Algúns textos do xogo móstranse en inglés porque a tradución non está dispoñible.
obxectos equipados
Abre un elemento para ver as súas estatísticas e efectos.
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Bloodfang Hood86GS76ilvlBloodfang HoodHead · Epic
GS 86 · ilvl 76Armadura
208 Armor
Estatísticas
+19 Strength
+27 Agility
+25 Stamina
+10 Frost Resistance
+10 Shadow Resistance
Efectos
Equip: Increases your critical strike rating by 14.
Páxinas que ligan con Wowhead ↗Bloodfang Armor
(3) Set: Increases the chance to apply poisons to your target by 5%.
(5) Set: Improves the threat reduction of Feint by 25%.
(8) Set: Gives the Rogue a chance to inflict 283 to 317 damage on the target and heal the Rogue for 50 health every 1 sec. for 6 sec. on a melee hit.
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Fury of the Forgotten Swarm40GS71ilvlFury of the Forgotten SwarmNeck · Rare
GS 40 · ilvl 71Estatísticas
+8 Strength
Páxinas que ligan con Wowhead ↗Efectos
Equip: Increases your critical strike rating by 14.
Equip: Increases your hit rating by 10.
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Bloodfang Spaulders64GS76ilvlBloodfang SpauldersShoulders · Epic
GS 64 · ilvl 76Armadura
192 Armor
Estatísticas
+6 Strength
+25 Agility
+17 Stamina
+10 Fire Resistance
Efectos
Equip: Increases your dodge rating by 12.
Páxinas que ligan con Wowhead ↗Bloodfang Armor
(3) Set: Increases the chance to apply poisons to your target by 5%.
(5) Set: Improves the threat reduction of Feint by 25%.
(8) Set: Gives the Rogue a chance to inflict 283 to 317 damage on the target and heal the Rogue for 50 health every 1 sec. for 6 sec. on a melee hit.
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Cape of the Black Baron36GS63ilvlCape of the Black BaronBack · Rare
GS 36 · ilvl 63Armadura
45 Armor
Estatísticas
+15 Agility
Páxinas que ligan con Wowhead ↗Efectos
Equip: Increases attack power by 20.
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Field Marshal's Leather Chestpiece84GS74ilvlField Marshal's Leather ChestpieceChest · Epic
GS 84 · ilvl 74Armadura
291 Armor
Estatísticas
+26 Agility
+31 Stamina
Efectos
Equip: Increases your critical strike rating by 14.
Equip: Increases your hit rating by 10.
Páxinas que ligan con Wowhead ↗Field Marshal's Vestments
Set: +20 Stamina.
(3) Set: Reduces the cooldown of your Gouge ability by 1 sec.
(6) Set: Increases attack power by 40.
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Footpad's Shirt0GS—ilvlFootpad's ShirtShirt · Common
GS 0 · ilvl —Non hai detalles adicionais dispoñibles.
Páxinas que ligan con Wowhead ↗ -
Tabard of the Protector0GS—ilvlTabard of the ProtectorTabard · Common
GS 0 · ilvl — Páxinas que ligan con Wowhead ↗Efectos
Use: Show how heroic you are! (5 Mins Cooldown)
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Darkmantle Bracers37GS65ilvlDarkmantle BracersWrist · Rare
GS 37 · ilvl 65Armadura
79 Armor
Estatísticas
+7 Strength
+15 Agility
+7 Stamina
Mellora de equipos máxicos
Enchanted: +12 Strength
Páxinas que ligan con Wowhead ↗Darkmantle Armor
Set: +8 All Resistances.
Set: Chance on melee attack to restore 35 energy.
(6) Set: Increases attack power by 40.
(8) Set: +200 Armor.
Makeitfit
Night Elf · Rogue
Combat
Nivel 60- GearScore
- 921
- Nivel de obxectos
- 67
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Darkmantle Gloves46GS55ilvlDarkmantle GlovesHands · Epic
GS 46 · ilvl 55Armadura
123 Armor
Estatísticas
+12 Strength
+22 Agility
+9 Stamina
Páxinas que ligan con Wowhead ↗Darkmantle Armor
Set: +8 All Resistances.
Set: Chance on melee attack to restore 35 energy.
(6) Set: Increases attack power by 40.
(8) Set: +200 Armor.
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Darkmantle Belt49GS65ilvlDarkmantle BeltWaist · Rare
GS 49 · ilvl 65Armadura
102 Armor
Estatísticas
+10 Strength
+17 Agility
+13 Stamina
Páxinas que ligan con Wowhead ↗Darkmantle Armor
Set: +8 All Resistances.
Set: Chance on melee attack to restore 35 energy.
(6) Set: Increases attack power by 40.
(8) Set: +200 Armor.
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Marshal's Leather Leggings80GS71ilvlMarshal's Leather LeggingsLegs · Epic
GS 80 · ilvl 71Armadura
262 Armor
Estatísticas
+27 Agility
+27 Stamina
Efectos
Equip: Increases your hit rating by 20.
Equip: Increases your critical strike rating by 14.
