This GearScore is partial, so it is not included in the ranking.
Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
-
Thundering Greathelm—GS—ilvl
Thundering GreathelmHead · Epic
GS — · ilvl —Pantser
1276 Armor
Statistieken
+50 Strength
+43 Agility
+49 Stamina
Bekijken op Wowhead ↗Betoveringen
Enchanted: +34 Attack Power and +16 Hit Rating
-
Mithril Chain of Heroism—GS—ilvlMithril Chain of HeroismNeck · Epic
GS — · ilvl — Bekijken op Wowhead ↗Statistieken
+28 Strength
+22 Agility
+22 Stamina
-
Ragesteel Shoulders—GS—ilvlRagesteel ShouldersShoulders · Rare
GS — · ilvl —Pantser
873 Armor
Statistieken
+32 Strength
+12 Stamina
Equip: Improves hit rating by 9.
Equip: Improves critical strike rating by 17.
Betoveringen
Enchanted: +26 Attack Power
+6 Critical Strike Rating
+3 Critical Strike Rating
Bekijken op Wowhead ↗Burning Rage
Set: Increases your hit rating by 20.
-
Farstrider Wildercloak—GS—ilvl
Farstrider WildercloakBack · Epic
GS — · ilvl —Pantser
105 Armor
Statistieken
+36 Stamina
Betoveringen
Enchanted: +12 Agility
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 70.
-
Ragesteel Breastplate—GS—ilvl
Ragesteel BreastplateChest · Rare
GS — · ilvl —Pantser
1164 Armor
Statistieken
+50 Strength
Equip: Improves critical strike rating by 29.
Betoveringen
Enchanted: +6 All Stats
Bekijken op Wowhead ↗Burning Rage
Set: Increases your hit rating by 20.
-
ShirtGeen voorwerp beschikbaar
-
TabardGeen voorwerp beschikbaar
-
Bracers of Maliciousness—GS—ilvl
Bracers of MaliciousnessWrist · Epic
GS — · ilvl —Pantser
159 Armor
Statistieken
+25 Stamina
Equip: Improves critical strike rating by 22.
Betoveringen
Enchanted: +12 Strength
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 50.
Beefrich
Tauren · Warrior
Arms
Niveau 70- GearScore
- —
- Voorwerpniveau
- 113
-
Fel Leather Gloves—GS—ilvl
Fel Leather GlovesHands · Rare
GS — · ilvl —Pantser
169 Armor
Statistieken
Equip: Improves hit rating by 17.
Equip: Improves critical strike rating by 24.
Betoveringen
Enchanted: +15 Strength
+8 Critical Strike Rating
+4 Critical Strike Rating and +4 Strength
+6 Attack Power
Effecten
Equip: Increases attack power by 36.
Bekijken op Wowhead ↗Fel Skin
Set: Increases your dodge rating by 20.
-
Dunewind Sash—GS—ilvl
Dunewind SashWaist · Rare
GS — · ilvl —Pantser
164 Armor
Statistieken
+21 Agility
+16 Stamina
Betoveringen
+6 Critical Strike Rating
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 50.
-
Fel Leather Leggings—GS—ilvl
Fel Leather LeggingsLegs · Rare
GS — · ilvl —Pantser
249 Armor
Statistieken
Equip: Improves hit rating by 25.
Equip: Improves critical strike rating by 25.
Betoveringen
Enchanted: +40 Attack Power and +10 Critical Strike Rating
+3 Critical Strike Rating and +3 Strength
+6 Critical Strike Rating
+8 Attack Power
Effecten
Equip: Increases attack power by 52.
Bekijken op Wowhead ↗Fel Skin
Set: Increases your dodge rating by 20.
-
Fel Leather Boots—GS—ilvlFel Leather BootsFeet · Rare
GS — · ilvl —Pantser
196 Armor
Statistieken
Equip: Improves hit rating by 25.
Equip: Improves critical strike rating by 17.
Betoveringen
Enchanted: +12 Agility
+8 Critical Strike Rating
+4 Critical Strike Rating and +4 Strength
+6 Attack Power
Effecten
Equip: Increases attack power by 36.
Bekijken op Wowhead ↗Fel Skin
Set: Increases your dodge rating by 20.
-
Reavers' Ring—GS—ilvl
Reavers' RingRing 1 · Rare
GS — · ilvl — Bekijken op Wowhead ↗Statistieken
+23 Strength
+18 Stamina
Equip: Improves critical strike rating by 18.
-
Ring of Arathi Warlords—GS—ilvl
Ring of Arathi WarlordsRing 2 · Epic
GS — · ilvl —Statistieken
+24 Stamina
Equip: Improves critical strike rating by 23.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 46.
-
Core of Ar'kelos—GS—ilvl
Core of Ar'kelosTrinket 1 · Uncommon
GS — · ilvl — Bekijken op Wowhead ↗Effecten
Use: Increases your melee and ranged attack power by 200. Effect lasts for 20 sec. (2 Mins Cooldown)
Equip: Increases attack power by 52.
-
Bladefist's Breadth—GS—ilvlBladefist's BreadthTrinket 2 · Rare
GS — · ilvl —Statistieken
Equip: Improves critical strike rating by 26.
