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Data timestamps
  • Profile · Checked on Blizzard version dated
  • Equipment · Checked on Blizzard version dated
  • Talents · Checked on Blizzard version dated
  • Statistics · Checked on Blizzard version dated

A recent check does not mean Blizzard has published new data. Each section may have a different timestamp.

US · WOW FOREVER

Pepper Zero

Level 14 · High Order Skyborne · Warrior · Alliance

‹ Critically Missed ›

Pepper ZeroWoW Forever
  • HeadNot equipped
  • NeckNot equipped
  • ShouldersNot equipped
  • Reinforced Linen CapeBack · Uncommon12ilvl
    Reinforced Linen Cape

    Back · Uncommon

    Base GearScore : 2

    11 Armor

    +1 Spell Power

    Item details →
  • Peacekeeper's MailChest · Uncommon13ilvl
    Peacekeeper's Mail

    Chest · Uncommon

    Base GearScore : 4

    129 Armor

    Durability 45 / 70

    +3 Stamina

    Item details →
  • Thendal Warrior's ShirtShirt · Common1ilvl
    Thendal Warrior's Shirt

    Shirt · Common

    Base GearScore : 0

    Item details →
  • TabardNot equipped
  • Scuffed CuffsWrist · Uncommon11ilvl
    Scuffed Cuffs

    Wrist · Uncommon

    Base GearScore : 1

    50 Armor

    Durability 13 / 20

    +1 Strength

    Item details →
Pepper Zero

Pepper Zero

High Order Skyborne · Warrior

Level 14
GearScore
27
Equipped item level
6
  • Breaker's GauntletsHands · Uncommon13ilvl
    Breaker's Gauntlets

    Hands · Uncommon

    Base GearScore : 3

    81 Armor

    Durability 3 / 20

    +2 Strength

    Item details →
  • Belt of BladesWaist · Uncommon15ilvl
    Belt of Blades

    Waist · Uncommon

    Base GearScore : 4

    39 Armor

    Durability 20 / 20

    +2 Agility

    +2 Strength

    Item details →
  • Elite Peacekeeper's LeggingsLegs · Uncommon13ilvl
    Elite Peacekeeper's Leggings

    Legs · Uncommon

    Base GearScore : 4

    113 Armor

    Durability 33 / 50

    +3 Strength

    Item details →
  • Battle Chain BootsFeet · Common12ilvl
    Battle Chain Boots

    Feet · Common

    Base GearScore : 0

    80 Armor

    Durability 0 / 35

    Item details →
  • Ancient HeirloomRing 1 · Common1ilvl
    Ancient Heirloom

    Ring 1 · Common

    Base GearScore : 0

    Deep dents and scratches mar the dull surface of the intricate Kaldorei patterns. Faded but legible script on the inside of the band reads 'With love always, KG'.

    Item details →
  • Ring 2Not equipped
  • Trinket 1Not equipped
  • Trinket 2Not equipped
  • Quickblade's DaggerMain Hand · Uncommon13ilvl
    Quickblade's Dagger

    Main Hand · Uncommon

    Base GearScore : 4

    Durability 10 / 30

    8 - 15 Damage

    Speed 1.70

    (6.8 damage per second)

    +1 Agility

    Item details →
  • Stormforged ProtectorOff Hand · Uncommon14ilvl
    Stormforged Protector

    Off Hand · Uncommon

    Base GearScore : 5

    311 Armor

    Durability 5 / 50

    +1 Strength

    +1 Stamina

    Item details →
  • RangedNot equipped
Hover or select an item to inspect its details.
How is GearScore calculated?

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Health
338

Attributes

Strength
45
Agility
37
Stamina
39
Intellect
26
Spirit
21

Physical combat

Attack power
112
Ranged attack power
68
Melee critical strike
5.69 %
Ranged critical strike
3.21 %
Melee haste
2 %
Ranged haste
2 %
Main-hand DPS
15.06
Off-hand DPS
0

Spells

Spell power
1
Spell critical strike
0 %
Spell haste
2 %
Spell penetration
0

Defense

Armor
808
Dodge
5.65 %
Parry
4.68 %
Block
7.68 %

Paths of your class

Talents and specializations

WoW Forever
Build 1Active?/?/5

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Arms

? points
?/3
Improved Heroic Strike?/3

Displayed rank 1

Reduces the cost of your Heroic Strike ability by 1 Rage.

?/5
Deflection?/5

Displayed rank 1

Increases your Parry chance by 1%.

?/3
Improved Rend?/3

Displayed rank 1

Increases the Bleed damage done by your Rend ability by 12%.

?/2
Improved Charge?/2

Displayed rank 1

Increases the Rage generated by your Charge ability by 3.

?/3
Improved Tactical Mastery?/3

Displayed rank 1

Tactical Mastery lets you retain up to an additional 5 Rage when you change stances.

?/2
Improved Overpower?/2

Displayed rank 1

Increases the critical strike chance of your Overpower ability by 25%.

