Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
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Duskwoven Turban of the Owl40GS51ilvlDuskwoven Turban of the OwlHead · Uncommon
GS 40 · ilvl 51Pantser
54 Armor
Bekijken op Wowhead ↗Betoveringen
+13 Intellect
+14 Spirit
-
Gemshard Heart30GS54ilvlGemshard HeartNeck · Rare
GS 30 · ilvl 54 Bekijken op Wowhead ↗Statistieken
+10 Stamina
+10 Intellect
+6 Spirit
-
Kentic Amice39GS52ilvlKentic AmiceShoulders · Rare
GS 39 · ilvl 52Pantser
56 Armor
Statistieken
+5 Stamina
+13 Intellect
+6 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 14.
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Spritecaster Cape29GS52ilvlSpritecaster CapeBack · Rare
GS 29 · ilvl 52Pantser
37 Armor
Statistieken
+4 Stamina
+4 Intellect
+5 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 14.
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Robes of the Royal Crown61GS60ilvlRobes of the Royal CrownChest · Rare
GS 61 · ilvl 60Pantser
85 Armor
Statistieken
+19 Stamina
+12 Intellect
+10 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Red Linen Shirt0GS—ilvl -
TabardGeen voorwerp beschikbaar
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Funeral Cuffs33GS59ilvlFuneral CuffsWrist · Rare
GS 33 · ilvl 59Pantser
37 Armor
Statistieken
+14 Intellect
+5 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 12.
Dulzar
Dwarf · Priest
Holy
Niveau 58- GearScore
- 645
- Voorwerpniveau
- 55
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Twilight Gloves of Healing20GS37ilvlTwilight Gloves of HealingHands · Uncommon
GS 20 · ilvl 37Pantser
31 Armor
Bekijken op Wowhead ↗Betoveringen
Enchanted: +5 Agility
+24 Healing Spells and +8 Damage Spells
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Valconian Sash34GS58ilvlValconian SashWaist · Uncommon
GS 34 · ilvl 58Pantser
42 Armor
Bekijken op Wowhead ↗Statistieken
+4 Stamina
+17 Intellect
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Wolfshear Leggings62GS61ilvlWolfshear LeggingsLegs · Rare
GS 62 · ilvl 61Pantser
76 Armor
Statistieken
+5 Stamina
+25 Spirit
+10 Nature Resistance
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.
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Omnicast Boots45GS59ilvlOmnicast BootsFeet · Rare
GS 45 · ilvl 59Pantser
58 Armor
Statistieken
+6 Stamina
+9 Intellect
Betoveringen
Enchanted: Minor Speed Increase
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 22.
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Cyclopean Band30GS54ilvlCyclopean BandRing 1 · Rare
GS 30 · ilvl 54Statistieken
+8 Stamina
+7 Intellect
+4 Spirit
Equip: Improves spell hit rating by 4.
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 9.
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Songstone of Ironforge34GS60ilvlSongstone of IronforgeRing 2 · Rare
GS 34 · ilvl 60Statistieken
+7 Intellect
+4 Spirit
Bekijken op Wowhead ↗Effecten
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Second Wind33GS59ilvlSecond WindTrinket 1 · Rare
GS 33 · ilvl 59 Bekijken op Wowhead ↗Effecten
Use: Restores 30 mana every 1 sec for 10 sec. (15 Mins Cooldown)
Equip: Increases healing done by up to 22 and damage done by up to 8 for all magical spells and effects.
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Mark of the Chosen20GS48ilvlMark of the ChosenTrinket 2 · Uncommon
GS 20 · ilvl 48 Bekijken op Wowhead ↗Effecten
Equip: Has a 2% chance when struck in combat of increasing all stats by 25 for 1 min.
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Guiding Stave of Wisdom120GS59ilvlGuiding Stave of WisdomMain Hand · Rare
GS 120 · ilvl 59Wapen
133 - 200 Damage
Speed 3.30
(50.5 damage per second)
Statistieken
+11 Stamina
+10 Spirit
+10 Frost Resistance
Bekijken op Wowhead ↗Effecten
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
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Off handGeen voorwerp beschikbaar
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Dragon Finger of Healing15GS60ilvlDragon Finger of HealingRanged · Uncommon
GS 15 · ilvl 60Wapen
52 - 97 Fire Damage
Speed 1.40
(53.2 damage per second)
Bekijken op Wowhead ↗Betoveringen
+18 Healing Spells and +6 Damage Spells
TacoTip-model. GearScore beoordeelt geen edelstenen, betoveringen of spelersvaardigheid.
