Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
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Slayer's Helm186GS146ilvlSlayer's HelmHead · Epic
GS 186 · ilvl 146Pantser
373 Armor
Statistieken
+45 Agility
+55 Stamina
Equip: Improves hit rating by 15.
Equip: Improves critical strike rating by 28.
Betoveringen
Enchanted: +34 Attack Power and +16 Hit Rating
+12 Agility & 3% Increased Critical Damage
+5 Hit Rating and +5 Agility
+4 Hit Rating
Effecten
Equip: Increases attack power by 92.
Bekijken op Wowhead ↗Slayer's Armor
Set: Increases the haste from your Slice and Dice ability by 5%.
Set: Increases the damage dealt by your Backstab, Sinister Strike, Mutilate, and Hemorrhage abilities by 6%.
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Amulet of Bitter Hatred89GS128ilvlAmulet of Bitter HatredNeck · Epic
GS 89 · ilvl 128Statistieken
+22 Agility
+20 Stamina
Equip: Improves hit rating by 20.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 48.
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Slayer's Shoulderpads139GS146ilvlSlayer's ShoulderpadsShoulders · Epic
GS 139 · ilvl 146Pantser
344 Armor
Statistieken
+34 Agility
+37 Stamina
Betoveringen
Enchanted: +30 Attack Power and +10 Critical Strike Rating
+4 Hit Rating and +4 Agility
+8 Agility
Effecten
Equip: Increases attack power by 68.
Equip: Your attacks ignore 175 of your opponent's armor.
Bekijken op Wowhead ↗Slayer's Armor
Set: Increases the haste from your Slice and Dice ability by 5%.
Set: Increases the damage dealt by your Backstab, Sinister Strike, Mutilate, and Hemorrhage abilities by 6%.
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Drape of the Dark Reavers77GS115ilvlDrape of the Dark ReaversBack · Epic
GS 77 · ilvl 115Pantser
97 Armor
Statistieken
+24 Agility
+21 Stamina
Equip: Improves hit rating by 17.
Betoveringen
Enchanted: +12 Agility
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 34.
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Slayer's Chestguard186GS146ilvlSlayer's ChestguardChest · Epic
GS 186 · ilvl 146Pantser
459 Armor
Statistieken
+45 Agility
+55 Stamina
Equip: Improves hit rating by 15.
Equip: Improves critical strike rating by 28.
Betoveringen
Enchanted: +6 All Stats
+4 Hit Rating and +4 Agility
+10 Attack Power and +6 Stamina
+8 Attack Power
Effecten
Equip: Increases attack power by 92.
Bekijken op Wowhead ↗Slayer's Armor
Set: Increases the haste from your Slice and Dice ability by 5%.
Set: Increases the damage dealt by your Backstab, Sinister Strike, Mutilate, and Hemorrhage abilities by 6%.
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Footpad's Shirt0GS—ilvl -
Guild Tabard0GS—ilvl -
Vambraces of Ending89GS128ilvlVambraces of EndingWrist · Epic
GS 89 · ilvl 128Pantser
177 Armor
Statistieken
+24 Agility
+24 Stamina
Betoveringen
Enchanted: +24 Attack Power
+5 Agility and +6 Stamina
+4 Attack Power
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 52.
Widdletoe
Gnome · Rogue
Combat
Niveau 70- GearScore
- 2.024
- Voorwerpniveau
- 131
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Slayer's Handguards139GS146ilvlSlayer's HandguardsHands · Epic
GS 139 · ilvl 146Pantser
287 Armor
Statistieken
+34 Agility
+36 Stamina
Equip: Improves hit rating by 18.
Betoveringen
Enchanted: +15 Agility
+10 Hit Rating
Effecten
Equip: Increases attack power by 68.
Equip: Your attacks ignore 175 of your opponent's armor.
Bekijken op Wowhead ↗Slayer's Armor
Set: Increases the haste from your Slice and Dice ability by 5%.
Set: Increases the damage dealt by your Backstab, Sinister Strike, Mutilate, and Hemorrhage abilities by 6%.
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Belt of One-Hundred Deaths130GS138ilvlBelt of One-Hundred DeathsWaist · Epic
GS 130 · ilvl 138Pantser
244 Armor
Statistieken
+29 Agility
+25 Stamina
Equip: Increases your expertise rating by 25.
Betoveringen
+8 Hit Rating
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 74.