?/1
Anger Management?/1

Displayed rank 1

Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

?/3
Deep Wounds?/3

Displayed rank 1

Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.

?/1
Spearing Strike?/1

Displayed rank 1

A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

?/3
Two-Handed Weapon Specialization?/3

Displayed rank 1

Increases the damage you deal with two-handed melee weapons by 2%.

?/2
Impale?/2

Displayed rank 1

Increases the critical strike damage bonus of your abilities by 10%.

?/2
Bloodthrill?/2

Displayed rank 1

Grants your Main Hand melee attacks against enemies afflicted by your Rend a 10% chance to allow an activation of Overpower.

?/1
Sweeping Strikes?/1

Displayed rank 1

Your next 5 melee attacks strike an additional nearby opponent.

?/5
Weaponmaster?/5

Displayed rank 1

Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.

?/2
Improved Slam?/2

Displayed rank 1

Reduces the cooldown of your Slam ability by 2.5 sec, the cast time and global cooldown by 0.25 sec, and Slam no longer interrupts or delays your melee swing.

?/3
Improved Hamstring?/3

Displayed rank 1

Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.

?/1
Mortal Strike?/1

Displayed rank 1

A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

LearnedMaximum rankPartial allocation

Fury

? points
?/5
Booming Voice?/5

Displayed rank 1

Increases the area of effect of your Shouts by 10% and reduces the Rage cost by of your Shouts and Howls by 5%.

?/5
Cruelty?/5

Displayed rank 1

Improves your chance to get a critical strike with melee attacks by 1%.

?/5
Lingering Rage?/5

Displayed rank 1

Increases the time before your Rage begins to decay after leaving combat by 2 sec.

?/5
Unbridled Wrath?/5

Displayed rank 1

Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.

?/3
Furious Precision?/3

Displayed rank 1

Increases your chance to hit with off-hand attacks by 4%.

?/1
Piercing Howl?/1

Displayed rank 1

Description unavailable.

?/3
Blood Craze?/3

Displayed rank 1

Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.

?/5
Enrage?/5

Displayed rank 1

Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.

?/5
Dual Wield Specialization?/5

Displayed rank 1

Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.

?/1
Reckless Swings?/1

Displayed rank 1

Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.

?/2
Improved Execute?/2

Displayed rank 1

Reduces the Rage cost of your Execute ability by 3.

?/2
Improved Berserker Rage?/2

Displayed rank 1

Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.

?/1
Death Wish?/1

Displayed rank 1

When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

?/2
Gore Drinker?/2

Displayed rank 1

Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.

?/2
Improved Intercept?/2

Displayed rank 1

Reduces the cooldown of your Intercept ability by 5 sec.

?/2
Improved Whirlwind?/2

Displayed rank 1

Reduces the cooldown of your Whirlwind ability by 1 sec and increases the damage it deals to the closest enemy by 15%.

?/3
Flurry?/3

Displayed rank 1

Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.

?/1
Bloodthirst?/1

Displayed rank 1

Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

LearnedMaximum rankPartial allocation

Protection

5 points
2/2
Improved Bloodrage2/2

Displayed rank 2

Increases all the Rage generated by your Bloodrage ability by 50%.

3/5
Shield Specialization3/5

Displayed rank 3

Increases your chance to Block attacks with your shield by 3% and grants you a 60% chance to generate 5 Rage when you Block.

0/5
Iron Will0/5

Displayed rank 1

Reduces the duration of Stun and Fear effects inflicted on you by 3%.

0/5
Anticipation0/5

Displayed rank 1

Increases your Defense Skill by 4.

0/3
Improved Revenge0/3

Displayed rank 1

Increases damage dealt by your Revenge ability by 20%.

0/3
Improved Thunder Clap0/3

Displayed rank 1

Reduces the Rage cost of your Thunder Clap ability by 2.

0/1
Last Stand0/1

Displayed rank 1

When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

0/2
Master of Defense0/2

Displayed rank 1

Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

0/3
Improved Disarm0/3

Displayed rank 1

Reduces the cooldown of your Disarm ability by 7 secs.

0/3
Defiance0/3

Displayed rank 1

Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.

0/3
Improved Sunder Armor0/3

Displayed rank 1

Reduces the Rage cost of your Sunder Armor ability by 1.

0/1
Vanguard0/1

Displayed rank 1

Your Charge ability is now usable while in Defensive Stance.

0/2
Improved Shield Bash0/2

Displayed rank 1

Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.

0/2
Improved Shield Wall0/2

Displayed rank 1

Reduces the cooldown of your Shield Wall ability by 5.5 min.

0/1
Concussion Blow0/1

Displayed rank 1

Stuns the target for 5 sec.

0/3
Focused Rage0/3

Displayed rank 1

Reduces the Rage cost of your offensive abilities by 1.

0/5
Bastion0/5

Displayed rank 1

Increases all damage you deal by 2% while a shield is equipped.

0/1
Shield Slam0/1

Displayed rank 1

Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

LearnedMaximum rank

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.