Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Cyclone Headdress145GS120ilvlCyclone HeaddressHead · Epic
GS 145 · ilvl 120Pancerz
687 Armor
Statystyki
+30 Stamina
+41 Intellect
Zaklęcia przedmiotów
Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.
+26 Healing +9 Spell Damage and 2% Reduced Threat
+11 Healing +4 Spell Damage and 2 mana per 5 sec.
+9 Healing and +3 Spell Damage
Efekty
Equip: Increases healing done by up to 75 and damage done by up to 25 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
Zobacz na Wowhead ↗Cyclone Raiment
(2) Set: Your Mana Spring Totem ability grants an additional 3 mana every 2 sec.
(4) Set: Reduces the cooldown on your Nature's Swiftness ability by 24 sec.
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Emberspur Talisman77GS115ilvlEmberspur TalismanNeck · Epic
GS 77 · ilvl 115 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 11 mana per 5 sec.
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Cataclysm Shoulderguards124GS133ilvlCataclysm ShoulderguardsShoulders · Epic
GS 124 · ilvl 133Pancerz
700 Armor
Statystyki
+28 Stamina
+28 Intellect
Zaklęcia przedmiotów
Enchanted: +33 Healing and +11 Spell Damage and +4 Mana Regen
+18 Healing and +6 Spell Damage
Efekty
Equip: Increases healing done by up to 79 and damage done by up to 27 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
Zobacz na Wowhead ↗Cataclysm Raiment
Set: Reduces the cost of your Lesser Healing Wave spell by 5%.
(4) Set: Your critical heals from Healing Wave, Lesser Healing Wave, and Chain Heal reduce the cast time of your next Healing Wave spell by 0.50 sec for 10 sec. This effect cannot occur more than once per minute.
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Lifegiving Cloak64GS100ilvlLifegiving CloakBack · Epic
GS 64 · ilvl 100Pancerz
85 Armor
Statystyki
+13 Intellect
Zaklęcia przedmiotów
Enchanted: Subtlety
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 5 mana per 5 sec.
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Cataclysm Chestguard166GS133ilvlCataclysm ChestguardChest · Epic
GS 166 · ilvl 133Pancerz
934 Armor
Statystyki
+36 Stamina
+33 Intellect
Equip: Improves spell critical strike rating by 24.
Zaklęcia przedmiotów
Enchanted: +6 mana every 5 sec.
+18 Healing and +6 Spell Damage
Efekty
Equip: Increases healing done by up to 90 and damage done by up to 30 for all magical spells and effects.
Equip: Restores 12 mana per 5 sec.
Zobacz na Wowhead ↗Cataclysm Raiment
Set: Reduces the cost of your Lesser Healing Wave spell by 5%.
(4) Set: Your critical heals from Healing Wave, Lesser Healing Wave, and Chain Heal reduce the cast time of your next Healing Wave spell by 0.50 sec for 10 sec. This effect cannot occur more than once per minute.
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Formal White Shirt0GS—ilvl -
Purple Trophy Tabard of the Illidari0GS—ilvlPurple Trophy Tabard of the IllidariTabard · Uncommon
GS 0 · ilvl —Brak dodatkowych informacji.
Zobacz na Wowhead ↗ -
Blackfathom Warbands89GS128ilvlBlackfathom WarbandsWrist · Epic
GS 89 · ilvl 128Pancerz
394 Armor
Statystyki
+21 Stamina
+23 Intellect
Zaklęcia przedmiotów
Enchanted: +30 Healing and +10 Spell Damage
+18 Healing and +6 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 62 and damage done by up to 21 for all magical spells and effects.
Ahi
Orc · Shaman
Restoration
Poziom 70- GearScore
- 1 927
- Poziom przedmiotu
- 127
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Spiritwalker Gauntlets133GS141ilvlSpiritwalker GauntletsHands · Epic
GS 133 · ilvl 141Pancerz
617 Armor
Statystyki
+38 Stamina
+27 Intellect
Zaklęcia przedmiotów
Enchanted: +35 Healing Spells and +12 Damage Spells
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 84 and damage done by up to 28 for all magical spells and effects.
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Girdle of Fallen Stars118GS128ilvlGirdle of Fallen StarsWaist · Epic
GS 118 · ilvl 128Pancerz
506 Armor
Statystyki
+26 Stamina
+18 Intellect
Zaklęcia przedmiotów
+18 Healing and +6 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
Equip: Restores 10 mana per 5 sec.
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Heart-Flame Leggings138GS115ilvlHeart-Flame LeggingsLegs · Epic
GS 138 · ilvl 115Pancerz
710 Armor
Statystyki
+36 Stamina
+33 Intellect
Zaklęcia przedmiotów
Enchanted: +66 Healing +22 Spell Damage and +20 Stamina
+18 Healing and +6 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 90 and damage done by up to 30 for all magical spells and effects.
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Tempest-Strider Boots118GS128ilvlTempest-Strider BootsFeet · Epic
GS 118 · ilvl 128Pancerz
619 Armor
Statystyki
+25 Stamina
+26 Intellect
Zaklęcia przedmiotów
Enchanted: Minor Speed and +9 Stamina
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.
Equip: Restores 16 mana per 5 sec.
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Jade Ring of the Everliving86GS125ilvlJade Ring of the EverlivingRing 1 · Epic
GS 86 · ilvl 125 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 68 and damage done by up to 23 for all magical spells and effects.
