Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Bogslayer Helm of the Sorcerer79GS93ilvlBogslayer Helm of the SorcererHead · Uncommon
GS 79 · ilvl 93Pancerz
702 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+33 Stamina
+22 Intellect
+26 Spell Damage and Healing
-
Multi-Colored Beads of the Sorcerer46GS96ilvlMulti-Colored Beads of the SorcererNeck · Uncommon
GS 46 · ilvl 96 Zobacz na Wowhead ↗Zaklęcia przedmiotów
+19 Stamina
+13 Intellect
+15 Spell Damage and Healing
-
Truth Bearer Shoulderguards72GS94ilvlTruth Bearer ShoulderguardsShoulders · Rare
GS 72 · ilvl 94Pancerz
721 Armor
Statystyki
+17 Strength
+21 Stamina
+22 Intellect
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+7 Spell Damage
+3 Spell Critical Strike Rating
-
Spore-Soaked Vaneer52GS91ilvlSpore-Soaked VaneerBack · Rare
GS 52 · ilvl 91Pancerz
63 Armor
Statystyki
+15 Stamina
+15 Intellect
Equip: Improves spell critical strike rating by 11.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 19.
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Breastplate of Retribution90GS88ilvlBreastplate of RetributionChest · Rare
GS 90 · ilvl 88Pancerz
902 Armor
Statystyki
+23 Strength
+33 Stamina
+22 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 27.
-
ShirtBrak dostępnego przedmiotu
-
Guild Tabard0GS—ilvl -
Bogslayer Bracers of the Sorcerer44GS93ilvlBogslayer Bracers of the SorcererWrist · Uncommon
GS 44 · ilvl 93Pancerz
378 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+18 Stamina
+12 Intellect
+14 Spell Damage and Healing
Blaklight
Human · Paladin
Protection
Poziom 64- GearScore
- 1 038
- Poziom przedmiotu
- 90
-
Verdant Handwraps70GS91ilvlVerdant HandwrapsHands · Rare
GS 70 · ilvl 91Pancerz
327 Armor
Statystyki
+13 Stamina
+12 Intellect
Equip: Improves spell critical strike rating by 8.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 35.
Equip: Restores 3 mana per 5 sec.
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Khan'aish Girdle of the Sorcerer61GS96ilvlKhan'aish Girdle of the SorcererWaist · Uncommon
GS 61 · ilvl 96Pancerz
501 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+26 Stamina
+17 Intellect
+20 Spell Damage and Healing
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Khan'aish Legplates of the Sorcerer81GS96ilvlKhan'aish Legplates of the SorcererLegs · Uncommon
GS 81 · ilvl 96Pancerz
779 Armor
Zobacz na Wowhead ↗Zaklęcia przedmiotów
+34 Stamina
+23 Intellect
+27 Spell Damage and Healing
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Boots of the Earthcaller59GS93ilvlBoots of the EarthcallerFeet · Uncommon
GS 59 · ilvl 93Pancerz
333 Armor
Statystyki
+25 Stamina
+17 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 19.
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Scheelite Ring of the Sorcerer46GS96ilvlScheelite Ring of the SorcererRing 1 · Uncommon
GS 46 · ilvl 96 Zobacz na Wowhead ↗Zaklęcia przedmiotów
+19 Stamina
+13 Intellect
+15 Spell Damage and Healing
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Cenarion Ring of Casting54GS94ilvlCenarion Ring of CastingRing 2 · Rare
GS 54 · ilvl 94Statystyki
+24 Stamina
+16 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Communal Stone of Wisdom23GS52ilvlCommunal Stone of WisdomTrinket 1 · Uncommon
GS 23 · ilvl 52Statystyki
+6 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 20.
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Regal Protectorate50GS88ilvlRegal ProtectorateTrinket 2 · Rare
GS 50 · ilvl 88Statystyki
Equip: Increases defense rating by 26.
