Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
-
Cyclone Headdress145GS120ilvlCyclone HeaddressHead · Epic
GS 145 · ilvl 120Pantser
687 Armor
Statistieken
+30 Stamina
+41 Intellect
Betoveringen
Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.
+26 Healing +9 Spell Damage and 2% Reduced Threat
+9 Healing +3 Spell Damage and +2 Mana every 5 seconds
+9 Healing and +3 Spell Damage
Effecten
Equip: Increases healing done by up to 75 and damage done by up to 25 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
Bekijken op Wowhead ↗Cyclone Raiment
Set: Your Mana Spring Totem ability grants an additional 3 mana every 2 sec.
Set: Reduces the cooldown on your Nature's Swiftness ability by 24 sec.
-
Emberspur Talisman77GS115ilvlEmberspur TalismanNeck · Epic
GS 77 · ilvl 115 Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 11 mana per 5 sec.
-
Cyclone Shoulderpads109GS120ilvlCyclone ShoulderpadsShoulders · Epic
GS 109 · ilvl 120Pantser
634 Armor
Statistieken
+33 Stamina
+32 Intellect
Betoveringen
Enchanted: +29 Healing and +10 Spell Damage
+13 Healing and +5 Spell Damage
Effecten
Equip: Increases healing done by up to 68 and damage done by up to 23 for all magical spells and effects.
Bekijken op Wowhead ↗Cyclone Raiment
Set: Your Mana Spring Totem ability grants an additional 3 mana every 2 sec.
Set: Reduces the cooldown on your Nature's Swiftness ability by 24 sec.
-
Cloak of Whispering Shells64GS112ilvlCloak of Whispering ShellsBack · Rare
GS 64 · ilvl 112Pantser
76 Armor
Statistieken
+15 Stamina
+16 Intellect
Bekijken op Wowhead ↗Effecten
Equip: Restores 4 mana per 5 sec.
Equip: Increases healing done by up to 40 and damage done by up to 14 for all magical spells and effects.
-
Cyclone Hauberk145GS120ilvlCyclone HauberkChest · Epic
GS 145 · ilvl 120Pantser
846 Armor
Statistieken
+36 Stamina
+30 Intellect
Betoveringen
Enchanted: +6 mana every 5 sec.
+13 Healing and +5 Spell Damage
Effecten
Equip: Increases healing done by up to 68 and damage done by up to 23 for all magical spells and effects.
Equip: Restores 10 mana per 5 sec.
Bekijken op Wowhead ↗Cyclone Raiment
Set: Your Mana Spring Totem ability grants an additional 3 mana every 2 sec.
Set: Reduces the cooldown on your Nature's Swiftness ability by 24 sec.
-
ShirtGeen voorwerp beschikbaar
-
TabardGeen voorwerp beschikbaar
-
General's Ringmail Bracers75GS113ilvlGeneral's Ringmail BracersWrist · Epic
GS 75 · ilvl 113Pantser
349 Armor
Statistieken
+22 Stamina
+12 Intellect
Equip: Improves spell critical strike rating by 14.
Equip: Improves your resilience rating by 13.
Betoveringen
Enchanted: +30 Healing and +10 Spell Damage
+13 Healing and +5 Spell Damage
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 37 and damage done by up to 13 for all magical spells and effects.
Yelsews
Orc · Shaman
Restoration
Niveau 70- GearScore
- 1.625
- Voorwerpniveau
- 116
-
Mitts of the Treemender103GS115ilvlMitts of the TreemenderHands · Epic
GS 103 · ilvl 115Pantser
228 Armor
Statistieken
+25 Stamina
+22 Intellect
+14 Spirit
Betoveringen
Enchanted: +35 Healing Spells and +12 Damage Spells
+13 Healing and +5 Spell Damage
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
-
Slavehandler Belt of the Physician61GS96ilvlSlavehandler Belt of the PhysicianWaist · Uncommon
GS 61 · ilvl 96Pantser
67 Armor
Bekijken op Wowhead ↗Betoveringen
+26 Stamina
+17 Intellect
+38 Healing
-
Cyclone Kilt145GS120ilvlCyclone KiltLegs · Epic
GS 145 · ilvl 120Pantser
740 Armor
Statistieken
+42 Stamina
+40 Intellect
Betoveringen
Enchanted: +46 Healing +16 Spell Damage and +15 Stamina
Effecten
Equip: Increases healing done by up to 95 and damage done by up to 32 for all magical spells and effects.
Equip: Restores 11 mana per 5 sec.
Bekijken op Wowhead ↗Cyclone Raiment
Set: Your Mana Spring Totem ability grants an additional 3 mana every 2 sec.
Set: Reduces the cooldown on your Nature's Swiftness ability by 24 sec.
