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Data timestamps
  • Profile · Checked on Blizzard version dated
  • Equipment · Checked on Blizzard version dated
  • Talents · Checked on Blizzard version dated
  • Statistics · Checked on Blizzard version dated

A recent check does not mean Blizzard has published new data. Each section may have a different timestamp.

US · WOW FOREVER

Always Alone

Level 24 · Windshaper Skyborne · Rogue · Horde

‹ Hammer Squad ›

Always AloneWoW Forever
  • HeadNot equipped
  • Roadwatcher's ConfidenceNeck · Uncommon20ilvl
    Roadwatcher's Confidence

    Neck · Uncommon

    Base GearScore : 6

    +3 Spirit

    Item details →
  • Serpent's ShouldersShoulders · Rare23ilvl
    Serpent's Shoulders

    Shoulders · Rare

    Base GearScore : 17

    68 Armor

    Durability 44 / 50

    +5 Agility

    +7 Spirit

    Item details →
  • Glowing Lizardscale CloakBack · Rare23ilvl
    Glowing Lizardscale Cloak

    Back · Rare

    Base GearScore : 12

    20 Armor

    +6 Agility

    +2 Nature Resistance

    Item details →
  • Camouflaged TunicChest · Uncommon22ilvl
    Camouflaged Tunic

    Chest · Uncommon

    Base GearScore : 13

    81 Armor

    Durability 75 / 75

    +2 Agility

    +6 Stamina

    Item details →
  • ShirtNot equipped
  • TabardNot equipped
  • Spare Part BindingsWrist · Uncommon24ilvl
    Spare Part Bindings

    Wrist · Uncommon

    Base GearScore : 8

    37 Armor

    Durability 21 / 25

    +3 Agility

    +3 Stamina

    Item details →
Always Alone

Always Alone

Windshaper Skyborne · Rogue

Level 24
GearScore
—
Equipped item level
16
  • Rigid Gloves of AgilityHands · Uncommon22ilvl
    Rigid Gloves of Agility

    Hands · Uncommon

    Base GearScore : 9

    50 Armor

    Durability 22 / 25

    +5 Agility

    Enchanted: Stamina +2 and Armor +16

    Item details →
  • Belt of BladesWaist · Uncommon15ilvl
    Belt of Blades

    Waist · Uncommon

    Base GearScore : 4

    39 Armor

    Durability 18 / 20

    +2 Agility

    +2 Strength

    Item details →
  • Tracker's PantsLegs · Uncommon13ilvl
    Tracker's Pants

    Legs · Uncommon

    Base GearScore : 4

    57 Armor

    Durability 41 / 45

    +3 Agility

    Enchanted: Stamina +1 and Armor +8

    Item details →
  • Dark Leather BootsFeet · Rare15ilvl
    Dark Leather Boots

    Feet · Rare

    Base GearScore : 11

    53 Armor

    Durability 31 / 35

    +4 Agility

    +4 Stamina

    Enchanted: Stamina +1 and Armor +8

    Item details →
  • Bounty Hunter's RingRing 1 · Uncommon20ilvl
    Bounty Hunter's Ring

    Ring 1 · Uncommon

    Base GearScore : 6

    +3 Agility

    +1 Stamina

    Item details →
  • Pyrewood Signet RingRing 2 · Rare25ilvl
    Pyrewood Signet Ring

    Ring 2 · Rare

    Base GearScore : 14

    +4 Agility

    +4 Stamina

    +4 Hit

    Item details →
  • Trinket 1Not equipped
  • Trinket 2Not equipped
  • Kris of OrgrimmarMain Hand · Rare18ilvl
    Kris of Orgrimmar

    Main Hand · Rare

    Base GearScore : 17

    Durability 37 / 45

    8 - 16 Damage

    Speed 1.50

    (8.0 damage per second)

    +4 Stamina

    Item details →
  • Meathook SlicerOff Hand · Rare20ilvl
    Meathook Slicer

    Off Hand · Rare

    Base GearScore : 19

    Durability 36 / 45

    17 - 32 Damage

    Speed 1.80

    (13.6 damage per second)

    +5 Stamina

    Item details →
  • Privateer MusketRanged · Uncommon20ilvl
    Privateer Musket

    Ranged · Uncommon

    Base GearScore : 3

    Durability 45 / 50

    12 - 24 Damage

    Speed 2.30

    (7.8 damage per second)

    +2 Agility

    Item details →
Hover or select an item to inspect its details.
  • Rough ArrowAmmo · Common5ilvl
    Rough Arrow

    Ammo · Common

    Adds 1.5 damage per second

    Item details →
How is GearScore calculated?

Score unavailable: some equipment or class data is missing. No partial total is displayed.

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Health
801

Attributes

Strength
37
Agility
97
Stamina
68
Intellect
24
Spirit
42

Physical combat

Attack power
162
Ranged attack power
198
Melee critical strike
14.76 %
Ranged critical strike
10.04 %
Melee haste
2 %
Ranged haste
2 %
Main-hand DPS
19.96
Off-hand DPS
12.84

Spells

Spell power
11
Spell critical strike
5 %
Spell haste
2 %
Spell penetration
0

Defense

Armor
631
Dodge
19.47 %
Parry
4.88 %
Block
0 %

Paths of your class

Talents and specializations

WoW Forever
Build 1Active15/?/?