Zobacz na Wowhead ↗Efekty
Use: Increases maximum health by 900 for 15 sec. (5 Mins Cooldown)
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Spellfire Longsword93GS91ilvlSpellfire LongswordMain Hand · Rare
GS 93 · ilvl 91Broń
85 - 159 Damage
Speed 2.20
(55.5 damage per second)
Statystyki
+15 Stamina
+14 Intellect
Equip: Improves spell hit rating by 10.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 56.
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Petrified Lichen Guard93GS91ilvlPetrified Lichen GuardOff Hand · Rare
GS 93 · ilvl 91Pancerz
3043 Armor
Statystyki
+15 Strength
+24 Stamina
Zaklęcia przedmiotów
Enchanted: Felsteel Spike (26-38)
Zobacz na Wowhead ↗Efekty
Equip: Afflicts your attacker with deadly poison spores each time you block.
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Libram of Wracking25GS93ilvlLibram of WrackingRanged · Uncommon
GS 25 · ilvl 93 Zobacz na Wowhead ↗Efekty
Equip: Increases the damage done by your Exorcism and Holy Wrath spells by up to 120.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 7 438
- Siła
- 184
- Zwinność
- 75
- Wytrzymałość
- 555
- Intelekt
- 322
- Duch
- 96
Walka fizyczna
- Siła ataku
- 540
- Szansa na trafienie krytyczne w zwarciu
- 3,91 %
- Szansa na dystansowe trafienie krytyczne
- 2,99 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 81,63
- Obrażenia na sekundę drugiej ręki
- 0
Zaklęcia
- Moc zaklęć
- 325
- Szansa na krytyczny efekt zaklęcia
- 9,28 %
- Pośpiech zaklęć
- 0 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 8 674
- Szansa na unik
- 5,43 %
- Szansa na parowanie
- 11,36 %
- Szansa na blok
- 6,36 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 49
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 1846
Holy
Punkty: 1
1/5
0/5
0/5
Ranga 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
0/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
0/3
Ranga 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
0/1
0/2
Ranga 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
0/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
0/5
Ranga 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
0/2
Ranga 1
Increases the effect of your Blessing of Wisdom spell by 10%.
0/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
0/1
Ranga 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination 0/5
0/3
Ranga 1
Increases the critical effect chance of your Holy Light spell by 2%.
0/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
0/5
Ranga 1
Increases the critical effect chance of your Holy spells by 1%.
0/3
Ranga 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
0/1
Ranga 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor 0/1
0/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
0/5
Ranga 1
Increases your spell damage and healing by 7% of your total Intellect.
0/1
Ranga 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: 8
5/5
Ranga 5
Passive
Increases the armor bonus of your Devotion Aura by 40%.
0/5
Ranga 1
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
0/2
Ranga 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
0/5
0/1
Ranga 1
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
0/3
Ranga 1
While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 0/5
0/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
0/1
Ranga 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
0/5
Ranga 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Ranga 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
0/5
Ranga 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Ranga 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Ranga 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Ranga 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Ranga 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Punkty: 46
0/5
Ranga 1
Increases the attack power bonus of your Blessing of Might by 4%.
5/5
Ranga 5
Passive
Reduces the mana cost of your Judgement and Seal spells by 15%.
2/2
Ranga 2
Passive
Decreases the cooldown of your Judgement spell by 2 sec.
3/3
Ranga 3
Passive
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 3%.
0/5
0/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
5/5
Ranga 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
1/1
Ranga 1
Instant cast
55 Mana
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 108 to 113 Holy damage, 216 to 225 if the target is stunned or incapacitated.
3/3
Ranga 3
Passive
Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
0/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
3/3
Ranga 3
Passive
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 3%.
3/3
Ranga 3
Passive
Increases the damage you deal with two-handed melee weapons by 6%.
1/1
Ranga 1
Instant
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
2/2
Ranga 2
Passive
The amount of damage caused by targets affected by Sanctity Aura is increased by 2%.
- Sanctity Aura 1/1
5/5
Ranga 5
Passive
Gives you a 5% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 5/5
3/3
Ranga 3
Passive
Gives your Judgement spell a 100% chance to return 80% of the mana cost of the judged seal.
3/3
Ranga 3
Passive
Increases your chance to critically hit with all spells and melee attacks by 3% and reduces the chance your Seals will be dispelled by 100%.
