Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
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Helm of the Claw118GS115ilvlHelm of the ClawHead · Rare
GS 118 · ilvl 115Pantser
237 Armor
Statistieken
+25 Agility
+21 Stamina
Equip: Improves hit rating by 14.
Betoveringen
Enchanted: +34 Attack Power and +16 Hit Rating
+4 Critical Strike Rating and +4 Strength
+12 Agility & 3% Increased Critical Damage
+4 Resilience Rating
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 66.
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Veteran's Pendant of Triumph89GS128ilvlVeteran's Pendant of TriumphNeck · Epic
GS 89 · ilvl 128Statistieken
+31 Stamina
Equip: Improves critical strike rating by 18.
Equip: Improves your resilience rating by 18.
Betoveringen
+4 Critical Strike Rating and +4 Strength
+3 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 42.
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Gladiator's Mail Spaulders112GS123ilvlGladiator's Mail SpauldersShoulders · Epic
GS 112 · ilvl 123Pantser
649 Armor
Statistieken
+33 Stamina
+17 Intellect
Equip: Improves spell critical strike rating by 20.
Equip: Improves your resilience rating by 20.
Effecten
Equip: Restores 6 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 22.
Bekijken op Wowhead ↗Gladiator's Thunderfist
Set: +35 Resilience Rating.
(4) Set: Gives you a 50% chance to avoid interruption caused by damage while casting Lightning Bolt.
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Vengeance Wrap68GS105ilvlVengeance WrapBack · Epic
GS 68 · ilvl 105Pantser
89 Armor
Statistieken
Equip: Improves critical strike rating by 23.
Betoveringen
Enchanted: +12 Agility
+4 Critical Strike Rating and +4 Strength
+2 Hit Rating
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 52.
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Gladiator's Linked Armor150GS123ilvlGladiator's Linked ArmorChest · Epic
GS 150 · ilvl 123Pantser
866 Armor
Statistieken
+29 Strength
+51 Stamina
Equip: Improves critical strike rating by 28.
Equip: Improves your resilience rating by 26.
Effecten
Equip: Restores 8 mana per 5 sec.
Bekijken op Wowhead ↗Gladiator's Earthshaker
(2) Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Stormstrike ability by 1 sec.
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ShirtGeen voorwerp beschikbaar
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Tabard of Flame0GS—ilvl -
Bindings of Lightning Reflexes100GS141ilvlBindings of Lightning ReflexesWrist · Epic
GS 100 · ilvl 141Pantser
432 Armor
Statistieken
+21 Agility
+15 Stamina
+16 Intellect
Equip: Improves haste rating by 27.
Betoveringen
Enchanted: +12 Strength
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 56.
Zugzagzig
Troll · Shaman
Enhancement
Niveau 70- GearScore
- 1.924
- Voorwerpniveau
- 129
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Gladiator's Mail Gauntlets112GS123ilvlGladiator's Mail GauntletsHands · Epic
GS 112 · ilvl 123Pantser
541 Armor
Statistieken
+36 Stamina
+18 Intellect
Equip: Improves spell critical strike rating by 21.
Equip: Improves your resilience rating by 21.
Effecten
Equip: Improves the range of all Shock spells by 5 yards.
Equip: Increases damage and healing done by magical spells and effects by up to 32.
Bekijken op Wowhead ↗Gladiator's Thunderfist
Set: +35 Resilience Rating.
(4) Set: Gives you a 50% chance to avoid interruption caused by damage while casting Lightning Bolt.
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Belt of Deep Shadow118GS128ilvlBelt of Deep ShadowWaist · Epic
GS 118 · ilvl 128Pantser
227 Armor
Statistieken
+32 Agility
+14 Stamina
Equip: Improves hit rating by 18.
Betoveringen
+4 Strength and +6 Stamina
+3 Agility
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 66.
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Shallow-grave Trousers158GS128ilvlShallow-grave TrousersLegs · Epic
GS 158 · ilvl 128Pantser
353 Armor
Statistieken
+45 Agility
+46 Stamina
Equip: Improves haste rating by 30.
Betoveringen
Enchanted: +50 Attack Power and +12 Critical Strike Rating
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 92.
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Boots of Utter Darkness118GS128ilvlBoots of Utter DarknessFeet · Epic
GS 118 · ilvl 128Pantser
278 Armor
Statistieken
+34 Stamina
Equip: Improves hit rating by 23.
Equip: Improves critical strike rating by 32.
Betoveringen
Enchanted: +12 Agility
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 66.
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Band of the Eternal Champion109GS152ilvlBand of the Eternal ChampionRing 1 · Epic
GS 109 · ilvl 152Statistieken
+29 Agility
+43 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 60.
Equip: Chance on hit to increase your attack power by 160 for 10 seconds.
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Ring of Ghoulish Delight100GS141ilvlRing of Ghoulish DelightRing 2 · Epic
GS 100 · ilvl 141Statistieken
+43 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 80.
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Medallion of the Horde66GS115ilvlMedallion of the HordeTrinket 1 · Rare
GS 66 · ilvl 115Statistieken
Equip: Improves your resilience rating by 20.
