Criptx
Geen gilde
EU spineshatter
- GearScore
- —
- Niveau van gedragen voorwerpen
- 121
This GearScore is partial, so it is not included in the ranking.
Sommige spelteksten worden in het Engels getoond omdat hun vertaling ontbreekt.
Gedragen voorwerpen
Open een voorwerp om de statistieken en effecten te bekijken.
-
Gladiator's Plate Helm—GS—ilvlGladiator's Plate HelmHead · Epic
GS — · ilvl —Pantser
1257 Armor
Statistieken
+30 Strength
+52 Stamina
Equip: Improves critical strike rating by 28.
Equip: Improves your resilience rating by 25.
Betoveringen
Enchanted: +34 Attack Power and +16 Hit Rating
+12 Agility & 3% Increased Critical Damage
+3 Critical Strike Rating and +3 Strength
+4 Strength
Bekijken op Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
-
Vindicator's Pendant of Triumph100GS141ilvlVindicator's Pendant of TriumphNeck · Epic
GS 100 · ilvl 141Statistieken
+35 Stamina
Equip: Improves critical strike rating by 22.
Equip: Improves your resilience rating by 18.
Betoveringen
+4 Critical Strike Rating and +4 Strength
+3 Stamina
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 50.
-
Gladiator's Plate Shoulders112GS123ilvlGladiator's Plate ShouldersShoulders · Epic
GS 112 · ilvl 123Pantser
1160 Armor
Statistieken
+22 Strength
+45 Stamina
Equip: Improves critical strike rating by 23.
Equip: Improves your resilience rating by 19.
Betoveringen
Enchanted: +26 Attack Power
+3 Critical Strike Rating and +3 Strength
+3 Strength
Bekijken op Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
-
Sergeant's Heavy Cloak84GS123ilvlSergeant's Heavy CloakBack · Epic
GS 84 · ilvl 123Pantser
104 Armor
Statistieken
+27 Stamina
Equip: Improves critical strike rating by 19.
Equip: Improves your resilience rating by 19.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 38.
-
Gladiator's Plate Chestpiece—GS—ilvl
Gladiator's Plate ChestpieceChest · Epic
GS — · ilvl —Pantser
1547 Armor
Statistieken
+23 Strength
+49 Stamina
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 30.
Equip: Improves your resilience rating by 23.
Betoveringen
+4 Strength and +6 Stamina
+3 Critical Strike Rating and +3 Strength
+4 Critical Strike Rating
Bekijken op Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
-
Brawler's Harness0GS—ilvl -
Tabard of the Scarlet Crusade0GS—ilvlTabard of the Scarlet CrusadeTabard · Uncommon
GS 0 · ilvl —Geen verdere details beschikbaar.
Bekijken op Wowhead ↗ -
Veteran's Plate Bracers87GS126ilvlVeteran's Plate BracersWrist · Epic
GS 87 · ilvl 126Pantser
693 Armor
Statistieken
+21 Strength
+30 Stamina
Equip: Improves critical strike rating by 17.
Equip: Improves your resilience rating by 17.
Bekijken op Wowhead ↗Betoveringen
+3 Hit Rating and +3 Agility
+2 Resilience Rating
Criptx
Orc · Warrior
Arms
Niveau 70- GearScore
- —
- Voorwerpniveau
- 121
-
Gladiator's Plate Gauntlets—GS—ilvl
Gladiator's Plate GauntletsHands · Epic
GS — · ilvl —Pantser
967 Armor
Statistieken
+28 Strength
+42 Stamina
Equip: Improves critical strike rating by 26.
Equip: Improves your resilience rating by 21.
Effecten
Equip: Hamstring Rage cost reduced by 3.
Bekijken op Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
-
Vindicator's Plate Belt139GS146ilvlVindicator's Plate BeltWaist · Epic
GS 139 · ilvl 146Pantser
1027 Armor
Bekijken op Wowhead ↗Statistieken
+35 Strength
+49 Stamina
Equip: Improves critical strike rating by 35.
Equip: Improves your resilience rating by 30.
-
Warbringer Greaves—GS—ilvlWarbringer GreavesLegs · Epic
GS — · ilvl —Pantser
1322 Armor
Statistieken
+51 Strength
+54 Stamina
Equip: Improves critical strike rating by 37.
Bekijken op Wowhead ↗Warbringer Battlegear
(2) Set: Your Whirlwind ability costs 5 less rage.
(4) Set: You gain an additional 2 rage each time one of your attacks is parried or dodged.
-
Vindicator's Plate Greaves139GS146ilvlVindicator's Plate GreavesFeet · Epic
GS 139 · ilvl 146Pantser
1255 Armor
Bekijken op Wowhead ↗Statistieken
+35 Strength
+49 Stamina
Equip: Improves critical strike rating by 35.
Equip: Improves your resilience rating by 30.
-
Mithril Band of the Unscarred—GS—ilvlMithril Band of the UnscarredRing 1 · Epic
GS — · ilvl — Bekijken op Wowhead ↗Statistieken
+26 Strength
+24 Stamina
Equip: Improves critical strike rating by 22.
-
Violet Signet—GS—ilvlViolet SignetRing 2 · Epic
GS — · ilvl —Statistieken
+27 Stamina
Equip: Improves hit rating by 24.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 52.
-
Insignia of the Horde—GS—ilvlInsignia of the HordeTrinket 1 · Rare
GS — · ilvl — Bekijken op Wowhead ↗Effecten
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (5 Mins Cooldown)
-
Empty Mug of Direbrew100GS141ilvlEmpty Mug of DirebrewTrinket 2 · Epic
GS 100 · ilvl 141 Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 98.
