Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
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HeadGeen voorwerp beschikbaar
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NeckGeen voorwerp beschikbaar
-
ShouldersGeen voorwerp beschikbaar
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Willow Cape of Stamina3GS15ilvlWillow Cape of StaminaBack · Uncommon
GS 3 · ilvl 15Pantser
14 Armor
Bekijken op Wowhead ↗Betoveringen
+1 Stamina
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Harvester's Robe6GS15ilvlHarvester's RobeChest · Uncommon
GS 6 · ilvl 15Pantser
28 Armor
Bekijken op Wowhead ↗Statistieken
+2 Stamina
+2 Spirit
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ShirtGeen voorwerp beschikbaar
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TabardGeen voorwerp beschikbaar
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Bracers of the People's Militia0GS14ilvl
Dunkbubbs
Dwarf · Priest
Discipline
Niveau 17- GearScore
- 40
- Voorwerpniveau
- 9
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Wooly Mittens0GS12ilvl -
Calico Belt0GS14ilvl -
Leggings of the People's Militia6GS15ilvlLeggings of the People's MilitiaLegs · Uncommon
GS 6 · ilvl 15Pantser
24 Armor
Statistieken
+2 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 2.
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Willow Boots of the Falcon4GS15ilvlWillow Boots of the FalconFeet · Uncommon
GS 4 · ilvl 15Pantser
19 Armor
Bekijken op Wowhead ↗Betoveringen
+2 Agility
+1 Intellect
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Finger 1Geen voorwerp beschikbaar
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Finger 2Geen voorwerp beschikbaar
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Trinket 1Geen voorwerp beschikbaar
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Trinket 2Geen voorwerp beschikbaar
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Staunch Hammer of Healing5GS14ilvlStaunch Hammer of HealingMain Hand · Uncommon
GS 5 · ilvl 14Wapen
11 - 21 Damage
Speed 2.20
(7.3 damage per second)
Bekijken op Wowhead ↗Betoveringen
+2 Healing Spells and +1 Damage Spells
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Grayson's Torch12GS21ilvlGrayson's TorchOff Hand · Uncommon
GS 12 · ilvl 21Pantser
15 Armor
Bekijken op Wowhead ↗Statistieken
+4 Spirit
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Greater Magic Wand4GS23ilvlGreater Magic WandRanged · Uncommon
GS 4 · ilvl 23 Bekijken op Wowhead ↗Wapen
22 - 41 Arcane Damage
Speed 1.80
(17.5 damage per second)
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 432
- Kracht
- 25
- Behendigheid
- 22
- Uithoudingsvermogen
- 40
- Intelligentie
- 42
- Geestkracht
- 50
Fysieke gevechten
- Aanvalskracht
- 15
- Kans op kritieke treffer van dichtbij
- 2,89 %
- Kans op kritieke afstandstreffer
- 4,85 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 8,34
- Schade per seconde van de tweede hand
- 0
Spreuken
- Spreukkracht
- 3
- Kans op kritieke spreuktreffer
- 3,87 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 181
- Ontwijkingskans
- 4,73 %
- Pareerkans
- 0 %
- Blokkeerkans
- 0 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 0
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1Actief 5—3
Discipline
Punten: 5
0/5
Rang 1
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
5/5
0/5
Rang 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
0/2
Rang 1
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
0/3
Rang 1
Increases the damage absorbed by your Power Word: Shield by 5%.
0/2
Rang 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rang 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
0/1
Rang 1
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
0/3
Rang 1
Allows 10% of your mana regeneration to continue while casting.
0/3
Rang 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
Rang 1
Reduces the mana cost of your instant cast spells by 2%.
0/2
Rang 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rang 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 0/3
0/2
Rang 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rang 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rang 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rang 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rang 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rang 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
Rang 1
Increases your total Stamina, Intellect and Spirit by 1%.
0/1
Rang 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punten: —
—/2
Rang 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rang 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rang 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rang 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rang 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rang 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rang 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rang 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rang 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rang 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rang 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rang 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rang 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rang 1
Increases the amount healed by your healing spells by 2%.
—/3
Rang 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rang 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rang 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rang 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rang 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punten: 3
3/5
Rang 3
Passive
Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
0/5
Rang 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
0/3
Rang 1
Reduces the threat generated by your Shadow spells by 8%.
0/2
Rang 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
0/5
Rang 1
Reduces your target's chance to resist your Shadow spells by 2%.
0/2
Rang 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
0/5
Rang 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
0/1
Rang 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
0/2
Rang 1
Increases the range of your offensive Shadow spells by 10%.
0/5
Rang 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Rang 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
0/1
Rang 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Rang 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 0/1
0/3
Rang 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
0/2
Rang 1
Reduces the chance you'll be critically hit by all spells by 2%.
0/5
0/1
Rang 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 0/1
0/5
Rang 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
0/5
Rang 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
0/1
Rang 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 0/1
