This GearScore is partial, so it is not included in the ranking.
Oggetti equipaggiati
Apri un oggetto per consultarne le statistiche e gli effetti.
-
Invader's Greathelm—GS—ilvlInvader's GreathelmTesta · Pregiato
GS — · ilvl —Armatura
616 Armor
Vedi su Wowhead ↗Statistiche
+19 Forza
+19 Agilità
+30 Tempra
-
Communal Necklace—GS—ilvl -
Wailing Nightbane Pauldrons—GS—ilvlWailing Nightbane PauldronsSlot sconosciuto · Raro
GS — · ilvl —Armatura
448 Armor
Statistiche
+14 Forza
+14 Tempra
+10 Shadow Resistance
Vedi su Wowhead ↗Effetti
Equip: Increases defense rating by 5.
-
Mok'Nathal Wildercloak—GS—ilvlMok'Nathal WildercloakSchiena · Raro
GS — · ilvl —Armatura
59 Armor
Vedi su Wowhead ↗Statistiche
+21 Tempra
Equip: Improves your resilience rating by 21.
-
Bonechewer Berserker's Vest—GS—ilvlBonechewer Berserker's VestTorso · Raro
GS — · ilvl —Armatura
491 Armor
Statistiche
+14 Agilità
+15 Tempra
+13 Intelletto
Vedi su Wowhead ↗Effetti
Equip: Restores 4 mana per 5 sec.
Equip: Increases attack power by 72.
-
CamiciaNessun oggetto disponibile
-
Tabard of the Protector0GS—ilvlTabard of the ProtectorSlot sconosciuto · Comune
GS 0 · ilvl — Vedi su Wowhead ↗Effetti
Use: Show how heroic you are! (5 Mins di recupero)
-
Bloodscale Bracers of the Bear—GS—ilvl
Seemstranger
Unknown · Unknown
Furia
Livello 61- GearScore
- —
- Livello oggetto
- 65
-
Communal Plate Gauntlets—GS—ilvlCommunal Plate GauntletsMani · Pregiato
GS — · ilvl —Armatura
311 Armor
Vedi su Wowhead ↗Statistiche
+11 Tempra
Equip: Improves critical strike rating by 11.
-
Heavy Miner's Belt—GS—ilvlHeavy Miner's BeltFianchi · Pregiato
GS — · ilvl —Armatura
257 Armor
Statistiche
+16 Agilità
+22 Tempra
Vedi su Wowhead ↗Effetti
Equip: Increases attack power by 32.
-
Magistrate's Greaves—GS—ilvlMagistrate's GreavesGambe · Pregiato
GS — · ilvl —Armatura
664 Armor
Vedi su Wowhead ↗Statistiche
+19 Forza
+19 Agilità
+30 Tempra
-
Communal Plate Greaves—GS—ilvlCommunal Plate GreavesPiedi · Pregiato
GS — · ilvl —Armatura
342 Armor
Vedi su Wowhead ↗Statistiche
+17 Tempra
-
Don Julio's Band—GS—ilvlDon Julio's BandAnello 1 · Epico
GS — · ilvl —Statistiche
+11 Tempra
Vedi su Wowhead ↗Effetti
Equip: Increases your critical strike rating by 14.
Equip: Increases your hit rating by 10.
Equip: Increases attack power by 16.
-
Communal Band of Onslaught—GS—ilvl -
Argent Dawn Commission—GS—ilvlArgent Dawn CommissionNinnolo 1 · Comune
GS — · ilvl —Nessun dettaglio aggiuntivo disponibile.
Vedi su Wowhead ↗ -
Communal Stone of Durability—GS—ilvlCommunal Stone of DurabilityNinnolo 2 · Pregiato
GS — · ilvl — Vedi su Wowhead ↗Effetti
Equip: Have a 2% chance when struck in combat of increasing armor by 350 for 15 s.
