Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
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Spellstrike Hood122GS105ilvlSpellstrike HoodHead · Epic
GS 122 · ilvl 105Pantser
145 Armor
Statistieken
+16 Stamina
+12 Intellect
Equip: Improves spell hit rating by 16.
Equip: Improves spell critical strike rating by 24.
Betoveringen
+8 Intellect
Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 46.
Bekijken op Wowhead ↗Spellstrike Infusion
Set: Gives a chance when your harmful spells land to increase the damage of your spells and effects by 92 for 10 sec.
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Warp Engineer's Prismatic Chain66GS115ilvlWarp Engineer's Prismatic ChainNeck · Rare
GS 66 · ilvl 115Statistieken
+17 Stamina
+18 Intellect
Equip: Improves spell critical strike rating by 16.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 19.
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Pauldrons of the Aldor109GS120ilvlPauldrons of the AldorShoulders · Epic
GS 109 · ilvl 120Pantser
152 Armor
Statistieken
+25 Stamina
+26 Intellect
+16 Spirit
Equip: Improves spell critical strike rating by 15.
Betoveringen
Enchanted: +15 Spell Critical Strike Rating and +12 Spell Damage and Healing
+8 Intellect
Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Bekijken op Wowhead ↗Aldor Regalia
(2) Set: Gives you a 100% chance to avoid interruption caused by damage while casting Fireball or Frostbolt.
(4) Set: Reduces the cooldown on Presence of Mind by 24 sec, on Blast Wave by 4 sec, and on Ice Block by 40 sec.
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Baba's Cloak of Arcanistry66GS115ilvlBaba's Cloak of ArcanistryBack · Rare
GS 66 · ilvl 115Pantser
78 Armor
Statistieken
+15 Stamina
+15 Intellect
Equip: Improves spell critical strike rating by 14.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 22.
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Spellfire Robe122GS105ilvlSpellfire RobeChest · Epic
GS 122 · ilvl 105Pantser
178 Armor
Statistieken
+17 Intellect
Equip: Improves spell critical strike rating by 28.
Betoveringen
Enchanted: +6 All Stats
+8 Intellect
+8 Spirit
+4 Stamina
Effecten
Equip: Increases damage done by Fire spells and effects by up to 72.
Equip: Increases damage done by Arcane spells and effects by up to 72.
Bekijken op Wowhead ↗Wrath of Spellfire
Set: Increases spell damage by up to 7% of your total Intellect.
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ShirtGeen voorwerp beschikbaar
-
TabardGeen voorwerp beschikbaar
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Crystalweave Bracers68GS105ilvlCrystalweave BracersWrist · Epic
GS 68 · ilvl 105Pantser
78 Armor
Statistieken
+16 Intellect
Equip: Improves spell critical strike rating by 12.
Betoveringen
Enchanted: +12 Intellect
+8 Intellect
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 23.
Thisbitexd
Gnome · Mage
Frost
Niveau 70- GearScore
- 1.436
- Voorwerpniveau
- 107
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Spellfire Gloves91GS105ilvlSpellfire GlovesHands · Epic
GS 91 · ilvl 105Pantser
111 Armor
Statistieken
+10 Intellect
Equip: Improves spell critical strike rating by 23.
Betoveringen
+8 Intellect
Effecten
Equip: Increases damage done by Fire spells and effects by up to 50.
Equip: Increases damage done by Arcane spells and effects by up to 50.
Bekijken op Wowhead ↗Wrath of Spellfire
Set: Increases spell damage by up to 7% of your total Intellect.
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Spellfire Belt91GS105ilvlSpellfire BeltWaist · Epic
GS 91 · ilvl 105Pantser
100 Armor
Statistieken
+18 Intellect
Equip: Improves spell critical strike rating by 18.
Betoveringen
+8 Intellect
+8 Spirit
+4 Stamina
Effecten
Equip: Increases damage done by Fire spells and effects by up to 50.
Equip: Increases damage done by Arcane spells and effects by up to 50.
