Alcuni testi di gioco sono mostrati in inglese perché la traduzione non è disponibile.
Oggetti equipaggiati
Apri un oggetto per consultarne le statistiche e gli effetti.
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Collar of Command102GS100ilvlCollar of CommandHead · Rare
GS 102 · ilvl 100Armatura
111 Armor
Statistiche
+22 Stamina
+23 Intellect
+29 Spirit
Vedi su Wowhead ↗Effetti
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
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Torc of the Sethekk Prophet66GS115ilvlTorc of the Sethekk ProphetNeck · Rare
GS 66 · ilvl 115Statistiche
+18 Intellect
Equip: Improves spell critical strike rating by 21.
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 19.
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Pauldrons of Arcane Rage65GS85ilvlPauldrons of Arcane RageShoulders · Rare
GS 65 · ilvl 85Armatura
88 Armor
Statistiche
+18 Stamina
+18 Intellect
+12 Spirit
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 27.
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Silver-Lined Cloak of Arcane Wrath46GS96ilvlSilver-Lined Cloak of Arcane WrathBack · Uncommon
GS 46 · ilvl 96Armatura
60 Armor
Vedi su Wowhead ↗Incantamenti
+35 Arcane Damage
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Goldweave Tunic87GS85ilvlGoldweave TunicChest · Rare
GS 87 · ilvl 85Armatura
118 Armor
Statistiche
+13 Stamina
+15 Intellect
+8 Spirit
Equip: Improves spell critical strike rating by 14.
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 42.
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Apprentice's Shirt0GS—ilvlApprentice's ShirtShirt · Common
GS 0 · ilvl —Nessun dettaglio aggiuntivo disponibile.
Vedi su Wowhead ↗ -
Guild Tabard0GS—ilvl -
Starfire Wristwraps of the Invoker41GS87ilvlStarfire Wristwraps of the InvokerWrist · Uncommon
GS 41 · ilvl 87Armatura
48 Armor
Vedi su Wowhead ↗Incantamenti
+11 Intellect
+13 Spell Damage and Healing
+11 Spell Critical Strike Rating
Stovetwo
Gnome · Mage
Arcane
Livello 68- GearScore
- 1.133
- Livello oggetto
- 93
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Tempest's Touch79GS103ilvlTempest's TouchHands · Rare
GS 79 · ilvl 103Armatura
88 Armor
Statistiche
+10 Stamina
+20 Intellect
+6 Spirit
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Equip: Increases your spell penetration by 10.
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Sash of Sealed Fate81GS106ilvlSash of Sealed FateWaist · Rare
GS 81 · ilvl 106Armatura
81 Armor
Statistiche
+15 Intellect
Equip: Improves spell critical strike rating by 23.
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 35.
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Princely Reign Leggings93GS91ilvlPrincely Reign LeggingsLegs · Rare
GS 93 · ilvl 91Armatura
110 Armor
Statistiche
+18 Stamina
+28 Intellect
+12 Spirit
Equip: Improves spell hit rating by 18.
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 33.
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Slavehandler Footpads of the Sorcerer61GS96ilvlSlavehandler Footpads of the SorcererFeet · Uncommon
GS 61 · ilvl 96Armatura
82 Armor
Vedi su Wowhead ↗Incantamenti
+26 Stamina
+17 Intellect
+20 Spell Damage and Healing
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Witching Band49GS85ilvlWitching BandRing 1 · Rare
GS 49 · ilvl 85Statistiche
+16 Stamina
+14 Intellect
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 21.
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Sage's Band49GS85ilvlSage's BandRing 2 · Rare
GS 49 · ilvl 85Statistiche
+15 Intellect
Equip: Improves spell critical strike rating by 14.
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Oculus of the Hidden Eye57GS100ilvlOculus of the Hidden EyeTrinket 1 · Rare
GS 57 · ilvl 100 Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 33.
