This GearScore is partial, so it is not included in the ranking.
Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
Casquete do Vindicante do Evocador—GS—ilvlCasquete do Vindicante do EvocadorCabeça · Incomum
GS — · ilvl —Pancerz
94 de Armadura
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+22 Intelecto
+26 Dano Mágico e Cura
+22 Taxa de Acerto Crítico de Feitiço
-
Contas de Oração Sanguecórdias—GS—ilvlContas de Oração SanguecórdiasPescoço · Raro
GS — · ilvl —Statystyki
+15 Vigor
+15 Intelecto
Zobacz na Wowhead ↗Efekty
Equipado: Restaura 4 de mana a cada 5 s.
Equipado: Aumenta em 31 a cura realizada e em até 11 o dano causado por todos os feitiços e efeitos mágicos.
-
Dragonas do Poder Mágico—GS—ilvlDragonas do Poder MágicoOmbros · Raro
GS — · ilvl —Pancerz
88 de Armadura
Statystyki
+16 Vigor
+17 Intelecto
+10 Espírito
Equipado: Aumenta em 16 a taxa de acerto crítico de feitiços.
Zobacz na Wowhead ↗Efekty
Equipado: Aumenta em até 19 o dano causado e a cura realizada por feitiços e efeitos mágicos.
-
Pelego da Natureza—GS—ilvlPelego da NaturezaCostas · Épico
GS — · ilvl —Pancerz
55 de Armadura
Statystyki
+8 Vigor
+10 Intelecto
Zobacz na Wowhead ↗Efekty
Equipado: Aumenta em 42 a cura realizada e em até 14 o dano causado por todos os feitiços e efeitos mágicos.
-
Guarda-peito Carmesim Folheado a Ouro—GS—ilvlGuarda-peito Carmesim Folheado a OuroTorso · Raro
GS — · ilvl —Pancerz
873 de Armadura
Statystyki
+14 Força
+15 Vigor
+13 Intelecto
Zobacz na Wowhead ↗Efekty
Equipado: Aumenta em até 42 o dano causado e a cura realizada por feitiços e efeitos mágicos.
Equipado: Restaura 4 de mana a cada 5 s.
-
ShirtBrak dostępnego przedmiotu
-
Tabardo de Guilda0GS—ilvl -
Braçadeiras Flamicórdias do Profeta—GS—ilvlBraçadeiras Flamicórdias do ProfetaPulsos · Incomum
GS — · ilvl —Pancerz
46 de Armadura
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+11 Intelecto
+11 Espírito
+24 Cura
Darthdevout
Humano · Paladino
Sagrado
Poziom 61- GearScore
- —
- Poziom przedmiotu
- 78
-
Luvas Flamicórdias do Evocador—GS—ilvlLuvas Flamicórdias do EvocadorMãos · Incomum
GS — · ilvl —Pancerz
66 de Armadura
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+15 Intelecto
+17 Dano Mágico e Cura
+15 Taxa de Acerto Crítico de Feitiço
-
Cinta dos Gargaveira do Evocador—GS—ilvlCinta dos Gargaveira do EvocadorCintura · Incomum
GS — · ilvl —Pancerz
63 de Armadura
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+16 Intelecto
+19 Dano Mágico e Cura
+16 Taxa de Acerto Crítico de Feitiço
-
Kilt do Andarilho Noturno—GS—ilvlKilt do Andarilho NoturnoPernas · Raro
GS — · ilvl —Pancerz
203 de Armadura
Statystyki
+21 Vigor
+26 Intelecto
+8 Espírito
Zobacz na Wowhead ↗Efekty
Equipado: Restaura 6 de mana a cada 5 s.
Equipado: Aumenta em 33 a cura realizada e em até 11 o dano causado por todos os feitiços e efeitos mágicos.
-
Botas Flamicórdias do Médico—GS—ilvlBotas Flamicórdias do MédicoPés · Incomum
GS — · ilvl —Pancerz
73 de Armadura
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+22 Vigor
+15 Intelecto
+33 Cura
-
Elo da Cura Sagrada—GS—ilvlElo da Cura SagradaAnel 1 · Raro
GS — · ilvl —Statystyki
+15 Intelecto
Zobacz na Wowhead ↗Efekty
Equipado: Aumenta em 33 a cura realizada e em até 11 o dano causado por todos os feitiços e efeitos mágicos.
Equipado: Restaura 6 de mana a cada 5 s.
-
Elo do Sábio—GS—ilvlElo do SábioAnel 2 · Raro
GS — · ilvl —Statystyki
+15 Intelecto
Equipado: Aumenta em 14 a taxa de acerto crítico de feitiços.
Zobacz na Wowhead ↗Efekty
Equipado: Aumenta em até 18 o dano causado e a cura realizada por feitiços e efeitos mágicos.
-
Pedra da Sabedoria Comunal—GS—ilvlPedra da Sabedoria ComunalBerloque 1 · Incomum
GS — · ilvl —Statystyki
+6 Vigor
Zobacz na Wowhead ↗Efekty
Equipado: Aumenta em até 20 o dano causado e a cura realizada por feitiços e efeitos mágicos.
