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Silk Headband32ilvlSilk HeadbandHead · Uncommon
Base GearScore : 22
36 Armor
Durability 45 / 45
+8 Stamina
+9 Spell Power
Item details → -
Tarnished Locket24ilvlTarnished LocketNeck · Uncommon
Base GearScore : 8
-3 Strength
+6 Stamina
Some memories are best forgotten.
Item details → -
Mantle of Honor35ilvlMantle of HonorShoulders · Uncommon
Base GearScore : 18
35 Armor
Durability 45 / 45
+7 Intellect
+7 Spirit
Item details → -
Repairman's Cape32ilvlRepairman's CapeBack · Uncommon
Base GearScore : 12
22 Armor
+3 Intellect
+2 Spell Damage
+6 Spell Healing
+5 Spirit
Item details → -
Civinad Robes37ilvlCivinad RobesChest · Rare
Base GearScore : 37
54 Armor
Durability 80 / 80
+7 Stamina
+9 Spell Damage
+26 Spell Healing
+12 Spirit
Enchanted: Stamina +1 and Armor +8
Item details → -
Stylish Green Shirt25ilvl -
TabardNot equipped
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Buccaneer's Bracers of the Sorcerer19ilvlBuccaneer's Bracers of the SorcererWrist · Uncommon
Base GearScore : 5
14 Armor
Durability 20 / 20
+2 Intellect
+1 Stamina
+1 Spell Power
Item details →

Stone Cube
Gnome · Mage
Level 35- GearScore
- 304
- Equipped item level
- 29
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Town Clerk's Mittens28ilvlTown Clerk's MittensHands · Uncommon
Base GearScore : 13
26 Armor
Durability 25 / 25
+7 Intellect
+3 Spell Power
Enchanted: Stamina +1 and Armor +8
Item details → -
Violet Sash36ilvlViolet SashWaist · Uncommon
Base GearScore : 19
27 Armor
Durability 25 / 25
+9 Intellect
+6 Spell Power
Item details → -
Night Watch Pantaloons33ilvlNight Watch PantaloonsLegs · Uncommon
Base GearScore : 23
39 Armor
Durability 55 / 55
+8 Intellect
+9 Stamina
Enchanted: Stamina +1 and Armor +8
Item details → -
Glinteye Slippers31ilvlGlinteye SlippersFeet · Rare
Base GearScore : 23
33 Armor
Durability 40 / 40
+9 Stamina
+7 Spell Power
+6 Spirit
Enchanted: Stamina +1 and Armor +8
Item details → -
Seal of Wrynn31ilvlSeal of WrynnRing 1 · Rare
Base GearScore : 17
+4 Intellect
+3 Agility
+3 Strength
+4 Stamina
+3 Spirit
Item details → -
Runemender's Seal32ilvlRunemender's SealRing 2 · Rare
Base GearScore : 18
+6 Intellect
+3 Spell Damage
+9 Spell Healing
+6 Spirit
Item details → -
Satchel of Potions33ilvlSatchel of PotionsTrinket 1 · Uncommon
Base GearScore : 13
Use: Reach into the bag and hope for the best. (10 Min Cooldown)
Not every potion is meant for consumption.
Item details → -
Trinket 2Not equipped
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Spine of the Devourer33ilvlSpine of the DevourerMain Hand · Rare
Base GearScore : 66
Durability 100 / 100
59 - 90 Damage
Speed 3.60
(20.7 damage per second)
+14 Stamina
+3 Spell Piercing
Item details → -
Off handNot equipped
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Wand of Mana Concentration32ilvlWand of Mana ConcentrationRanged · Rare
Base GearScore : 10
Durability 65 / 65
37 - 69 Arcane Damage
Speed 1.70
(31.2 damage per second)
+4 Intellect
+2 Mana Regeneration per 5 sec
Item details →
How is GearScore calculated?
The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.
The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.