Bekijken op Wowhead ↗Effecten
Use: Increases attack power by 200 for 15 sec. (1 Min 30 Secs Cooldown)
-
Despair—GS—ilvl
DespairMain Hand · Epic
GS — · ilvl —Wapen
319 - 479 Damage
Speed 3.50
(114.0 damage per second)
Statistieken
+52 Strength
Betoveringen
Enchanted: Crusader
Bekijken op Wowhead ↗Effecten
Chance on hit: Attempts to impale the target, causing 630 damage.
-
Off handGeen voorwerp beschikbaar
-
Xavian Stiletto—GS—ilvl
Xavian StilettoRanged · Epic
GS — · ilvl —Wapen
88 - 133 Damage
Speed 1.40
(78.9 damage per second)
Bekijken op Wowhead ↗Statistieken
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 20.
Onvolledige GearScore: sommige voorwerpgegevens ontbreken.
Blizzard-profiel
Statistieken
- Gezondheid
- 8.079
- Kracht
- 429
- Behendigheid
- 207
- Uithoudingsvermogen
- 343
- Intelligentie
- 34
- Geestkracht
- 59
Fysieke gevechten
- Aanvalskracht
- 1.560
- Kans op kritieke treffer van dichtbij
- 28,87 %
- Kans op kritieke afstandstreffer
- 22,31 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 236,7
- Schade per seconde van de tweede hand
- 55,96
Spreuken
- Spreukkracht
- 0
- Kans op kritieke spreuktreffer
- 0 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 4.769
- Ontwijkingskans
- 7,65 %
- Pareerkans
- 7 %
- Blokkeerkans
- 5 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
PvP-gegevens zijn momenteel niet beschikbaar voor dit personage. Uitrusting, statistieken en talenten blijven toegankelijk.
Specialisaties en talenten
TBC ClassicBuild 1 81043
Arms
Punten: 8
0/3
Rang 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
0/3
Rang 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rang 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Rang 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Rang 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Rang 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
0/3
Rang 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Rang 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Rang 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Rang 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rang 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rang 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rang 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rang 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rang 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rang 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rang 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rang 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rang 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rang 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punten: 10
0/5
Rang 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rang 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
5/5
Rang 5
Passive
Increases the melee attack power reduction of your Demoralizing Shout by 40%.
0/5
Rang 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rang 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rang 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rang 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Rang 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rang 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Rang 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Rang 1
Decreases the casting time of your Slam ability by 0.5 sec.
0/1
Rang 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rang 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rang 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rang 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Rang 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rang 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rang 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rang 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Punten: 43
0/2
Rang 1
Increases the instant rage generated by your Bloodrage ability by 3.
0/3
Rang 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
5/5
5/5
Rang 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
5/5
1/1
Rang 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Rang 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
1/3
Rang 1
Passive
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
3/3
Rang 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
3/3
Rang 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
Rang 1
Increases the duration of your Disarm ability by 1 secs.
0/2
0/2
Rang 1
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Rang 1
Instant
45 sec cooldown
15 Rage
Melee Range
Stuns the opponent for 5 sec.
0/2
Rang 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
3/3
Rang 3
Passive
Increases the amount of damage absorbed by your shield by 30%.
5/5
Rang 5
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
0/3
Rang 1
Reduces all spell damage taken while in Defensive Stance by 2%.
1/1
Rang 1
Instant
6 sec cooldown
20 Rage
Melee Range
Slam the target with your shield, causing 236 to 247 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
3/3
Rang 3
Passive
Reduces the rage cost of your offensive abilities by 3.
5/5
Rang 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
1/1
Rang 1
Instant
15 Rage
Melee Range
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2Actief 3328—
Arms
Punten: 33
3/3
Rang 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
2/5
0/3
Rang 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rang 1
Increases the amount of rage generated by your Charge ability by 3.
3/5
Rang 3
Passive
Increases your chance to resist Stun and Charm effects by an additional 9%.
3/3
Rang 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Rang 1
Increases the critical strike chance of your Overpower ability by 25%.
1/1
Rang 1
Passive
Generates 1 rage per 3 seconds while in combat.
3/3
Rang 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
5/5
Rang 5
Passive
Increases the damage you deal with two-handed melee weapons by 5%.
2/2
Rang 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Rang 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
1/1
Rang 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rang 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
5/5
Rang 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rang 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rang 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
2/3
Rang 2
Passive
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 7 min and increases their duration by 4 sec.
2/2
Rang 2
Passive
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
1/1
Rang 1
Instant
6 sec cooldown
30 Rage
Melee Range
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
0/2
Rang 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rang 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 1/1
0/1
Fury
Punten: 28
0/5
Rang 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rang 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
5/5
Rang 5
Passive
Increases the melee attack power reduction of your Demoralizing Shout by 40%.
0/5
Rang 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rang 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rang 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rang 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
5/5
Rang 5
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
0/5
Rang 1
Increases the damage done by your offhand weapon by 5%.
0/2
5/5
Rang 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
2/2
Rang 2
Passive
Decreases the casting time of your Slam ability by 1 sec.
1/1
Rang 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Rang 2
Passive
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
0/2
Rang 1
The Berserker Rage ability will generate 5 rage when used.
3/5
Rang 3
Passive
Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
0/1
Rang 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
0/2
Rang 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rang 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rang 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Punten: —
—/2
Rang 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rang 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rang 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rang 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rang 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rang 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rang 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rang 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
Rang 1
Increases the duration of your Disarm ability by 1 secs.
—/2
—/2
Rang 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rang 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rang 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rang 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rang 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rang 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rang 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rang 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.