Alcuni testi di gioco sono mostrati in inglese perché la traduzione non è disponibile.
Oggetti equipaggiati
Apri un oggetto per consultarne le statistiche e gli effetti.
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Grand Marshal's Silk Cowl118GS115ilvlGrand Marshal's Silk CowlHead · Rare
GS 118 · ilvl 115Armatura
127 Armor
Statistiche
+39 Stamina
+16 Intellect
Equip: Improves spell critical strike rating by 17.
Equip: Improves your resilience rating by 19.
Incantamenti
+12 Spell Critical & 3% Increased Critical Damage
+7 Spell Damage
+4 Resilience Rating
Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 23.
Vedi su Wowhead ↗Oathbound's Silk Battlegear
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Blink spell by 2 sec.
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Eye of the Night65GS114ilvlEye of the NightNeck · Rare
GS 65 · ilvl 114Statistiche
Equip: Improves spell hit rating by 16.
Equip: Improves spell critical strike rating by 26.
Vedi su Wowhead ↗Effetti
Equip: Increases your spell penetration by 15.
Use: Increases spell damage by up to 34 for all nearby party members. Lasts 30 min. (1 Hr Cooldown)
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Pauldrons of the Aldor109GS120ilvlPauldrons of the AldorShoulders · Epic
GS 109 · ilvl 120Armatura
152 Armor
Statistiche
+25 Stamina
+26 Intellect
+16 Spirit
Equip: Improves spell critical strike rating by 15.
Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Vedi su Wowhead ↗Aldor Regalia
Set: Gives you a 100% chance to avoid interruption caused by damage while casting Fireball or Frostbolt.
(4) Set: Reduces the cooldown on Presence of Mind by 24 sec, on Blast Wave by 4 sec, and on Ice Block by 40 sec.
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Spell-slinger's Protector55GS97ilvlSpell-slinger's ProtectorBack · Rare
GS 55 · ilvl 97Armatura
66 Armor
Statistiche
+15 Stamina
+14 Intellect
+9 Spirit
Equip: Improves spell critical strike rating by 13.
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 16.
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Merciless Gladiator's Silk Raiment170GS136ilvlMerciless Gladiator's Silk RaimentChest · Epic
GS 170 · ilvl 136Armatura
228 Armor
Statistiche
+57 Stamina
+21 Intellect
Equip: Improves spell critical strike rating by 30.
Equip: Improves your resilience rating by 26.
Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 35.
Vedi su Wowhead ↗Gladiator's Regalia
(2) Set: +35 Resilience Rating.
(4) Set: Reduces the casting time of your Polymorph spell by 0.15 sec.
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CamiciaNessun oggetto disponibile
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InsegnaNessun oggetto disponibile
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Bracers of Havok64GS112ilvlBracers of HavokWrist · Rare
GS 64 · ilvl 112Armatura
67 Armor
Statistiche
+12 Intellect
Incantamenti
Enchanted: +12 Intellect
+5 Spell Damage and +6 Stamina
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 30.
Casterx
Gnome · Mage
Arcane
Livello 70- GearScore
- 1.639
- Livello oggetto
- 117
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Grand Marshal's Silk Handguards88GS115ilvlGrand Marshal's Silk HandguardsHands · Rare
GS 88 · ilvl 115Armatura
97 Armor
Statistiche
+33 Stamina
+12 Intellect
Equip: Improves spell critical strike rating by 17.
Equip: Improves your resilience rating by 17.
Effetti
Equip: Improves the range of your Fire Blast spell by 5 yards.
Equip: Increases damage and healing done by magical spells and effects by up to 19.
Vedi su Wowhead ↗Oathbound's Silk Battlegear
Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Blink spell by 2 sec.
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Veteran's Silk Belt127GS136ilvlVeteran's Silk BeltWaist · Epic
GS 127 · ilvl 136Armatura
128 Armor
Statistiche
+39 Stamina
+27 Intellect
Equip: Improves spell critical strike rating by 27.
Equip: Improves your resilience rating by 26.
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 32.
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Legwraps of the Aldor145GS120ilvlLegwraps of the AldorLegs · Epic
GS 145 · ilvl 120Armatura
177 Armor
Statistiche
+31 Stamina
+40 Intellect
+23 Spirit
Equip: Improves spell hit rating by 24.
Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 49.
