-
Plated Fist of Hakoo34GS45ilvlPlated Fist of HakooHands · Rare
GS 34 · ilvl 45Pancerz
300 Armor
Statystyki
+10 Strength
+10 Agility
+10 Stamina
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +7 Agility
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Enormous Ogre Belt30GS40ilvlEnormous Ogre BeltWaist · Rare
GS 30 · ilvl 40Pancerz
164 Armor
Zobacz na Wowhead ↗Statystyki
+12 Strength
+5 Stamina
+5 Spirit
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Basilisk Hide Pants43GS43ilvlBasilisk Hide PantsLegs · Rare
GS 43 · ilvl 43Pancerz
113 Armor
Zobacz na Wowhead ↗Statystyki
+21 Agility
+8 Stamina
+3 Spirit
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Boots of Avoidance38GS45ilvlBoots of AvoidanceFeet · Epic
GS 38 · ilvl 45Pancerz
411 Armor
Statystyki
+14 Agility
+11 Stamina
Zaklęcia przedmiotów
Enchanted: Minor Speed Increase
Zobacz na Wowhead ↗Efekty
Equip: Increases your dodge rating by 24.
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Marsh Ring of the Tiger19GS45ilvlMarsh Ring of the TigerRing 1 · Uncommon
GS 19 · ilvl 45 Zobacz na Wowhead ↗Zaklęcia przedmiotów
+6 Agility
+7 Strength
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Seal of Sylvanas16GS29ilvl -
Insignia of the Horde0GS0ilvlInsignia of the HordeTrinket 1 · Rare
GS 0 · ilvl 0 Zobacz na Wowhead ↗Efekty
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (5 Mins Cooldown)
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Trinket 2Brak dostępnego przedmiotu
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Whirlwind Axe81GS40ilvlWhirlwind AxeMain Hand · Rare
GS 81 · ilvl 40Broń
102 - 154 Damage
Speed 3.60
(35.6 damage per second)
Statystyki
+15 Strength
+14 Stamina
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: Fiery Weapon
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Off handBrak dostępnego przedmiotu
-
RangedBrak dostępnego przedmiotu
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 2 631
- Siła
- 172
- Zwinność
- 116
- Wytrzymałość
- 203
- Intelekt
- 23
- Duch
- 57
Walka fizyczna
- Siła ataku
- 447
- Szansa na trafienie krytyczne w zwarciu
- 19,24 %
- Szansa na dystansowe trafienie krytyczne
- 10,84 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 67,48
- Obrażenia na sekundę drugiej ręki
- 19,5
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 0 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 2 019
- Szansa na unik
- 11,11 %
- Szansa na parowanie
- 4,96 %
- Szansa na blok
- 4,96 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 27
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 265—
Arms
Punkty: 26
0/3
Ranga 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
2/5
3/3
Ranga 3
Passive
Increases the bleed damage done by your Rend ability by 75%.
0/2
Ranga 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Ranga 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
0/3
Ranga 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
2/2
Ranga 2
Passive
Increases the critical strike chance of your Overpower ability by 50%.
1/1
Ranga 1
Passive
Generates 1 rage per 3 seconds while in combat.
3/3
Ranga 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
4/5
Ranga 4
Passive
Increases the damage you deal with two-handed melee weapons by 4%.
2/2
Ranga 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
3/5
Ranga 3
Passive
Increases your chance to get a critical strike with Axes and Polearms by 3%.
1/1
Ranga 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Ranga 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Ranga 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Ranga 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Ranga 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Ranga 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Ranga 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
0/2
Ranga 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Ranga 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punkty: 5
0/5
Ranga 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Ranga 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Ranga 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Ranga 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Ranga 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Ranga 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Ranga 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Ranga 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Ranga 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
0/1
Ranga 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Ranga 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Ranga 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Ranga 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Ranga 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Ranga 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Ranga 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Punkty: —
—/2
Ranga 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Ranga 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Ranga 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Ranga 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Ranga 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Ranga 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Ranga 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
—/2
—/2
Ranga 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Ranga 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Ranga 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Ranga 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Ranga 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Ranga 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Ranga 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2Aktywna 131—
Arms
Punkty: 1
0/3
Ranga 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
0/5
1/3
Ranga 1
Passive
Increases the bleed damage done by your Rend ability by 25%.
0/2
Ranga 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Ranga 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
0/3
Ranga 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
0/2
Ranga 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
0/3
Ranga 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Ranga 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Ranga 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Ranga 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Ranga 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Ranga 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Ranga 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Ranga 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Ranga 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Ranga 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Ranga 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Ranga 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Ranga 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punkty: 31
0/5
Ranga 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
5/5
Ranga 5
Passive
Increases the melee attack power reduction of your Demoralizing Shout by 40%.
0/5
Ranga 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Ranga 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Ranga 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Ranga 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
5/5
Ranga 5
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
4/5
Ranga 4
Passive
Increases the damage done by your offhand weapon by 20%.
0/2
5/5
Ranga 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
1/1
Ranga 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Ranga 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
5/5
Ranga 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
1/1
Ranga 1
Instant
6 sec cooldown
30 Rage
Melee Range
Instantly attack the target causing 201 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
0/2
Ranga 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Ranga 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Ranga 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Punkty: —
—/2
Ranga 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Ranga 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Ranga 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Ranga 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Ranga 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Ranga 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Ranga 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
—/2
—/2
Ranga 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Ranga 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Ranga 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Ranga 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Ranga 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Ranga 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Ranga 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.