Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
-
Circle's Stalwart Helmet76GS90ilvlCircle's Stalwart HelmetHead · Uncommon
GS 76 · ilvl 90Pancerz
681 Armor
Statystyki
+16 Strength
+22 Stamina
Equip: Improves critical strike rating by 15.
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+12 Attack Power
+6 Hit Rating
+12 Stamina
+4 Strength
-
Garrote-String Necklace49GS85ilvlGarrote-String NecklaceNeck · Rare
GS 49 · ilvl 85Statystyki
+16 Stamina
Equip: Improves critical strike rating by 14.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 36.
-
Jade Warrior Pauldrons65GS85ilvlJade Warrior PauldronsShoulders · Rare
GS 65 · ilvl 85Pancerz
655 Armor
Zobacz na Wowhead ↗Statystyki
+20 Strength
+19 Agility
+28 Stamina
-
Perfectly Balanced Cape50GS88ilvlPerfectly Balanced CapeBack · Rare
GS 50 · ilvl 88Pancerz
61 Armor
Statystyki
+15 Agility
+22 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 30.
-
Battlemaster's Breastplate90GS88ilvlBattlemaster's BreastplateChest · Rare
GS 90 · ilvl 88Pancerz
902 Armor
Zobacz na Wowhead ↗Statystyki
+38 Strength
+21 Agility
+22 Stamina
-
Brawler's Harness0GS—ilvl -
TabardBrak dostępnego przedmiotu
-
Bloodscale Bracers of the Beast42GS90ilvlBloodscale Bracers of the BeastWrist · Uncommon
GS 42 · ilvl 90Pancerz
367 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+12 Strength
+12 Agility
+18 Stamina
Blocklava
Orc · Warrior
Fury
Poziom 65- GearScore
- 993
- Poziom przedmiotu
- 86
-
Suntrider's Gauntlets59GS93ilvlSuntrider's GauntletsHands · Uncommon
GS 59 · ilvl 93Pancerz
540 Armor
Zobacz na Wowhead ↗Statystyki
+17 Strength
+16 Agility
+25 Stamina
-
Tenacious Defender65GS85ilvlTenacious DefenderWaist · Rare
GS 65 · ilvl 85Pancerz
491 Armor
Statystyki
+15 Strength
+14 Agility
+19 Stamina
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+12 Attack Power
+3 Resilience Rating
-
Flintlocke's Piloting Pants73GS87ilvlFlintlocke's Piloting PantsLegs · Uncommon
GS 73 · ilvl 87Pancerz
710 Armor
Zobacz na Wowhead ↗Statystyki
+21 Strength
+31 Stamina
Equip: Increases defense rating by 21.
-
Boots of the Decimator65GS85ilvlBoots of the DecimatorFeet · Rare
GS 65 · ilvl 85Pancerz
600 Armor
Statystyki
+37 Strength
+19 Stamina
Zobacz na Wowhead ↗Zaklęcia przedmiotów
Enchanted: +4% Mount Speed
-
Felblood Band44GS93ilvlFelblood BandRing 1 · Uncommon
GS 44 · ilvl 93Statystyki
+12 Agility
+18 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 26.
-
Warden's Ring of Precision44GS93ilvlWarden's Ring of PrecisionRing 2 · Uncommon
GS 44 · ilvl 93Statystyki
+12 Agility
Equip: Improves hit rating by 12.
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 26.
-
Rune of the Guard Captain22GS51ilvlRune of the Guard CaptainTrinket 1 · Uncommon
GS 22 · ilvl 51 Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 20.
Equip: Increases your hit rating by 10.
-
Bladefist's Breadth50GS88ilvlBladefist's BreadthTrinket 2 · Rare
GS 50 · ilvl 88Statystyki
Equip: Improves critical strike rating by 26.
Zobacz na Wowhead ↗Efekty
Use: Increases attack power by 200 for 15 sec. (1 Min 30 Secs Cooldown)
-
Grunt's Waraxe87GS85ilvlGrunt's WaraxeMain Hand · Rare
GS 87 · ilvl 85Broń
70 - 131 Damage
Speed 1.90
(52.9 damage per second)
Statystyki
+16 Stamina
Equip: Improves hit rating by 11.
Zaklęcia przedmiotów
Sharpened (+8 Damage)
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 22.
-
Grunt's Waraxe87GS85ilvlGrunt's WaraxeOff Hand · Rare
GS 87 · ilvl 85Broń
70 - 131 Damage
Speed 1.90
(52.9 damage per second)
Statystyki
+16 Stamina
Equip: Improves hit rating by 11.
Zaklęcia przedmiotów
Sharpened (+8 Damage)
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 22.