Use: Increases attack power by 376 for 20 sec. (2 Mins Cooldown)
-
Merciless Gladiator's Greatsword341GS136ilvlMerciless Gladiator's GreatswordMain Hand · Epic
GS 341 · ilvl 136Wapen
365 - 549 Damage
Speed 3.60
(126.9 damage per second)
Bekijken op Wowhead ↗Statistieken
+42 Strength
+55 Stamina
Equip: Improves hit rating by 18.
Equip: Improves critical strike rating by 42.
Equip: Improves your resilience rating by 33.
-
Off handGeen voorwerp beschikbaar
-
Steelhawk Crossbow—GS—ilvlSteelhawk CrossbowRanged · Epic
GS — · ilvl —Wapen
155 - 288 Damage
Speed 2.80
(79.1 damage per second)
Statistieken
Equip: Improves hit rating by 16.
Bekijken op Wowhead ↗Effecten
Equip: Increases attack power by 30.
Onvolledige GearScore: sommige voorwerpgegevens ontbreken.
Blizzard-profiel
Statistieken
Statistieken zijn tijdelijk niet beschikbaar. Uitrusting en talenten blijven beschikbaar.
PvP-profiel · Blizzard
Speler tegen speler
PvP-gegevens zijn momenteel niet beschikbaar voor dit personage. Uitrusting, statistieken en talenten blijven toegankelijk.
Specialisaties en talenten
TBC ClassicBuild 1 17341
Arms
Punten: 17
3/3
Rang 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
5/5
0/3
Rang 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rang 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Rang 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Rang 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Rang 1
Increases the critical strike chance of your Overpower ability by 25%.
1/1
Rang 1
Passive
Generates 1 rage per 3 seconds while in combat.
3/3
Rang 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
0/5
Rang 1
Increases the damage you deal with two-handed melee weapons by 1%.
2/2
Rang 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Rang 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rang 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rang 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rang 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rang 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rang 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rang 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rang 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rang 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rang 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rang 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Punten: 3
0/5
Rang 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
3/5
Rang 3
Passive
Increases your chance to get a critical strike with melee weapons by 3%.
0/5
Rang 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Rang 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rang 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rang 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rang 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Rang 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rang 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Rang 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Rang 1
Decreases the casting time of your Slam ability by 0.5 sec.
0/1
Rang 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rang 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rang 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rang 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Rang 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rang 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rang 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rang 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Punten: 41
0/2
Rang 1
Increases the instant rage generated by your Bloodrage ability by 3.
0/3
Rang 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
5/5
5/5
Rang 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
5/5
1/1
Rang 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Rang 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
0/3
Rang 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
3/3
Rang 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
3/3
Rang 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
Rang 1
Increases the duration of your Disarm ability by 1 secs.
1/2
Rang 1
Passive
Reduces the cooldown of your Taunt ability by 1 sec.
0/2
Rang 1
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Rang 1
Instant
45 sec cooldown
15 Rage
Melee Range
Stuns the opponent for 5 sec.
0/2
Rang 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
1/3
Rang 1
Passive
Increases the amount of damage absorbed by your shield by 10%.
5/5
Rang 5
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
0/3
Rang 1
Reduces all spell damage taken while in Defensive Stance by 2%.
1/1
Rang 1
Instant
6 sec cooldown
20 Rage
Melee Range
Slam the target with your shield, causing 283 to 297 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
3/3
Rang 3
Passive
Reduces the rage cost of your offensive abilities by 3.
5/5
Rang 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
1/1
Rang 1
Instant
15 Rage
Melee Range
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 18 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2Actief 4120—
Arms
Punten: 41
0/3
Rang 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
0/3
Rang 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rang 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Rang 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
0/3
Rang 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
2/2
Rang 2
Passive
Increases the critical strike chance of your Overpower ability by 50%.
1/1
Rang 1
Passive
Generates 1 rage per 3 seconds while in combat.
3/3
Rang 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
5/5
Rang 5
Passive
Increases the damage you deal with two-handed melee weapons by 5%.
2/2
Rang 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Rang 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
1/1
Rang 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rang 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
5/5
Rang 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
2/2
Rang 2
Passive
Reduces the cooldown of your Intercept ability by 10 sec.
3/3
Rang 3
Passive
Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
0/3
Rang 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
2/2
Rang 2
Passive
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
1/1
Rang 1
Instant
6 sec cooldown
30 Rage
Melee Range
A vicious strike that deals weapon damage plus 103 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
2/2
Rang 2
Passive
Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec.
1/5
Rang 1
Passive
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 1/1
1/1
Fury
Punten: 20
5/5
Rang 5
Passive
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%.
5/5
Rang 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rang 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Rang 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rang 1
Increases the bonus damage done by your Cleave ability by 40%.
1/1
Rang 1
Instant
10 Rage
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Rang 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
1/5
Rang 1
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rang 1
Increases the damage done by your offhand weapon by 5%.
0/2
5/5
Rang 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Rang 1
Decreases the casting time of your Slam ability by 0.5 sec.
0/1
Rang 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rang 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rang 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rang 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
0/1
Rang 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rang 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rang 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rang 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Punten: —
—/2
Rang 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rang 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rang 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rang 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rang 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rang 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rang 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rang 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
Rang 1
Increases the duration of your Disarm ability by 1 secs.
—/2
—/2
Rang 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rang 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rang 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rang 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rang 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rang 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rang 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rang 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
