Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
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Gladiator's Chain Helm150GS123ilvlGladiator's Chain HelmHead · Epic
GS 150 · ilvl 123Pantser
703 Armor
Statistieken
+34 Agility
+49 Stamina
+18 Intellect
Equip: Improves critical strike rating by 20.
Equip: Improves your resilience rating by 20.
Betoveringen
+6 Agility
Effecten
Equip: Increases attack power by 36.
Bekijken op Wowhead ↗Gladiator's Pursuit
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Multi-Shot ability by 1 sec.
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Vindicator's Pendant of Triumph100GS141ilvlVindicator's Pendant of TriumphNeck · Epic
GS 100 · ilvl 141Statistieken
+35 Stamina
Equip: Improves critical strike rating by 22.
Equip: Improves your resilience rating by 18.
Betoveringen
+8 Critical Strike Rating
+3 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 50.
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Gladiator's Chain Spaulders112GS123ilvlGladiator's Chain SpauldersShoulders · Epic
GS 112 · ilvl 123Pantser
649 Armor
Statistieken
+27 Agility
+39 Stamina
+8 Intellect
Equip: Improves critical strike rating by 11.
Equip: Improves your resilience rating by 18.
Betoveringen
+6 Agility
+8 Resilience Rating
+3 Resilience Rating
Effecten
Equip: Increases attack power by 18.
Bekijken op Wowhead ↗Gladiator's Pursuit
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Multi-Shot ability by 1 sec.
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Sergeant's Heavy Cloak84GS123ilvlSergeant's Heavy CloakBack · Epic
GS 84 · ilvl 123Pantser
104 Armor
Statistieken
+27 Stamina
Equip: Improves critical strike rating by 19.
Equip: Improves your resilience rating by 19.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 38.
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Gladiator's Chain Armor150GS123ilvlGladiator's Chain ArmorChest · Epic
GS 150 · ilvl 123Pantser
866 Armor
Statistieken
+27 Agility
+51 Stamina
+17 Intellect
Equip: Improves critical strike rating by 18.
Equip: Improves your resilience rating by 20.
Betoveringen
+6 Agility
+8 Intellect
+4 Critical Strike Rating
Effecten
Equip: Increases attack power by 26.
Bekijken op Wowhead ↗Gladiator's Pursuit
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Multi-Shot ability by 1 sec.
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ShirtGeen voorwerp beschikbaar
-
TabardGeen voorwerp beschikbaar
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Vindicator's Chain Bracers100GS141ilvlVindicator's Chain BracersWrist · Epic
GS 100 · ilvl 141Pantser
432 Armor
Statistieken
+23 Agility
+33 Stamina
+13 Intellect
Equip: Improves critical strike rating by 11.
Equip: Improves your resilience rating by 13.
Betoveringen
+8 Resilience Rating
+2 Resilience Rating
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 24.
Facepull
Night Elf · Hunter
Survival
Niveau 70- GearScore
- 1.769
- Voorwerpniveau
- 125
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Gladiator's Chain Gauntlets112GS123ilvlGladiator's Chain GauntletsHands · Epic
GS 112 · ilvl 123Pantser
541 Armor
Statistieken
+26 Agility
+41 Stamina
+10 Intellect
Equip: Improves critical strike rating by 14.
Equip: Improves your resilience rating by 18.
Effecten
Equip: Increases attack power by 26.
Equip: Increases the damage done by your Multi-Shot by 5%.
Bekijken op Wowhead ↗Gladiator's Pursuit
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Multi-Shot ability by 1 sec.
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Rune-Engraved Belt87GS114ilvlRune-Engraved BeltWaist · Rare
GS 87 · ilvl 114Pantser
364 Armor
Statistieken
+25 Agility
Equip: Improves hit rating by 24.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 50.
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Gladiator's Chain Leggings150GS123ilvlGladiator's Chain LeggingsLegs · Epic
GS 150 · ilvl 123Pantser
758 Armor
Statistieken
+35 Agility
+53 Stamina
+14 Intellect
Equip: Improves critical strike rating by 19.
Equip: Improves your resilience rating by 31.
Effecten
Equip: Increases attack power by 38.
Bekijken op Wowhead ↗Gladiator's Pursuit
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Multi-Shot ability by 1 sec.
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Wild Stalker Boots88GS115ilvlWild Stalker BootsFeet · Rare
GS 88 · ilvl 115Pantser
448 Armor
Statistieken
+24 Stamina
+17 Intellect
Equip: Improves hit rating by 17.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 64.
