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Data timestamps
  • Profile · Checked on Blizzard version dated
  • Equipment · Checked on Blizzard version dated
  • Talents · Checked on Blizzard version dated
  • Statistics · Checked on Blizzard version dated

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US · WOW FOREVER

So Io

Level 24 · Human · Mage · Alliance

‹ THE MOVE ›

So IoWoW Forever
  • HeadNot equipped
  • NeckNot equipped
  • Talbar MantleShoulders · Uncommon26ilvl
    Talbar Mantle

    Shoulders · Uncommon

    Base GearScore : 12

    30 Armor

    Durability 30 / 40

    +4 Intellect

    +2 Stamina

    +1 Mana Regeneration per 5 sec

    Item details →
  • Sanguine CapeBack · Uncommon22ilvl
    Sanguine Cape

    Back · Uncommon

    Base GearScore : 7

    18 Armor

    +4 Intellect

    Item details →
  • Robe of the MoccasinChest · Rare22ilvl
    Robe of the Moccasin

    Chest · Rare

    Base GearScore : 21

    40 Armor

    Durability 31 / 70

    +3 Strength

    +3 Spell Damage

    +9 Spell Healing

    +10 Spirit

    Enchanted: Stamina +2 and Armor +16

    Item details →
  • Apprentice's ShirtShirt · Common1ilvl
    Apprentice's Shirt

    Shirt · Common

    Base GearScore : 0

    Item details →
  • TabardNot equipped
  • Timberland ArmguardsWrist · Uncommon18ilvl
    Timberland Armguards

    Wrist · Uncommon

    Base GearScore : 5

    14 Armor

    Durability 8 / 20

    +2 Stamina

    +2 Spirit

    Item details →
So Io

So Io

Human · Mage

Level 24
GearScore
147
Equipped item level
15
  • Miner's WorkglovesHands · Uncommon20ilvl
    Miner's Workgloves

    Hands · Uncommon

    Base GearScore : 8

    21 Armor

    Durability 12 / 20

    +5 Stamina

    Enchanted: Stamina +2 and Armor +16

    Item details →
  • Slither CordWaist · Rare22ilvl
    Slither Cord

    Waist · Rare

    Base GearScore : 16

    22 Armor

    Durability 9 / 20

    +3 Mana Regeneration per 5 sec

    Use: Escape all immobilizing effects. (30 Min Cooldown)

    Item details →
  • Willow Pants of the SorcererLegs · Uncommon18ilvl
    Willow Pants of the Sorcerer

    Legs · Uncommon

    Base GearScore : 9

    28 Armor

    Durability 16 / 40

    +4 Intellect

    +2 Stamina

    +2 Spell Power

    Enchanted: Stamina +2 and Armor +16

    Item details →
  • Incinerator's BootsFeet · Uncommon28ilvl
    Incinerator's Boots

    Feet · Uncommon

    Base GearScore : 13

    29 Armor

    Durability 16 / 35

    +6 Intellect

    +3 Stamina

    Enchanted: Stamina +2 and Armor +16

    Item details →
  • Slain Baron's SignetRing 1 · Uncommon23ilvl
    Slain Baron's Signet

    Ring 1 · Uncommon

    Base GearScore : 7

    +3 Stamina

    +1 Defense

    Item details →
  • Ring 2Not equipped
  • Trinket 1Not equipped
  • Trinket 2Not equipped
  • Emberstone StaffMain Hand · Rare22ilvl
    Emberstone Staff

    Main Hand · Rare

    Base GearScore : 43

    Durability 56 / 80

    34 - 51 Damage

    Speed 3.00

    (14.2 damage per second)

    +8 Stamina

    +8 Fire Resistance

    Item details →
  • Off handNot equipped
  • Cookie's Stirring RodRanged · Rare22ilvl
    Cookie's Stirring Rod

    Ranged · Rare

    Base GearScore : 6

    Durability 31 / 50

    20 - 38 Arcane Damage

    Speed 1.30

    (22.3 damage per second)

    Equip: Increases your Cooking speed by 25%.

    Item details →
Hover or select an item to inspect its details.
How is GearScore calculated?

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Health
877

Attributes

Strength
24
Agility
27
Stamina
60
Intellect
150
Spirit
117

Physical combat

Attack power
14
Ranged attack power
0
Melee critical strike
2.24 %
Ranged critical strike
5.96 %
Melee haste
0 %
Ranged haste
0 %
Main-hand DPS
20.85
Off-hand DPS
0.75

Spells

Spell power
75
Spell critical strike
6.24 %
Spell haste
0 %
Spell penetration
15

Defense

Armor
322
Dodge
4.44 %
Parry
0 %
Block
0 %

Paths of your class

Talents and specializations

WoW Forever
Build 1Active24/?/?

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Arcane

24 points
2/2
Wand Specialization2/2

Displayed rank 2

Increases your damage with Wands by 25%.