Bekijken op Wowhead ↗Effecten
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Empty Mug of Direbrew100GS141ilvlEmpty Mug of DirebrewTrinket 2 · Epic
GS 100 · ilvl 141 Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 98.
Use: Increases attack power by 376 for 20 sec. (2 Mins Cooldown)
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Claw of Molten Fury178GS141ilvlClaw of Molten FuryMain Hand · Epic
GS 178 · ilvl 141Wapen
216 - 325 Damage
Speed 2.70
(100.2 damage per second)
Statistieken
+20 Agility
+28 Stamina
Betoveringen
Enchanted: Executioner
Windfury 5
Effecten
Equip: Increases attack power by 38.
Bekijken op Wowhead ↗The Fists of Fury
(2) Set: Chance to bathe your enemy in flame causing 130 to 195 Fire damage to your target.
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Rod of the Sun King178GS141ilvlRod of the Sun KingOff Hand · Epic
GS 178 · ilvl 141Wapen
189 - 352 Damage
Speed 2.70
(100.2 damage per second)
Betoveringen
Enchanted: Mongoose
Windfury 5
Bekijken op Wowhead ↗Effecten
Chance on hit: Chance on melee attack to gain 10 Energy or 5 Rage.
Equip: Increases attack power by 52.
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Stonebreaker's Totem50GS128ilvlStonebreaker's TotemRanged · Epic
GS 50 · ilvl 128 Bekijken op Wowhead ↗Effecten
Equip: Your Shock spells have a chance to grant 110 attack power for 10 sec.
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 8.229
- Kracht
- 164
- Behendigheid
- 277
- Uithoudingsvermogen
- 525
- Intelligentie
- 155
- Geestkracht
- 121
Fysieke gevechten
- Aanvalskracht
- 1.300
- Kans op kritieke treffer van dichtbij
- 23,42 %
- Kans op kritieke afstandstreffer
- 18,42 %
- Aanvalsversnelling van dichtbij
- 3,61 %
- Afstandsaanvalsversnelling
- 3,61 %
- Schade per seconde van de hoofdhand
- 286,01
- Schade per seconde van de tweede hand
- 143
Spreuken
- Spreukkracht
- 444
- Kans op kritieke spreuktreffer
- 6 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 4.226
- Ontwijkingskans
- 12,67 %
- Pareerkans
- 4,92 %
- Blokkeerkans
- 4,92 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 1.312
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1Actief 24514
Elemental
Punten: 2
0/5
Rang 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
2/5
Rang 2
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%.
0/2
Rang 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rang 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
0/3
0/1
Rang 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Rang 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Rang 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rang 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rang 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Rang 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Rang 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rang 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rang 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Rang 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Rang 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Rang 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Rang 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rang 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Punten: 45
5/5
0/5
Rang 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rang 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rang 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Rang 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rang 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rang 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Rang 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Rang 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Rang 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
2/2
Rang 2
Passive
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
1/1
Rang 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Rang 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Rang 3
Passive
Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
5/5
Rang 5
Passive
Increases the damage you deal with all weapons by 10%.
3/3
Rang 3
Passive
Increases your chance to hit while dual wielding by an additional 6%.
- Dual Wield 1/1
1/1
Rang 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Rang 1
Instant cast
10 sec cooldown
222 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
5/5
Rang 5
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Rang 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punten: 14
5/5
Rang 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
0/5
0/2
Rang 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Rang 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rang 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Rang 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rang 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rang 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rang 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Rang 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Rang 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rang 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rang 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
Rang 1
Increases the effectiveness of your healing spells by 2%.
0/1
Rang 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rang 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rang 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rang 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rang 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
Build 2 41—20
Elemental
Punten: 41
5/5
Rang 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Rang 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
0/2
Rang 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rang 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
3/3
Rang 3
Passive
Increases the damage done by your Fire Totems by 15%.
1/1
Rang 1
Passive
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
5/5
Rang 5
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
1/2
Rang 1
Passive
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rang 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rang 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2/2
Rang 2
Passive
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Rang 1
Passive
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
3/5
Rang 3
Passive
Regenerate mana equal to 6% of your Intellect every 5 sec, even while casting.
3/3
Rang 3
Passive
Increases your chance to hit with Fire, Frost and Nature spells by 6% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
5/5
Rang 5
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
- Call of Thunder 5/5
1/1
Rang 1
Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 1/1
0/3
Rang 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
5/5
Rang 5
Passive
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
1/1
Rang 1
Instant cast
101 Mana
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 30 yards. Lasts 2 min.
- Lightning Overload 5/5
Enhancement
Punten: —
—/5
—/5
Rang 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Rang 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Rang 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Rang 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Rang 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Rang 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Rang 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Rang 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Rang 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Rang 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Rang 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Rang 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Rang 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Rang 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Rang 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Rang 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Rang 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Rang 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punten: 20
0/5
Rang 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
Rang 5
Passive
Reduces the mana cost of your healing spells by 5%.
1/2
Rang 1
Passive
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Rang 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rang 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Rang 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rang 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rang 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rang 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
5/5
Rang 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
0/3
Rang 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rang 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rang 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
Rang 1
Increases the effectiveness of your healing spells by 2%.
0/1
Rang 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rang 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rang 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rang 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rang 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3