View the reference formula ↗Combat record
Character statistics
- Health
- 1,250
Attributes
- Strength
- 20
- Agility
- 33
- Stamina
- 93
- Intellect
- 135
- Spirit
- 108
Physical combat
- Attack power
- 10
- Ranged attack power
- 0
- Melee critical strike
- 2.48 %
- Ranged critical strike
- 6.24 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main-hand DPS
- 21.41
- Off-hand DPS
- 0.61
Spells
- Spell power
- 76
- Spell critical strike
- 5.47 %
- Spell haste
- 0 %
- Spell penetration
- 3
Defense
- Armor
- 384
- Dodge
- 5.2 %
- Parry
- 0 %
- Block
- 0 %
Paths of your class
Talents and specializations
Build 1Active26/?/?
Known talents are shown. “?” marks an allocation that the received data does not confirm.
Arcane
26 points
0/2
Displayed rank 1
Increases your damage with Wands by 13%.
5/5
Displayed rank 5
Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.
0/3
Displayed rank 1
Increases your Armor by an amount equal to 25% of your Intellect.
0/2
Displayed rank 1
Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
0/2
Displayed rank 1
Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
5/5
Displayed rank 5
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
2/2
Displayed rank 2
Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
0/2
Displayed rank 1
Increases the range of your Arcane spells by 3 yards.
3/3
Displayed rank 3
Increases the critical strike chance of your Arcane spells by 6%.
1/1
Displayed rank 1
Blasts the target with energy, dealing 67 to 71 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
0/2
Displayed rank 1
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
0/2
Displayed rank 1
Your Counterspell also Silences the target for 2 sec.
3/3
Displayed rank 3
Allows 50% of your Mana regeneration to continue while casting.
1/1
Displayed rank 1
Launches a projectile of pure Arcane energy at the enemy target, causing 201 to 230 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
1/1
Displayed rank 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
4/5
Displayed rank 4
Increases your Intellect by 8% and increases the critical strike damage bonus of your Arcane spells by 80%.
1/3
Displayed rank 1
Increases the damage done by your spells by 1% and your critical strike chance by 1%.
0/1
Displayed rank 1
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Fire
? points
?/5
Displayed rank 1
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.
?/5
Displayed rank 1
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.
?/5
Displayed rank 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
?/2
Displayed rank 1
Increases the range of your Fire spells by 3 yards.
?/3
Displayed rank 1
Gives your Fire spells a 3% chance to stun the target for 2 sec.
?/3
Displayed rank 1
Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
?/3
Displayed rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
?/1
Displayed rank 1
Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.
?/2
Displayed rank 1
Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.
?/3
Displayed rank 1
Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
?/2
Displayed rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.
?/1
Displayed rank 1
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.
?/3
Displayed rank 1
Your Fire and Frost critical strikes will refund 10% of their base mana cost.
?/3
Displayed rank 1
Increases the critical strike chance of your Fire spells by 2%.
?/1
Displayed rank 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
?/3
Displayed rank 1
Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.
?/1
Displayed rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
Frost
? points
?/2
Displayed rank 1
Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 10% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 10%.
?/5
Displayed rank 1
Reduces the casting time of your Frostbolt spell by 0.1 sec.
?/3
Displayed rank 1
Improves your chance to hit with all spells by 2%.
?/5
Displayed rank 1
Increases the critical strike damage bonus of your Frost spells by 20%.
?/3
Displayed rank 1
Gives your Chill effects a 5% chance to Freeze the target for 5 sec.
?/2
Displayed rank 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
?/3
Displayed rank 1
Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
?/3
Displayed rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
?/3
Displayed rank 1
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
?/1
Displayed rank 1
Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
?/2
Displayed rank 1
Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
?/1
Displayed rank 1
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
?/3
Displayed rank 1
Increases the critical strike chance of all your spells against Frozen targets by 17%.
?/3
Displayed rank 1
Increases the damage dealt by your Cone of Cold spell by 12%.
?/1
Displayed rank 1
Finishes the remaining cooldown on all your other Frost spells.
?/2
Displayed rank 1
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
?/5
Displayed rank 1
Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
?/1
Displayed rank 1
While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.