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Vérification du profil et de l’équipement auprès de Blizzard
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Dates des données
  • Profil · Vérifié le Version publiée par Blizzard le
  • Équipement · Vérifié le Version publiée par Blizzard le
  • Talents · Vérifié le Version publiée par Blizzard le
  • Statistiques · Vérifié le Version publiée par Blizzard le

Une vérification récente ne signifie pas que Blizzard a publié de nouvelles données. Les différentes rubriques peuvent avoir des dates distinctes.

EU · WOW FOREVER

Normal

Zoanas Zoa

Niveau 15 · Mort-vivant · Prêtre · Horde

Zoanas ZoaWoW Forever
  • TêteNon équipé
  • CouNon équipé
  • ÉpaulesNon équipé
  • Cape d'adepteDos · Commun8ilvl
    Cape d'adepte

    Dos · Commun

    GearScore de base : 0

    Armure : 7

    Fiche de l’objet →
  • Robe sacrificielle d'acolyteTorse · Inhabituel5ilvl
    Robe sacrificielle d'acolyte

    Torse · Inhabituel

    GearScore de base : 0

    Armure : 10

    Durabilité 23 / 40

    +1 Esprit

    Enchanté : Intelligence +2

    Fiche de l’objet →
  • Chemise de néophyteChemise · Commun1ilvl
    Chemise de néophyte

    Chemise · Commun

    GearScore de base : 0

    Fiche de l’objet →
  • TabardNon équipé
  • Crispins cristallinsPoignets · Rare18ilvl
    Crispins cristallins

    Poignets · Rare

    GearScore de base : 10

    Armure : 15

    Durabilité 12 / 20

    +2 Endurance

    +3 Esprit

    Fiche de l’objet →
Zoanas Zoa

Zoanas Zoa

Mort-vivant · Prêtre

Niveau 15
GearScore
23
Niveau d’objet équipé
5
  • Gants en calicotMains · Médiocre15ilvl
    Gants en calicot

    Mains · Médiocre

    GearScore de base : 0

    Armure : 16

    Durabilité 12 / 18

    Fiche de l’objet →
  • Echarpe d'apprentiTaille · Commun12ilvl
    Echarpe d'apprenti

    Taille · Commun

    GearScore de base : 0

    Armure : 12

    Durabilité 12 / 16

    Fiche de l’objet →
  • Pantalon fantomatiqueJambes · Inhabituel18ilvl
    Pantalon fantomatique

    Jambes · Inhabituel

    GearScore de base : 9

    Armure : 28

    Durabilité 29 / 40

    +3 Intelligence

    +3 Endurance

    Fiche de l’objet →
  • Bottes de reconnaissancePieds · Commun14ilvl
    Bottes de reconnaissance

    Pieds · Commun

    GearScore de base : 0

    Armure : 17

    Durabilité 25 / 25

    Fiche de l’objet →
  • Anneau 1Non équipé
  • Anneau 2Non équipé
  • Bijou 1Non équipé
  • Bijou 2Non équipé
  • Masse des prêtres de magieMain droite · Inhabituel12ilvl
    Masse des prêtres de magie

    Main droite · Inhabituel

    GearScore de base : 3

    Durabilité 35 / 40

    Dégâts : 6 - 11

    Vitesse 2,00

    (4,3 dégâts par seconde)

    +1 Intelligence

    +5 Puissance des sorts

    Fiche de l’objet →
  • Main gaucheNon équipé
  • Bras de rechange de DéchiracheÀ distance · Inhabituel13ilvl
    Bras de rechange de Déchirache

    À distance · Inhabituel

    GearScore de base : 1

    Durabilité 21 / 30

    Dégâts (Ombre) : 11 - 21

    Vitesse 1,70

    (9,4 dégâts par seconde)

    Fiche de l’objet →
Survolez ou sélectionnez un objet pour voir ses détails.
Comment est calculé le GearScore ?

La formule communautaire GearScoreLite / TacoTip tient compte du niveau de chaque objet, de sa rareté et de son emplacement. Les armes du chasseur et les armes à deux mains ont une pondération spécifique. La chemise et le tabard ne comptent pas.

Même formule que dans l’addon WoW Armory Squad. Le score du site utilise l’équipement publié par Blizzard ; une mise à jour différée peut expliquer un écart avec le jeu. Enchantements, gemmes et bonus de set n’ajoutent pas de points : ce score ne mesure pas votre puissance en combat.

Voir la formule de référence ↗

La fiche de combat

Statistiques du personnage

Vie
322

Attributs

Force
22
Agilité
21
Endurance
31
Intelligence
43
Esprit
50

Combat physique

Puissance d’attaque
12
Puissance à distance
0
Critique en mêlée
4,39 %
Critique à distance
4,79 %
Hâte en mêlée
0 %
Hâte à distance
0 %
DPS main droite
5,11
DPS main gauche
0,68

Sorts

Puissance des sorts
5
Critique des sorts
4,27 %
Hâte des sorts
0 %
Pénétration des sorts
0

Défense

Armure
147
Esquive
4,71 %
Parade
0 %
Blocage
0 %

Les voies de votre classe

Talents et spécialisations

WoW Forever
Configuration 1Active6/?/?

