This GearScore is partial, so it is not included in the ranking.
Osa mängutekste kuvatakse inglise keeles, sest tõlge pole saadaval.
Varustatud esemed
Avage elemend, et näha selle statistika ja mõju.
-
Incanter's Cowl—GS—ilvlIncanter's CowlHead · Rare
GS — · ilvl —Soomus
127 Armor
Näitajad
+15 Stamina
+27 Intellect
+17 Spirit
Equip: Improves spell critical strike rating by 19.
Maagilised seadmete täiustused
+8 Intellect
+12 Spell Critical & 3% Increased Critical Damage
+4 Spirit
Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Nägemus Wowhead'is ↗Incanter's Regalia
(2) Set: Reduces cast time on your Flamestrike ability by 0.25 sec.
(4) Set: When you are hit while Mana Shield is active, you have a chance to gain up to 100 spell damage for 15 sec.
-
Torc of the Sethekk Prophet—GS—ilvlTorc of the Sethekk ProphetNeck · Rare
GS — · ilvl —Näitajad
+18 Intellect
Equip: Improves spell critical strike rating by 21.
Nägemus Wowhead'is ↗Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 19.
-
Evoker's Silk Amice—GS—ilvlEvoker's Silk AmiceShoulders · Rare
GS — · ilvl —Soomus
117 Armor
Näitajad
+21 Stamina
+16 Intellect
Equip: Improves spell critical strike rating by 8.
Equip: Improves your resilience rating by 15.
Maagilised seadmete täiustused
Enchanted: +15 Spell Critical Strike Rating and +12 Spell Damage and Healing
+8 Spirit
+8 Intellect
+3 Resilience Rating
Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 25.
Nägemus Wowhead'is ↗Oathbound's Silk Battlegear
(2) Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Blink spell by 2 sec.
-
Shadow-Cloak of Dalaran—GS—ilvlShadow-Cloak of DalaranBack · Epic
GS — · ilvl —Soomus
97 Armor
Näitajad
+19 Stamina
+18 Intellect
Nägemus Wowhead'is ↗Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 36.
-
Spellfire Robe—GS—ilvlSpellfire RobeChest · Epic
GS — · ilvl —Soomus
178 Armor
Näitajad
+17 Intellect
Equip: Improves spell critical strike rating by 28.
Maagilised seadmete täiustused
Enchanted: +6 All Stats
+8 Intellect
Mõjud
Equip: Increases damage done by Fire spells and effects by up to 72.
Equip: Increases damage done by Arcane spells and effects by up to 72.
Nägemus Wowhead'is ↗Wrath of Spellfire
Set: Increases spell damage by up to 7% of your total Intellect.
-
ShirtEi ole kättesaadav
-
Scryers Tabard0GS—ilvlScryers TabardTabard · Common
GS 0 · ilvl —Täiendavaid üksikasju ei ole kättesaadav.
Nägemus Wowhead'is ↗ -
General's Silk Cuffs—GS—ilvlGeneral's Silk CuffsWrist · Epic
GS — · ilvl —Soomus
84 Armor
Näitajad
+22 Stamina
+17 Intellect
Equip: Improves spell critical strike rating by 12.
Equip: Improves your resilience rating by 11.
Maagilised seadmete täiustused
Enchanted: +15 Spell Damage
+8 Intellect
+2 Spell Damage
Nägemus Wowhead'is ↗Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 20.
Notdrowz
Troll · Mage
Arcane
Tase 70- GearScore
- —
- Eesmärgi tase
- 110
-
Spellfire Gloves—GS—ilvlSpellfire GlovesHands · Epic
GS — · ilvl —Soomus
111 Armor
Näitajad
+10 Intellect
Equip: Improves spell critical strike rating by 23.
Maagilised seadmete täiustused
Enchanted: +20 Spell Damage
+8 Intellect
+8 Spirit
+4 Stamina
Mõjud
Equip: Increases damage done by Fire spells and effects by up to 50.
Equip: Increases damage done by Arcane spells and effects by up to 50.
Nägemus Wowhead'is ↗Wrath of Spellfire
Set: Increases spell damage by up to 7% of your total Intellect.
-
Spellfire Belt—GS—ilvlSpellfire BeltWaist · Epic
GS — · ilvl —Soomus
100 Armor
Näitajad
+18 Intellect
Equip: Improves spell critical strike rating by 18.
Maagilised seadmete täiustused
+8 Intellect
Mõjud
Equip: Increases damage done by Fire spells and effects by up to 50.
Equip: Increases damage done by Arcane spells and effects by up to 50.
