Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
Merciless Gladiator's Satin Hood170GS136ilvlMerciless Gladiator's Satin HoodHead · Epic
GS 170 · ilvl 136Pancerz
395 Armor
Statystyki
+66 Stamina
+16 Intellect
Equip: Improves your resilience rating by 32.
Zaklęcia przedmiotów
Chance to Increase Spell Cast Speed
+9 Healing +3 Spell Damage and +4 Spirit
+4 Resilience Rating
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 36.
Zobacz na Wowhead ↗Gladiator's Raiment
Set: +35 Resilience Rating.
Set: Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec.
-
Vindicator's Pendant of Subjugation100GS141ilvlVindicator's Pendant of SubjugationNeck · Epic
GS 100 · ilvl 141Statystyki
+31 Stamina
+15 Intellect
Equip: Improves your resilience rating by 18.
Zaklęcia przedmiotów
+9 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 25.
-
Merciless Gladiator's Satin Mantle127GS136ilvlMerciless Gladiator's Satin MantleShoulders · Epic
GS 127 · ilvl 136Pancerz
311 Armor
Statystyki
+43 Stamina
+19 Intellect
Equip: Improves your resilience rating by 23.
Zaklęcia przedmiotów
Enchanted: +15 Spell Power
+9 Spell Damage
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Zobacz na Wowhead ↗Gladiator's Raiment
Set: +35 Resilience Rating.
Set: Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec.
-
Sergeant's Heavy Cape84GS123ilvlSergeant's Heavy CapeBack · Epic
GS 84 · ilvl 123Pancerz
104 Armor
Statystyki
+33 Stamina
+12 Intellect
Equip: Improves your resilience rating by 16.
Zaklęcia przedmiotów
Enchanted: +20 Spell Penetration
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 26.
-
Merciless Gladiator's Satin Robe170GS136ilvlMerciless Gladiator's Satin RobeChest · Epic
GS 170 · ilvl 136Pancerz
438 Armor
Statystyki
+57 Stamina
+24 Intellect
Equip: Improves your resilience rating by 31.
Zaklęcia przedmiotów
Enchanted: +15 Resilience Rating
+9 Spell Damage
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 35.
Zobacz na Wowhead ↗Gladiator's Raiment
Set: +35 Resilience Rating.
Set: Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec.
-
Stylish Black Shirt0GS—ilvl -
Guild Tabard0GS—ilvl -
Vindicator's Silk Cuffs100GS141ilvlVindicator's Silk CuffsWrist · Epic
GS 100 · ilvl 141Pancerz
173 Armor
Statystyki
+29 Stamina
+22 Intellect
Equip: Improves spell critical strike rating by 15.
Equip: Improves your resilience rating by 13.
Zaklęcia przedmiotów
Enchanted: +15 Spell Damage
+9 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Bustamf
Human · Priest
Shadow
Poziom 70- GearScore
- 1 975
- Poziom przedmiotu
- 131
-
Merciless Gladiator's Satin Gloves127GS136ilvlMerciless Gladiator's Satin GlovesHands · Epic
GS 127 · ilvl 136Pancerz
283 Armor
Statystyki
+42 Stamina
+19 Intellect
Equip: Improves your resilience rating by 25.
Efekty
Equip: Increases the duration of your Psychic Scream spell by 1 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 30.
Zobacz na Wowhead ↗Gladiator's Raiment
Set: +35 Resilience Rating.
Set: Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec.
-
Belt of Blasting118GS128ilvlBelt of BlastingWaist · Epic
GS 118 · ilvl 128Pancerz
121 Armor
Statystyki
Equip: Improves spell hit rating by 23.
Equip: Improves spell critical strike rating by 30.
Zaklęcia przedmiotów
+9 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 50.
-
Gladiator's Satin Leggings150GS123ilvlGladiator's Satin LeggingsLegs · Epic
GS 150 · ilvl 123Pancerz
181 Armor
Statystyki
+60 Stamina
+30 Intellect
Equip: Improves your resilience rating by 30.
