Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Rift Stalker Helm166GS133ilvlRift Stalker HelmHead · Epic
GS 166 · ilvl 133Pancerz
759 Armor
Statystyki
+40 Agility
+36 Stamina
+25 Intellect
Zaklęcia przedmiotów
Enchanted: +34 Attack Power and +16 Hit Rating
+8 Agility
+12 Agility & 3% Increased Critical Damage
Efekty
Equip: Increases attack power by 82.
Equip: Restores 10 mana per 5 sec.
Zobacz na Wowhead ↗Rift Stalker Armor
Set: Causes your pet to be healed for 15% of the damage you deal.
(4) Set: Your Steady Shot ability has 5% increased critical strike chance.
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Choker of Serrated Blades100GS141ilvlChoker of Serrated BladesNeck · Epic
GS 100 · ilvl 141Statystyki
+37 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 70.
Equip: Your attacks ignore 175 of your opponent's armor.
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Rift Stalker Mantle124GS133ilvlRift Stalker MantleShoulders · Epic
GS 124 · ilvl 133Pancerz
700 Armor
Statystyki
+26 Agility
+26 Stamina
+24 Intellect
Equip: Improves hit rating by 13.
Zaklęcia przedmiotów
Enchanted: +15 Critical Strike Rating and +20 Attack Power
+8 Agility
+4 Stamina
Efekty
Equip: Increases attack power by 52.
Zobacz na Wowhead ↗Rift Stalker Armor
Set: Causes your pet to be healed for 15% of the damage you deal.
(4) Set: Your Steady Shot ability has 5% increased critical strike chance.
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Blood Knight War Cloak73GS110ilvlBlood Knight War CloakBack · Epic
GS 73 · ilvl 110Pancerz
93 Armor
Statystyki
+23 Agility
+22 Stamina
Zaklęcia przedmiotów
Enchanted: +12 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 48.
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Rift Stalker Hauberk166GS133ilvlRift Stalker HauberkChest · Epic
GS 166 · ilvl 133Pancerz
934 Armor
Statystyki
+40 Agility
+40 Stamina
+19 Intellect
Equip: Improves hit rating by 19.
Zaklęcia przedmiotów
Enchanted: +6 All Stats
+4 Agility and +6 Stamina
+4 Critical Strike Rating and +8 Attack Power
+4 Agility
Efekty
Equip: Increases attack power by 80.
Equip: Restores 7 mana per 5 sec.
Zobacz na Wowhead ↗Rift Stalker Armor
Set: Causes your pet to be healed for 15% of the damage you deal.
(4) Set: Your Steady Shot ability has 5% increased critical strike chance.
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Orange Mageweave Shirt0GS—ilvl -
Purple Trophy Tabard of the Illidari0GS—ilvlPurple Trophy Tabard of the IllidariTabard · Uncommon
GS 0 · ilvl —Brak dodatkowych informacji.
Zobacz na Wowhead ↗ -
Vambraces of Ending89GS128ilvlVambraces of EndingWrist · Epic
GS 89 · ilvl 128Pancerz
177 Armor
Statystyki
+24 Agility
+24 Stamina
Zaklęcia przedmiotów
Enchanted: +24 Attack Power
+8 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 52.
Brownriceguy
Dwarf · Hunter
Beast Mastery
Poziom 70- GearScore
- 2 071
- Poziom przedmiotu
- 134
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Gronnstalker's Gloves139GS146ilvlGronnstalker's GlovesHands · Epic
GS 139 · ilvl 146Pancerz
639 Armor
Statystyki
+35 Agility
+31 Stamina
+21 Intellect
Equip: Improves critical strike rating by 13.
Zaklęcia przedmiotów
+10 Agility
+2 Critical Strike Rating
Efekty
Equip: Increases attack power by 62.
Equip: Your attacks ignore 140 of your opponent's armor.
Zobacz na Wowhead ↗Gronnstalker's Armor
Set: Increases the mana you gain from your Aspect of the Viper by an additional 5% of your Intellect.
(4) Set: Increases the damage dealt by your Steady Shot ability by 10%.
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Don Alejandro's Money Belt133GS141ilvlDon Alejandro's Money BeltWaist · Epic
GS 133 · ilvl 141Pancerz
249 Armor
Statystyki
+29 Agility
+37 Stamina
Equip: Improves critical strike rating by 19.