-
Soul-Strider Boots118GS128ilvlSoul-Strider BootsFeet · Epic
GS 118 · ilvl 128Pantser
148 Armor
Statistieken
+20 Stamina
+19 Intellect
+33 Spirit
Betoveringen
Enchanted: Minor Speed and +9 Stamina
+13 Healing and +5 Spell Damage
+9 Healing +3 Spell Damage and +2 Mana every 5 seconds
+7 Healing +3 Spell Damage
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
-
Violet Signet73GS110ilvlViolet SignetRing 1 · Epic
GS 73 · ilvl 110Statistieken
+21 Stamina
+21 Intellect
+15 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 46 and damage done by up to 16 for all magical spells and effects.
-
Phoenix-Ring of Rebirth89GS128ilvlPhoenix-Ring of RebirthRing 2 · Epic
GS 89 · ilvl 128Statistieken
+24 Intellect
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
Equip: Restores 10 mana per 5 sec.
-
Lower City Prayerbook66GS115ilvlLower City PrayerbookTrinket 1 · Rare
GS 66 · ilvl 115 Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Use: Your heals each cost 22 less mana for the next 15 sec. (1 Min Cooldown)
-
Scarab of the Infinite Cycle66GS115ilvlScarab of the Infinite CycleTrinket 2 · Rare
GS 66 · ilvl 115 Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Equip: Your direct healing and heal over time spells have a chance to increase your spell haste rating by 320 for 6 secs.
-
Lightsworn Hammer118GS115ilvlLightsworn HammerMain Hand · Rare
GS 118 · ilvl 115Wapen
90 - 168 Damage
Speed 1.80
(71.7 damage per second)
Statistieken
+12 Stamina
+11 Intellect
Betoveringen
Enchanted: +81 Healing Spells and +27 Damage Spells
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 227 and damage done by up to 76 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
-
Aran's Soothing Sapphire138GS115ilvlAran's Soothing SapphireOff Hand · Epic
GS 138 · ilvl 115Statistieken
+22 Intellect
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
-
Totem of the Plains33GS103ilvlTotem of the PlainsRanged · Rare
GS 33 · ilvl 103 Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by Lesser Healing Wave by up to 79.
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 7.199
- Kracht
- 105
- Behendigheid
- 61
- Uithoudingsvermogen
- 422
- Intelligentie
- 412
- Geestkracht
- 185
Fysieke gevechten
- Aanvalskracht
- 330
- Kans op kritieke treffer van dichtbij
- 0 %
- Kans op kritieke afstandstreffer
- 0 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 64,94
- Schade per seconde van de tweede hand
- 0
Spreuken
- Spreukkracht
- 648
- Kans op kritieke spreuktreffer
- 7,99 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 3.897
- Ontwijkingskans
- 2,76 %
- Pareerkans
- 0 %
- Blokkeerkans
- 3,64 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 189
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1 —4511
Elemental
Punten: —
—/5
Rang 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rang 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rang 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rang 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rang 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rang 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rang 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rang 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rang 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rang 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rang 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rang 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rang 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rang 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rang 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rang 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rang 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rang 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Punten: 45
5/5
0/5
Rang 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rang 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rang 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Rang 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rang 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rang 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Rang 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Rang 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Rang 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
2/2
Rang 2
Passive
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
1/1
Rang 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Rang 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Rang 3
Passive
Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
5/5
Rang 5
Passive
Increases the damage you deal with all weapons by 10%.
3/3
Rang 3
Passive
Increases your chance to hit while dual wielding by an additional 6%.
- Dual Wield 1/1
1/1
Rang 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Rang 1
Instant cast
10 sec cooldown
236 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
5/5
Rang 5
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Rang 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punten: 11
0/5
Rang 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
Rang 5
Passive
Reduces the mana cost of your healing spells by 5%.
2/2
Rang 2
Passive
Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
0/3
Rang 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
3/5
1/3
Rang 1
Passive
Increases your chance to hit with melee attacks and spells by 1%.
0/5
Rang 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
0/1
Rang 1
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rang 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rang 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Rang 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Rang 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rang 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rang 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
Rang 1
Increases the effectiveness of your healing spells by 2%.
0/1
Rang 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rang 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rang 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rang 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rang 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
Build 2Actief —556
Elemental
Punten: —
—/5
Rang 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rang 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rang 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rang 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rang 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rang 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rang 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rang 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rang 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rang 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rang 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rang 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rang 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rang 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rang 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rang 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rang 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rang 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Punten: 5
5/5
0/5
Rang 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rang 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Rang 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Rang 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Rang 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Rang 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Rang 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rang 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rang 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rang 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rang 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rang 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rang 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rang 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rang 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rang 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rang 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rang 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punten: 56
5/5
Rang 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
Rang 5
Passive
Reduces the mana cost of your healing spells by 5%.
0/2
Rang 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rang 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Rang 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Rang 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rang 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Rang 3
Passive
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Rang 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Rang 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
3/3
Rang 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rang 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rang 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Rang 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rang 1
Instant cast
5 min cooldown
66 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
3/5
Rang 3
Passive
Whenever a damaging attack is taken that reduces you below 30% health, you have a 30% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rang 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Rang 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Rang 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3