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Data timestamps
  • Profile · Checked on Blizzard version dated
  • Equipment · Checked on Blizzard version dated
  • Talents · Checked on Blizzard version dated
  • Statistics · Checked on Blizzard version dated

A recent check does not mean Blizzard has published new data. Each section may have a different timestamp.

US · WOW FOREVER

Quit Daddy

Level 10 · High Order Skyborne · Rogue · Alliance

‹ Elfcore ›

Quit DaddyWoW Forever
  • HeadNot equipped
  • NeckNot equipped
  • ShouldersNot equipped
  • Hunter's Simple CloakBack · Uncommon8ilvl
    Hunter's Simple Cloak

    Back · Uncommon

    Base GearScore : 0

    8 Armor

    +1 Stamina

    Item details →
  • Handstitched Leather VestChest · Uncommon10ilvl
    Handstitched Leather Vest

    Chest · Uncommon

    Base GearScore : 1

    55 Armor

    Durability 55 / 55

    +1 Agility

    Enchanted: Stamina +1 and Armor +8

    Item details →
  • Grove Scoundrel's ShirtShirt · Common1ilvl
    Grove Scoundrel's Shirt

    Shirt · Common

    Base GearScore : 0

    Item details →
  • TabardNot equipped
  • Handstitched Leather BracersWrist · Common9ilvl
    Handstitched Leather Bracers

    Wrist · Common

    Base GearScore : 0

    21 Armor

    Durability 18 / 18

    Item details →
Quit Daddy

Quit Daddy

High Order Skyborne · Rogue

Level 10
GearScore
13
Equipped item level
4
  • Cracked Leather GlovesHands · Common5ilvl
    Cracked Leather Gloves

    Hands · Common

    Base GearScore : 0

    21 Armor

    Durability 15 / 16

    Enchanted: Stamina +1 and Armor +8

    Item details →
  • Handstitched Leather BeltWaist · Uncommon10ilvl
    Handstitched Leather Belt

    Waist · Uncommon

    Base GearScore : 1

    31 Armor

    Durability 20 / 20

    +1 Strength

    Item details →
  • Handstitched Leather PantsLegs · Uncommon10ilvl
    Handstitched Leather Pants

    Legs · Uncommon

    Base GearScore : 1

    48 Armor

    Durability 38 / 40

    +1 Agility

    Enchanted: Stamina +1 and Armor +8

    Item details →
  • Handstitched Leather BootsFeet · Common8ilvl
    Handstitched Leather Boots

    Feet · Common

    Base GearScore : 0

    31 Armor

    Durability 23 / 25

    Enchanted: Stamina +1 and Armor +8

    Item details →
  • Ancient HeirloomRing 1 · Common1ilvl
    Ancient Heirloom

    Ring 1 · Common

    Base GearScore : 0

    Deep dents and scratches mar the dull surface of the intricate Kaldorei patterns. Faded but legible script on the inside of the band reads 'With love always, KG'.

    Item details →
  • Ring 2Not equipped
  • Trinket 1Not equipped
  • Trinket 2Not equipped
  • Curved Dagger of the WhaleMain Hand · Uncommon14ilvl
    Curved Dagger of the Whale

    Main Hand · Uncommon

    Base GearScore : 5

    Durability 34 / 35

    8 - 15 Damage

    Speed 1.60

    (7.2 damage per second)

    +1 Stamina

    +1 Spirit

    Item details →
  • Curved Dagger of IntellectOff Hand · Uncommon14ilvl
    Curved Dagger of Intellect

    Off Hand · Uncommon

    Base GearScore : 5

    Durability 35 / 35

    8 - 15 Damage

    Speed 1.60

    (7.2 damage per second)

    +1 Intellect

    Item details →
  • Cadet's BowRanged · Common6ilvl
    Cadet's Bow

    Ranged · Common

    Base GearScore : 0

    Durability 25 / 25

    3 - 6 Damage

    Speed 2.00

    (2.3 damage per second)

    Item details →
Hover or select an item to inspect its details.
How is GearScore calculated?

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Health
393

Attributes

Strength
31
Agility
59
Stamina
40
Intellect
31
Spirit
23

Physical combat

Attack power
103
Ranged attack power
116
Melee critical strike
10.17 %
Ranged critical strike
9.73 %
Melee haste
2 %
Ranged haste
2 %
Main-hand DPS
15.6
Off-hand DPS
7.42

Spells

Spell power
18
Spell critical strike
0 %
Spell haste
2 %
Spell penetration
0

Defense

Armor
429
Dodge
20.18 %
Parry
4.84 %
Block
0 %

Paths of your class

Talents and specializations

WoW Forever
Build 1Active?/?/6

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Assassination

? points
?/3
Improved Gouge?/3

Displayed rank 1

Increases the duration of your Gouge ability by 0.5 sec.

?/2
Remorseless Attacks?/2

Displayed rank 1

After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

?/5
Malice?/5

Displayed rank 1

Increases your critical strike chance with all attacks and Poisons by 1%.

?/3
Ruthlessness?/3

Displayed rank 1

Gives your finishing moves a 20% chance to add a Combo Point to your target.