Zaklęcia przedmiotów
Enchanted: +25 Spell Damage and +15 Stamina
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 49.
Zobacz na Wowhead ↗Gladiator's Raiment
Set: +35 Resilience Rating.
Set: Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec.
-
Veteran's Silk Footguards127GS136ilvlVeteran's Silk FootguardsFeet · Epic
GS 127 · ilvl 136Pancerz
157 Armor
Statystyki
+39 Stamina
+27 Intellect
Equip: Improves spell critical strike rating by 27.
Equip: Improves your resilience rating by 26.
Zaklęcia przedmiotów
Enchanted: Minor Speed Increase
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 32.
-
Vindicator's Band of Dominance100GS141ilvlVindicator's Band of DominanceRing 1 · Epic
GS 100 · ilvl 141Statystyki
+31 Stamina
+15 Intellect
Equip: Improves your resilience rating by 22.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 33.
Equip: Increases your spell penetration by 14.
-
Veteran's Band of Dominance89GS128ilvlVeteran's Band of DominanceRing 2 · Epic
GS 89 · ilvl 128Statystyki
+27 Stamina
+12 Intellect
Equip: Improves your resilience rating by 22.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Equip: Increases your spell penetration by 10.
-
Dark Iron Smoking Pipe100GS141ilvlDark Iron Smoking PipeTrinket 1 · Epic
GS 100 · ilvl 141 Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 59.
Use: Increases damage and healing done by magical spells and effects by up to 209 for 20 sec. (2 Mins Cooldown)
-
Medallion of the Alliance66GS115ilvlMedallion of the AllianceTrinket 2 · Rare
GS 66 · ilvl 115Statystyki
Equip: Improves your resilience rating by 20.
Zobacz na Wowhead ↗Efekty
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
-
Gladiator's Spellblade150GS123ilvlGladiator's SpellbladeMain Hand · Epic
GS 150 · ilvl 123Broń
102 - 190 Damage
Speed 1.60
(91.3 damage per second)
Statystyki
+28 Stamina
+18 Intellect
Equip: Improves your resilience rating by 18.
Zaklęcia przedmiotów
Enchanted: +40 Spell Damage and Healing
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 199.
-
Gladiator's Endgame150GS123ilvlGladiator's EndgameOff Hand · Epic
GS 150 · ilvl 123Statystyki
+21 Stamina
+14 Intellect
Equip: Improves your resilience rating by 15.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 19.
-
Gladiator's Touch of Defeat47GS123ilvlGladiator's Touch of DefeatRanged · Epic
GS 47 · ilvl 123Broń
223 - 414 Fire Damage
Speed 1.90
(167.6 damage per second)
Statystyki
+15 Stamina
+11 Intellect
Equip: Improves your resilience rating by 12.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 14.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 9 161
- Siła
- 39
- Zwinność
- 45
- Wytrzymałość
- 595
- Intelekt
- 399
- Duch
- 170
Walka fizyczna
- Siła ataku
- 29
- Szansa na trafienie krytyczne w zwarciu
- 2,58 %
- Szansa na dystansowe trafienie krytyczne
- 4,1 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 43,52
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 869
- Szansa na krytyczny efekt zaklęcia
- 9,49 %
- Pośpiech zaklęć
- 1,33 %
- Przenikanie zaklęć
- 44
Obrona
- Pancerz
- 2 253
- Szansa na unik
- 4,7 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 1 952
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 16—45
Discipline
Punkty: 16
0/5
Ranga 1
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
5/5
0/5
Ranga 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Ranga 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
2/3
Ranga 2
Passive
Increases the damage absorbed by your Power Word: Shield by 10%.
2/2
Ranga 2
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 20%.
0/3
Ranga 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Ranga 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Ranga 1
Increases the armor bonus of your Inner Fire spell by 10%.