Zaklęcia przedmiotów
+10 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 76.
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Gronnstalker's Leggings186GS146ilvlGronnstalker's LeggingsLegs · Epic
GS 186 · ilvl 146Pancerz
894 Armor
Statystyki
+37 Agility
+43 Stamina
+28 Intellect
Equip: Improves critical strike rating by 19.
Zaklęcia przedmiotów
+10 Agility
+2 Agility
Efekty
Equip: Increases attack power by 106.
Equip: Restores 11 mana per 5 sec.
Zobacz na Wowhead ↗Gronnstalker's Armor
Set: Increases the mana you gain from your Aspect of the Viper by an additional 5% of your Intellect.
(4) Set: Increases the damage dealt by your Steady Shot ability by 10%.
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Cobra-Lash Boots130GS138ilvlCobra-Lash BootsFeet · Epic
GS 130 · ilvl 138Pancerz
665 Armor
Statystyki
+33 Agility
+25 Stamina
+25 Intellect
Zaklęcia przedmiotów
Enchanted: +12 Agility
+4 Agility and +6 Stamina
+8 Agility
+3 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 66.
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Garona's Signet Ring77GS115ilvlGarona's Signet RingRing 1 · Epic
GS 77 · ilvl 115Statystyki
+20 Agility
+25 Stamina
Equip: Improves hit rating by 18.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 40.
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Band of Eternity95GS135ilvlBand of EternityRing 2 · Epic
GS 95 · ilvl 135Statystyki
+29 Agility
+43 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 60.
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Madness of the Betrayer100GS141ilvlMadness of the BetrayerTrinket 1 · Epic
GS 100 · ilvl 141Statystyki
Equip: Improves hit rating by 20.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 84.
Equip: Your melee and ranged attacks have a chance allow you to ignore 300 of your enemies' armor for 10 secs.
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Dragonspine Trophy86GS125ilvlDragonspine TrophyTrinket 2 · Epic
GS 86 · ilvl 125 Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 40.
Equip: Your melee and ranged attacks have a chance to increase your haste rating by 325 for 10 sec.
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Boundless Agony178GS141ilvlBoundless AgonyMain Hand · Epic
GS 178 · ilvl 141Broń
144 - 217 Damage
Speed 1.80
(100.3 damage per second)
Statystyki
Equip: Improves critical strike rating by 24.
Zobacz na Wowhead ↗Efekty
Equip: Your attacks ignore 210 of your opponent's armor.
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Claw of the Phoenix167GS134ilvlClaw of the PhoenixOff Hand · Epic
GS 167 · ilvl 134Broń
101 - 189 Damage
Speed 1.50
(96.7 damage per second)
Statystyki
+21 Agility
+30 Stamina
Zaklęcia przedmiotów
Enchanted: +15 Agility
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 40.
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Serpent Spine Longbow56GS141ilvlSerpent Spine LongbowRanged · Epic
GS 56 · ilvl 141Broń
217 - 327 Damage
Speed 3.00
(90.7 damage per second)
Statystyki
+17 Stamina
Equip: Improves critical strike rating by 16.
Zaklęcia przedmiotów
Enchanted: Scope (+28 Critical Strike Rating)
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 38.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 10 958
- Siła
- 99
- Zwinność
- 787
- Wytrzymałość
- 757
- Intelekt
- 310
- Duch
- 138
Walka fizyczna
- Siła ataku
- 2 096
- Szansa na trafienie krytyczne w zwarciu
- 23,2 %
- Szansa na dystansowe trafienie krytyczne
- 29,67 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 20 %
- Obrażenia na sekundę głównej ręki
- 249,99
- Obrażenia na sekundę drugiej ręki
- 123,19
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 7,48 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 7 347
- Szansa na unik
- 25,99 %
- Szansa na parowanie
- 4,96 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 2 569
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna 4120—
Beast Mastery
Punkty: 41
5/5
Ranga 5
Passive
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
0/5
Ranga 1
Increases the Health of your pet by 2% and your total health by 1%.
