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EU · WOW FOREVER

PvP

Xrewz Mage

Level 60 · Undead · Mage · Horde

‹ Kreml High ›

Xrewz MageWoW Forever
  • Duskwoven Turban of the SorcererHead · Uncommon51ilvl
    Duskwoven Turban of the Sorcerer

    Head · Uncommon

    Base GearScore : 40

    54 Armor

    Durability 45 / 45

    +16 Intellect

    +9 Stamina

    +8 Spell Power

    Item details →
  • Arcane Crystal PendantNeck · Rare52ilvl
    Arcane Crystal Pendant

    Neck · Rare

    Base GearScore : 29

    +6 Intellect

    +16 Spell Power

    Arcane crystals are best utilized for the purposes of a mage.

    Item details →
  • Kentic AmiceShoulders · Rare52ilvl
    Kentic Amice

    Shoulders · Rare

    Base GearScore : 39

    56 Armor

    Durability 49 / 50

    +13 Intellect

    +6 Stamina

    +14 Spell Power

    +6 Spirit

    Item details →
  • Deep Woodlands CloakBack · Rare51ilvl
    Deep Woodlands Cloak

    Back · Rare

    Base GearScore : 29

    37 Armor

    +9 Intellect

    +6 Stamina

    +12 Spell Power

    Item details →
  • Astoria RobesChest · Uncommon59ilvl
    Astoria Robes

    Chest · Uncommon

    Base GearScore : 47

    76 Armor

    Durability 70 / 70

    +20 Intellect

    +10 Spell Power

    +10 Spirit

    Item details →
  • Apprentice's ShirtShirt · Common1ilvl
    Apprentice's Shirt

    Shirt · Common

    Base GearScore : 0

    Item details →
  • TabardNot equipped
  • Ironweave BracersWrists · Rare61ilvl
    Ironweave Bracers

    Wrists · Rare

    Base GearScore : 35

    38 Armor

    Durability 30 / 30

    +8 Intellect

    +14 Stamina

    +5 Hit

    +70 Bonus Armor

    Item details →
Xrewz Mage

Xrewz Mage

Undead · Mage

Level 60
GearScore
542
Equipped item level
49
  • Imperial Red GlovesHands · Uncommon52ilvl
    Imperial Red Gloves

    Hands · Uncommon

    Base GearScore : 30

    42 Armor

    Durability 25 / 25

    +11 Intellect

    +11 Stamina

    Enchanted: Agility +7

    Item details →
  • Valconian SashWaist · Uncommon58ilvl
    Valconian Sash

    Waist · Uncommon

    Base GearScore : 34

    42 Armor

    Durability 25 / 25

    +6 Stamina

    +17 Spell Power

    +6 Fire Resistance

    Item details →
  • Mistscape PantsLegs · Uncommon45ilvl
    Mistscape Pants

    Legs · Uncommon

    Base GearScore : 34

    52 Armor

    Durability 54 / 55

    +12 Stamina

    +12 Spirit

    Item details →
  • Glinteye SlippersFeet · Rare31ilvl
    Glinteye Slippers

    Feet · Rare

    Base GearScore : 23

    33 Armor

    Durability 40 / 40

    +9 Stamina

    +7 Spell Power

    +6 Spirit

    Enchanted: Stamina +5

    Item details →
  • Lagrave's SealRing 1 · Uncommon54ilvl
    Lagrave's Seal

    Ring 1 · Uncommon

    Base GearScore : 24

    +7 Intellect

    +8 Spell Power

    +7 Spirit

    Item details →
  • Eye of OrgrimmarRing 2 · Rare60ilvl
    Eye of Orgrimmar

    Ring 2 · Rare

    Base GearScore : 34

    +7 Intellect

    +18 Spell Power

    +2 Spell Piercing

    Item details →
  • Argent Dawn CommissionTrinket 1 · Common1ilvl
    Argent Dawn Commission

    Trinket 1 · Common

    Base GearScore : 0

    Equipping this badge is an indication of service to the Argent Dawn.

    Item details →
  • Jewel of the Guard CaptainTrinket 2 · Uncommon51ilvl
    Jewel of the Guard Captain

    Trinket 2 · Uncommon

    Base GearScore : 22

    +7 Critical Strike

    Equip: Increases damage and healing done by magical spells and effects by up to 8. This effect is tripled in Forest and Grassland areas.

    Item details →
  • Kindling StaveMain hand · Rare53ilvl
    Kindling Stave

    Main hand · Rare

    Base GearScore : 108

    Durability 100 / 100

    79 - 119 Damage

    Speed 2.90

    (34.1 damage per second)

    +12 Intellect

    +10 Stamina

    +14 Critical Strike

    +10 Fire Resistance

    Equip: Harmful spell casts have a chance to deal 60 to 81 Fire damage. Deals 3 times as much damage to Plants.