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Skulker's Greaves138GS115ilvlSkulker's GreavesLegs · Epic
GS 138 · ilvl 115Pantser
319 Armor
Statistieken
+32 Agility
+28 Stamina
Equip: Improves hit rating by 28.
Betoveringen
Enchanted: +50 Attack Power and +12 Critical Strike Rating
+8 Agility
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 64.
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Edgewalker Longboots103GS115ilvlEdgewalker LongbootsFeet · Epic
GS 103 · ilvl 115Pantser
250 Armor
Statistieken
+29 Agility
+28 Stamina
Equip: Improves hit rating by 13.
Betoveringen
Enchanted: Minor Speed and +6 Agility
+10 Attack Power and +4 Hit Rating
+8 Hit Rating
+3 Hit Rating
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 44.
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Ring of Lethality89GS128ilvlRing of LethalityRing 1 · Epic
GS 89 · ilvl 128Statistieken
+24 Agility
+19 Stamina
Equip: Improves hit rating by 19.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 50.
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Ring of a Thousand Marks86GS125ilvlRing of a Thousand MarksRing 2 · Epic
GS 86 · ilvl 125Statistieken
+21 Stamina
Equip: Improves hit rating by 19.
Equip: Improves critical strike rating by 23.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 44.
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Warp-Spring Coil89GS128ilvlWarp-Spring CoilTrinket 1 · Epic
GS 89 · ilvl 128Statistieken
Equip: Improves hit rating by 21.
Bekijken op Wowhead ↗Effecten
Equip: Your special attacks have a chance to give you 1000 armor penetration for 15 sec.
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Dragonspine Trophy86GS125ilvlDragonspine TrophyTrinket 2 · Epic
GS 86 · ilvl 125 Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 40.
Equip: Your melee and ranged attacks have a chance to increase your haste rating by 325 for 10 sec.
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Talon of Azshara167GS134ilvlTalon of AzsharaMain Hand · Epic
GS 167 · ilvl 134Pantser
168 Armor
Wapen
182 - 339 Damage
Speed 2.70
(96.5 damage per second)
Statistieken
+15 Agility
Equip: Improves hit rating by 20.
Betoveringen
Enchanted: Mongoose
Sharpened (+14 Crit Rating and +12 Damage)
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 40.
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Blade of Savagery178GS141ilvlBlade of SavageryOff Hand · Epic
GS 178 · ilvl 141Wapen
98 - 183 Damage
Speed 1.40
(100.4 damage per second)
Statistieken
+19 Stamina
Equip: Improves hit rating by 15.
Equip: Improves critical strike rating by 22.
Betoveringen
Enchanted: Mongoose
Deadly Poison VII
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 44.
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Arcanite Steam-Pistol53GS134ilvlArcanite Steam-PistolRanged · Epic
GS 53 · ilvl 134Wapen
177 - 329 Damage
Speed 2.90
(87.2 damage per second)
Bekijken op Wowhead ↗Statistieken
+20 Agility
Equip: Improves hit rating by 19.
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 9.904
- Kracht
- 114
- Behendigheid
- 674
- Uithoudingsvermogen
- 638
- Intelligentie
- 69
- Geestkracht
- 82
Fysieke gevechten
- Aanvalskracht
- 1.932
- Kans op kritieke treffer van dichtbij
- 27,76 %
- Kans op kritieke afstandstreffer
- 21,37 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 238,93
- Schade per seconde van de tweede hand
- 191,63
Spreuken
- Spreukkracht
- 0
- Kans op kritieke spreuktreffer
- 0 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 4.525
- Ontwijkingskans
- 36,11 %
- Pareerkans
- 5 %
- Blokkeerkans
- 0 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 912
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen 3Seizoensresultaten
- Wedstrijden
- 9
- Overwinningen
- 4
- Nederlagen
- 5
- Winstpercentage
- 44,4 %
Weekresultaten
- Wedstrijden
- 9
- Overwinningen
- 4
- Nederlagen
- 5
- Winstpercentage
- 44,4 %
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1Actief 1942—
Assassination
Punten: 19
1/3
Rang 1
Passive
Increases the damage done by your Eviscerate ability by 5%.
0/2
Rang 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Rang 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
2/2
Rang 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Rang 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
1/1
Rang 1
Passive
Your finishing moves have a 20% chance per combo point to restore 25 energy.
2/2
Rang 2
Passive
Increases the armor reduced by your Expose Armor ability by 50%.
5/5
Rang 5
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%.