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Witches Band100GS141ilvlWitches BandRing 1 · Epic
GS 100 · ilvl 141Statistieken
+30 Stamina
+29 Intellect
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 9 mana per 5 sec.
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Ring of Ghoulish Delight100GS141ilvlRing of Ghoulish DelightRing 2 · Epic
GS 100 · ilvl 141Statistieken
+43 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 80.
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Medallion of the Alliance66GS115ilvlMedallion of the AllianceTrinket 1 · Rare
GS 66 · ilvl 115Statistieken
Equip: Improves your resilience rating by 20.
Bekijken op Wowhead ↗Effecten
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Bloodlust Brooch73GS110ilvlBloodlust BroochTrinket 2 · Epic
GS 73 · ilvl 110 Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 72.
Use: Increases attack power by 278 for 20 sec. (2 Mins Cooldown)
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Gladiator's Right Ripper150GS123ilvlGladiator's Right RipperMain Hand · Epic
GS 150 · ilvl 123Wapen
166 - 309 Damage
Speed 2.60
(91.3 damage per second)
Statistieken
+21 Stamina
Equip: Improves hit rating by 9.
Equip: Improves critical strike rating by 15.
Equip: Improves your resilience rating by 10.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 28.
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Gladiator's Left Ripper150GS123ilvlGladiator's Left RipperOff Hand · Epic
GS 150 · ilvl 123Wapen
95 - 178 Damage
Speed 1.50
(91.0 damage per second)
Statistieken
+21 Stamina
Equip: Improves hit rating by 9.
Equip: Improves critical strike rating by 15.
Equip: Improves your resilience rating by 10.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 28.
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Wrathtide Longbow38GS105ilvlWrathtide LongbowRanged · Epic
GS 38 · ilvl 105Wapen
158 - 295 Damage
Speed 3.00
(75.5 damage per second)
Statistieken
+14 Agility
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 28.
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 9.707
- Kracht
- 61
- Behendigheid
- 449
- Uithoudingsvermogen
- 577
- Intelligentie
- 251
- Geestkracht
- 83
Fysieke gevechten
- Aanvalskracht
- 1.285
- Kans op kritieke treffer van dichtbij
- 13,91 %
- Kans op kritieke afstandstreffer
- 25,67 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 183,13
- Schade per seconde van de tweede hand
- 91,43
Spreuken
- Spreukkracht
- 22
- Kans op kritieke spreuktreffer
- 6,74 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 5.763
- Ontwijkingskans
- 13,35 %
- Pareerkans
- 4,84 %
- Blokkeerkans
- 0 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 11.127
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1Actief —1348
Beast Mastery
Punten: —
—/5
Rang 1
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.
—/5
Rang 1
Increases the Health of your pet by 2% and your total health by 1%.
—/2
Rang 1
All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your Kill Command ability is increased by 10%.
—/3
Rang 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
—/3
Rang 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
—/2
Rang 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
—/2
Rang 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
—/1
Rang 1
Increases the outdoor movement speed of your pets by 30%.
—/5
—/2
Rang 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
—/5
—/2
Rang 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
—/1
Rang 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
—/2
Rang 1
Increases the Focus regeneration of your pets by 50%.
—/2
Rang 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
—/5
Rang 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity —/5
—/3
Rang 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
—/1
Rang 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation —/1
—/3
Rang 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
—/5
Rang 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
—/1
Rang 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath —/1
Marksmanship
Punten: 13
5/5
Rang 5
Passive
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
5/5
Rang 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Rang 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
0/5
0/2
Rang 1
Your ranged critical hits cause your pet to generate 25 Focus.
0/5
Rang 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Rang 1
2.5 sec cast
6 sec cooldown
75 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Rang 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Rang 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
0/5
Rang 1
Increases your ranged weapon critical strike damage bonus by 6%.
- Aimed Shot 1/1
0/3
Rang 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Rang 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Rang 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Rang 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Rang 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Rang 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Rang 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Rang 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Rang 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Punten: 48
3/3
Rang 3
Passive
Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
3/3
Rang 3
Passive
Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
3/3
Rang 3
Passive
Increases the range of your ranged weapons by 6 yards.
2/2
Rang 2
Passive
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
3/3
Rang 3
Passive
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 25% chance to entrap the target, preventing them from moving for 4 sec.