-
Balanced Stone Dirk25GS93ilvlBalanced Stone DirkRanged · Uncommon
GS 25 · ilvl 93Broń
55 - 103 Damage
Speed 1.80
(43.9 damage per second)
Statystyki
+12 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases attack power by 18.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 6 893
- Siła
- 315
- Zwinność
- 206
- Wytrzymałość
- 419
- Intelekt
- 28
- Duch
- 51
Walka fizyczna
- Siła ataku
- 1 041
- Szansa na trafienie krytyczne w zwarciu
- 17,04 %
- Szansa na dystansowe trafienie krytyczne
- 9,68 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 135,67
- Obrażenia na sekundę drugiej ręki
- 90,01
Zaklęcia
- Moc zaklęć
- 0
- Szansa na krytyczny efekt zaklęcia
- 0 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 5 419
- Szansa na unik
- 8,66 %
- Szansa na parowanie
- 10,24 %
- Szansa na blok
- 5,24 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 64
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 12—43
Arms
Punkty: 12
3/3
Ranga 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
4/5
0/3
Ranga 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Ranga 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Ranga 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Ranga 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Ranga 1
Increases the critical strike chance of your Overpower ability by 25%.
1/1
Ranga 1
Passive
Generates 1 rage per 3 seconds while in combat.
1/3
Ranga 1
Passive
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Ranga 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Ranga 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 1/3
0/5
Ranga 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Ranga 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Ranga 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Ranga 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Ranga 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Ranga 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Ranga 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Ranga 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Ranga 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Ranga 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punkty: —
—/5
Ranga 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
—/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
—/5
Ranga 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
—/5
Ranga 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
—/3
Ranga 1
Increases the bonus damage done by your Cleave ability by 40%.
—/1
Ranga 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
—/3
Ranga 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
—/5
Ranga 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
—/5
Ranga 1
Increases the damage done by your offhand weapon by 5%.
—/2
—/5
Ranga 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
—/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
—/1
Ranga 1
Your next 10 melee attacks strike an additional nearby opponent.
—/2
Ranga 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
—/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
—/5
Ranga 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage —/5
—/3
—/1
Ranga 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes —/1
—/2
Ranga 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
—/5
Ranga 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
—/1
Ranga 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst —/1
Protection
Punkty: 43
0/2
Ranga 1
Increases the instant rage generated by your Bloodrage ability by 3.
1/3
Ranga 1
Passive
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
5/5
5/5
Ranga 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
5/5
1/1
Ranga 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Ranga 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
0/3
Ranga 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
3/3
Ranga 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
3/3
Ranga 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
0/2
0/2
Ranga 1
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Ranga 1
Instant
45 sec cooldown
15 Rage
Melee Range
Stuns the opponent for 5 sec.
0/2
Ranga 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
3/3
Ranga 3
Passive
Increases the amount of damage absorbed by your shield by 30%.
5/5
Ranga 5
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
0/3
Ranga 1
Reduces all spell damage taken while in Defensive Stance by 2%.
1/1
Ranga 1
Instant
6 sec cooldown
20 Rage
Melee Range
Slam the target with your shield, causing 241 to 251 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
3/3
Ranga 3
Passive
Reduces the rage cost of your offensive abilities by 3.
5/5
Ranga 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
1/1
Ranga 1
Instant
15 Rage
Melee Range
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2Aktywna 1640—
Arms
Punkty: 16
1/3
Ranga 1
Passive
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
0/3
Ranga 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Ranga 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Ranga 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
0/3
Ranga 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
0/2
Ranga 1
Increases the critical strike chance of your Overpower ability by 25%.
1/1
Ranga 1
Passive
Generates 1 rage per 3 seconds while in combat.
3/3
Ranga 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
0/5
Ranga 1
Increases the damage you deal with two-handed melee weapons by 1%.
1/2
Ranga 1
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 3/3
0/5
Ranga 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Ranga 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Ranga 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Ranga 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Ranga 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Ranga 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Ranga 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Ranga 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Ranga 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Ranga 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Ranga 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punkty: 40
0/5
Ranga 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Ranga 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Ranga 5
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
0/3
Ranga 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Ranga 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Ranga 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
5/5
Ranga 5
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
5/5
Ranga 5
Passive
Increases the damage done by your offhand weapon by 25%.
0/2
5/5
Ranga 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Ranga 1
Decreases the casting time of your Slam ability by 0.5 sec.
1/1
Ranga 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Ranga 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Ranga 1
The Berserker Rage ability will generate 5 rage when used.
5/5
Ranga 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons by 3%.
1/1
Ranga 1
Instant
6 sec cooldown
30 Rage
Melee Range
Instantly attack the target causing 635 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
0/2
Ranga 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
5/5
Ranga 5
Passive
Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance.
0/1
Ranga 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Punkty: —
—/2
Ranga 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Ranga 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Ranga 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Ranga 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Ranga 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Ranga 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Ranga 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
Ranga 1
Increases the duration of your Disarm ability by 1 secs.
—/2
—/2
Ranga 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Ranga 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Ranga 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Ranga 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Ranga 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Ranga 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Ranga 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