Páxinas que ligan con Wowhead ↗Field Marshal's Vestments
Set: +20 Stamina.
(3) Set: Reduces the cooldown of your Gouge ability by 1 sec.
(6) Set: Increases attack power by 40.
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Darkmantle Boots51GS60ilvlDarkmantle BootsFeet · Epic
GS 51 · ilvl 60Armadura
145 Armor
Estatísticas
+24 Agility
+10 Stamina
Efectos
Equip: Increases your effective stealth level.
Páxinas que ligan con Wowhead ↗Darkmantle Armor
Set: +8 All Resistances.
Set: Chance on melee attack to restore 35 energy.
(6) Set: Increases attack power by 40.
(8) Set: +200 Armor.
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Tarnished Elven Ring35GS61ilvlTarnished Elven RingRing 1 · Rare
GS 35 · ilvl 61Estatísticas
+15 Agility
Páxinas que ligan con Wowhead ↗Efectos
Equip: Increases your hit rating by 10.
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Don Julio's Band41GS65ilvlDon Julio's BandRing 2 · Epic
GS 41 · ilvl 65Estatísticas
+11 Stamina
Páxinas que ligan con Wowhead ↗Efectos
Equip: Increases your critical strike rating by 14.
Equip: Increases your hit rating by 10.
Equip: Increases attack power by 16.
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Royal Seal of Eldre'Thalas35GS62ilvlRoyal Seal of Eldre'ThalasTrinket 1 · Rare
GS 35 · ilvl 62Estatísticas
+10 Fire Resistance
Páxinas que ligan con Wowhead ↗Efectos
Equip: Increases your hit rating by 20.
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Hand of Justice33GS58ilvlHand of JusticeTrinket 2 · Rare
GS 33 · ilvl 58 Páxinas que ligan con Wowhead ↗Efectos
Equip: Chance on melee hit to gain 1 extra attack.
Equip: Increases attack power by 20.
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Grand Marshal's Longsword88GS78ilvlGrand Marshal's LongswordMain Hand · Epic
GS 88 · ilvl 78Armas
138 - 207 Damage
Speed 2.90
(59.5 damage per second)
Estatísticas
+7 Stamina
Mellora de equipos máxicos
Enchanted: Crusader
Instant Poison VI
Páxinas que ligan con Wowhead ↗Efectos
Equip: Increases your critical strike rating by 14.
Equip: Increases attack power by 28.
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Grand Marshal's Swiftblade88GS78ilvlGrand Marshal's SwiftbladeOff Hand · Epic
GS 88 · ilvl 78Armas
85 - 129 Damage
Speed 1.80
(59.4 damage per second)
Estatísticas
+7 Stamina
Mellora de equipos máxicos
Enchanted: Crusader
Instant Poison VI
Páxinas que ligan con Wowhead ↗Efectos
Equip: Increases your critical strike rating by 14.
Equip: Increases attack power by 28.
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Grand Marshal's Repeater28GS78ilvlGrand Marshal's RepeaterRanged · Epic
GS 28 · ilvl 78Armas
129 - 195 Damage
Speed 2.90
(55.9 damage per second)
Estatísticas
+2 Stamina
Páxinas que ligan con Wowhead ↗Efectos
Equip: Increases ranged attack power by 36.
Modelo TacoTip. O GearScore non mide xemas, encantamentos nin a habilidade do xogador.
Páxina de Blizzard
Estatísticas
- Saúde
- 3.943
- Forza
- 151
- Axilidade
- 348
- Resistencia
- 260
- Intelecto
- 35
- Espírito
- 50
Loita física
- Poder de ataque
- 711
- Probabilidade de golpe crítico · Corpo a corpo
- 24,06 %
- Probabilidade de golpe crítico · A distancia
- 19,78 %
- Celeridade · Corpo a corpo
- 0 %
- Celeridade · A distancia
- 0 %
- Dano por segundo da man principal
- 110,27
- Dano por segundo da man secundaria
- 82,73
xoguetes
- Poder dos feitizos
- 0
- Probabilidade de golpe crítico · Feitizos
- 0 %
- Celeridade · Feitizos
- 0 %
- Penetración de feitizos
- 0
Defensa
- Armadura
- 2.143
- Probabilidade de esquiva
- 29,12 %
- Probabilidade de parada
- 10 %
- Probabilidade de bloqueo
- 0 %
Valores eficaces do perfil gardado. Considere a clase, o nivel e a especialización ao interpretalos. Un dash significa non dispoñible.
PvP perfil · Blizzard
Xogadores vs xogadores
- Mortes honorables
- 4.681
- Máis información de Blizzard
Areas
2v2
Temporada non especificadaNon se proporcionou ningún rexistro de clasificación ou partido para este bracket.
3v3
Temporada non especificadaNon se proporcionou ningún rexistro de clasificación ou partido para este bracket.
5v5
Temporada non especificadaNon se proporcionou ningún rexistro de clasificación ou partido para este bracket.
Campos de batalla
Non se proporcionou ningún rexistro de campo de batalla para este personaxe do xogo.