Use: The next opponent you kill within 10 sec that yields experience or honor will restore 900 mana. (2 Mins Cooldown)
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Communal Stone of Wisdom23GS52ilvlCommunal Stone of WisdomTrinket 2 · Uncommon
GS 23 · ilvl 52Statistiche
+6 Stamina
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 20.
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Blade of Trapped Knowledge90GS88ilvlBlade of Trapped KnowledgeMain Hand · Rare
GS 90 · ilvl 88Arma
56 - 106 Damage
Speed 1.50
(54.0 damage per second)
Statistiche
Equip: Improves spell critical strike rating by 15.
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 68.
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The Saga of Terokk118GS115ilvlThe Saga of TerokkOff Hand · Rare
GS 118 · ilvl 115Statistiche
+23 Intellect
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Conjurer's Wand of the Sorcerer26GS99ilvlConjurer's Wand of the SorcererRanged · Uncommon
GS 26 · ilvl 99Arma
109 - 203 Fire Damage
Speed 1.70
(91.8 damage per second)
Vedi su Wowhead ↗Incantamenti
+11 Stamina
+7 Intellect
+8 Spell Damage and Healing
Modello TacoTip. Il GearScore non valuta gemme, incantamenti o abilità del giocatore.
Profilo Blizzard
Statistiche
- Salute
- 4.616
- Forza
- 27
- Agilità
- 41
- Tempra
- 189
- Intelletto
- 452
- Spirito
- 207
Combattimento fisico
- Potenza d'attacco
- 17
- Probabilità di critico in mischia
- 3,33 %
- Probabilità di critico a distanza
- 4,73 %
- Celerità in mischia
- 0 %
- Celerità a distanza
- 0 %
- Danni al secondo della mano primaria
- 42,41
- Danni al secondo della mano secondaria
- 0
Incantesimi
- Potenza magica
- 547
- Probabilità di critico degli incantesimi
- 14,78 %
- Celerità degli incantesimi
- 0 %
- Penetrazione magica
- 20
Difesa
- Armatura
- 868
- Probabilità di schivata
- 4,57 %
- Probabilità di parata
- 0 %
- Probabilità di blocco
- 0 %
Valori effettivi del profilo salvato. Considera classe, livello e specializzazione quando li interpreti. Un trattino indica un dato non disponibile.
Profilo PvP · Blizzard
Giocatore contro giocatore
- Uccisioni onorevoli
- 119
- Totale riportato da Blizzard
Arene
2v2
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
3v3
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
5v5
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
Campi di battaglia
Non sono stati forniti risultati dei campi di battaglia per questo personaggio.
Un valore mancante resta un trattino. I risultati delle arene e dei campi di battaglia sono mostrati separatamente. I dati possono essere in ritardo rispetto al gioco.
Specializzazioni e talenti
TBC ClassicConfigurazione 1Attiva 44—14
Arcane
Punti: 44
2/2
Grado 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
5/5
Grado 5
Passive
Reduces the chance that the opponent can resist your Arcane spells by 10%.
0/5
Grado 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
5/5
Grado 5
Passive
Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec. cooldown.
5/5
Grado 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Grado 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
3/3
Grado 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
0/1
Grado 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Grado 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Grado 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
3/3
Grado 3
Passive
Allows 30% of your mana regeneration to continue while casting.
1/2
Grado 1
Passive
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
1/1
Grado 1
Instant
3 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
5/5
0/2
3/3
Grado 3
Passive
Increases your spell damage and critical strike chance by 3%.
- Presence of Mind 1/1
3/3
Grado 3
Passive
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
- Arcane Concentration 5/5
0/3
Grado 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
1/1
Grado 1
Instant
3 min cooldown
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 3/3
2/2
Grado 2
Passive
Increases critical strike damage bonus of all spells by 50%.
5/5
Grado 5
Passive
Increases spell damage by up to 25% of your total Intellect.
