This GearScore is partial, so it is not included in the ranking.
Alcuni testi di gioco sono mostrati in inglese perché la traduzione non è disponibile.
Oggetti equipaggiati
Apri un oggetto per consultarne le statistiche e gli effetti.
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Sentinel Cap of the Monkey—GS—ilvlSentinel Cap of the MonkeyHead · Uncommon
GS — · ilvl —Armatura
86 Armor
Vedi su Wowhead ↗Incantamenti
+10 Agility
+10 Stamina
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Iridium Chain of Strength—GS—ilvl -
Insignia Mantle—GS—ilvlInsignia MantleShoulders · Uncommon
GS — · ilvl —Armatura
76 Armor
Vedi su Wowhead ↗Statistiche
+7 Agility
+7 Spirit
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Fenrus' Hide—GS—ilvlFenrus' HideBack · Rare
GS — · ilvl —Armatura
22 Armor
Vedi su Wowhead ↗Statistiche
+6 Agility
+5 Stamina
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Hawkeye's Tunic—GS—ilvlHawkeye's TunicChest · Uncommon
GS — · ilvl —Armatura
110 Armor
Vedi su Wowhead ↗Statistiche
+12 Agility
+8 Stamina
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CamiciaNessun oggetto disponibile
-
InsegnaNessun oggetto disponibile
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Pathfinder Bracers of the Monkey—GS—ilvlPathfinder Bracers of the MonkeyWrist · Uncommon
GS — · ilvl —Armatura
38 Armor
Vedi su Wowhead ↗Incantamenti
Enchanted: +2 Defense Rating
+3 Agility
+3 Stamina
Devillkitty
Night Elf · Rogue
Subtlety
Livello 39- GearScore
- —
- Livello oggetto
- 31
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Dog Training Gloves—GS—ilvlDog Training GlovesHands · Rare
GS — · ilvl —Armatura
69 Armor
Vedi su Wowhead ↗Statistiche
+8 Strength
+8 Agility
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Archer's Belt of the Falcon—GS—ilvlArcher's Belt of the FalconWaist · Uncommon
GS — · ilvl —Armatura
57 Armor
Vedi su Wowhead ↗Incantamenti
+7 Agility
+6 Intellect
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Triprunner Dungarees—GS—ilvlTriprunner DungareesLegs · Rare
GS — · ilvl —Armatura
101 Armor
Statistiche
+3 Strength
+18 Agility
+6 Stamina
Vedi su Wowhead ↗Incantamenti
Enchanted: Reinforced (+16 Armor)
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Footpads of the Fang—GS—ilvlFootpads of the FangFeet · Rare
GS — · ilvl —Armatura
62 Armor
Statistiche
+6 Agility
+6 Stamina
Incantamenti
Enchanted: Reinforced (+16 Armor)
Vedi su Wowhead ↗Embrace of the Viper
(2) Set: Increases damage done by Nature spells and effects by up to 7.
(3) Set: Increases expertise rating by 4.
(4) Set: Increases healing done by up to 11 and damage done by up to 4 for all magical spells and effects.
(5) Set: +10 Intellect.
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Forest Hoop of the Monkey—GS—ilvlForest Hoop of the MonkeyRing 1 · Uncommon
GS — · ilvl — Vedi su Wowhead ↗Incantamenti
+6 Agility
+6 Stamina
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Greenstone Circle of the Bear—GS—ilvlGreenstone Circle of the BearRing 2 · Uncommon
GS — · ilvl — Vedi su Wowhead ↗Incantamenti
+5 Stamina
+6 Strength
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Monile 1Nessun oggetto disponibile
-
Monile 2Nessun oggetto disponibile
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Razor Blade of Power—GS—ilvlRazor Blade of PowerMain Hand · Uncommon
GS — · ilvl —Arma
28 - 53 Damage
Speed 1.70
(23.8 damage per second)
Vedi su Wowhead ↗Incantamenti
Minor Wizard Oil
+14 Attack Power
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Razor Blade of Power—GS—ilvlRazor Blade of PowerOff Hand · Uncommon
GS — · ilvl —Arma
28 - 53 Damage
Speed 1.70
(23.8 damage per second)
Vedi su Wowhead ↗Incantamenti
Minor Wizard Oil
+14 Attack Power
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Long Redwood Bow—GS—ilvlLong Redwood BowRanged · Uncommon
GS — · ilvl — Vedi su Wowhead ↗Arma
37 - 70 Damage
Speed 2.80
(19.1 damage per second)
GearScore incompleto: alcuni dati degli oggetti non sono disponibili.