Blizzard-profiel
Statistieken
- Gezondheid
- 2.360
- Kracht
- 36
- Behendigheid
- 40
- Uithoudingsvermogen
- 124
- Intelligentie
- 220
- Geestkracht
- 208
Fysieke gevechten
- Aanvalskracht
- 26
- Kans op kritieke treffer van dichtbij
- 0 %
- Kans op kritieke afstandstreffer
- 4,93 %
- Aanvalsversnelling van dichtbij
- 0 %
- Afstandsaanvalsversnelling
- 0 %
- Schade per seconde van de hoofdhand
- 52,31
- Schade per seconde van de tweede hand
- 1,18
Spreuken
- Spreukkracht
- 208
- Kans op kritieke spreuktreffer
- 9,69 %
- Spreukversnelling
- 0 %
- Spreukpenetratie
- 0
Verdediging
- Pantser
- 556
- Ontwijkingskans
- 4,17 %
- Pareerkans
- 0 %
- Blokkeerkans
- 0 %
Effectieve waarden uit het opgeslagen profiel. Houd rekening met klasse, niveau en specialisatie. Een streepje betekent niet beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
- Eervolle overwinningen
- 14
- Totaal volgens Blizzard
Arena's
2v2
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
3v3
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
5v5
Seizoen niet vermeldVoor dit formaat zijn geen waardering of wedstrijdresultaten geleverd.
Slagvelden
Voor dit personage zijn geen slagveldresultaten geleverd.
Ontbrekende waarden blijven een streepje. Arena- en slagveldresultaten staan apart. De gegevens kunnen achterlopen op het spel.
Specialisaties en talenten
TBC ClassicBuild 1 13—33
Discipline
Punten: 13
0/5
Rang 1
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
5/5
1/5
Rang 1
Passive
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rang 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rang 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rang 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rang 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
0/1
Rang 1
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
2/3
Rang 2
Passive
Allows 20% of your mana regeneration to continue while casting.
0/3
Rang 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
Rang 1
Reduces the mana cost of your instant cast spells by 2%.
0/2
Rang 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rang 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 2/3
0/2
Rang 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rang 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rang 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rang 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rang 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rang 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
Rang 1
Increases your total Stamina, Intellect and Spirit by 1%.
0/1
Rang 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punten: —
—/2
Rang 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rang 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rang 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rang 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rang 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rang 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rang 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rang 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rang 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rang 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rang 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rang 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rang 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rang 1
Increases the amount healed by your healing spells by 2%.
—/3
Rang 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rang 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rang 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rang 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rang 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punten: 33
5/5
Rang 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
5/5
Rang 5
Passive
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
0/3
Rang 1
Reduces the threat generated by your Shadow spells by 8%.
2/2
Rang 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
4/5
Rang 4
Passive
Reduces your target's chance to resist your Shadow spells by 8%.
0/2
Rang 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
4/5
Rang 4
Passive
Reduces the cooldown of your Mind Blast spell by 2 sec.
1/1
Rang 1
Channeled
45 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 144 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
0/2
Rang 1
Increases the range of your offensive Shadow spells by 10%.
5/5
Rang 5
Passive
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Rang 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
1/1
Rang 1
Instant cast
10 sec cooldown
23 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Rang 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 1/1
0/3
Rang 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
0/2
Rang 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rang 1
Instant cast
1.5 sec cooldown
386 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
0/5
Rang 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
0/5
Rang 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
0/1
Rang 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1
Build 2Actief 2128—
Discipline
Punten: 21
5/5
Rang 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
4/5
Rang 4
Passive
Reduces the threat generated by your Holy and Discipline spells by 16% and reduces the chance your spells will be dispelled by 16%.
2/2
Rang 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
0/3
Rang 1
Increases the damage absorbed by your Power Word: Shield by 5%.
0/2
Rang 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rang 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rang 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rang 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rang 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rang 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rang 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
1/1
Rang 1
Instant cast
225 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rang 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 1/1
0/2
Rang 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rang 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rang 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rang 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rang 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
Rang 1
Increases your total Stamina, Intellect and Spirit by 1%.
0/1
Rang 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punten: 28
2/2
Rang 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
0/3
5/5
Rang 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
1/5
5/5
Rang 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
1/1
Rang 1
Instant cast
166 Mana
Causes an explosion of holy light around the caster, causing 47 to 52 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 86 to 95. These effects cause no threat.
0/3
Rang 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Rang 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
0/2
Rang 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
3/3
Rang 3
Passive
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
0/2
Rang 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
0/2
Rang 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
0/1
Rang 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
5/5
Rang 5
Passive
Increases spell damage and healing by up to 25% of your total Spirit.
0/2
Rang 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
3/5
Rang 3
Passive
Increases the amount healed by your healing spells by 6%.
0/3
Rang 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rang 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 0/1
0/3
Rang 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Rang 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Rang 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punten: —
—/5
Rang 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rang 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
Rang 1
Reduces the threat generated by your Shadow spells by 8%.
—/2
Rang 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rang 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rang 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rang 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rang 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
Rang 1
Increases the range of your offensive Shadow spells by 10%.
—/5
Rang 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rang 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rang 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rang 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rang 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rang 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rang 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rang 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rang 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rang 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
