Niektóre teksty gry są po angielsku, ponieważ ich tłumaczenie jest niedostępne.
Założone przedmioty
Otwórz przedmiot, aby zobaczyć jego statystyki i efekty.
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Cowl of Tirisfal166GS133ilvlCowl of TirisfalHead · Epic
GS 166 · ilvl 133Pancerz
181 Armor
Statystyki
+30 Stamina
+36 Intellect
+24 Spirit
Equip: Improves spell critical strike rating by 24.
Zaklęcia przedmiotów
Enchanted: +22 Spell Power and +14 Spell Hit Rating
+12 Spell Critical & 3% Increased Critical Damage
+10 Intellect
+4 Spell Hit Rating
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 55.
Zobacz na Wowhead ↗Tirisfal Regalia
Set: Increases the damage and mana cost of Arcane Blast by 20%.
Set: Your spell critical strikes grant you up to 70 spell damage for 6 sec.
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The Sun King's Talisman97GS138ilvlThe Sun King's TalismanNeck · Epic
GS 97 · ilvl 138Statystyki
+22 Stamina
+16 Intellect
Equip: Improves spell critical strike rating by 24.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 41.
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Mantle of Tirisfal124GS133ilvlMantle of TirisfalShoulders · Epic
GS 124 · ilvl 133Pancerz
168 Armor
Statystyki
+22 Stamina
+24 Intellect
+24 Spirit
Equip: Improves spell critical strike rating by 17.
Zaklęcia przedmiotów
Enchanted: +15 Spell Critical Strike Rating and +12 Spell Damage and Healing
+10 Intellect
+10 Spirit
+4 Spell Damage and Healing
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 40.
Zobacz na Wowhead ↗Tirisfal Regalia
Set: Increases the damage and mana cost of Arcane Blast by 20%.
Set: Your spell critical strikes grant you up to 70 spell damage for 6 sec.
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Cloak of the Illidari Council100GS141ilvlCloak of the Illidari CouncilBack · Epic
GS 100 · ilvl 141Pancerz
118 Armor
Statystyki
+24 Stamina
+16 Intellect
Equip: Improves spell critical strike rating by 25.
Zaklęcia przedmiotów
Enchanted: Subtlety
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 42.
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Robes of Tirisfal166GS133ilvlRobes of TirisfalChest · Epic
GS 166 · ilvl 133Pancerz
223 Armor
Statystyki
+30 Stamina
+35 Intellect
+20 Spirit
Equip: Improves spell critical strike rating by 19.
Zaklęcia przedmiotów
Enchanted: +6 All Stats
+10 Intellect
+10 Spirit
+5 Spell Damage and Healing
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 55.
Zobacz na Wowhead ↗Tirisfal Regalia
Set: Increases the damage and mana cost of Arcane Blast by 20%.
Set: Your spell critical strikes grant you up to 70 spell damage for 6 sec.
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Formal White Shirt0GS—ilvl -
Scout's Tabard0GS—ilvl -
Bracers of Nimble Thought100GS141ilvlBracers of Nimble ThoughtWrist · Epic
GS 100 · ilvl 141Pancerz
103 Armor
Statystyki
+27 Stamina
+20 Intellect
Zaklęcia przedmiotów
Enchanted: +15 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 34.
Docgg
Undead · Mage
Arcane
Poziom 70- GearScore
- 2 113
- Poziom przedmiotu
- 137
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Gauntlets of the Sun King130GS138ilvlGauntlets of the Sun KingHands · Epic
GS 130 · ilvl 138Pancerz
145 Armor
Statystyki
+28 Stamina
+29 Intellect
+20 Spirit
Equip: Improves spell critical strike rating by 28.
Zaklęcia przedmiotów
Enchanted: +20 Spell Damage
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 42.
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Belt of Blasting118GS128ilvlBelt of BlastingWaist · Epic
GS 118 · ilvl 128Pancerz
121 Armor
Statystyki
Equip: Improves spell hit rating by 23.
Equip: Improves spell critical strike rating by 30.
Zaklęcia przedmiotów
+8 Spirit
+8 Intellect
+4 Spell Damage and Healing
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 50.
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Leggings of Tirisfal166GS133ilvlLeggings of TirisfalLegs · Epic
GS 166 · ilvl 133Pancerz
195 Armor
Statystyki
+37 Stamina
+36 Intellect
+26 Spirit
Equip: Improves spell hit rating by 26.
Equip: Improves spell critical strike rating by 17.
Zaklęcia przedmiotów
Enchanted: +35 Spell Damage and +20 Stamina
+8 Intellect
+2 Spell Hit Rating
Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 54.
Zobacz na Wowhead ↗Tirisfal Regalia
Set: Increases the damage and mana cost of Arcane Blast by 20%.