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Assassination

15 points
0/3
Improved Gouge0/3

Displayed rank 1

Increases the duration of your Gouge ability by 0.5 sec.

2/2
Remorseless Attacks2/2

Displayed rank 2

After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

5/5
Malice5/5

Displayed rank 5

Increases your critical strike chance with all attacks and Poisons by 5%.

3/3
Ruthlessness3/3

Displayed rank 3

Gives your finishing moves a 60% chance to add a Combo Point to your target.

0/2
Improved Expose Armor0/2

Displayed rank 1

Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.

2/3
Improved Slice and Dice2/3

Displayed rank 2

Increases the duration of your Slice and Dice ability by 30%.

0/2
Vigor0/2

Displayed rank 1

Increases your maximum Energy by 5.

1/1
Blood Splatter1/1

Displayed rank 1

Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.

2/2
Lethality2/2

Displayed rank 2

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.

0/5
Vile Poisons0/5

Displayed rank 1

Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.

0/1
Cold Blood0/1

Displayed rank 1

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

0/5
Improved Poisons0/5

Displayed rank 1

Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.

0/5
Relentless Strikes0/5

Displayed rank 1

Your finishing moves have a 4% chance per Combo Point to restore 25 Energy.

0/1
Venom0/1

Displayed rank 1

Causes your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.

0/2
Improved Kidney Shot0/2

Displayed rank 1

Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.

0/3
Seal Fate0/3

Displayed rank 1

Your critical strikes from abilities that add Combo Points have a 33% chance to add an additional Combo Point.

0/1
Mutilate0/1

Displayed rank 1

Instantly attacks with both weapons for 90% weapon damage plus an additional 39.6 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

LearnedMaximum rank

Combat

? points
?/3
Coup de Grace?/3

Displayed rank 1

Increases the damage done by your Eviscerate ability by 7%, and the damage and storage rate of your Death Mark ability by 7%.

?/2
Efficient Strikes?/2

Displayed rank 1

Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 3.

?/5
Lightning Reflexes?/5

Displayed rank 1

Increases your Dodge chance by 1%.

?/3
Puncturing Wounds?/3

Displayed rank 1

Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.

?/3
Deflection?/3

Displayed rank 1

Increases your Parry chance by 2%.

?/3
Precision?/3

Displayed rank 1

Improves your chance to hit by 1%.

?/2
Improved Sprint?/2

Displayed rank 1

Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.

?/2
Endurance?/2

Displayed rank 1

Reduces the cooldown of your Sprint and Evasion abilities by 30%.

?/1
Riposte?/1

Displayed rank 1

A strike that becomes active after parrying an opponent's attack.

?/2
Composure?/2

Displayed rank 1

Increases the Energy cost reduction of your Poised ability by 5.

?/2
Improved Kick?/2

Displayed rank 1

Gives your Kick ability a 50% chance to Silence the target for 2 sec.

?/1
Flawless Execution?/1

Displayed rank 1

Reduces the Energy cost of your Eviscerate ability by 15.

?/2
Weapon Expertise?/2

Displayed rank 1

Reduces the chance for your attacks to be Dodged or Parried by 1%.

?/3
Aggression?/3

Displayed rank 1

Increases the damage of your Sinister Strike and Eviscerate abilities by 5%.

?/2
Dual Wield Specialization?/2

Displayed rank 1

Increases the damage done by your off-hand weapon by 25%.

?/1
Blade Flurry?/1

Displayed rank 1

Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

?/5
Hack and Slash?/5

Displayed rank 1

Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.

?/5
Flash of Steel?/5

Displayed rank 1

Increases the Energy generated by your Shank ability by 3 and reduces its cooldown by 0.4 sec.

?/1
Adrenaline Rush?/1

Displayed rank 1

Increases your Energy regeneration rate by 100% for 15 sec.

LearnedMaximum rankPartial allocation

Subtlety

? points
?/3
Setup?/3

Displayed rank 1

Gives you a 15% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.

?/3
Master of Deception?/3

Displayed rank 1

Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.

?/5
Opportunity?/5

Displayed rank 1

Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 4%.

?/2
Dirty Deeds?/2

Displayed rank 1

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.

?/3
Camouflage?/3

Displayed rank 1

Reduces your speed penalty from your Stealth ability by 5% and reduces its cooldown by 2 sec.

?/3
Improved Ambush?/3

Displayed rank 1

Increases the critical strike chance of your Ambush ability by 15%.

?/2
Dirty Tricks?/2

Displayed rank 1

Reduces the Energy cost of your Sap and Blind abilities by 25%.

?/3
Initiative?/3

Displayed rank 1

Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

?/1
Premeditation?/1

Displayed rank 1

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

?/3
Serrated Blades?/3

Displayed rank 1

Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.

?/2
Elusiveness?/2

Displayed rank 1

Reduces the cooldown of your Vanish and Blind abilities by 45 sec.

?/1
Ghostly Strike?/1

Displayed rank 1

A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.

?/2
Quick Getaway?/2

Displayed rank 1

Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 15% for 3 sec after Sapping a target.

?/2
Heightened Senses?/2

Displayed rank 1

Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.

?/1
Preparation?/1

Displayed rank 1

When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

?/1
Hemorrhage?/1

Displayed rank 1

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

?/5
Boot Knife?/5

Displayed rank 1

Grants your Shank ability a 20% chance to add 2 Combo Points to the target.

?/1
Death Mark?/1

Displayed rank 1

Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance:

LearnedMaximum rankPartial allocation

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.