Vedi su Wowhead ↗Aldor Regalia
Set: Gives you a 100% chance to avoid interruption caused by damage while casting Fireball or Frostbolt.
(4) Set: Reduces the cooldown on Presence of Mind by 24 sec, on Blast Wave by 4 sec, and on Ice Block by 40 sec.
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Veteran's Silk Footguards127GS136ilvlVeteran's Silk FootguardsFeet · Epic
GS 127 · ilvl 136Armatura
157 Armor
Statistiche
+39 Stamina
+27 Intellect
Equip: Improves spell critical strike rating by 27.
Equip: Improves your resilience rating by 26.
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 32.
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Veteran's Band of Dominance89GS128ilvlVeteran's Band of DominanceRing 1 · Epic
GS 89 · ilvl 128Statistiche
+27 Stamina
+12 Intellect
Equip: Improves your resilience rating by 22.
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Equip: Increases your spell penetration by 10.
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Band of Dominion62GS109ilvlBand of DominionRing 2 · Rare
GS 62 · ilvl 109Statistiche
Equip: Improves spell critical strike rating by 21.
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Terokkar Tablet of Vim47GS99ilvlTerokkar Tablet of VimTrinket 1 · Uncommon
GS 47 · ilvl 99Statistiche
Equip: Improves spell hit rating by 22.
Vedi su Wowhead ↗Effetti
Use: Increases spell damage by up to 84 and healing by up to 156 for 15 sec. (1 Min 30 Secs Cooldown)
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Quagmirran's Eye66GS115ilvlQuagmirran's EyeTrinket 2 · Rare
GS 66 · ilvl 115 Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 37.
Equip: Your harmful spells have a chance to increase your spell haste rating by 320 for 6 secs.
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Staff of Infinite Mysteries276GS115ilvlStaff of Infinite MysteriesMain Hand · Epic
GS 276 · ilvl 115Arma
291 - 438 Damage
Speed 3.20
(113.9 damage per second)
Statistiche
+61 Stamina
+51 Intellect
Equip: Improves spell hit rating by 23.
Incantamenti
Enchanted: Sunfire
Vedi su Wowhead ↗Effetti
Equip: Increases damage and healing done by magical spells and effects by up to 185.
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Mano secondariaNessun oggetto disponibile
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Draenethyst Wand of the Invoker31GS114ilvlDraenethyst Wand of the InvokerRanged · Uncommon
GS 31 · ilvl 114Arma
130 - 242 Nature Damage
Speed 1.70
(109.4 damage per second)
Vedi su Wowhead ↗Incantamenti
+8 Intellect
+10 Spell Damage and Healing
+8 Spell Critical Strike Rating
Modello TacoTip. Il GearScore non valuta gemme, incantamenti o abilità del giocatore.
Profilo Blizzard
Statistiche
- Salute
- 7.433
- Forza
- 28
- Agilità
- 42
- Tempra
- 422
- Intelletto
- 521
- Spirito
- 193
Combattimento fisico
- Potenza d'attacco
- 18
- Probabilità di critico in mischia
- 3,06 %
- Probabilità di critico a distanza
- 5,02 %
- Celerità in mischia
- 0 %
- Celerità a distanza
- 0 %
- Danni al secondo della mano primaria
- 68,89
- Danni al secondo della mano secondaria
- 0,89
Incantesimi
- Potenza magica
- 778
- Probabilità di critico degli incantesimi
- 19,52 %
- Celerità degli incantesimi
- 20 %
- Penetrazione magica
- 35
Difesa
- Armatura
- 1.928
- Probabilità di schivata
- 3,9 %
- Probabilità di parata
- 0 %
- Probabilità di blocco
- 0 %
Valori effettivi del profilo salvato. Considera classe, livello e specializzazione quando li interpreti. Un trattino indica un dato non disponibile.
Profilo PvP · Blizzard
Giocatore contro giocatore
- Uccisioni onorevoli
- 576
- Totale riportato da Blizzard
Arene
2v2
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
3v3
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
5v5
Stagione non specificataNon sono stati forniti un indice o risultati delle partite per questa modalità.
Campi di battaglia
Non sono stati forniti risultati dei campi di battaglia per questo personaggio.
Un valore mancante resta un trattino. I risultati delle arene e dei campi di battaglia sono mostrati separatamente. I dati possono essere in ritardo rispetto al gioco.
