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Availability depends on the data Blizzard publishes. An absent result does not prove that a character or guild does not exist.
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HeadNot equipped
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NeckNot equipped
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ShouldersNot equipped
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Cloak of the People's Militia15ilvl -
Rough Copper Vest10ilvlRough Copper VestChest · Uncommon
Base GearScore : 1
108 Armor
Durability 32 / 65
+1 Stamina
Item details → -
Red Linen Shirt10ilvl -
TabardNot equipped
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Cadet Bracers12ilvl

Method Max
Human · Paladin
Level 15- GearScore
- 38
- Equipped item level
- 6
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Warrior's Gloves9ilvl -
Runed Copper Belt18ilvlRuned Copper BeltWaist · Uncommon
Base GearScore : 6
91 Armor
Durability 25 / 25
+3 Strength
+2 Stamina
Item details → -
Stormwind Guard Leggings13ilvlStormwind Guard LeggingsLegs · Uncommon
Base GearScore : 4
113 Armor
Durability 40 / 50
+3 Strength
Item details → -
Strange Copper Boots15ilvlStrange Copper BootsFeet · Rare
Base GearScore : 11
109 Armor
Durability 29 / 40
+4 Stamina
+5 Spell Power
Item details → -
Ring 1Not equipped
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Ring 2Not equipped
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Trinket 1Not equipped
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Trinket 2Not equipped
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Birchwood Maul of the Boar15ilvlBirchwood Maul of the BoarMain Hand · Uncommon
Base GearScore : 13
Durability 51 / 55
26 - 40 Damage
Speed 3.30
(10.0 damage per second)
+3 Strength
+3 Spirit
Item details → -
Off handNot equipped
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RangedNot equipped
How is GearScore calculated?
The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.
The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.
View the reference formula ↗Combat record
Character statistics
- Health
- 381
Attributes
- Strength
- 45
- Agility
- 30
- Stamina
- 43
- Intellect
- 29
- Spirit
- 36
Physical combat
- Attack power
- 115
- Ranged attack power
- 0
- Melee critical strike
- 5.96 %
- Ranged critical strike
- 3.4 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main-hand DPS
- 18.21
- Off-hand DPS
- 4.36
Spells
- Spell power
- 5
- Spell critical strike
- 5.9 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 605
- Dodge
- 4.88 %
- Parry
- 4.88 %
- Block
- 4.88 %
Paths of your class
Talents and specializations
Build 1Active?/?/6
Known talents are shown. “?” marks an allocation that the received data does not confirm.
Holy
? points
?/5
Displayed rank 1
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.
?/5
Displayed rank 1
Increases your Strength by 2%.
?/3
Displayed rank 1
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
?/2
Displayed rank 1
Allows 15% of your Mana regeneration to continue while casting.
?/5
Displayed rank 1
Increases the damage done by your Seals and Judgements by 3%.
?/2
Displayed rank 1
Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
?/1
Displayed rank 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
?/5
Displayed rank 1
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
?/2
Displayed rank 1
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
?/2
Displayed rank 1
Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.
?/2
Displayed rank 1
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
?/1
Displayed rank 1
Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.
?/2
Displayed rank 1
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
?/1
Displayed rank 1
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
?/2
Displayed rank 1
Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.
?/5
Displayed rank 1
Increases the critical strike healing bonus of your Holy spells by 10%.
?/1
Displayed rank 1
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 315 to 333. Only one Vigil per Paladin may be active in each party.
Protection
? points
?/5
Displayed rank 1
Increases your total Intellect by 2%.
?/5
Displayed rank 1
Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
?/3
Displayed rank 1
Improves your chance to hit by 1%.
?/2
Displayed rank 1
Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
?/2
Displayed rank 1
Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec, and reduces the duration of Forbearance by 5 sec.
?/1
Displayed rank 1
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
?/3
Displayed rank 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
?/2
Displayed rank 1
Increases the amount of damage absorbed by your shield by 15%, and gives your blocks a 50% chance to restore 4% of your maximum Mana.
?/5
Displayed rank 1
Increases your armor value from items by 2%.
?/1
Displayed rank 1
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
?/3
Displayed rank 1
While Righteous Fury is active, all damage taken is reduced by 3%.
?/5
Displayed rank 1
Increases your Defense Skill by 4.
?/2
Displayed rank 1
Reduces the duration of Stun and Charm effects on you by 10%.
?/1
Displayed rank 1
Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
?/5
Displayed rank 1
Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks.
?/3
Displayed rank 1
Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
?/1
Displayed rank 1
Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
Retribution
6 points
0/5
Displayed rank 1
Increases your Parry chance by 1%.
5/5
Displayed rank 5
Reduces the Mana cost of all instant cast spells and abilities by 10%.
1/2
Displayed rank 1
Decreases the cooldown of your Judgement ability by 1 sec.
0/3
Displayed rank 1
Improves your chance to get a critical strike with all spells and attacks by 2%.
0/3
Displayed rank 1
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
0/3
Displayed rank 1
Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2 for 30 sec.
0/2
Displayed rank 1
Reduces the duration of Fear and Disorient effects on you by 15%.
0/1
Displayed rank 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 46.5 to 50.5 Holy damage, 93 to 101 if the target is stunned or incapacitated.
0/2
Displayed rank 1
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
0/2
Displayed rank 1
All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/1
Displayed rank 1
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
0/3
Displayed rank 1
Increases the Physical and Holy damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.
0/2
Displayed rank 1
Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
0/1
Displayed rank 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Displayed rank 1
Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
0/5
Displayed rank 1
Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.
0/1
Displayed rank 1
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.