Un valor perdido permanece un dash. Os rexistros de arena e campo de batalla son mostrados separadamente. Os datos poden estar detrás do xogo.
Especialidades e talentos
TBC Classicconstrución 1Actividade 942—
Assassination
puntos: 9
0/3
Rango 1
Increases the damage done by your Eviscerate ability by 5%.
2/2
Rango 2
Passive
After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
0/3
Rango 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
2/2
Rango 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Rango 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Rango 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Rango 1
Increases the armor reduced by your Expose Armor ability by 25%.
0/5
Rango 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice 5/5
0/5
Rango 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Rango 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rango 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rango 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rango 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rango 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rango 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rango 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rango 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rango 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
puntos: 42
0/3
Rango 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Rango 2
Passive
Reduces the Energy cost of your Sinister Strike ability by 5.
3/5
Rango 3
Passive
Increases your Dodge chance by 3%.
3/3
Rango 3
Passive
Increases the duration of your Slice and Dice ability by 45%.
5/5
5/5
Rango 5
Passive
Increases your chance to hit with weapons by 5%.
0/2
Rango 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
1/1
Rango 1
Instant
6 sec cooldown
10 Energy
Melee Range
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 5/5
0/2
Rango 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Rango 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Rango 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Rango 5
Passive
Increases the damage done by your offhand weapon by 50%.
- Precision 5/5
0/5
Rango 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Rango 1
Instant
2 min cooldown
25 Energy
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
5/5
Rango 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Rango 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Rango 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
Rango 2
Passive
Increases your expertise by 10.
- Blade Flurry 1/1
3/3
Rango 3
Passive
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
0/2
Rango 1
Increases your total Stamina by 2% and your total Agility by 1%.
1/1
Rango 1
Instant
5 min cooldown
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Rango 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
5/5
Rango 5
Passive
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
1/1
Rango 1
Passive
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 1/1
Subtlety
puntos: —
—/5
Rango 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Rango 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Rango 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Rango 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Rango 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Rango 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Rango 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Rango 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Rango 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Rango 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Rango 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Rango 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Rango 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Rango 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Rango 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Rango 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Rango 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Rango 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Rango 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Rango 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Rango 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
construción 2 10—41
Assassination
puntos: 10
0/3
Rango 1
Increases the damage done by your Eviscerate ability by 5%.
0/2
Rango 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Rango 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
2/2
Rango 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Rango 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Rango 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Rango 1
Increases the armor reduced by your Expose Armor ability by 25%.
0/5
Rango 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice 5/5
0/5
Rango 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Rango 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rango 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rango 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rango 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rango 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rango 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rango 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rango 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rango 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
puntos: —
—/3
Rango 1
Increases the effect duration of your Gouge ability by 0.5 sec.
—/2
Rango 1
Reduces the Energy cost of your Sinister Strike ability by 3.
—/5
—/3
Rango 1
Increases the duration of your Slice and Dice ability by 15%.
—/5
—/5
—/2
Rango 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
—/1
Rango 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection —/5
—/2
Rango 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
—/2
Rango 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
—/5
Rango 1
Increases your chance to get a critical strike with Daggers by 1%.
—/5
Rango 1
Increases the damage done by your offhand weapon by 10%.
- Precision —/5
—/5
Rango 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
—/1
Rango 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
—/5
Rango 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/5
Rango 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
—/2
Rango 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
—/2
Rango 1
Increases your expertise by 5.
- Blade Flurry —/1
—/3
Rango 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
—/2
Rango 1
Increases your total Stamina by 2% and your total Agility by 1%.
—/1
Rango 1
Increases your Energy regeneration rate by 100% for 15 sec.
—/2
Rango 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
—/5
Rango 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
—/1
Rango 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush —/1
Subtlety
puntos: 41
5/5
Rango 5
Passive
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
0/5
Rango 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
0/2
Rango 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
2/2
Rango 2
Passive
Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
4/5
Rango 4
Passive
Increases your speed while stealthed by 12% and reduces the cooldown of your Stealth ability by 4 sec.
3/3
Rango 3
Passive
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
1/1
Rango 1
Instant
20 sec cooldown
40 Energy
Melee Range
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
0/3
Rango 1
Increases the critical strike chance of your Ambush ability by 15%.
0/3
Rango 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
2/2
Rango 2
Passive
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
3/3
Rango 3
Passive
Causes your attacks to ignore 480 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
2/2
Rango 2
Passive
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
1/1
Rango 1
Instant
10 min cooldown
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
2/2
Rango 2
Passive
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
1/1
Rango 1
Instant
35 Energy
Melee Range
An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades 3/3
0/3
Rango 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
5/5
0/3
Rango 1
Increases your chance to avoid area of effect attacks by an additional 5%.
1/1
Rango 1
Instant
2 min cooldown
30 yd range
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation 1/1
3/3
Rango 3
Passive
You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
5/5
Rango 5
Passive
Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 5%.
- Premeditation 1/1
1/1
Rango 1
Instant
30 sec cooldown
10 Energy
25 yd range
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