2/2
Ranga 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Ranga 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
1/3
Ranga 1
Passive
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
2/2
Ranga 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Ranga 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
1/1
Ranga 1
Passive
Increases the outdoor movement speed of your pets by 30%.
5/5
1/2
Ranga 1
Passive
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
5/5
Ranga 5
Passive
Increases the critical strike chance of your pet by 10%.
0/2
Ranga 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
1/1
Ranga 1
Instant cast
1 min cooldown
202 Mana
100 yd range
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
2/2
Ranga 2
Passive
Increases the Focus regeneration of your pets by 100%.
2/2
Ranga 2
Passive
Increases your speed while mounted by 8% and your pet's chance to hit by 4%. The mounted movement speed increase does not stack with other effects.
4/5
Ranga 4
Passive
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 5/5
3/3
Ranga 3
Passive
When your pet scores a critical hit, all party members have all damage increased by 3% for 10 sec.
1/1
Ranga 1
Instant cast
2 min cooldown
338 Mana
100 yd range
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 1/1
0/3
Ranga 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
5/5
Ranga 5
Passive
Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
1/1
Ranga 1
Passive
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 1/1
Marksmanship
Punkty: 20
0/5
Ranga 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Ranga 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Ranga 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
5/5
Ranga 5
Passive
Reduces the Mana cost of your Shots and Stings by 10%.
2/2
Ranga 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
Ranga 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Ranga 1
2.5 sec cast
6 sec cooldown
68 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Ranga 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Ranga 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Ranga 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Ranga 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Ranga 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Ranga 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Ranga 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Ranga 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Ranga 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Ranga 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Ranga 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Ranga 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Punkty: —
—/3
Ranga 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Ranga 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Ranga 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Ranga 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Ranga 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Ranga 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Ranga 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
Ranga 1
Decreases the chance enemies will resist trap effects by 5%.
—/3
Ranga 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Ranga 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Ranga 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Ranga 1
Increases your critical strike chance with all attacks by 1%.
—/1
Ranga 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Ranga 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Ranga 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Ranga 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Ranga 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Ranga 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Ranga 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5
Build 2 4120—
Beast Mastery
Punkty: 41
0/5
Ranga 1
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.
5/5
Ranga 5
Passive
Increases the Health of your pet by 10% and your total health by 5%.
2/2
Ranga 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Ranga 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
1/3
Ranga 1
Passive
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
2/2
Ranga 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Ranga 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
1/1
Ranga 1
Passive
Increases the outdoor movement speed of your pets by 30%.
5/5
2/2
Ranga 2
Passive
Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
5/5
Ranga 5
Passive
Increases the critical strike chance of your pet by 10%.
0/2
Ranga 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
1/1
Ranga 1
Instant cast
1 min cooldown
202 Mana
100 yd range
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
2/2
Ranga 2
Passive
Increases the Focus regeneration of your pets by 100%.
0/2
Ranga 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
5/5
Ranga 5
Passive
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 5/5
3/3
Ranga 3
Passive
When your pet scores a critical hit, all party members have all damage increased by 3% for 10 sec.
1/1
Ranga 1
Instant cast
2 min cooldown
338 Mana
100 yd range
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 1/1
0/3
Ranga 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
5/5
Ranga 5
Passive
Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
1/1
Ranga 1
Passive
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 1/1
Marksmanship
Punkty: 20
5/5
Ranga 5
Passive
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
5/5
Ranga 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Ranga 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
2/5
Ranga 2
Passive
Reduces the Mana cost of your Shots and Stings by 4%.
2/2
Ranga 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
Ranga 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Ranga 1
2.5 sec cast
6 sec cooldown
68 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
0/2
Ranga 1
Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec.
0/5
Ranga 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Ranga 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Ranga 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Ranga 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Ranga 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Ranga 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Ranga 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Ranga 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Ranga 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Ranga 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Ranga 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Punkty: —
—/3
Ranga 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Ranga 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Ranga 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Ranga 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Ranga 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Ranga 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Ranga 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
Ranga 1
Decreases the chance enemies will resist trap effects by 5%.
—/3
Ranga 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Ranga 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Ranga 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Ranga 1
Increases your critical strike chance with all attacks by 1%.
—/1
Ranga 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Ranga 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Ranga 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Ranga 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Ranga 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Ranga 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Ranga 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5