Nägemus Wowhead'is ↗Wrath of Spellfire
Set: Increases spell damage by up to 7% of your total Intellect.
-
Princely Reign Leggings—GS—ilvlPrincely Reign LeggingsLegs · Rare
GS — · ilvl —Soomus
110 Armor
Näitajad
+18 Stamina
+28 Intellect
+12 Spirit
Equip: Improves spell hit rating by 18.
Nägemus Wowhead'is ↗Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 33.
-
Silent Slippers of Meditation—GS—ilvlSilent Slippers of MeditationFeet · Rare
GS — · ilvl —Soomus
107 Armor
Näitajad
+24 Stamina
+25 Intellect
+21 Spirit
Nägemus Wowhead'is ↗Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 26.
-
Seer's Signet—GS—ilvlSeer's SignetRing 1 · Epic
GS — · ilvl —Näitajad
+24 Stamina
Equip: Improves spell critical strike rating by 12.
Nägemus Wowhead'is ↗Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 34.
-
Violet Signet—GS—ilvlViolet SignetRing 2 · Rare
GS — · ilvl —Näitajad
+18 Stamina
+18 Intellect
Equip: Improves spell critical strike rating by 12.
Nägemus Wowhead'is ↗Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 22.
-
Icon of the Silver Crescent—GS—ilvlIcon of the Silver CrescentTrinket 1 · Epic
GS — · ilvl — Nägemus Wowhead'is ↗Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 43.
Use: Increases damage and healing done by magical spells and effects by up to 155 for 20 sec. (2 Mins Cooldown)
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Quagmirran's Eye—GS—ilvlQuagmirran's EyeTrinket 2 · Rare
GS — · ilvl — Nägemus Wowhead'is ↗Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 37.
Equip: Your harmful spells have a chance to increase your spell haste rating by 320 for 6 secs.
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Staff of Infinite Mysteries—GS—ilvlStaff of Infinite MysteriesMain Hand · Epic
GS — · ilvl —relvad
291 - 438 Damage
Speed 3.20
(113.9 damage per second)
Näitajad
+61 Stamina
+51 Intellect
Equip: Improves spell hit rating by 23.
Maagilised seadmete täiustused
Enchanted: +40 Spell Damage and Healing
Nägemus Wowhead'is ↗Mõjud
Equip: Increases damage and healing done by magical spells and effects by up to 185.
-
Off handEi ole kättesaadav
-
Soul-Wand of the Aldor—GS—ilvlSoul-Wand of the AldorRanged · Rare
GS — · ilvl —relvad
158 - 293 Shadow Damage
Speed 1.80
(125.3 damage per second)
Näitajad
+9 Stamina
+8 Intellect
+10 Spirit
Nägemus Wowhead'is ↗Mõjud
Equip: Increases healing done by up to 22 and damage done by up to 8 for all magical spells and effects.
Incomplete GearScore: mõned elemendi andmed ei ole saadaval.
Blizzard profiil
Näitajad
- Tervis
- 6 143
- Jõud
- 40
- Osavus
- 47
- Vastupidavus
- 293
- Intellekt
- 561
- Vaim
- 232
Füüsiline võitlus
- Ründejõud
- 30
- Kriitilise tabamuse tõenäosus · Lähivõitlus
- 3,02 %
- Kriitilise tabamuse tõenäosus · Kaugvõitlus
- 3,94 %
- Kiirus · Lähivõitlus
- 0 %
- Kiirus · Kaugvõitlus
- 0 %
- Põhikäe kahju sekundis
- 69,75
- Teise käe kahju sekundis
- 1,32
Mängud
- Loitsujõud
- 785
- Kriitilise tabamuse tõenäosus · Loitsud
- 19,07 %
- Kiirus · Loitsud
- 0 %
- Loitsuläbistus
- 10
Kaitse
- Soomus
- 1 686
- Põiklemise tõenäosus
- 3,94 %
- Pareeringu tõenäosus
- 0 %
- Blokeerimise tõenäosus
- 0 %
Efektiivsed väärtused salvestatud profiilist. Arvesse klassi, taset ja spetsialiseerumist nende tõlgendamisel. Dash tähendab ebapiisavust.
PvP profiil · Blizzard
Mängija vs mängija
- Au andvad tapmised
- 420
- Ülevaade Blizzardist
Areenid
2v2
Aasta ei ole täpsustatudSelles bracketis ei pakutud ühtegi reitingut ega mängu rekordit.
3v3
Aasta ei ole täpsustatudSelles bracketis ei pakutud ühtegi reitingut ega mängu rekordit.