1/1
Ranga 1
Instant cast
1 min cooldown
60 Mana
20 yd range
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
5/5
Ranga 5
Passive
Increases the critical strike chance of all Judgements capable of a critical hit by 15% and reduces threat caused by all actions by 30% except when under the effects of Righteous Fury.
- Repentance 1/1
1/1
Ranga 1
Instant cast
6 sec cooldown
167 Mana
Melee Range
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
Build 2Aktywna —4114
Holy
Punkty: —
—/5
—/5
—/5
Ranga 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
—/5
Ranga 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
—/3
Ranga 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
—/1
—/2
Ranga 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
—/2
Ranga 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
—/5
Ranga 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
—/2
Ranga 1
Increases the effect of your Blessing of Wisdom spell by 10%.
—/3
Ranga 1
Increases your resistance to Curse and Disease effects by 5%.
—/1
Ranga 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination —/5
—/3
Ranga 1
Increases the critical effect chance of your Holy Light spell by 2%.
—/2
Ranga 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
—/5
Ranga 1
Increases the critical effect chance of your Holy spells by 1%.
—/3
Ranga 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
—/1
Ranga 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor —/1
—/3
Ranga 1
All attacks against you have a 4% chance to cause half damage.
—/5
Ranga 1
Increases your spell damage and healing by 7% of your total Intellect.
—/1
Ranga 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Punkty: 41
0/5
Ranga 1
Increases the armor bonus of your Devotion Aura by 8%.
5/5
Ranga 5
Passive
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
3/3
Ranga 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
0/2
Ranga 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
5/5
1/1
Ranga 1
Instant cast
125 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
3/3
Ranga 3
Passive
While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.
0/3
Ranga 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 5/5
5/5
0/2
Ranga 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Ranga 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Ranga 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
1/1
Ranga 1
Instant cast
60 Mana
30 yd range
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
5/5
Ranga 5
Passive
Gives you a 10% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
2/2
Ranga 2
Passive
Increases your total Stamina by 6%, reduces the cooldown of your Divine Shield spell by 60 sec and reduces the attack speed penalty by 100%.
2/5
Ranga 2
Passive
Increases all damage you deal when a one-handed melee weapon is equipped by 2%.
2/2
Ranga 2
Passive
Increases damage caused by your Holy Shield by 20% and increases the number of charges of your Holy Shield by 4.
- Holy Shield 1/1
1/1
Ranga 1
Instant cast
10 sec cooldown
135 Mana
Increases chance to block by 30% for 10 sec and deals 89 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 8 charges.
- Blessing of Sanctuary 1/1
0/5
Ranga 1
When you have less than 35% health, all damage taken is reduced by 6%.
5/5
Ranga 5
Passive
Increases your expertise by 5 and your total Stamina by 10%.
1/1
Ranga 1
1 sec cast
30 sec cooldown
500 Mana
30 yd range
Hurls a holy shield at the enemy, dealing 339 to 401 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 1/1
Retribution
Punkty: 14
0/5
Ranga 1
Increases the attack power bonus of your Blessing of Might by 4%.
5/5
Ranga 5
Passive
Reduces the mana cost of your Judgement and Seal spells by 15%.
0/2
Ranga 1
Decreases the cooldown of your Judgement spell by 1 sec.
0/3
Ranga 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
5/5
0/3
Ranga 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
0/5
Ranga 1
Increases your chance to get a critical strike with melee weapons by 1%.
1/1
Ranga 1
Instant cast
55 Mana
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 108 to 113 Holy damage, 216 to 225 if the target is stunned or incapacitated.
3/3
Ranga 3
Passive
Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
0/2
Ranga 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Ranga 1
Increases the damage done by your Retribution Aura by 25%.
0/3
Ranga 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
0/3
Ranga 1
Increases the damage you deal with two-handed melee weapons by 2%.
0/1
Ranga 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Ranga 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 0/1
0/5
Ranga 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 0/5
0/3
Ranga 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Ranga 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Ranga 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Ranga 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Ranga 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Ranga 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.