This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Raging Berserker's Helm—GS—ilvlRaging Berserker's HelmHead · Rare
GS — · ilvl —Armor
213 Armor
Stats
+13 Strength
+8 Stamina
View on Wowhead ↗Effects
Equip: Increases your critical strike rating by 14.
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Talvash's Enhancing Necklace—GS—ilvl
Talvash's Enhancing NecklaceNeck · Rare
GS — · ilvl — View on Wowhead ↗Stats
+10 Stamina
+1 Intellect
+10 Spirit
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Revelosh's Spaulders of the Whale—GS—ilvl
Revelosh's Spaulders of the WhaleShoulders · Rare
GS — · ilvl —Armor
93 Armor
Stats
+10 Stamina
View on Wowhead ↗Enchantments
+8 Spirit
+8 Stamina
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Emberscale Cape—GS—ilvl
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Archon Chestpiece—GS—ilvl
Archon ChestpieceChest · Rare
GS — · ilvl —Armor
245 Armor
View on Wowhead ↗Stats
+12 Strength
+12 Stamina
+8 Spirit
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Scout's Shirt0GS—ilvl -
Tabard of the Hand0GS—ilvl
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Revelosh's Armguards of the Whale—GS—ilvl
Revelosh's Armguards of the WhaleWrist · Rare
GS — · ilvl —Armor
111 Armor
Stats
+8 Stamina
View on Wowhead ↗Enchantments
+6 Spirit
+6 Stamina
Eemperor
Draenei · Shaman
Enhancement
Level 50- GearScore
- —
- Item level
- 43
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Gauntlets of Divinity—GS—ilvlGauntlets of DivinityHands · Rare
GS — · ilvl —Armor
168 Armor
Stats
+7 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 32.
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Imperial Leather Belt—GS—ilvl
Imperial Leather BeltWaist · Uncommon
GS — · ilvl —Armor
65 Armor
View on Wowhead ↗Stats
+11 Strength
+4 Stamina
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Scarlet Leggings—GS—ilvlScarlet LeggingsLegs · Rare
GS — · ilvl —Armor
233 Armor
Stats
+20 Strength
+10 Stamina
View on Wowhead ↗Chain of the Scarlet Crusade
(2) Set: +10 Armor.
(3) Set: Increases defense rating by 2.
(4) Set: +5 Shadow Resistance.
(5) Set: Increases attack power by 15 when fighting Undead.
(6) Set: Increases your hit rating by 10.
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Bloodshot Greaves—GS—ilvlBloodshot GreavesFeet · Rare
GS — · ilvl —Armor
221 Armor
Stats
+6 Agility
+20 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 10.
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Archaedic Stone of the Tiger—GS—ilvlArchaedic Stone of the TigerRing 1 · Rare
GS — · ilvl —Armor
50 Armor
View on Wowhead ↗Enchantments
+8 Agility
+8 Strength
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Masons Fraternity Ring—GS—ilvl -
Chained Essence of Eranikus—GS—ilvlChained Essence of EranikusTrinket 1 · Uncommon
GS — · ilvl — View on Wowhead ↗Effects
Use: Poisons all enemies in an 8 yard radius around the caster. Victims of the poison suffer 50 Nature damage every 5 sec for 45 sec. (15 Mins Cooldown)
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Trinket 2No item available
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Gryphon Rider's Stormhammer—GS—ilvl
Gryphon Rider's StormhammerMain Hand · Rare
GS — · ilvl —Weapon
66 - 124 Damage
Speed 2.70
(35.2 damage per second)
Stats
+8 Strength
Enchantments
Windfury 3
View on Wowhead ↗Effects
Chance on hit: Blasts a target for 91 to 125 Nature damage.
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Fist of the Damned—GS—ilvl
Fist of the DamnedOff Hand · Rare
GS — · ilvl —Weapon
47 - 89 Damage
Speed 1.90
(35.8 damage per second)
Stats
+6 Strength
Enchantments
Windfury 3
View on Wowhead ↗Effects
Chance on hit: Steals 114 life from target enemy.
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RangedNo item available
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 2,675
- Strength
- 149
- Agility
- 71
- Stamina
- 197
- Intellect
- 76
- Spirit
- 124
Physical combat
- Attack power
- 420
- Melee critical strike chance
- 12.17 %
- Ranged critical strike chance
- 0 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 71.7
- Off hand damage per second
- 36.18
Spells
- Spell power
- 84
- Spell critical strike chance
- 3.84 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 1,603
- Dodge chance
- 5.61 %
- Parry chance
- 4.64 %
- Block chance
- 4.64 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active —41—
Elemental
Points: —
—/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Points: 41
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rank 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Rank 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Rank 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
1/5
Rank 1
Passive
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
1/1
Rank 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Rank 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
2/3
Rank 2
Passive
Reduces the mana cost of your instant cast Shaman spells by 4% and increases your spell damage and healing by an amount equal to 20% of your attack power.
5/5
Rank 5
Passive
Increases the damage you deal with all weapons by 10%.
3/3
Rank 3
Passive
Increases your chance to hit while dual wielding by an additional 6%.
- Dual Wield 1/1
1/1
Rank 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Rank 1
Instant cast
10 sec cooldown
96 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
3/5
Rank 3
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 6% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Rank 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: —
—/5
Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
—/5
—/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
—/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
—/5
—/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
—/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
—/1
Rank 1
The radius of your totems that affect friendly targets is increased to 30 yards.
—/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
—/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
—/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
—/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
—/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
—/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
—/5
—/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems —/5
—/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
—/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
—/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
—/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing —/3