Specializzazioni e talenti
TBC ClassicConfigurazione 1 2—59
Arcane
Punti: 2
2/2
Grado 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
0/5
Grado 1
Reduces the chance that the opponent can resist your Arcane spells by 2%.
0/5
Grado 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Grado 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
0/5
Grado 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Grado 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Grado 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
0/1
Grado 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Grado 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Grado 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
0/3
Grado 1
Allows 10% of your mana regeneration to continue while casting.
0/2
Grado 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Grado 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Grado 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Grado 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 0/5
0/3
Grado 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Grado 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
0/5
0/1
Grado 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punti: —
—/5
Grado 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
—/5
Grado 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Grado 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Grado 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Grado 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Grado 1
Hurls an immense fiery boulder that causes 148 a 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Grado 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Grado 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Grado 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Grado 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Grado 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Grado 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Grado 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 a 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Grado 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Grado 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Grado 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Grado 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Grado 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Grado 1
Targets in a cone in front of the caster take 382 a 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punti: 59
0/2
Grado 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Grado 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Grado 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Grado 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
3/3
Grado 3
Passive
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
2/2
Grado 2
Passive
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Grado 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
3/3
Grado 3
Passive
Increases the damage done by your Frost spells by 6%.
1/1
Grado 1
Instant cast
3 min cooldown
55 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Grado 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.50 sec.
2/2
Grado 2
Passive
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
3/3
Grado 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
5/5
Grado 5
Passive
Increases the critical strike chance of all your spells against frozen targets by 50%.
- Improved Frost Nova 2/2
0/3
1/1
Grado 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
1/3
Grado 1
Passive
Increases the damage dealt by your Cone of Cold spell by 15%.
2/2
Grado 2
Passive
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 20%.
5/5
Grado 5
Passive
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
1/1
Grado 1
Instant cast
30 sec cooldown
252 Mana
Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
5/5
Grado 5
Passive
Increases all Frost damage you cause by 5% and reduces the chance melee and ranged attacks will hit you by 5%.
5/5
Grado 5
Passive
Your Frostbolt spell gains an additional 10% of your bonus spell damage effects and an additional 5% chance to critically strike.
1/1
Grado 1
Instant cast
3 min cooldown
295 Mana
Summon a Water Elemental to fight for the caster for 45 sec.
Configurazione 2Attiva 40—21
Arcane
Punti: 40
2/2
Grado 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
5/5
Grado 5
Passive
Reduces the chance that the opponent can resist your Arcane spells by 10%.
0/5
Grado 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Grado 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
5/5
Grado 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
2/2
Grado 2
Passive
Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.
3/3
Grado 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
0/1
Grado 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Grado 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Grado 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
3/3
Grado 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/2
Grado 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
1/1
Grado 1
Instant
3 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
5/5
0/2
3/3
Grado 3
Passive
Increases your spell damage and critical strike chance by 3%.
- Presence of Mind 1/1
3/3
Grado 3
Passive
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
- Arcane Concentration 5/5
0/3
Grado 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
1/1
Grado 1
Instant
3 min cooldown
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 3/3
2/2
Grado 2
Passive
Increases critical strike damage bonus of all spells by 50%.
5/5
Grado 5
Passive
Increases spell damage by up to 25% of your total Intellect.
0/1
Grado 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punti: —
—/5
Grado 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
—/5
Grado 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Grado 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Grado 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Grado 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Grado 1
Hurls an immense fiery boulder that causes 148 a 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Grado 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Grado 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Grado 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Grado 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Grado 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Grado 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Grado 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 a 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Grado 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Grado 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Grado 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Grado 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Grado 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Grado 1
Targets in a cone in front of the caster take 382 a 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punti: 21
0/2
Grado 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Grado 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Grado 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Grado 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
0/3
Grado 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Grado 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
0/3
Grado 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
3/3
Grado 3
Passive
Increases the damage done by your Frost spells by 6%.
1/1
Grado 1
Instant cast
3 min cooldown
55 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Grado 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Grado 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
3/3
Grado 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
0/5
Grado 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
1/1
Grado 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Grado 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Grado 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Grado 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Grado 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
0/5
Grado 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Grado 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Grado 1
Summon a Water Elemental to fight for the caster for 45 sec.