5v5
Aasta ei ole täpsustatudSelles bracketis ei pakutud ühtegi reitingut ega mängu rekordit.
Lahinguväljad
Selle mängu iseloomu jaoks ei ole tarnitud ühtegi lahinguvälja rekordit.
Puudunud väärtus jääb dashiks. Arene ja lahinguvälja rekordid on näidatud eraldi. Andmed võivad mängu taga jääda.
Spetsialiseerumine ja talendid
TBC Classicehitada 1Aktiivne 40—21
Arcane
Punktid: 40
2/2
Rankid 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
5/5
Rankid 5
Passive
Reduces the chance that the opponent can resist your Arcane spells by 10%.
0/5
Rankid 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Rankid 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
5/5
Rankid 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Rankid 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
3/3
Rankid 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
1/1
Rankid 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Rankid 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
1/2
Rankid 1
Passive
Gives your Counterspell a 50% chance to silence the target for 4 sec.
3/3
Rankid 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/2
Rankid 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
1/1
Rankid 1
Instant
3 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
5/5
0/2
3/3
Rankid 3
Passive
Increases your spell damage and critical strike chance by 3%.
- Presence of Mind 1/1
3/3
Rankid 3
Passive
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
- Arcane Concentration 5/5
0/3
Rankid 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
1/1
Rankid 1
Instant
3 min cooldown
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 3/3
2/2
Rankid 2
Passive
Increases critical strike damage bonus of all spells by 50%.
5/5
Rankid 5
Passive
Increases spell damage by up to 25% of your total Intellect.
0/1
Rankid 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punktid: —
—/5
Rankid 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Rankid 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Rankid 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Rankid 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Rankid 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Rankid 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Rankid 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Rankid 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Rankid 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Rankid 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Rankid 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Rankid 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Rankid 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Rankid 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Rankid 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Rankid 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Rankid 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Rankid 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Rankid 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Rankid 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punktid: 21
0/2
Rankid 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Rankid 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Rankid 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Rankid 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
0/3
Rankid 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Rankid 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
3/3
Rankid 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
0/3
1/1
Rankid 1
Instant cast
3 min cooldown
65 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Rankid 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.
0/2
Rankid 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/3
Rankid 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
0/5
Rankid 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
Rankid 1
Reduces the damage taken by Frost and Fire effects by 2%.
1/1
Rankid 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Rankid 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Rankid 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Rankid 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Rankid 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
0/5
Rankid 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Rankid 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Rankid 1
Summon a Water Elemental to fight for the caster for 45 sec.
ehitada 2 40—21
Arcane
Punktid: 40
2/2
Rankid 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
5/5
Rankid 5
Passive
Reduces the chance that the opponent can resist your Arcane spells by 10%.
0/5
Rankid 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Rankid 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
5/5
Rankid 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
2/2
Rankid 2
Passive
Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.
3/3
Rankid 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
0/1
Rankid 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Rankid 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Rankid 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
3/3
Rankid 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/2
Rankid 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
1/1
Rankid 1
Instant
3 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
5/5
0/2
3/3
Rankid 3
Passive
Increases your spell damage and critical strike chance by 3%.
- Presence of Mind 1/1
3/3
Rankid 3
Passive
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
- Arcane Concentration 5/5
0/3
Rankid 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
1/1
Rankid 1
Instant
3 min cooldown
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 3/3
2/2
Rankid 2
Passive
Increases critical strike damage bonus of all spells by 50%.
5/5
Rankid 5
Passive
Increases spell damage by up to 25% of your total Intellect.
0/1
Rankid 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punktid: —
—/5
Rankid 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Rankid 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Rankid 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Rankid 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Rankid 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Rankid 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Rankid 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Rankid 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Rankid 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Rankid 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Rankid 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Rankid 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Rankid 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Rankid 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Rankid 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Rankid 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Rankid 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Rankid 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Rankid 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Rankid 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punktid: 21
0/2
Rankid 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Rankid 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Rankid 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Rankid 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
0/3
Rankid 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Rankid 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
0/3
Rankid 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
3/3
Rankid 3
Passive
Increases the damage done by your Frost spells by 6%.
1/1
Rankid 1
Instant cast
3 min cooldown
65 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Rankid 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Rankid 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
3/3
Rankid 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
0/5
Rankid 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
Rankid 1
Reduces the damage taken by Frost and Fire effects by 2%.
1/1
Rankid 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Rankid 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Rankid 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Rankid 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Rankid 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
0/5
Rankid 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Rankid 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Rankid 1
Summon a Water Elemental to fight for the caster for 45 sec.