    Item details →
  • Off handNot equipped
  • Felflick's Fire FlickerRanged · Uncommon58ilvl
    Felflick's Fire Flicker

    Ranged · Uncommon

    Base GearScore : 14

    Durability 55 / 55

    86 - 160 Fire Damage

    Speed 2.40

    (51.2 damage per second)

    +8 Spell Power

    +1 Spell Piercing

    Item details →
Hover or select an item to inspect its details.
How is GearScore calculated?

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Health
2,530

Attributes

Strength
29
Agility
40
Stamina
134
Intellect
232
Spirit
166

Physical combat

Attack power
19
Ranged attack power
0
Melee critical strike
1.5 %
Ranged critical strike
6.48 %
Melee haste
0 %
Ranged haste
0 %
Main-hand DPS
35.5
Off-hand DPS
0.93

Spells

Spell power
186
Spell critical strike
5.6 %
Spell haste
0 %
Spell penetration
3

Defense

Armor
754
Dodge
4.74 %
Parry
0 %
Block
0 %

Paths of your class

Talents and specializations

WoW Forever
Build 137/11/3

Arcane

37 points
0/2
Wand Specialization0/2

Displayed rank 1

Increases your damage with Wands by 13%.

5/5
Improved Channeling5/5

Displayed rank 5

Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.

0/3
Arcane Resilience0/3

Displayed rank 1

Increases your Armor by an amount equal to 25% of your Intellect.

2/2
Arcane Subtlety2/2

Displayed rank 2

Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

1/2
Magic Absorption1/2

Displayed rank 1

Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.

5/5
Arcane Concentration5/5

Displayed rank 5

Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

2/2
Missile Barrage2/2

Displayed rank 2

Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

2/2
Arcane Geometry2/2

Displayed rank 2

Increases the range of your Arcane spells by 6 yards.

1/3
Arcane Impact1/3

Displayed rank 1

Increases the critical strike chance of your Arcane spells by 2%.

1/1
Arcane Blast1/1

Displayed rank 1

Blasts the target with energy, dealing 117 to 117 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.

2/2
Arcane Shielding2/2

Displayed rank 2

Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.

2/2
Improved Counterspell2/2

Displayed rank 2

Your Counterspell also Silences the target for 4 sec.

3/3
Arcane Meditation3/3

Displayed rank 3

Allows 50% of your Mana regeneration to continue while casting.

1/1
Arcane Wrath1/1

Displayed rank 1

Launches a projectile of pure Arcane energy at the enemy target, causing 312 to 331 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

1/1
Presence of Mind1/1

Displayed rank 1

When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

5/5
Arcane Mind5/5

Displayed rank 5

Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.

3/3
Arcane Instability3/3

Displayed rank 3

Increases the damage done by your spells by 3% and your critical strike chance by 3%.

1/1
Arcane Power1/1

Displayed rank 1

For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

LearnedMaximum rank

Fire

11 points
5/5
Incineration5/5

Displayed rank 5

Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.

5/5
Accelerant5/5

Displayed rank 5

Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.

0/5
Ignite0/5

Displayed rank 1

Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.

0/2
Flame Throwing0/2

Displayed rank 1

Increases the range of your Fire spells by 3 yards.

0/3
Impact0/3

Displayed rank 1

Gives your Fire spells a 3% chance to stun the target for 2 sec.

0/3
Burning Soul0/3

Displayed rank 1

Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.

0/3
Improved Flamestrike0/3

Displayed rank 1

Increases the critical strike chance of your Flamestrike spell by 5%.

1/1
Pyroblast1/1

Displayed rank 1

Hurls an immense fiery boulder that causes 270 to 343 Fire damage and an additional 155 Fire damage over 12 sec.

0/2
Improved Fire Blast0/2

Displayed rank 1

Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.

0/3
Improved Scorch0/3

Displayed rank 1

Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

0/2
Improved Fire Ward0/2

Displayed rank 1

Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.

0/1
Heating Up0/1

Displayed rank 1

Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.

0/3
Master of Elements0/3

Displayed rank 1

Your Fire and Frost critical strikes will refund 10% of their base mana cost.

0/3
Critical Mass0/3

Displayed rank 1

Increases the critical strike chance of your Fire spells by 2%.

0/1
Blast Wave0/1

Displayed rank 1

A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

0/3
Fire Power0/3

Displayed rank 1

Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.

0/1
Combustion0/1

Displayed rank 1

When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

LearnedMaximum rank

Frost

3 points
0/2
Frost Warding0/2

Displayed rank 1

Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 10% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 10%.

0/5
Improved Frostbolt0/5

Displayed rank 1

Reduces the casting time of your Frostbolt spell by 0.1 sec.

3/3
Precision3/3

Displayed rank 3

Improves your chance to hit with all spells by 6%.

0/5
Ice Shards0/5

Displayed rank 1

Increases the critical strike damage bonus of your Frost spells by 20%.