-
Pedra da Durabilidade Comunal—GS—ilvlPedra da Durabilidade ComunalBerloque 2 · Incomum
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Equipado: 2% de chance de aumentar em 350 a armadura por 15 s quando atingido em combate.
-
Esmagadora Comunal—GS—ilvlEsmagadora ComunalMão principal · Incomum
GS — · ilvl —Broń
44 - 83 de dano
Velocidade 2,50
(25.4 de dano por segundo)
Zobacz na Wowhead ↗Statystyki
+5 Vigor
+5 Espírito
-
Escudo de Aço Temperado da Cura—GS—ilvlEscudo de Aço Temperado da CuraMão secundária · Incomum
GS — · ilvl —Pancerz
2683 de Armadura
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+50 Cura
-
Livro da Cura Comunal—GS—ilvlLivro da Cura ComunalLongo alcance · Incomum
GS — · ilvl — Zobacz na Wowhead ↗Efekty
Equipado: Aumenta em até 10 a cura realizada pelo Clarão de Luz.
Niepełny GearScore: brakuje części danych o przedmiotach.
Profil Blizzard
Statystyki
- Zdrowie
- 3 460
- Siła
- 121
- Zwinność
- 66
- Wytrzymałość
- 210
- Intelekt
- 287
- Duch
- 121
Walka fizyczna
- Siła ataku
- 405
- Szansa na trafienie krytyczne w zwarciu
- 3,45 %
- Szansa na dystansowe trafienie krytyczne
- 3,33 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 54,33
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 308
- Szansa na krytyczny efekt zaklęcia
- 18,55 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 4 546
- Szansa na unik
- 3,69 %
- Szansa na parowanie
- 4,8 %
- Szansa na blok
- 4,8 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 5
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 429—
Sagrado
Punkty: 42
0/5
5/5
5/5
Ranga 5
Passivo
Seus feitiços Clarão de Luz e Luz Sagrada têm 70% de chance de não serem retardados ao receber dano.
0/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
3/3
Ranga 3
Passivo
Aumenta em 12% a quantidade de cura dos seus feitiços Luz Sagrada e Clarão de Luz.
1/1
2/2
Ranga 2
Passivo
Aumenta em 30% a contribuição de Armadura dos equipamentos usados pelo alvo do seu feitiço Impor as Mãos por 2 min. Além disso, reduz em 20 min a recarga do seu feitiço Impor as Mãos.
0/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
5/5
Ranga 5
Passivo
Ao obter um efeito crítico com seus feitiços Clarão de Luz, Luz Sagrada ou Choque Sagrado, você tem 100% de chance de ganhar uma quantidade de mana equivalente a 60% do custo básico do feitiço.
2/2
Ranga 2
Passivo
Aumenta em 20% o efeito da sua Bênção de Sabedoria.
0/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
1/1
Ranga 1
Instantâneo
Recarga de 2 min
49 de Mana
Ao ser ativado, aumenta em 100% a chance de acerto crítico dos seus feitiços Clarão de Luz, Luz Sagrada e Choque Sagrado.
- Iluminação 5/5
3/3
Ranga 3
Passivo
Aumenta em 6% a chance de efeito crítico do seu feitiço Luz Sagrada.
0/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
5/5
Ranga 5
Passivo
Aumenta em 5% a chance de efeito crítico dos seus feitiços Sagrados.
3/3
Ranga 3
Passivo
Seu feitiço Luz Sagrada tem 100% de chance de reduzir o tempo de lançamento da sua próxima Luz Sagrada em 0,5 s. Dura 15 s.
1/1
Ranga 1
Instantâneo
Recarga de 15 s
335 de Mana
Alcance de 20 m
Atinge o alvo com energia sagrada, causando 391 para 414 de dano Sagrado a um inimigo ou curando 544 para 573 pontos de vida de um aliado.
- Favorecimento Divino 1/1
0/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
5/5
Ranga 5
Passivo
Aumenta em 35% do seu Intelecto total o dano mágico e a cura realizada.
1/1
Ranga 1
Instantâneo
Recarga de 3 min
Reduz em 50% o custo de mana de todos os feitiços por 15 s.
Proteção
Punkty: 9
5/5
Ranga 5
Passivo
Aumenta em 40% o bônus de Armadura da sua Aura de Devoção.
0/5
Ranga 1
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
0/3
Ranga 1
Increases your chance to hit with melee weapons and spells by 1%.
2/2
Ranga 2
Passivo
Reduz em 120 s a recarga da sua Bênção de Proteção e aumenta em 4 s a duração da sua Bênção da Liberdade.
2/5
Ranga 2
Passivo
Aumenta em 4% os seus pontos de armadura concedidos por itens.
0/1
Ranga 1
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
0/3
Ranga 1
While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 0/5
0/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
0/1
Ranga 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
0/5
Ranga 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Ranga 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
0/5
Ranga 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Ranga 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Ranga 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Ranga 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Ranga 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Punkty: —
—/5
Ranga 1
Increases the attack power bonus of your Blessing of Might by 4%.
—/5
Ranga 1
Reduces the mana cost of your Judgement and Seal spells by 3%.
