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Data timestamps
  • Profile · Checked on Blizzard version dated
  • Equipment · Checked on Blizzard version dated
  • Talents · Checked on Blizzard version dated
  • Statistics · Checked on Blizzard version dated

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US · WOW FOREVER

Beak Day

Level 36 · Troll · Priest · Horde

‹ Grips ›

Beak DayWoW Forever
  • Embalmed ShroudHead · Rare35ilvl
    Embalmed Shroud

    Head · Rare

    Base GearScore : 35

    42 Armor

    Durability 50 / 50

    +7 Stamina

    +8 Spell Damage

    +24 Spell Healing

    +12 Spirit

    Item details →
  • Sorcerer CollarNeck · Rare22ilvl
    Sorcerer Collar

    Neck · Rare

    Base GearScore : 12

    +2 Intellect

    +2 Spirit

    Equip: Reduces the hit chance of Silence effects against you by 4%.

    Item details →
  • Bloodmage MantleShoulders · Rare35ilvl
    Bloodmage Mantle

    Shoulders · Rare

    Base GearScore : 26

    38 Armor

    Durability 50 / 50

    +9 Intellect

    +9 Spell Power

    +9 Health Per 5 Sec.

    Item details →
  • Priestess CloakBack · Rare40ilvl
    Priestess Cloak

    Back · Rare

    Base GearScore : 22

    29 Armor

    +9 Intellect

    +4 Spell Damage

    +11 Spell Healing

    +4 Mana Regeneration per 5 sec

    Item details →
  • Rotmender's GarbChest · Rare23ilvl
    Rotmender's Garb

    Chest · Rare

    Base GearScore : 23

    41 Armor

    Durability 75 / 75

    +10 Intellect

    +4 Spell Damage

    +11 Spell Healing

    Enchanted: Intellect +4

    Item details →
  • Neophyte's ShirtShirt · Common1ilvl
    Neophyte's Shirt

    Shirt · Common

    Base GearScore : 0

    Item details →
  • TabardNot equipped
  • Graveweave BindingsWrist · Rare31ilvl
    Graveweave Bindings

    Wrist · Rare

    Base GearScore : 17

    21 Armor

    Durability 30 / 30

    +6 Strength

    +2 Mana Regeneration per 5 sec

    +5 Spell Power

    Enchanted: Intellect +3

    Item details →
Beak Day

Beak Day

Troll · Priest

Level 36
GearScore
345
Equipped item level
29
  • Rotmender's GlovesHands · Rare22ilvl
    Rotmender's Gloves

    Hands · Rare

    Base GearScore : 16

    25 Armor

    Durability 20 / 20

    +3 Intellect

    +8 Spirit

    Item details →
  • Rotmender's SashWaist · Rare22ilvl
    Rotmender's Sash

    Waist · Rare

    Base GearScore : 16

    22 Armor

    Durability 20 / 20

    +6 Intellect

    +6 Stamina

    Item details →
  • Rotmender's LeggingsLegs · Rare22ilvl
    Rotmender's Leggings

    Legs · Rare

    Base GearScore : 21

    35 Armor

    Durability 50 / 50

    +5 Stamina

    +4 Mana Regeneration per 5 sec

    Enchanted: Stamina +3 and Armor +24

    Item details →
  • Rotmender's TreadsFeet · Rare24ilvl
    Rotmender's Treads

    Feet · Rare

    Base GearScore : 18

    29 Armor

    Durability 35 / 35

    +7 Stamina

    +5 Spell Damage

    +15 Spell Healing

    Enchanted: Stamina +3 and Armor +24

    Item details →
  • Ring of Power RegulationRing 1 · Rare33ilvl
    Ring of Power Regulation

    Ring 1 · Rare

    Base GearScore : 18

    +3 Mana Regeneration per 5 sec

    +6 Spell Power

    Item details →
  • Runemender's SealRing 2 · Rare32ilvl
    Runemender's Seal

    Ring 2 · Rare

    Base GearScore : 18

    +6 Intellect

    +3 Spell Damage

    +9 Spell Healing

    +6 Spirit

    Item details →
  • Transformative CocoonTrinket 1 · Uncommon30ilvl
    Transformative Cocoon

    Trinket 1 · Uncommon

    Base GearScore : 11

    Use: Absorb up to 260 to 300 damage and Stun yourself for 5 sec. When the Stun expires, gain 60% increased movement speed for 8 sec. (5 Min Cooldown)

    Item details →
  • Roogug's Severed HeadTrinket 2 · Rare30ilvl
    Roogug's Severed Head

    Trinket 2 · Rare

    Base GearScore : 17

    +6 Spirit

    Use: Raise the severed head of Roogug, Horrifying and Silencing all Swine within 15 yds for 5 sec. (5 Min Cooldown)

    Item details →
  • Healer's StaffMain Hand · Rare33ilvl
    Healer's Staff

    Main Hand · Rare

    Base GearScore : 66

    Durability 100 / 100

    43 - 65 Damage

    Speed 2.60

    (20.8 damage per second)

    +12 Stamina

    +5 Mana Regeneration per 5 sec

    Enchanted: Spirit +5

    Item details →
  • Off handNot equipped
  • Gravestone ScepterRanged · Rare29ilvl
    Gravestone Scepter

    Ranged · Rare

    Base GearScore : 9

    Durability 65 / 65

    30 - 57 Shadow Damage

    Speed 1.50

    (29.0 damage per second)

    +3 Spirit

    +6 Shadow Damage

    Item details →
Hover or select an item to inspect its details.
How is GearScore calculated?