Les talents connus sont affichés. « ? » signale une répartition que les données reçues ne permettent pas de confirmer.

Discipline

6 points
5/5
Puissance de la Lumière5/5

Rang affiché 5

Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

0/2
Wand Specialization0/2

Rang affiché 1

Increases your damage with Wands by 13%.

1/5
Disciplines jumelles1/5

Rang affiché 1

Augmente de 1 % les dégâts et les soins de vos sorts instantanés.

0/3
Silent Resolve0/3

Rang affiché 1

Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

0/3
Holy Precision0/3

Rang affiché 1

Improves your chance to hit with Holy spells by 6%.

0/5
Mental Strength0/5

Rang affiché 1

Increases your total Intellect by 2%.

0/2
Martyrdom0/2

Rang affiché 1

Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

0/3
Mental Agility0/3

Rang affiché 1

Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.

0/1
Inner Focus0/1

Rang affiché 1

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

0/3
Improved Power Word: Shield0/3

Rang affiché 1

Increases the damage absorbed by your Power Word: Shield by 7%.

0/3
Meditation0/3

Rang affiché 1

Allows 17% of your Mana regeneration to continue while casting.

0/3
Improved Inner Fire0/3

Rang affiché 1

Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.

0/2
Improved Mana Burn0/2

Rang affiché 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

0/1
Soul Warding0/1

Rang affiché 1

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

0/1
Penance0/1

Rang affiché 1

Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.

0/5
Renewed Hope0/5

Rang affiché 1

Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

0/3
Divine Aegis0/3

Rang affiché 1

Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed.

0/1
Power Infusion0/1

Rang affiché 1

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

ApprisRang maximal

Holy

? points
?/3
Twilight Focus?/3

Rang affiché 1

Gives your spells a 23% chance to not lose casting time when you take damage.

?/3
Improved Renew?/3

Rang affiché 1

Increases the amount healed by your Renew spell by 5%.

?/5
Holy Specialization?/5

Rang affiché 1

Increases the critical effect chance of your Holy spells by 1%.

?/5
Spell Warding?/5

Rang affiché 1

Reduces all spell damage taken by 2%.

?/5
Divine Fury?/5

Rang affiché 1

Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.

?/1
Holy Nova?/1

Rang affiché 1

Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.

?/3
Blessed Recovery?/3

Rang affiché 1

After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

?/3
Inspiration?/3

Rang affiché 1

Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.

?/2
Holy Reach?/2

Rang affiché 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.

?/3
Improved Healing?/3

Rang affiché 1

Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.

?/2
Searing Light?/2

Rang affiché 1

Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

?/1
Holy Binding?/1

Rang affiché 1

Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.

?/2
Litany of Light?/2

Rang affiché 1

When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.

?/1
Spirit of Redemption?/1

Rang affiché 1

Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

?/5
Spiritual Guidance?/5

Rang affiché 1

Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.

?/3
Spiritual Healing?/3

Rang affiché 1

Increases the amount healed by your spells by 3%.

?/1
Prayer of Mending?/1

Rang affiché 1

When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

ApprisRang maximalRépartition partielle

Shadow Magic

? points
?/5
Shadow Focus?/5

Rang affiché 1

Improves your chance to hit with Shadow spells by 1%.

?/5
Blackout?/5

Rang affiché 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

?/5
Spirit Tap?/5

Rang affiché 1

Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

?/5
Improved Mind Blast?/5

Rang affiché 1

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

?/2
Improved Shadow Word: Pain?/2

Rang affiché 1

Increases the duration of your Shadow Word: Pain spell by 3 sec.

?/2
Shadow Reach?/2

Rang affiché 1

Increases the range of your offensive Shadow spells by 10%.

?/2
Improved Psychic Scream?/2

Rang affiché 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

?/1
Mind Flay?/1

Rang affiché 1

Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.

?/2
Improved Mind Flay?/2

Rang affiché 1

Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.

?/5
Dark Inspiration?/5

Rang affiché 1

Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.

?/1
Vampiric Embrace?/1

Rang affiché 1

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

?/3
Shadow Weaving?/3

Rang affiché 1

Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

?/1
Silence?/1

Rang affiché 1

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

?/2
Devouring Contagion?/2

Rang affiché 1

Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.

?/2
Early Demise?/2

Rang affiché 1

Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.

?/5
Darkness?/5

Rang affiché 1

Increases your Shadow damage done by 2%.

?/1
Shadowform?/1

Rang affiché 1

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

ApprisRang maximalRépartition partielle

Talent trees and statistics from WoW Forever (CC BY 4.0) · Arbres adaptés pour cette armurerie · Build 1.60.1.70790. Rangs du personnage : Blizzard.