-
Grand Marshal's Longsword—GS—ilvlGrand Marshal's LongswordSlot sconosciuto · Epico
GS — · ilvl —Arma
138 - 207 Damage
Speed 2,90
(59.5 damage per second)
Statistiche
+7 Tempra
Incantamenti
Incantato: Crociato
Vedi su Wowhead ↗Effetti
Equip: Increases your critical strike rating by 14.
Equip: Increases attack power by 28.
-
Grand Marshal's Longsword—GS—ilvlGrand Marshal's LongswordSlot sconosciuto · Epico
GS — · ilvl —Arma
138 - 207 Damage
Speed 2,90
(59.5 damage per second)
Statistiche
+7 Tempra
Incantamenti
Incantato: Crociato
Vedi su Wowhead ↗Effetti
Equip: Increases your critical strike rating by 14.
Equip: Increases attack power by 28.
-
Ironstar Repeater—GS—ilvlIronstar RepeaterA Distanza · Pregiato
GS — · ilvl —Arma
97 - 98 Damage
Speed 2,20
(44.3 damage per second)
Statistiche
+6 Agilità
+9 Tempra
Vedi su Wowhead ↗Effetti
Equip: Increases attack power by 12.
GearScore incompleto: alcuni dati degli oggetti non sono disponibili.
Profilo Blizzard
Statistiche
- Salute
- 5.122
- Forza
- 198
- Agilità
- 160
- Tempra
- 340
- Intelletto
- 43
- Spirito
- 46
Combattimento fisico
- Potenza d'attacco
- 822
- Probabilità di critico in mischia
- 20,13 %
- Probabilità di critico a distanza
- 14,69 %
- Celerità in mischia
- 0 %
- Celerità a distanza
- 0 %
- Danni al secondo della mano primaria
- 118,2
- Danni al secondo della mano secondaria
- 73,87
Incantesimi
- Potenza magica
- 0
- Probabilità di critico degli incantesimi
- 0 %
- Celerità degli incantesimi
- 0 %
- Penetrazione magica
- 0
Difesa
- Armatura
- 3.875
- Probabilità di schivata
- 8,13 %
- Probabilità di parata
- 4,84 %
- Probabilità di blocco
- 4,84 %
Valori effettivi del profilo salvato. Considera classe, livello e specializzazione quando li interpreti. Un trattino indica un dato non disponibile.
Profilo PvP · Blizzard
Giocatore contro giocatore
- Uccisioni onorevoli
- 193
- Totale riportato da Blizzard
Arene
2v2
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
3v3
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
5v5
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
Campi di battaglia
Non sono stati forniti risultati dei campi di battaglia per questo personaggio.
Un valore mancante resta un trattino. I risultati delle arene e dei campi di battaglia sono mostrati separatamente. I dati possono essere in ritardo rispetto al gioco.
Specializzazioni e talenti
TBC ClassicConfigurazione 1 4452
Armi
Punti: 44
3/3
Grado 3
Passivo
Reduces the cost of your Heroic Strike ability by 3 rage points.
5/5
0/3
Grado 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Grado 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Grado 5
Passivo
Increases your chance to resist Stun and Charm effects by an additional 15%.
0/3
Grado 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
2/2
Grado 2
Passivo
Increases the critical strike chance of your Overpower ability by 50%.
1/1
3/3
Grado 3
Passivo
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 s.
5/5
Grado 5
Passivo
Increases the damage you deal with two-handed melee weapons by 5%.
2/2
Grado 2
Passivo
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Ferite Profonde 3/3
0/5
Grado 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
1/1
Grado 1
Istantaneo
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 s.
5/5
Grado 5
Passivo
Gives your melee attacks a chance to stun your target for 3 s and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 4).
0/5
Grado 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
2/2
3/3
Grado 3
Passivo
Gives your Hamstring ability a 15% chance to immobilize the target for 5 s.
0/3
Grado 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
2/2
Grado 2
Passivo
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
1/1
Grado 1
Istantaneo
6 sec cooldown
30 Rage
Portata di mischia
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 s.
- Talenti 1/1
2/2
Grado 2
Passivo
Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 s.
1/5
Grado 1
Passivo
Reduces the cooldown of your Mortal Strike ability by 0,2 sec and increases the damage it causes by 1%.