Equip: Restores 12 mana per 5 sec.
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Ring of Calming Waves100GS141ilvlRing of Calming WavesRing 2 · Epic
GS 100 · ilvl 141Statystyki
+19 Stamina
+27 Intellect
Equip: Improves spell critical strike rating by 24.
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
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Scarab of the Infinite Cycle66GS115ilvlScarab of the Infinite CycleTrinket 1 · Rare
GS 66 · ilvl 115 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Equip: Your direct healing and heal over time spells have a chance to increase your spell haste rating by 320 for 6 secs.
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Essence of the Martyr73GS110ilvlEssence of the MartyrTrinket 2 · Epic
GS 73 · ilvl 110 Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 84 and damage done by up to 28 for all magical spells and effects.
Use: Increases healing done by spells by up to 297 and damage done by spells by up to 99 for 20 sec. (2 Mins Cooldown)
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Apostle of Argus387GS151ilvlApostle of ArgusMain Hand · Epic
GS 387 · ilvl 151Broń
353 - 530 Damage
Speed 3.20
(138.0 damage per second)
Statystyki
+62 Stamina
+59 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases healing done by up to 486 and damage done by up to 162 for all magical spells and effects.
Equip: Restores 23 mana per 5 sec.
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Off handBrak dostępnego przedmiotu
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Totem of Healing Rains43GS115ilvlTotem of Healing RainsRanged · Epic
GS 43 · ilvl 115 Zobacz na Wowhead ↗Efekty
Equip: Increases the base amount healed by Chain Heal by 87.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 8 839
- Siła
- 123
- Zwinność
- 79
- Wytrzymałość
- 586
- Intelekt
- 491
- Duch
- 161
Walka fizyczna
- Siła ataku
- 366
- Szansa na trafienie krytyczne w zwarciu
- 2,6 %
- Szansa na dystansowe trafienie krytyczne
- 2,44 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 99,31
- Obrażenia na sekundę drugiej ręki
- 13,32
Zaklęcia
- Moc zaklęć
- 802
- Szansa na krytyczny efekt zaklęcia
- 10,51 %
- Pośpiech zaklęć
- 2,35 %
- Przenikanie zaklęć
- 0
Obrona
- Pancerz
- 5 869
- Szansa na unik
- 4,76 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 4,92 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
Dane PvP tej postaci są obecnie niedostępne. Ekwipunek, statystyki i talenty pozostają dostępne.
Specjalizacje i talenty
TBC ClassicBuild 1Aktywna —556
Elemental
Punkty: —
—/5
Ranga 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Ranga 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Ranga 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Ranga 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Ranga 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Ranga 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Ranga 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Ranga 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Ranga 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Ranga 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Ranga 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Ranga 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Ranga 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Ranga 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Ranga 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Ranga 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Ranga 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Ranga 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Punkty: 5
5/5
0/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Ranga 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Ranga 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Ranga 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Ranga 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Ranga 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Ranga 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Ranga 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Ranga 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Ranga 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Ranga 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Ranga 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Ranga 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Ranga 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Ranga 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Ranga 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Ranga 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Ranga 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkty: 56
5/5
Ranga 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Ranga 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Ranga 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Ranga 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Ranga 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Ranga 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Ranga 3
Passive
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Ranga 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
3/3
Ranga 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Ranga 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Ranga 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Ranga 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Ranga 1
Instant cast
5 min cooldown
66 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
3/5
Ranga 3
Passive
Whenever a damaging attack is taken that reduces you below 30% health, you have a 30% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Ranga 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Ranga 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Ranga 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3
Build 2 41—20
Elemental
Punkty: 41
5/5
Ranga 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Ranga 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
0/2
Ranga 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Ranga 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
3/3
Ranga 3
Passive
Increases the damage done by your Fire Totems by 15%.
1/1
Ranga 1
Passive
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
1/5
Ranga 1
Passive
Reduces the cooldown of your Shock spells by 0.2 sec.
5/5
Ranga 5
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
0/2
Ranga 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Ranga 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Ranga 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2/2
Ranga 2
Passive
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Ranga 1
Passive
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
3/5
Ranga 3
Passive
Regenerate mana equal to 6% of your Intellect every 5 sec, even while casting.
3/3
Ranga 3
Passive
Increases your chance to hit with Fire, Frost and Nature spells by 6% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
5/5
Ranga 5
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
- Call of Thunder 5/5
1/1
Ranga 1
Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 1/1
0/3
Ranga 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
5/5
Ranga 5
Passive
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
1/1
Ranga 1
Instant cast
110 Mana
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 30 yards. Lasts 2 min.
- Lightning Overload 5/5
Enhancement
Punkty: —
—/5
—/5
Ranga 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Ranga 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Ranga 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Ranga 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Ranga 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Ranga 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Ranga 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Ranga 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Ranga 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Ranga 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Ranga 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Ranga 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Ranga 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Ranga 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Ranga 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Ranga 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Ranga 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Ranga 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkty: 20
0/5
Ranga 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
1/2
Ranga 1
Passive
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Ranga 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Ranga 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Ranga 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Ranga 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Ranga 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Ranga 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
5/5
Ranga 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
0/3
Ranga 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Ranga 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Ranga 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Ranga 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Ranga 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Ranga 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Ranga 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Ranga 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