—/2
Ranga 1
Decreases the cooldown of your Judgement spell by 1 sec.
—/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
—/5
—/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
—/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
—/1
Ranga 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
—/3
Ranga 1
Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
—/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
—/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
—/3
Ranga 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
—/3
Ranga 1
Increases the damage you deal with two-handed melee weapons by 2%.
—/1
Ranga 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
—/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura —/1
—/5
Ranga 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction —/5
—/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
—/3
Ranga 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
—/1
Ranga 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
—/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
—/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance —/1
—/1
Ranga 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
Build 2 —447
Holy
Punkty: —
—/5
—/5
—/5
Ranga 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
—/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
—/3
Ranga 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
—/1
—/2
Ranga 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
—/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
—/5
Ranga 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
—/2
Ranga 1
Increases the effect of your Blessing of Wisdom spell by 10%.
—/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
—/1
Ranga 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination —/5
—/3
Ranga 1
Increases the critical effect chance of your Holy Light spell by 2%.
—/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
—/5
Ranga 1
Increases the critical effect chance of your Holy spells by 1%.
—/3
Ranga 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
—/1
Ranga 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor —/1
—/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
—/5
Ranga 1
Increases your spell damage and healing by 7% of your total Intellect.
—/1
Ranga 1
Reduces the mana cost of all spells by 50% for 15 sec.
Proteção
Punkty: 44
0/5
Ranga 1
Increases the armor bonus of your Devotion Aura by 8%.
5/5
Ranga 5
Passivo
Ataques corpo a corpo e de longo alcance que causam dano a você têm 10% de chance de aumentar em 30% a sua chance de bloqueio. Dura 10 s ou 5 bloqueios.
3/3
Ranga 3
Passivo
Aumenta em 3% a sua chance de acerto com feitiços e armas corpo a corpo.
0/2
Ranga 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
5/5
Ranga 5
Passivo
Aumenta em 10% os pontos de armadura concedidos por itens.
1/1
Ranga 1
Instantâneo
99 de Mana
Alcance de 30 m
Abençoa o alvo aliado, aumentando em 10% os atributos totais por 10 min. Jogadores só podem ter uma Bênção de cada Paladino por vez.
3/3
Ranga 3
Passivo
Quando Fúria Íntegra está ativa, reduz em 6% todo o dano reduzido e aumenta em 50% a quantidade de ameaça gerada pela sua Fúria Íntegra.
3/3
Ranga 3
Passivo
Aumenta a quantidade de dano absorvido pelo seu escudo por 30%.
- Reduto 5/5
5/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
1/1
Ranga 1
Instantâneo
60 de Mana
Alcance de 30 m
Abençoa o alvo aliado, reduzindo em até 10 o dano causado de todas as fontes por 10 min. Quando o alvo bloquear um ataque corpo a corpo, o agressor receberá 14 de dano Sagrado. Jogadores só podem ter uma Bênção de cada Paladino por vez.
5/5
Ranga 5
Passivo
Após ser atingido por um ataque que cause dano, seus próximos 4 golpes com arma dentro de 8 s têm 10% de chance de desferir um ataque adicional.
2/2
Ranga 2
Passivo
Aumenta o seu Vigor total em 6%, reduz a recarga do Escudo Divino em 60 s e reduz em 100% a penalidade de velocidade de ataque.
5/5
Ranga 5
Passivo
Aumenta em 5% todo o dano causado com armas corpo a corpo de uma mão.
2/2
Ranga 2
Passivo
Aumenta em 20% o dano causado pelo Escudo Sagrado e em 4 o número de cargas dele.
- Escudo Sagrado 1/1
1/1
Ranga 1
Instantâneo
Recarga de 10 s
135 de Mana
Aumenta em 30% a chance de bloqueio por 10 s e causa 72 de dano Sagrado a cada ataque bloqueado enquanto ativo. O dano causado pelo Escudo Sagrado gera 35% a mais de ameaça. Cada bloqueio consome uma carga. 4 cargas.
- Bênção do Santuário 1/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
2/5
Ranga 2
Passivo
Aumenta em 2 a sua aptidão e em 4% o seu Vigor.
1/1
Ranga 1
1 s para lançar
Recarga de 30 s
500 de Mana
Alcance de 30 m
Atira um escudo sagrado contra o inimigo, causando 329 para 390 de dano Sagrado e tonteando-o para, então, se propagar para os inimigos próximos. Afeta um total de 3 alvos. Dura 6 s.
- Escudo Sagrado 1/1
Retribuição
Punkty: 7
0/5
Ranga 1
Increases the attack power bonus of your Blessing of Might by 4%.
5/5
Ranga 5
Passivo
Reduz em 15% o custo de mana dos seus feitiços de Julgamento e de Selo.
2/2
0/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
0/5
0/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
0/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
0/1
Ranga 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
0/3
Ranga 1
Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
0/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
0/3
Ranga 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
0/3
Ranga 1
Increases the damage you deal with two-handed melee weapons by 2%.
0/1
Ranga 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 0/1
0/5
Ranga 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 0/5
0/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Ranga 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Ranga 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Ranga 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.