1/5
Ranga 1
Passive
Reduces the mana cost of your instant cast spells by 2%.
0/2
Ranga 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Ranga 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Ranga 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Ranga 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Ranga 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Ranga 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Ranga 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Ranga 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
Ranga 1
Increases your total Stamina, Intellect and Spirit by 1%.
0/1
Ranga 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punkty: —
—/2
Ranga 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Ranga 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Ranga 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Ranga 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Ranga 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Ranga 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Ranga 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Ranga 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Ranga 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Ranga 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Ranga 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Ranga 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Ranga 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Ranga 1
Increases the amount healed by your healing spells by 2%.
—/3
Ranga 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Ranga 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Ranga 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Ranga 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Ranga 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punkty: 45
5/5
Ranga 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
1/5
Ranga 1
Passive
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
0/3
Ranga 1
Reduces the threat generated by your Shadow spells by 8%.
2/2
Ranga 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
5/5
Ranga 5
Passive
Reduces your target's chance to resist your Shadow spells by 10%.
0/2
Ranga 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
5/5
Ranga 5
Passive
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
1/1
Ranga 1
Channeled
38 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 399 Shadow damage over 2.96 sec and slowing their movement speed by 50%.
0/2
2/2
Ranga 2
Passive
Increases the range of your offensive Shadow spells by 20%.
4/5
Ranga 4
Passive
Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Ranga 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
1/1
Ranga 1
Instant cast
10 sec cooldown
51 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Ranga 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 1/1
3/3
Ranga 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Ranga 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Ranga 1
Instant cast
1.5 sec cooldown
821 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
4/5
Ranga 4
Passive
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 12%.
5/5
Ranga 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Ranga 1
1.5 sec cast
325 Mana
30 yd range
Causes 1590 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1
Build 2 —10—
Discipline
Punkty: —
—/5
Ranga 1
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
—/5
—/5
Ranga 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
—/2
Ranga 1
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
—/3
Ranga 1
Increases the damage absorbed by your Power Word: Shield by 5%.
—/2
Ranga 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
—/3
Ranga 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
—/1
Ranga 1
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
—/3
Ranga 1
Allows 10% of your mana regeneration to continue while casting.
—/3
Ranga 1
Increases the armor bonus of your Inner Fire spell by 10%.
—/5
Ranga 1
Reduces the mana cost of your instant cast spells by 2%.
—/2
Ranga 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
—/5
—/1
Ranga 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation —/3
—/2
Ranga 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit —/1
—/2
Ranga 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
—/5
Ranga 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
—/3
Ranga 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
—/1
Ranga 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength —/5
—/5
Ranga 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
—/5
Ranga 1
Increases your total Stamina, Intellect and Spirit by 1%.
—/1
Ranga 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punkty: 10
2/2
Ranga 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Ranga 3
Passive
Increases the amount healed by your Renew spell by 15%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
0/5
Ranga 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
0/1
Ranga 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
0/3
Ranga 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
0/3
Ranga 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
0/2
Ranga 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
0/3
Ranga 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
0/2
Ranga 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 0/5
0/2
Ranga 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
0/1
Ranga 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
0/5
Ranga 1
Increases spell damage and healing by up to 5% of your total Spirit.
0/2
Ranga 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
0/5
Ranga 1
Increases the amount healed by your healing spells by 2%.
0/3
Ranga 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Ranga 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 0/1
0/3
Ranga 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Ranga 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Ranga 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punkty: —
—/5
Ranga 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Ranga 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
Ranga 1
Reduces the threat generated by your Shadow spells by 8%.
—/2
Ranga 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Ranga 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Ranga 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Ranga 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Ranga 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
Ranga 1
Increases the range of your offensive Shadow spells by 10%.
—/5
Ranga 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Ranga 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Ranga 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Ranga 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Ranga 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Ranga 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Ranga 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Ranga 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Ranga 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Ranga 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