Bekijken op Wowhead ↗Wrath of Spellfire
Set: Increases spell damage by up to 7% of your total Intellect.
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Spellstrike Pants122GS105ilvlSpellstrike PantsLegs · Epic
GS 122 · ilvl 105Pantser
156 Armor
Statistieken
+12 Stamina
+8 Intellect
Equip: Improves spell hit rating by 22.
Equip: Improves spell critical strike rating by 26.
Betoveringen
Enchanted: +25 Spell Damage and +15 Stamina
+8 Intellect
Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 46.
Bekijken op Wowhead ↗Spellstrike Infusion
Set: Gives a chance when your harmful spells land to increase the damage of your spells and effects by 92 for 10 sec.
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Imbued Netherweave Boots83GS109ilvlImbued Netherweave BootsFeet · Rare
GS 83 · ilvl 109Pantser
102 Armor
Statistieken
+30 Stamina
+21 Intellect
Betoveringen
Enchanted: +12 Stamina
Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 23.
Equip: Restores 8 mana per 5 sec.
Bekijken op Wowhead ↗Imbued Netherweave
(3) Set: Increases your spell critical strike rating by 28.
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Seer's Signet68GS105ilvlSeer's SignetRing 1 · Epic
GS 68 · ilvl 105Statistieken
+24 Stamina
Equip: Improves spell critical strike rating by 12.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 34.
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Expedition Caster's Band44GS93ilvlExpedition Caster's BandRing 2 · Uncommon
GS 44 · ilvl 93Statistieken
+13 Stamina
+10 Intellect
Equip: Improves spell critical strike rating by 9.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 11.
Equip: Restores 4 mana per 5 sec.
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Vengeance of the Illidari50GS88ilvlVengeance of the IllidariTrinket 1 · Rare
GS 50 · ilvl 88Statistieken
Equip: Improves spell critical strike rating by 26.
Bekijken op Wowhead ↗Effecten
Use: Increases spell damage done by up to 120 and healing done by up to 220 for 15 sec. (1 Min 30 Secs Cooldown)
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Scryer's Bloodgem66GS115ilvlScryer's BloodgemTrinket 2 · Rare
GS 66 · ilvl 115Statistieken
Equip: Improves spell hit rating by 32.
Bekijken op Wowhead ↗Effecten
Use: Increases spell damage by up to 150 and healing by up to 280 for 15 sec. (1 Min 30 Secs Cooldown)
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Runesong Dagger115GS112ilvlRunesong DaggerMain Hand · Rare
GS 115 · ilvl 112Wapen
73 - 136 Damage
Speed 1.50
(69.7 damage per second)
Statistieken
+12 Stamina
+11 Intellect
Equip: Improves spell critical strike rating by 20.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 121.
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Hortus' Seal of Brilliance118GS115ilvlHortus' Seal of BrillianceOff Hand · Rare
GS 118 · ilvl 115Statistieken
+18 Stamina
+20 Intellect
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 23.
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Nethekurse's Rod of Torment35GS109ilvlNethekurse's Rod of TormentRanged · Rare
GS 35 · ilvl 109Wapen
152 - 284 Shadow Damage
Speed 1.80
(121.1 damage per second)
Statistieken
+10 Intellect
Equip: Improves spell critical strike rating by 10.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 11.
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 5.943
- Kracht
- 34
- Behendigheid
- 48
- Uithoudingsvermogen
- 273
- Intelligentie
- 512
- Geestkracht
- 183
Fysieke gevechten
- Aanvalskracht
- 24
- Kans op kritieke treffer van dichtbij
- 2,98 %
- Kans op kritieke afstandstreffer
- 4,3 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 41,08
- Schade per seconde van de tweede hand
- 0
Spreuken
- Spreukkracht
- 478
- Kans op kritieke spreuktreffer
- 19,45 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 10
Verdediging
- Pantser
- 1.708
- Ontwijkingskans
- 4,98 %
- Pareerkans
- 0 %
- Blokkeerkans
- 0 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 2
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1 40—21
Arcane
Punten: 40
2/2
Rang 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
5/5
Rang 5
Passive
Reduces the chance that the opponent can resist your Arcane spells by 10%.
