Oggetti equipaggiati
Apri un oggetto per consultarne le statistiche e gli effetti.
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TestaNessun oggetto disponibile
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ColloNessun oggetto disponibile
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SpalleNessun oggetto disponibile
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Simple Cape0GS11ilvl -
Veste di Cuoio Consumato0GS9ilvlVeste di Cuoio ConsumatoTorso · Scarso
GS 0 · ilvl 9Armatura
46 Armor
Vedi su Wowhead ↗Incantamenti
Incantato: Reinforced (+8 Armor)
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Footpad's Shirt0GS—ilvlFootpad's ShirtSlot sconosciuto · Comune
GS 0 · ilvl —Nessun dettaglio aggiuntivo disponibile.
Vedi su Wowhead ↗ -
InsegnaNessun oggetto disponibile
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Bracciali del Pioniere0GS10ilvl
Cyipher
Unknown · Unknown
Combattimento
Livello 12- GearScore
- 0
- Livello oggetto
- 5
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Lion-stamped Gloves0GS8ilvlLion-stamped GlovesMani · Comune
GS 0 · ilvl 8Armatura
28 Armor
Vedi su Wowhead ↗Incantamenti
Incantato: Reinforced (+8 Armor)
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Cintura di Cuoio Consumato0GS7ilvl -
Patched Pants0GS10ilvlPatched PantsGambe · Comune
GS 0 · ilvl 10Armatura
46 Armor
Vedi su Wowhead ↗Incantamenti
Incantato: Reinforced (+8 Armor)
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Weather-worn Boots0GS10ilvlWeather-worn BootsPiedi · Comune
GS 0 · ilvl 10Armatura
36 Armor
Vedi su Wowhead ↗Incantamenti
Incantato: Reinforced (+8 Armor)
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Dito 1Nessun oggetto disponibile
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Dito 2Nessun oggetto disponibile
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Monile 1Nessun oggetto disponibile
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Monile 2Nessun oggetto disponibile
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Cutlass0GS15ilvlCutlassSlot sconosciuto · Comune
GS 0 · ilvl 15 Vedi su Wowhead ↗Arma
10 - 20 Damage
Speed 2,20
(6.8 damage per second)
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Cutlass0GS15ilvlCutlassSlot sconosciuto · Comune
GS 0 · ilvl 15 Vedi su Wowhead ↗Arma
10 - 20 Damage
Speed 2,20
(6.8 damage per second)
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Light Throwing Knife0GS3ilvlLight Throwing KnifeA Distanza · Comune
GS 0 · ilvl 3 Vedi su Wowhead ↗Arma
1 - 2 Damage
Speed 1,60
(0.9 damage per second)
Modello TacoTip. Il GearScore non valuta gemme, incantamenti o abilità del giocatore.
Profilo Blizzard
Statistiche
- Salute
- 242
- Forza
- 29
- Agilità
- 37
- Tempra
- 28
- Intelletto
- 24
- Spirito
- 26
Combattimento fisico
- Potenza d'attacco
- 70
- Probabilità di critico in mischia
- 8,56 %
- Probabilità di critico a distanza
- 8,56 %
- Celerità in mischia
- 0 %
- Celerità a distanza
- 0 %
- Danni al secondo della mano primaria
- 11,82
- Danni al secondo della mano secondaria
- 5,91
Incantesimi
- Potenza magica
- 0
- Probabilità di critico degli incantesimi
- 0 %
- Celerità degli incantesimi
- 0 %
- Penetrazione magica
- 0
Difesa
- Armatura
- 317
- Probabilità di schivata
- 17,09 %
- Probabilità di parata
- 0 %
- Probabilità di blocco
- 0 %
Valori effettivi del profilo salvato. Considera classe, livello e specializzazione quando li interpreti. Un trattino indica un dato non disponibile.
Profilo PvP · Blizzard
Giocatore contro giocatore
- Uccisioni onorevoli
- 0
- Totale riportato da Blizzard
Arene
2v2
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
3v3
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
5v5
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
Campi di battaglia
Non sono stati forniti risultati dei campi di battaglia per questo personaggio.
Un valore mancante resta un trattino. I risultati delle arene e dei campi di battaglia sono mostrati separatamente. I dati possono essere in ritardo rispetto al gioco.
Specializzazioni e talenti
TBC ClassicConfigurazione 1Attiva 12—
Assassinio
Punti: 1
1/3
Grado 1
Passivo
Increases the damage done by your Eviscerate ability by 5%.
0/2
Grado 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
0/5
0/3
Grado 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
0/2
Grado 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
0/3
Grado 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Grado 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Grado 1
Increases the armor reduced by your Expose Armor ability by 25%.
0/5
Grado 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice 0/5
0/5
Grado 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Grado 1
Increases the chance to apply poisons to your target by 2%.
0/2
Grado 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Grado 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Grado 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Grado 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Grado 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Grado 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Grado 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Grado 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combattimento
Punti: 2
0/3
Grado 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Grado 2
Passivo
Reduces the Energy cost of your Sinister Strike ability by 5.
0/5
0/3
Grado 1
Increases the duration of your Slice and Dice ability by 15%.
0/5
0/5
0/2
Grado 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
0/1
Grado 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 0/5
0/2
Grado 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Grado 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Grado 1
Increases your chance to get a critical strike with Daggers by 1%.
0/5
Grado 1
Increases the damage done by your offhand weapon by 10%.
- Precision 0/5
0/5
Grado 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
0/1
Grado 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
0/5
Grado 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Grado 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Grado 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
0/2
0/3
Grado 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
0/2
Grado 1
Increases your total Stamina by 2% and your total Agility by 1%.
0/1
Grado 1
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Grado 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
0/5
Grado 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
0/1
Grado 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 0/1
Subtlety
Punti: —
—/5
Grado 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Grado 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Grado 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Grado 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Grado 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Grado 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Grado 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Grado 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Grado 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Grado 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Grado 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Grado 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Grado 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Grado 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Grado 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Grado 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Grado 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Grado 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Grado 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Grado 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Grado 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