3/5
Improved Channeling3/5

Displayed rank 3

Gives your Arcane Missiles spell a 60% chance and your Arcane Blast and Arcane Wrath spells a 42% chance to not lose casting time when you take damage.

0/3
Arcane Resilience0/3

Displayed rank 1

Increases your Armor by an amount equal to 25% of your Intellect.

2/2
Arcane Subtlety2/2

Displayed rank 2

Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

0/2
Magic Absorption0/2

Displayed rank 1

Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.

5/5
Arcane Concentration5/5

Displayed rank 5

Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

2/2
Missile Barrage2/2

Displayed rank 2

Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

0/2
Arcane Geometry0/2

Displayed rank 1

Increases the range of your Arcane spells by 3 yards.

3/3
Arcane Impact3/3

Displayed rank 3

Increases the critical strike chance of your Arcane spells by 6%.

1/1
Arcane Blast1/1

Displayed rank 1

Blasts the target with energy, dealing 66 to 72 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.

0/2
Arcane Shielding0/2

Displayed rank 1

Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.

0/2
Improved Counterspell0/2

Displayed rank 1

Your Counterspell also Silences the target for 2 sec.

1/3
Arcane Meditation1/3

Displayed rank 1

Allows 17% of your Mana regeneration to continue while casting.

1/1
Arcane Wrath1/1

Displayed rank 1

Launches a projectile of pure Arcane energy at the enemy target, causing 199 to 217 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

1/1
Presence of Mind1/1

Displayed rank 1

When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

3/5
Arcane Mind3/5

Displayed rank 3

Increases your Intellect by 6% and increases the critical strike damage bonus of your Arcane spells by 60%.

0/3
Arcane Instability0/3

Displayed rank 1

Increases the damage done by your spells by 1% and your critical strike chance by 1%.

0/1
Arcane Power0/1

Displayed rank 1

For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

LearnedMaximum rank

Fire

? points
?/5
Incineration?/5

Displayed rank 1

Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.

?/5
Accelerant?/5

Displayed rank 1

Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.

?/5
Ignite?/5

Displayed rank 1

Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.

?/2
Flame Throwing?/2

Displayed rank 1

Increases the range of your Fire spells by 3 yards.

?/3
Impact?/3

Displayed rank 1

Gives your Fire spells a 3% chance to stun the target for 2 sec.

?/3
Burning Soul?/3

Displayed rank 1

Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.

?/3
Improved Flamestrike?/3

Displayed rank 1

Increases the critical strike chance of your Flamestrike spell by 5%.

?/1
Pyroblast?/1

Displayed rank 1

Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.

?/2
Improved Fire Blast?/2

Displayed rank 1

Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.

?/3
Improved Scorch?/3

Displayed rank 1

Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

?/2
Improved Fire Ward?/2

Displayed rank 1

Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.

?/1
Heating Up?/1

Displayed rank 1

Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.

?/3
Master of Elements?/3

Displayed rank 1

Your Fire and Frost critical strikes will refund 10% of their base mana cost.

?/3
Critical Mass?/3

Displayed rank 1

Increases the critical strike chance of your Fire spells by 2%.

?/1
Blast Wave?/1

Displayed rank 1

A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

?/3
Fire Power?/3

Displayed rank 1

Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.

?/1
Combustion?/1

Displayed rank 1

When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

LearnedMaximum rankPartial allocation

Frost

? points
?/2
Frost Warding?/2

Displayed rank 1

Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 10% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 10%.

?/5
Improved Frostbolt?/5

Displayed rank 1

Reduces the casting time of your Frostbolt spell by 0.1 sec.

?/3
Precision?/3

Displayed rank 1

Improves your chance to hit with all spells by 2%.

?/5
Ice Shards?/5

Displayed rank 1

Increases the critical strike damage bonus of your Frost spells by 20%.

?/3
Frostbite?/3

Displayed rank 1

Gives your Chill effects a 5% chance to Freeze the target for 5 sec.

?/2
Improved Frost Nova?/2

Displayed rank 1

Reduces the cooldown of your Frost Nova spell by 2 sec.

?/3
Permafrost?/3

Displayed rank 1

Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.

?/3
Frost Channeling?/3

Displayed rank 1

Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.

?/3
Improved Blizzard?/3

Displayed rank 1

Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.

?/1
Ice Lance?/1

Displayed rank 1

Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

?/2
Arctic Reach?/2

Displayed rank 1

Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.

?/1
Ice Block?/1

Displayed rank 1

You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

?/3
Shatter?/3

Displayed rank 1

Increases the critical strike chance of all your spells against Frozen targets by 17%.

?/3
Improved Cone of Cold?/3

Displayed rank 1

Increases the damage dealt by your Cone of Cold spell by 12%.

?/1
Cold Snap?/1

Displayed rank 1

Finishes the remaining cooldown on all your other Frost spells.

?/2
Fingers of Frost?/2

Displayed rank 1

Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.

?/5
Winter's Chill?/5

Displayed rank 1

Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.

?/1
Ice Barrier?/1

Displayed rank 1

While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.

LearnedMaximum rankPartial allocation

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.