Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
-
Shadowbrim Travel Hat67GS81ilvlShadowbrim Travel HatHead · Uncommon
GS 67 · ilvl 81Pantser
83 Armor
Statistieken
+19 Stamina
+19 Intellect
+12 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 23.
-
Heartblood Prayer Beads49GS85ilvlHeartblood Prayer BeadsNeck · Rare
GS 49 · ilvl 85Statistieken
+15 Stamina
+15 Intellect
Bekijken op Wowhead ↗Effecten
Equip: Restores 4 mana per 5 sec.
Equip: Increases healing done by up to 31 and damage done by up to 11 for all magical spells and effects.
-
Warlord's Satin Mantle63GS74ilvlWarlord's Satin MantleShoulders · Epic
GS 63 · ilvl 74Pantser
157 Armor
Statistieken
+22 Stamina
+20 Intellect
Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 25.
Bekijken op Wowhead ↗Warlord's Raiment
(2) Set: +20 Stamina.
(3) Set: Increases the duration of your Psychic Scream spell by 1 sec.
(6) Set: Increases damage and healing done by magical spells and effects by up to 23.
-
Silver-Lined Cloak of the Prophet46GS96ilvlSilver-Lined Cloak of the ProphetBack · Uncommon
GS 46 · ilvl 96Pantser
60 Armor
Bekijken op Wowhead ↗Betoveringen
+13 Intellect
+13 Spirit
+28 Healing
-
Whispering Tunic67GS81ilvlWhispering TunicChest · Uncommon
GS 67 · ilvl 81Pantser
102 Armor
Statistieken
+19 Stamina
+19 Intellect
+12 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 23.
-
Deckhand's Shirt0GS—ilvl -
TabardGeen voorwerp beschikbaar
-
Laughing Skull Bracelets of the Sorcerer42GS90ilvlLaughing Skull Bracelets of the SorcererWrist · Uncommon
GS 42 · ilvl 90Pantser
49 Armor
Bekijken op Wowhead ↗Betoveringen
+18 Stamina
+12 Intellect
+14 Spell Damage and Healing
Voidshock
Troll · Priest
Discipline
Niveau 63- GearScore
- 899
- Voorwerpniveau
- 78
-
Bloody Surgeon's Mitts67GS88ilvlBloody Surgeon's MittsHands · Rare
GS 67 · ilvl 88Pantser
76 Armor
Statistieken
+10 Stamina
+20 Intellect
+12 Spirit
Betoveringen
+9 Healing +3 Spell Damage and +4 Spirit
+3 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 31 and damage done by up to 11 for all magical spells and effects.
-
Slavehandler Belt of the Prophet61GS96ilvlSlavehandler Belt of the ProphetWaist · Uncommon
GS 61 · ilvl 96Pantser
67 Armor
Bekijken op Wowhead ↗Betoveringen
+17 Intellect
+17 Spirit
+38 Healing
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Lifegiver Britches87GS85ilvlLifegiver BritchesLegs · Rare
GS 87 · ilvl 85Pantser
103 Armor
Statistieken
+16 Stamina
+25 Intellect
+12 Spirit
Betoveringen
+9 Healing +3 Spell Damage and +4 Spirit
+8 Spirit
2 mana per 5 sec.
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
-
Vinerot Sandals38GS51ilvlVinerot SandalsFeet · Rare
GS 38 · ilvl 51Pantser
50 Armor
Statistieken
+12 Intellect
+12 Spirit
Betoveringen
Enchanted: Reinforced (+40 Armor)
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 14.
-
Azurite Ring of the Whale39GS84ilvlAzurite Ring of the WhaleRing 1 · Uncommon
GS 39 · ilvl 84 Bekijken op Wowhead ↗Betoveringen
+13 Spirit
+21 Stamina
-
Holy Healing Band50GS88ilvlHoly Healing BandRing 2 · Rare
GS 50 · ilvl 88Statistieken
+15 Intellect
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 33 and damage done by up to 11 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
-
Smolderweb's Eye34GS60ilvlSmolderweb's EyeTrinket 1 · Rare
GS 34 · ilvl 60 Bekijken op Wowhead ↗Effecten
Use: Poisons target for 20 Nature damage every 2 sec for 20 sec. (2 Mins Cooldown)
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Chained Essence of Eranikus27GS60ilvlChained Essence of EranikusTrinket 2 · Uncommon
GS 27 · ilvl 60 Bekijken op Wowhead ↗Effecten
Use: Poisons all enemies in an 8 yard radius around the caster. Victims of the poison suffer 50 Nature damage every 5 sec for 45 sec. (15 Mins Cooldown)
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Coilfang Hammer of Renewal93GS91ilvlCoilfang Hammer of RenewalMain Hand · Rare
GS 93 · ilvl 91Wapen
93 - 173 Damage
Speed 2.40
(55.4 damage per second)
Statistieken
+10 Stamina
+13 Intellect
+12 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 106 and damage done by up to 36 for all magical spells and effects.
-
Flask of Forest Mojo40GS51ilvlFlask of Forest MojoOff Hand · Uncommon
GS 40 · ilvl 51Statistieken
+8 Intellect
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 9.