0/1
Grado 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punti: —
—/5
Grado 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
—/5
Grado 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Grado 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Grado 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Grado 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Grado 1
Hurls an immense fiery boulder that causes 148 a 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Grado 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Grado 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Grado 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Grado 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Grado 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Grado 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Grado 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 a 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Grado 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Grado 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Grado 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Grado 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Grado 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Grado 1
Targets in a cone in front of the caster take 382 a 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punti: 14
2/2
Grado 2
Passive
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
0/5
Grado 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
3/3
Grado 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
0/5
Grado 1
Increases the critical strike damage bonus of your Frost spells by 20%.
0/3
Grado 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
2/2
Grado 2
Passive
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Grado 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
0/3
1/1
Grado 1
Instant cast
3 min cooldown
59 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Grado 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.
0/2
Grado 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/3
Grado 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
0/5
Grado 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 2/2
0/3
0/1
Grado 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Grado 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Grado 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Grado 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Grado 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 0/1
0/5
Grado 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Grado 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Grado 1
Summon a Water Elemental to fight for the caster for 45 sec.
Configurazione 2 1345—
Arcane
Punti: 13
2/2
Grado 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Grado 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Grado 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
2/5
Grado 2
Passive
Increases all resistances by 4 and causes all spells you fully resist to restore 2% of your total mana. 1 sec. cooldown.
5/5
Grado 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Grado 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Grado 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
1/1
Grado 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Grado 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Grado 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
0/3
Grado 1
Allows 10% of your mana regeneration to continue while casting.
0/2
Grado 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Grado 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Grado 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Grado 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 5/5
0/3
Grado 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Grado 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
0/5
0/1
Grado 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punti: 45
5/5
Grado 5
Passive
Reduces the casting time of your Fireball spell by 0.5 sec.
0/5
5/5
Grado 5
Passive
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
0/2
3/3
Grado 3
Passive
Reduces the cooldown of your Fire Blast spell by 1.5 sec.
2/2
Grado 2
Passive
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
0/3
Grado 1
Increases the critical strike chance of your Flamestrike spell by 5%.
1/1
Grado 1
6 sec cast
121 Mana
35 yd range
Hurls an immense fiery boulder that causes 438 to 487 Fire damage and an additional 107 Fire damage over 12 sec.
2/2
Grado 2
Passive
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
2/3
Grado 2
Passive
Your Scorch spells have a 66% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
0/2
Grado 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
2/3
Grado 2
Passive
Your Fire and Frost spell criticals will refund 20% of their base mana cost.
0/3
Grado 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
3/3
Grado 3
Passive
Increases the critical strike chance of your Fire spells by 6%.
1/1
Grado 1
Instant cast
30 sec cooldown
209 Mana
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 231 to 265 Fire damage, and Dazing them for 6 sec.
- Pyroblast 1/1
2/2
Grado 2
Passive
Gives you a 10% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
5/5
3/3
Grado 3
Passive
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 3%.
1/1
Grado 1
Instant
3 min cooldown
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass 3/3
2/2
Grado 2
Passive
Increases damage of all spells against targets with less than 20% health by 20%.
5/5
Grado 5
Passive
Your Fireball spell gains an additional 15% of your bonus spell damage effects.
1/1
Grado 1
Instant cast
20 sec cooldown
461 Mana
Targets in a cone in front of the caster take 495 to 558 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion 1/1
Frost
Punti: —
—/2
Grado 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
—/5
Grado 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
—/3
Grado 1
Reduces the mana cost and chance targets resist your Frost and Fire spells by 1%.
—/5
Grado 1
Increases the critical strike damage bonus of your Frost spells by 20%.
—/3
Grado 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
—/2
Grado 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
—/3
Grado 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
—/3
—/1
Grado 1
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
—/3
Grado 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
—/2
Grado 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
—/3
Grado 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
—/5
Grado 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova —/2
—/3
—/1
Grado 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
—/3
Grado 1
Increases the damage dealt by your Cone of Cold spell by 15%.
—/2
Grado 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
—/5
Grado 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
—/1
Grado 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap —/1
—/5
Grado 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
—/5
Grado 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
—/1
Grado 1
Summon a Water Elemental to fight for the caster for 45 sec.