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Health
1,137

Attributes

Strength
35
Agility
32
Stamina
79
Intellect
129
Spirit
117

Physical combat

Attack power
25
Ranged attack power
0
Melee critical strike
3.21 %
Ranged critical strike
5.13 %
Melee haste
0 %
Ranged haste
0 %
Main-hand DPS
22.55
Off-hand DPS
1.14

Spells

Spell power
69
Spell critical strike
4.72 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
394
Dodge
4.49 %
Parry
0 %
Block
0 %

Paths of your class

Talents and specializations

WoW Forever
Build 1Active?/27/?

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Discipline

? points
?/5
Power in Light?/5

Displayed rank 1

Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

?/2
Wand Specialization?/2

Displayed rank 1

Increases your damage with Wands by 13%.

?/5
Twin Disciplines?/5

Displayed rank 1

Increases the damage and healing of your instant cast spells by 1%.

?/3
Silent Resolve?/3

Displayed rank 1

Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

?/3
Holy Precision?/3

Displayed rank 1

Improves your chance to hit with Holy spells by 6%.

?/5
Mental Strength?/5

Displayed rank 1

Increases your total Intellect by 2%.

?/2
Martyrdom?/2

Displayed rank 1

Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

?/3
Mental Agility?/3

Displayed rank 1

Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.

?/1
Inner Focus?/1

Displayed rank 1

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

?/3
Improved Power Word: Shield?/3

Displayed rank 1

Increases the damage absorbed by your Power Word: Shield by 7%.

?/3
Meditation?/3

Displayed rank 1

Allows 17% of your Mana regeneration to continue while casting.

?/3
Improved Inner Fire?/3

Displayed rank 1

Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.

?/2
Improved Mana Burn?/2

Displayed rank 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

?/1
Soul Warding?/1

Displayed rank 1

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

?/1
Penance?/1

Displayed rank 1

Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.

?/5
Renewed Hope?/5

Displayed rank 1

Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

?/3
Divine Aegis?/3

Displayed rank 1

Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed.

?/1
Power Infusion?/1

Displayed rank 1

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

LearnedMaximum rankPartial allocation

Holy

27 points
0/3
Twilight Focus0/3

Displayed rank 1

Gives your spells a 23% chance to not lose casting time when you take damage.

3/3
Improved Renew3/3

Displayed rank 3

Increases the amount healed by your Renew spell by 15%.

5/5
Holy Specialization5/5

Displayed rank 5

Increases the critical effect chance of your Holy spells by 5%.

0/5
Spell Warding0/5

Displayed rank 1

Reduces all spell damage taken by 2%.

5/5
Divine Fury5/5

Displayed rank 5

Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.

0/1
Holy Nova0/1

Displayed rank 1

Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.

0/3
Blessed Recovery0/3

Displayed rank 1

After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

3/3
Inspiration3/3

Displayed rank 3

Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.

0/2
Holy Reach0/2

Displayed rank 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.

3/3
Improved Healing3/3

Displayed rank 3

Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.

0/2
Searing Light0/2

Displayed rank 1

Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

1/1
Holy Binding1/1

Displayed rank 1

Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.

2/2
Litany of Light2/2

Displayed rank 2

When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.

1/1
Spirit of Redemption1/1

Displayed rank 1

Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

2/5
Spiritual Guidance2/5

Displayed rank 2

Increases your spell healing by up to 10% of your total Spirit and your spell damage by up to 3% of your total Spirit.

2/3
Spiritual Healing2/3

Displayed rank 2

Increases the amount healed by your spells by 7%.

0/1
Prayer of Mending0/1

Displayed rank 1

When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

LearnedMaximum rank

Shadow Magic

? points
?/5
Shadow Focus?/5

Displayed rank 1

Improves your chance to hit with Shadow spells by 1%.

?/5
Blackout?/5

Displayed rank 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

?/5
Spirit Tap?/5

Displayed rank 1

Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

?/5
Improved Mind Blast?/5

Displayed rank 1

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

?/2
Improved Shadow Word: Pain?/2

Displayed rank 1

Increases the duration of your Shadow Word: Pain spell by 3 sec.

?/2
Shadow Reach?/2

Displayed rank 1

Increases the range of your offensive Shadow spells by 10%.

?/2
Improved Psychic Scream?/2

Displayed rank 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

?/1
Mind Flay?/1

Displayed rank 1

Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.

?/2
Improved Mind Flay?/2

Displayed rank 1

Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.

?/5
Dark Inspiration?/5

Displayed rank 1

Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.

?/1
Vampiric Embrace?/1

Displayed rank 1

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

?/3
Shadow Weaving?/3

Displayed rank 1

Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

?/1
Silence?/1

Displayed rank 1

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

?/2
Devouring Contagion?/2

Displayed rank 1

Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.

?/2
Early Demise?/2

Displayed rank 1

Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.

?/5
Darkness?/5

Displayed rank 1

Increases your Shadow damage done by 2%.

?/1
Shadowform?/1

Displayed rank 1

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

LearnedMaximum rankPartial allocation

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.