Set: Your spell critical strikes grant you up to 70 spell damage for 6 sec.
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Velvet Boots of the Guardian118GS128ilvlVelvet Boots of the GuardianFeet · Epic
GS 118 · ilvl 128Pancerz
148 Armor
Statystyki
+21 Stamina
+21 Intellect
+15 Spirit
Equip: Improves spell critical strike rating by 24.
Zaklęcia przedmiotów
Enchanted: Minor Speed Increase
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 49.
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Band of Eternity95GS136ilvlBand of EternityRing 1 · Epic
GS 95 · ilvl 136Statystyki
+25 Stamina
+23 Intellect
Equip: Improves spell critical strike rating by 22.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 32.
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Ring of Ancient Knowledge109GS151ilvlRing of Ancient KnowledgeRing 2 · Epic
GS 109 · ilvl 151Statystyki
+30 Stamina
+20 Intellect
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 39.
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Dark Iron Smoking Pipe100GS141ilvlDark Iron Smoking PipeTrinket 1 · Epic
GS 100 · ilvl 141 Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 59.
Use: Increases damage and healing done by magical spells and effects by up to 209 for 20 sec. (2 Mins Cooldown)
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Serpent-Coil Braid89GS128ilvlSerpent-Coil BraidTrinket 2 · Epic
GS 89 · ilvl 128Statystyki
Equip: Improves spell hit rating by 12.
Equip: Improves spell critical strike rating by 30.
Zobacz na Wowhead ↗Efekty
Equip: You gain 25% more mana when you use a mana gem. In addition, using a mana gem grants you 225 spell damage for 15 sec.
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Zhar'doom, Greatstaff of the Devourer387GS151ilvlZhar'doom, Greatstaff of the DevourerMain Hand · Epic
GS 387 · ilvl 151Broń
353 - 530 Damage
Speed 3.20
(138.0 damage per second)
Statystyki
+70 Stamina
+47 Intellect
Equip: Improves spell critical strike rating by 36.
Zaklęcia przedmiotów
Enchanted: Sunfire
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 259.
-
Off handBrak dostępnego przedmiotu
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Eredar Wand of Obliteration48GS125ilvlEredar Wand of ObliterationRanged · Epic
GS 48 · ilvl 125Broń
177 - 330 Shadow Damage
Speed 1.50
(169.0 damage per second)
Statystyki
+10 Stamina
+11 Intellect
Equip: Improves spell critical strike rating by 14.
Zobacz na Wowhead ↗Efekty
Equip: Increases damage and healing done by magical spells and effects by up to 16.
Model TacoTip. GearScore nie ocenia klejnotów, zaklęć przedmiotów ani umiejętności gracza.
Profil Blizzard
Statystyki
- Zdrowie
- 7 753
- Siła
- 38
- Zwinność
- 43
- Wytrzymałość
- 454
- Intelekt
- 672
- Duch
- 313
Walka fizyczna
- Siła ataku
- 28
- Szansa na trafienie krytyczne w zwarciu
- 3,74 %
- Szansa na dystansowe trafienie krytyczne
- 5,18 %
- Pośpiech w zwarciu
- 0 %
- Pośpiech dystansowy
- 0 %
- Obrażenia na sekundę głównej ręki
- 75,17
- Obrażenia na sekundę drugiej ręki
- 1,25
Zaklęcia
- Moc zaklęć
- 1 152
- Szansa na krytyczny efekt zaklęcia
- 30,57 %
- Pośpiech zaklęć
- 7,23 %
- Przenikanie zaklęć
- 10
Obrona
- Pancerz
- 1 488
- Szansa na unik
- 5,18 %
- Szansa na parowanie
- 0 %
- Szansa na blok
- 0 %
Wartości efektywne z zapisanego profilu. Uwzględnij klasę, poziom i specjalizację. Kreska oznacza brak danych.
Profil PvP · Blizzard
Gracz kontra gracz
- Honorowe zabójstwa
- 4 890
- Łączna liczba według Blizzard
Areny
2v2
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
3v3
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
5v5
Nie podano sezonuNie dostarczono rankingu ani wyników meczów dla tego formatu.
Pola bitew
Nie dostarczono wyników pól bitew tej postaci.
Brakujące wartości oznaczono kreską. Wyniki aren i pól bitew pokazano osobno. Dane mogą być opóźnione względem gry.
Specjalizacje i talenty
TBC ClassicBuild 1 3427—
Arcane
Punkty: 34
2/2
Ranga 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Ranga 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Ranga 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
1/5
Ranga 1
Passive
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
5/5
Ranga 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Ranga 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
3/3
Ranga 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
1/1
Ranga 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Ranga 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
2/2
Ranga 2
Passive
Gives your Counterspell a 100% chance to silence the target for 4 sec.
3/3
Ranga 3
Passive
Allows 30% of your mana regeneration to continue while casting.