?/2
Improved Expose Armor?/2

Displayed rank 1

Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.

?/3
Improved Slice and Dice?/3

Displayed rank 1

Increases the duration of your Slice and Dice ability by 15%.

?/2
Vigor?/2

Displayed rank 1

Increases your maximum Energy by 5.

?/1
Blood Splatter?/1

Displayed rank 1

Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.

?/2
Lethality?/2

Displayed rank 1

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.

?/5
Vile Poisons?/5

Displayed rank 1

Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.

?/1
Cold Blood?/1

Displayed rank 1

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

?/5
Improved Poisons?/5

Displayed rank 1

Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.

?/5
Relentless Strikes?/5

Displayed rank 1

Your finishing moves have a 4% chance per Combo Point to restore 25 Energy.

?/1
Venom?/1

Displayed rank 1

Causes your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.

?/2
Improved Kidney Shot?/2

Displayed rank 1

Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.

?/3
Seal Fate?/3

Displayed rank 1

Your critical strikes from abilities that add Combo Points have a 33% chance to add an additional Combo Point.

?/1
Mutilate?/1

Displayed rank 1

Instantly attacks with both weapons for 90% weapon damage plus an additional 39.6 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

LearnedMaximum rankPartial allocation

Combat

? points
?/3
Coup de Grace?/3

Displayed rank 1

Increases the damage done by your Eviscerate ability by 7%, and the damage and storage rate of your Death Mark ability by 7%.

?/2
Efficient Strikes?/2

Displayed rank 1

Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 3.

?/5
Lightning Reflexes?/5

Displayed rank 1

Increases your Dodge chance by 1%.

?/3
Puncturing Wounds?/3

Displayed rank 1

Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.

?/3
Deflection?/3

Displayed rank 1

Increases your Parry chance by 2%.

?/3
Precision?/3

Displayed rank 1

Improves your chance to hit by 1%.

?/2
Improved Sprint?/2

Displayed rank 1

Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.

?/2
Endurance?/2

Displayed rank 1

Reduces the cooldown of your Sprint and Evasion abilities by 30%.

?/1
Riposte?/1

Displayed rank 1

A strike that becomes active after parrying an opponent's attack.

?/2
Composure?/2

Displayed rank 1

Increases the Energy cost reduction of your Poised ability by 5.

?/2
Improved Kick?/2

Displayed rank 1

Gives your Kick ability a 50% chance to Silence the target for 2 sec.

?/1
Flawless Execution?/1

Displayed rank 1

Reduces the Energy cost of your Eviscerate ability by 15.

?/2
Weapon Expertise?/2

Displayed rank 1

Reduces the chance for your attacks to be Dodged or Parried by 1%.

?/3
Aggression?/3

Displayed rank 1

Increases the damage of your Sinister Strike and Eviscerate abilities by 5%.

?/2
Dual Wield Specialization?/2

Displayed rank 1

Increases the damage done by your off-hand weapon by 25%.

?/1
Blade Flurry?/1

Displayed rank 1

Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

?/5
Hack and Slash?/5

Displayed rank 1

Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.

?/5
Flash of Steel?/5

Displayed rank 1

Increases the Energy generated by your Shank ability by 3 and reduces its cooldown by 0.4 sec.

?/1
Adrenaline Rush?/1

Displayed rank 1

Increases your Energy regeneration rate by 100% for 15 sec.

LearnedMaximum rankPartial allocation

Subtlety

6 points
0/3
Setup0/3

Displayed rank 1

Gives you a 15% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.

3/3
Master of Deception3/3

Displayed rank 3

Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.

2/5
Opportunity2/5

Displayed rank 2

Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 8%.

0/2
Dirty Deeds0/2

Displayed rank 1

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.

1/3
Camouflage1/3

Displayed rank 1

Reduces your speed penalty from your Stealth ability by 5% and reduces its cooldown by 2 sec.

0/3
Improved Ambush0/3

Displayed rank 1

Increases the critical strike chance of your Ambush ability by 15%.

0/2
Dirty Tricks0/2

Displayed rank 1

Reduces the Energy cost of your Sap and Blind abilities by 25%.

0/3
Initiative0/3

Displayed rank 1

Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

0/1
Premeditation0/1

Displayed rank 1

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

0/3
Serrated Blades0/3

Displayed rank 1

Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.

0/2
Elusiveness0/2

Displayed rank 1

Reduces the cooldown of your Vanish and Blind abilities by 45 sec.

0/1
Ghostly Strike0/1

Displayed rank 1

A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.

0/2
Quick Getaway0/2

Displayed rank 1

Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 15% for 3 sec after Sapping a target.

0/2
Heightened Senses0/2

Displayed rank 1

Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.

0/1
Preparation0/1

Displayed rank 1

When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

0/1
Hemorrhage0/1

Displayed rank 1

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

0/5
Boot Knife0/5

Displayed rank 1

Grants your Shank ability a 20% chance to add 2 Combo Points to the target.

0/1
Death Mark0/1

Displayed rank 1

Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance:

LearnedMaximum rank

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.