0/5
Rang 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Rang 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
5/5
Rang 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
2/2
Rang 2
Passive
Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.
3/3
Rang 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
0/1
Rang 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Rang 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Rang 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
3/3
Rang 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/2
Rang 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
1/1
Rang 1
Instant
3 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
5/5
0/2
3/3
Rang 3
Passive
Increases your spell damage and critical strike chance by 3%.
- Presence of Mind 1/1
3/3
Rang 3
Passive
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
- Arcane Concentration 5/5
0/3
Rang 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
1/1
Rang 1
Instant
3 min cooldown
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 3/3
2/2
Rang 2
Passive
Increases critical strike damage bonus of all spells by 50%.
5/5
Rang 5
Passive
Increases spell damage by up to 25% of your total Intellect.
0/1
Rang 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punten: —
—/5
Rang 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Rang 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Rang 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Rang 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Rang 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Rang 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Rang 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Rang 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Rang 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Rang 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Rang 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Rang 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Rang 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Rang 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Rang 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Rang 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Rang 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Rang 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Rang 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Rang 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punten: 21
0/2
Rang 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Rang 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Rang 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Rang 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
0/3
Rang 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Rang 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
0/3
Rang 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
3/3
Rang 3
Passive
Increases the damage done by your Frost spells by 6%.
1/1
Rang 1
Instant cast
3 min cooldown
55 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Rang 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Rang 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
3/3
Rang 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
0/5
Rang 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
1/1
Rang 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Rang 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Rang 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Rang 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Rang 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
0/5
Rang 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Rang 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Rang 1
Summon a Water Elemental to fight for the caster for 45 sec.
Build 2Actief 18—43
Arcane
Punten: 18
2/2
Rang 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Rang 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Rang 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
4/5
Rang 4
Passive
Increases all resistances by 8 and causes all spells you fully resist to restore 4% of your total mana. 1 sec. cooldown.
5/5
Rang 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Rang 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Rang 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
1/1
Rang 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Rang 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Rang 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
3/3
Rang 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/2
Rang 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Rang 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Rang 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Rang 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 5/5
0/3
Rang 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Rang 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
Rang 1
Increases critical strike damage bonus of all spells by 25%.
0/5
Rang 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Rang 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punten: —
—/5
Rang 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Rang 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Rang 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Rang 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Rang 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Rang 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Rang 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Rang 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Rang 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Rang 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Rang 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Rang 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Rang 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Rang 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Rang 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Rang 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Rang 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Rang 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Rang 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Rang 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punten: 43
2/2
Rang 2
Passive
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
0/5
Rang 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
3/3
Rang 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Rang 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
3/3
Rang 3
Passive
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
2/2
Rang 2
Passive
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Rang 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
3/3
Rang 3
Passive
Increases the damage done by your Frost spells by 6%.
1/1
Rang 1
Instant cast
3 min cooldown
55 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Rang 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.
2/2
Rang 2
Passive
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
3/3
Rang 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
3/5
Rang 3
Passive
Increases the critical strike chance of all your spells against frozen targets by 30%.
- Improved Frost Nova 2/2
0/3
1/1
Rang 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Rang 1
Increases the damage dealt by your Cone of Cold spell by 15%.
2/2
Rang 2
Passive
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 20%.
0/5
Rang 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
1/1
Rang 1
Instant cast
30 sec cooldown
252 Mana
Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
5/5
Rang 5
Passive
Increases all Frost damage you cause by 5% and reduces the chance melee and ranged attacks will hit you by 5%.
0/5
Rang 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
1/1
Rang 1
Instant cast
3 min cooldown
295 Mana
Summon a Water Elemental to fight for the caster for 45 sec.