2/2
Ranga 2
Passive
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 25%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
2/5
0/2
3/3
Ranga 3
Passive
Increases your spell damage and critical strike chance by 3%.
- Presence of Mind 1/1
3/3
Ranga 3
Passive
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
- Arcane Concentration 5/5
0/3
Ranga 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 3/3
2/2
Ranga 2
Passive
Increases critical strike damage bonus of all spells by 50%.
0/5
Ranga 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Ranga 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkty: 27
0/5
Ranga 1
Reduces the casting time of your Fireball spell by 0.1 sec.
5/5
Ranga 5
Passive
Gives your Fire spells a 10% chance to stun the target for 2 sec.
5/5
Ranga 5
Passive
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
2/2
Ranga 2
Passive
Increases the range of your Fire spells by 6 yards.
1/3
Ranga 1
Passive
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
2/2
Ranga 2
Passive
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
0/3
Ranga 1
Increases the critical strike chance of your Flamestrike spell by 5%.
1/1
Ranga 1
6 sec cast
121 Mana
35 yd range
Hurls an immense fiery boulder that causes 763 to 811 Fire damage and an additional 163 Fire damage over 12 sec.
0/2
Ranga 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
3/3
Ranga 3
Passive
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
2/2
Ranga 2
Passive
Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 100% chance to affect ranged and spell attacks.
0/3
Ranga 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
0/3
Ranga 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
3/3
Ranga 3
Passive
Increases the critical strike chance of your Fire spells by 6%.
1/1
Ranga 1
Instant cast
30 sec cooldown
209 Mana
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 308 to 342 Fire damage, and Dazing them for 6 sec.
- Pyroblast 1/1
0/2
Ranga 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
2/5
0/3
Ranga 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
0/1
Ranga 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass 3/3
0/2
Ranga 1
Increases damage of all spells against targets with less than 20% health by 10%.
0/5
Ranga 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
0/1
Ranga 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion 0/1
Frost
Punkty: —
—/2
Ranga 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
—/5
Ranga 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
—/3
Ranga 1
Reduces the mana cost and chance targets resist your Frost and Fire spells by 1%.
—/5
Ranga 1
Increases the critical strike damage bonus of your Frost spells by 20%.
—/3
Ranga 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
—/2
Ranga 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
—/3
Ranga 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
—/3
—/1
Ranga 1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
—/3
Ranga 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
—/2
Ranga 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
—/3
Ranga 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
—/5
Ranga 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova —/2
—/3
—/1
Ranga 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
—/3
Ranga 1
Increases the damage dealt by your Cone of Cold spell by 15%.
—/2
Ranga 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
—/5
Ranga 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
—/1
Ranga 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap —/1
—/5
Ranga 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
—/5
Ranga 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
—/1
Ranga 1
Summon a Water Elemental to fight for the caster for 45 sec.
Build 2Aktywna 40—21
Arcane
Punkty: 40
2/2
Ranga 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
5/5
Ranga 5
Passive
Reduces the chance that the opponent can resist your Arcane spells by 10%.
0/5
Ranga 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Ranga 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
5/5
Ranga 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
2/2
Ranga 2
Passive
Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.
3/3
Ranga 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
0/1
Ranga 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Ranga 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Ranga 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
3/3
Ranga 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/2
Ranga 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
5/5
0/2
3/3
Ranga 3
Passive
Increases your spell damage and critical strike chance by 3%.
- Presence of Mind 1/1
3/3
Ranga 3
Passive
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
- Arcane Concentration 5/5
0/3
Ranga 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
1/1
Ranga 1
Instant
3 min cooldown
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 3/3
2/2
Ranga 2
Passive
Increases critical strike damage bonus of all spells by 50%.
5/5
Ranga 5
Passive
Increases spell damage by up to 25% of your total Intellect.
0/1
Ranga 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkty: —
—/5
Ranga 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Ranga 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Ranga 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Ranga 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Ranga 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Ranga 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Ranga 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Ranga 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Ranga 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Ranga 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Ranga 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Ranga 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Ranga 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Ranga 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Ranga 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Ranga 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Ranga 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Ranga 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Ranga 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Ranga 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punkty: 21
0/2
Ranga 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Ranga 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Ranga 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Ranga 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
0/3
Ranga 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Ranga 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
0/3
Ranga 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
3/3
Ranga 3
Passive
Increases the damage done by your Frost spells by 6%.
1/1
Ranga 1
Instant cast
3 min cooldown
55 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Ranga 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Ranga 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
3/3
Ranga 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
0/5
Ranga 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
1/1
Ranga 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Ranga 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Ranga 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Ranga 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Ranga 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
0/5
Ranga 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Ranga 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Ranga 1
Summon a Water Elemental to fight for the caster for 45 sec.