- Assalto Mortale 1/1
1/1
Furia
Punti: 5
0/5
Grado 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Grado 5
Passivo
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Grado 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Grado 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Grado 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Grado 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Grado 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Grado 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Grado 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Grado 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Grado 1
Decreases the casting time of your Slam ability by 0.5 sec.
0/1
Grado 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Grado 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Grado 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Grado 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Grado 1
Instantly attack the target causing ([Attack Power] * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Grado 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Grado 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Grado 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protezione
Punti: 2
0/2
Grado 1
Increases the instant rage generated by your Bloodrage ability by 3.
2/3
Grado 2
Passivo
You retain up to an additional 10 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 1).
0/5
0/5
Grado 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
0/5
0/1
Grado 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
0/1
Grado 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 0/5
0/3
Grado 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
0/3
Grado 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
0/3
Grado 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
0/3
0/2
0/2
Grado 1
Increases the effect duration of your Shield Wall ability by 3 secs.
0/1
0/2
Grado 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
0/3
Grado 1
Increases the amount of damage absorbed by your shield by 10%.
0/5
Grado 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
0/3
Grado 1
Reduces all spell damage taken while in Defensive Stance by 2%.
0/1
Grado 1
Slam the target with your shield, causing 225 a 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 0/1
0/3
0/5
Grado 1
Increases your total Stamina by 1% and your total Strength by 2%.
0/1
Grado 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Configurazione 2Attiva 3453
Armi
Punti: 3
3/3
Grado 3
Passivo
Reduces the cost of your Heroic Strike ability by 3 rage points.
0/5
0/3
Grado 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Grado 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Grado 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
0/3
Grado 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
0/2
Grado 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
0/3
Grado 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Grado 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Grado 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Grado 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Grado 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Grado 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Grado 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Grado 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Grado 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Grado 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Grado 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Grado 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Grado 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Grado 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Furia
Punti: 45
0/5
Grado 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Grado 5
Passivo
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Grado 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Grado 5
Passivo
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
0/3
Grado 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Grado 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Grado 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
5/5
Grado 5
Passivo
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
5/5
Grado 5
Passivo
Increases the damage done by your offhand weapon by 25%.
0/2
5/5
Grado 5
Passivo
Gives you a 25% melee damage bonus for 12 s up to a maximum of 12 swings after being the victim of a critical strike.
0/2
Grado 1
Decreases the casting time of your Slam ability by 0.5 sec.
1/1
Grado 1
Istantaneo
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Grado 2
Passivo
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
0/2
Grado 1
The Berserker Rage ability will generate 5 rage when used.
5/5
Grado 5
Passivo
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Talenti 5/5
3/3
1/1
Grado 1
Istantaneo
6 sec cooldown
30 Rage
Portata di mischia
Instantly attack the target causing 370 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 s. Damage is based on your attack power.
- Talenti 1/1
2/2
5/5
Grado 5
Passivo
Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance.
1/1
Grado 1
Istantaneo
20 Rage
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 s. This ability can only be used after scoring a critical hit.
- Brama di Sangue 1/1
Protezione
Punti: 3
0/2
Grado 1
Increases the instant rage generated by your Bloodrage ability by 3.
3/3
Grado 3
Passivo
You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).
0/5
0/5
Grado 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
0/5
0/1
Grado 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
0/1
Grado 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 0/5
0/3
Grado 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
0/3
Grado 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
0/3
Grado 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
0/3
0/2
0/2
Grado 1
Increases the effect duration of your Shield Wall ability by 3 secs.
0/1
0/2
Grado 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
0/3
Grado 1
Increases the amount of damage absorbed by your shield by 10%.
0/5
Grado 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
0/3
Grado 1
Reduces all spell damage taken while in Defensive Stance by 2%.
0/1
Grado 1
Slam the target with your shield, causing 225 a 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 0/1
0/3
0/5
Grado 1
Increases your total Stamina by 1% and your total Strength by 2%.
0/1
Grado 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.