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Calming Spore Reed29GS91ilvlCalming Spore ReedRanged · Rare
GS 29 · ilvl 91Wapen
108 - 202 Frost Damage
Speed 1.60
(96.9 damage per second)
Statistieken
+8 Intellect
+9 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 20 and damage done by up to 7 for all magical spells and effects.
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 4.516
- Kracht
- 37
- Behendigheid
- 43
- Uithoudingsvermogen
- 278
- Intelligentie
- 345
- Geestkracht
- 331
Fysieke gevechten
- Aanvalskracht
- 27
- Kans op kritieke treffer van dichtbij
- 0 %
- Kans op kritieke afstandstreffer
- 5 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 43,35
- Schade per seconde van de tweede hand
- 0
Spreuken
- Spreukkracht
- 244
- Kans op kritieke spreuktreffer
- 11,17 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 873
- Ontwijkingskans
- 4,04 %
- Pareerkans
- 0 %
- Blokkeerkans
- 0 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 274
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1 ——53
Discipline
Punten: —
—/5
Rang 1
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
—/5
—/5
Rang 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
—/2
Rang 1
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
—/3
Rang 1
Increases the damage absorbed by your Power Word: Shield by 5%.
—/2
Rang 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
—/3
Rang 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
—/1
Rang 1
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
—/3
Rang 1
Allows 10% of your mana regeneration to continue while casting.
—/3
Rang 1
Increases the armor bonus of your Inner Fire spell by 10%.
—/5
Rang 1
Reduces the mana cost of your instant cast spells by 2%.
—/2
Rang 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
—/5
—/1
Rang 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation —/3
—/2
Rang 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit —/1
—/2
Rang 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
—/5
Rang 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
—/3
Rang 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
—/1
Rang 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength —/5
—/5
Rang 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
—/5
Rang 1
Increases your total Stamina, Intellect and Spirit by 1%.
—/1
Rang 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punten: —
—/2
Rang 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rang 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rang 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rang 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rang 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rang 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rang 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rang 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rang 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rang 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rang 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rang 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rang 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rang 1
Increases the amount healed by your healing spells by 2%.
—/3
Rang 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rang 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rang 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rang 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rang 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punten: 53
5/5
Rang 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
5/5
Rang 5
Passive
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
0/3
Rang 1
Reduces the threat generated by your Shadow spells by 8%.
2/2
Rang 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
2/5
Rang 2
Passive
Reduces your target's chance to resist your Shadow spells by 4%.
2/2
Rang 2
Passive
Reduces the cooldown of your Psychic Scream spell by 4 sec.
5/5
Rang 5
Passive
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
1/1
Rang 1
Channeled
45 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 150 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Rang 2
Passive
Increases the range of your offensive Shadow spells by 20%.
5/5
Rang 5
Passive
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
1/1
Rang 1
Instant cast
45 sec cooldown
202 Mana
20 yd range
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 2/2
1/1
Rang 1
Instant cast
10 sec cooldown
31 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
2/2
Rang 2
Passive
Increases the percentage healed by Vampiric Embrace by an additional 10%.
- Vampiric Embrace 1/1
3/3
Rang 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Rang 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rang 1
Instant cast
1.5 sec cooldown
503 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
5/5
Rang 5
Passive
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 15%.
5/5
Rang 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Rang 1
1.5 sec cast
325 Mana
30 yd range
Causes 694 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1
Build 2Actief 3815—
Discipline
Punten: 38
5/5
Rang 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
4/5
Rang 4
Passive
Reduces the threat generated by your Holy and Discipline spells by 16% and reduces the chance your spells will be dispelled by 16%.
2/2
Rang 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rang 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
2/2
Rang 2
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 20%.
0/3
Rang 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rang 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rang 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rang 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rang 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rang 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
5/5
1/1
Rang 1
Instant cast
225 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
2/2
Rang 2
Passive
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 10% of their total Spirit.
- Divine Spirit 1/1
0/2
Rang 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rang 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rang 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
1/1
Rang 1
Instant cast
3 min cooldown
251 Mana
30 yd range
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 5/5
2/5
Rang 2
Passive
Causes 20% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
2/5
Rang 2
Passive
Increases your total Stamina, Intellect and Spirit by 2%.
0/1
Rang 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punten: 15
2/2
Rang 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Rang 3
Passive
Increases the amount healed by your Renew spell by 15%.
5/5
Rang 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
0/5
Rang 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
1/1
Rang 1
Instant cast
166 Mana
Causes an explosion of holy light around the caster, causing 49 to 54 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 95 to 104. These effects cause no threat.
1/3
Rang 1
Passive
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Rang 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
0/2
Rang 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
0/3
Rang 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
0/2
Rang 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 0/5
0/2
Rang 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
0/1
Rang 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
0/5
Rang 1
Increases spell damage and healing by up to 5% of your total Spirit.
0/2
Rang 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
0/5
Rang 1
Increases the amount healed by your healing spells by 2%.
0/3
Rang 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rang 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 0/1
0/3
Rang 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Rang 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Rang 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punten: —
—/5
Rang 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rang 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
Rang 1
Reduces the threat generated by your Shadow spells by 8%.
—/2
Rang 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rang 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rang 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rang 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rang 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
Rang 1
Increases the range of your offensive Shadow spells by 10%.
—/5
Rang 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rang 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rang 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rang 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rang 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rang 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rang 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rang 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rang 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rang 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