0/5
0/3
Rang 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
2/2
Rang 2
Passive
Increases the duration of Freezing and Frost Trap effects by 30%, the damage of Immolation and Explosive Trap effects by 30%, and the number of snakes summoned from Snake Traps by 30%.
3/5
1/1
Rang 1
Instant
5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
0/2
Rang 1
Decreases the chance enemies will resist trap effects by 5%.
3/3
Rang 3
Passive
Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
2/2
Rang 2
Passive
Reduces the chance your Feign Death ability will be resisted by 4%.
2/2
Rang 2
Passive
Reduces all damage taken by 4% and increases attack power by 4%.
3/3
Rang 3
Passive
Increases your critical strike chance with all attacks by 3%.
1/1
Rang 1
Instant cast
5 sec cooldown
27 Mana
Melee Range
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence 1/1
2/3
Rang 2
Passive
Reduces the mana cost of all traps and melee abilities by 40% and reduces the cooldown of all traps by 4 sec.
5/5
0/3
Rang 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
1/1
Rang 1
Instant cast
2 min cooldown
115 Mana
35 yd range
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 322 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct 3/3
3/3
Rang 3
Passive
Your ranged criticals have a 100% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes 5/5
5/5
Rang 5
Passive
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 10% for 8 sec.
1/1
Rang 1
Instant
5 min cooldown
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician 5/5
Build 2 9448
Beast Mastery
Punten: 9
0/5
Rang 1
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.
5/5
Rang 5
Passive
Increases the Health of your pet by 10% and your total health by 5%.
2/2
Rang 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Rang 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
0/3
Rang 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
2/2
Rang 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Rang 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
0/1
Rang 1
Increases the outdoor movement speed of your pets by 30%.
0/5
0/2
Rang 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
0/5
0/2
Rang 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
0/1
Rang 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
0/2
Rang 1
Increases the Focus regeneration of your pets by 50%.
0/2
Rang 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
0/5
Rang 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 0/5
0/3
Rang 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
0/1
Rang 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 0/1
0/3
Rang 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
0/5
Rang 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
0/1
Rang 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 0/1
Marksmanship
Punten: 44
5/5
Rang 5
Passive
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
5/5
Rang 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Rang 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
4/5
Rang 4
Passive
Reduces the Mana cost of your Shots and Stings by 8%.
0/2
Rang 1
Your ranged critical hits cause your pet to generate 25 Focus.
0/5
Rang 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Rang 1
2.5 sec cast
6 sec cooldown
75 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
0/2
Rang 1
Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec.
1/5
Rang 1
Passive
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Rang 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
3/3
Rang 3
Passive
Your successful Auto Shot attacks have a 6% chance to Daze the target for 4 sec.
1/1
Rang 1
Instant cast
30 sec cooldown
202 Mana
15 yd range
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
3/3
Rang 3
Passive
Increases the damage done by your Multi-Shot and Volley spells by 12%.
2/2
Rang 2
Passive
Increases your total Agility by 2% and your total Intellect by 6%.
5/5
Rang 5
Passive
Increases the damage you deal with ranged weapons by 5%.
0/3
Rang 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
1/1
Rang 1
Instant
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 1/1
2/3
Rang 2
Passive
Increases the critical strike chance of your Multi-Shot ability by 8% and gives you a 66% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 3/3
5/5
1/1
Rang 1
Instant cast
20 sec cooldown
202 Mana
35 yd range
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 5/5
Survival
Punten: 8
0/3
Rang 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
2/3
Rang 2
Passive
Increases all damage caused against Humanoid targets by 2% and increases critical damage caused against Humanoid targets by an additional 2%.
3/3
Rang 3
Passive
Increases the range of your ranged weapons by 6 yards.
0/2
Rang 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
3/3
Rang 3
Passive
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 25% chance to entrap the target, preventing them from moving for 4 sec.
0/5
0/3
Rang 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
0/2
Rang 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
0/5
0/1
Rang 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
0/2
Rang 1
Decreases the chance enemies will resist trap effects by 5%.
0/3
Rang 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
0/2
Rang 1
Reduces the chance your Feign Death ability will be resisted by 2%.
0/2
Rang 1
Reduces all damage taken by 2% and increases attack power by 2%.
0/3
Rang 1
Increases your critical strike chance with all attacks by 1%.
0/1
Rang 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence 0/1
0/3
Rang 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
0/5
0/3
Rang 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
0/1
Rang 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct 0/3
0/3
Rang 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes 0/5
0/5
Rang 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
0/1
Rang 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician 0/5