- Malice 5/5
0/5
Rang 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Rang 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rang 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rang 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rang 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rang 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rang 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rang 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rang 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rang 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punten: 42
0/3
Rang 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Rang 2
Passive
Reduces the Energy cost of your Sinister Strike ability by 5.
3/5
3/3
Rang 3
Passive
Increases the duration of your Slice and Dice ability by 45%.
0/5
5/5
2/2
Rang 2
Passive
Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.
0/1
Rang 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 0/5
2/2
Rang 2
Passive
Gives a 100% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Rang 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Rang 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Rang 5
Passive
Increases the damage done by your offhand weapon by 50%.
- Precision 5/5
0/5
Rang 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Rang 1
Instant
2 min cooldown
25 Energy
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
5/5
Rang 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Rang 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Rang 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
Rang 2
Passive
Increases your expertise by 10.
- Blade Flurry 1/1
3/3
Rang 3
Passive
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
2/2
Rang 2
Passive
Increases your total Stamina by 4% and your total Agility by 2%.
1/1
Rang 1
Instant
5 min cooldown
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Rang 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
5/5
Rang 5
Passive
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
1/1
Rang 1
Passive
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 1/1
Subtlety
Punten: —
—/5
Rang 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Rang 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Rang 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Rang 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Rang 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Rang 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Rang 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Rang 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Rang 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Rang 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Rang 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Rang 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Rang 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Rang 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Rang 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Rang 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Rang 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Rang 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Rang 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Rang 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Rang 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
Build 2 20—41
Assassination
Punten: 20
0/3
Rang 1
Increases the damage done by your Eviscerate ability by 5%.
0/2
Rang 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Rang 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
2/2
Rang 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Rang 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
1/1
Rang 1
Passive
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Rang 1
Increases the armor reduced by your Expose Armor ability by 25%.
4/5
Rang 4
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 24%.
- Malice 5/5
5/5
Rang 5
Passive
Increases the damage dealt by your poisons and Envenom ability by 20% and gives your poisons an additional 40% chance to resist dispel effects.
0/5
Rang 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rang 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rang 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rang 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rang 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rang 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rang 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rang 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rang 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punten: —
—/3
Rang 1
Increases the effect duration of your Gouge ability by 0.5 sec.
—/2
Rang 1
Reduces the Energy cost of your Sinister Strike ability by 3.
—/5
—/3
Rang 1
Increases the duration of your Slice and Dice ability by 15%.
—/5
—/5
—/2
Rang 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
—/1
Rang 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection —/5
—/2
Rang 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
—/2
Rang 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
—/5
Rang 1
Increases your chance to get a critical strike with Daggers by 1%.
—/5
Rang 1
Increases the damage done by your offhand weapon by 10%.
- Precision —/5
—/5
Rang 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
—/1
Rang 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
—/5
Rang 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/5
Rang 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
—/2
Rang 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
—/2
—/3
Rang 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
—/2
Rang 1
Increases your total Stamina by 2% and your total Agility by 1%.
—/1
Rang 1
Increases your Energy regeneration rate by 100% for 15 sec.
—/2
Rang 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
—/5
Rang 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
—/1
Rang 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush —/1
Subtlety
Punten: 41
5/5
Rang 5
Passive
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
0/5
Rang 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
0/2
Rang 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
2/2
Rang 2
Passive
Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
4/5
Rang 4
Passive
Increases your speed while stealthed by 12% and reduces the cooldown of your Stealth ability by 4 sec.
3/3
Rang 3
Passive
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
1/1
Rang 1
Instant
20 sec cooldown
40 Energy
Melee Range
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
0/3
Rang 1
Increases the critical strike chance of your Ambush ability by 15%.
0/3
Rang 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
2/2
Rang 2
Passive
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
3/3
Rang 3
Passive
Causes your attacks to ignore 560 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
2/2
Rang 2
Passive
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
1/1
Rang 1
Instant
10 min cooldown
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
2/2
Rang 2
Passive
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
1/1
Rang 1
Instant
35 Energy
Melee Range
An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades 3/3
0/3
Rang 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
5/5
0/3
Rang 1
Increases your chance to avoid area of effect attacks by an additional 5%.
1/1
Rang 1
Instant
2 min cooldown
30 yd range
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation 1/1
3/3
Rang 3
Passive
You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
5/5
Rang 5
Passive
Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 5%.
- Premeditation 1/1
1/1
Rang 1
Instant
30 sec cooldown
10 Energy
25 yd range
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.