Profilo Blizzard
Statistiche
- Salute
- 1.481
- Forza
- 77
- Agilità
- 170
- Tempra
- 99
- Intelletto
- 34
- Spirito
- 44
Combattimento fisico
- Potenza d'attacco
- 418
- Probabilità di critico in mischia
- 12,65 %
- Probabilità di critico a distanza
- 5,69 %
- Celerità in mischia
- 0 %
- Celerità a distanza
- 0 %
- Danni al secondo della mano primaria
- 53,68
- Danni al secondo della mano secondaria
- 26,84
Incantesimi
- Potenza magica
- 16
- Probabilità di critico degli incantesimi
- 0 %
- Celerità degli incantesimi
- 0 %
- Penetrazione magica
- 0
Difesa
- Armatura
- 993
- Probabilità di schivata
- 20,28 %
- Probabilità di parata
- 4,76 %
- Probabilità di blocco
- 0 %
Valori effettivi del profilo salvato. Considera classe, livello e specializzazione quando li interpreti. Un trattino indica un dato non disponibile.
Profilo PvP · Blizzard
Giocatore contro giocatore
- Uccisioni onorevoli
- 3
- Totale riportato da Blizzard
Arene
2v2
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
3v3
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
5v5
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
Campi di battaglia
Non sono stati forniti risultati dei campi di battaglia per questo personaggio.
Un valore mancante resta un trattino. I risultati delle arene e dei campi di battaglia sono mostrati separatamente. I dati possono essere in ritardo rispetto al gioco.
Specializzazioni e talenti
TBC ClassicConfigurazione 1Attiva 828
Assassination
Punti: 8
3/3
Grado 3
Passive
Increases the damage done by your Eviscerate ability by 15%.
0/2
Grado 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
3/5
0/3
Grado 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
2/2
Grado 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Grado 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Grado 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Grado 1
Increases the armor reduced by your Expose Armor ability by 25%.
0/5
Grado 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice 3/5
0/5
Grado 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Grado 1
Increases the chance to apply poisons to your target by 2%.
0/2
Grado 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Grado 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Grado 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Grado 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Grado 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Grado 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Grado 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Grado 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Punti: 2
0/3
Grado 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Grado 2
Passive
Reduces the Energy cost of your Sinister Strike ability by 5.
0/5
0/3
Grado 1
Increases the duration of your Slice and Dice ability by 15%.
0/5
0/5
0/2
Grado 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
0/1
Grado 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 0/5
0/2
Grado 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Grado 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Grado 1
Increases your chance to get a critical strike with Daggers by 1%.
0/5
Grado 1
Increases the damage done by your offhand weapon by 10%.
- Precision 0/5
0/5
Grado 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
0/1
Grado 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
0/5
Grado 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Grado 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Grado 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
0/2
0/3
Grado 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
0/2
Grado 1
Increases your total Stamina by 2% and your total Agility by 1%.
0/1
Grado 1
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Grado 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
0/5
Grado 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
0/1
Grado 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 0/1
Subtlety
Punti: 8
5/5
Grado 5
Passive
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
1/5
Grado 1
Passive
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
0/2
Grado 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
0/2
Grado 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
2/5
Grado 2
Passive
Increases your speed while stealthed by 6% and reduces the cooldown of your Stealth ability by 2 sec.
0/3
Grado 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
0/1
Grado 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
0/3
Grado 1
Increases the critical strike chance of your Ambush ability by 15%.
0/3
Grado 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
0/2
Grado 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
0/3
Grado 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
0/2
Grado 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
0/1
Grado 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
0/2
Grado 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
0/1
Grado 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades 0/3
0/3
Grado 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
0/5
0/3
Grado 1
Increases your chance to avoid area of effect attacks by an additional 5%.
0/1
Grado 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation 0/1
0/3
Grado 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
0/5
Grado 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation 0/1
0/1
Grado 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.