0/3
Frostbite0/3

Displayed rank 1

Gives your Chill effects a 5% chance to Freeze the target for 5 sec.

0/2
Improved Frost Nova0/2

Displayed rank 1

Reduces the cooldown of your Frost Nova spell by 2 sec.

0/3
Permafrost0/3

Displayed rank 1

Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.

0/3
Frost Channeling0/3

Displayed rank 1

Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.

0/3
Improved Blizzard0/3

Displayed rank 1

Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.

0/1
Ice Lance0/1

Displayed rank 1

Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

0/2
Arctic Reach0/2

Displayed rank 1

Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.

0/1
Ice Block0/1

Displayed rank 1

You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

0/3
Shatter0/3

Displayed rank 1

Increases the critical strike chance of all your spells against Frozen targets by 17%.

0/3
Improved Cone of Cold0/3

Displayed rank 1

Increases the damage dealt by your Cone of Cold spell by 12%.

0/1
Cold Snap0/1

Displayed rank 1

Finishes the remaining cooldown on all your other Frost spells.

0/2
Fingers of Frost0/2

Displayed rank 1

Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.

0/5
Winter's Chill0/5

Displayed rank 1

Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.

0/1
Ice Barrier0/1

Displayed rank 1

While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.

LearnedMaximum rank
Build 2Active19/?/32

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Arcane

19 points
2/2
Wand Specialization2/2

Displayed rank 2

Increases your damage with Wands by 25%.

0/5
Improved Channeling0/5

Displayed rank 1

Gives your Arcane Missiles spell a 20% chance and your Arcane Blast and Arcane Wrath spells a 14% chance to not lose casting time when you take damage.

3/3
Arcane Resilience3/3

Displayed rank 3

Increases your Armor by an amount equal to 75% of your Intellect.

0/2
Arcane Subtlety0/2

Displayed rank 1

Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.

1/2
Magic Absorption1/2

Displayed rank 1

Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.

5/5
Arcane Concentration5/5

Displayed rank 5

Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

2/2
Missile Barrage2/2

Displayed rank 2

Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

0/2
Arcane Geometry0/2

Displayed rank 1

Increases the range of your Arcane spells by 3 yards.

3/3
Arcane Impact3/3

Displayed rank 3

Increases the critical strike chance of your Arcane spells by 6%.

0/1
Arcane Blast0/1

Displayed rank 1

Blasts the target with energy, dealing 30 to 34 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.

0/2
Arcane Shielding0/2

Displayed rank 1

Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.

0/2
Improved Counterspell0/2

Displayed rank 1

Your Counterspell also Silences the target for 2 sec.

3/3
Arcane Meditation3/3

Displayed rank 3

Allows 50% of your Mana regeneration to continue while casting.

0/1
Arcane Wrath0/1

Displayed rank 1

Launches a projectile of pure Arcane energy at the enemy target, causing 108 to 132 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

0/1
Presence of Mind0/1

Displayed rank 1

When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

0/5
Arcane Mind0/5

Displayed rank 1

Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.

0/3
Arcane Instability0/3

Displayed rank 1

Increases the damage done by your spells by 1% and your critical strike chance by 1%.

0/1
Arcane Power0/1

Displayed rank 1

For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

LearnedMaximum rank

Fire

? points
?/5
Incineration?/5

Displayed rank 1

Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.

?/5
Accelerant?/5

Displayed rank 1

Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.

?/5
Ignite?/5

Displayed rank 1

Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.

?/2
Flame Throwing?/2

Displayed rank 1

Increases the range of your Fire spells by 3 yards.

?/3
Impact?/3

Displayed rank 1

Gives your Fire spells a 3% chance to stun the target for 2 sec.

?/3
Burning Soul?/3

Displayed rank 1

Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.

?/3
Improved Flamestrike?/3

Displayed rank 1

Increases the critical strike chance of your Flamestrike spell by 5%.

?/1
Pyroblast?/1

Displayed rank 1

Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.

?/2
Improved Fire Blast?/2

Displayed rank 1

Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.

?/3
Improved Scorch?/3

Displayed rank 1

Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

?/2
Improved Fire Ward?/2

Displayed rank 1

Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.

?/1
Heating Up?/1

Displayed rank 1

Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.

?/3
Master of Elements?/3

Displayed rank 1

Your Fire and Frost critical strikes will refund 10% of their base mana cost.

?/3
Critical Mass?/3

Displayed rank 1

Increases the critical strike chance of your Fire spells by 2%.

?/1
Blast Wave?/1

Displayed rank 1

A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

?/3
Fire Power?/3

Displayed rank 1

Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.

?/1
Combustion?/1

Displayed rank 1

When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

LearnedMaximum rankPartial allocation

Frost

32 points
2/2
Frost Warding2/2

Displayed rank 2

Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 30%, gives your Frost Ward a 20% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 20%.

0/5
Improved Frostbolt0/5

Displayed rank 1

Reduces the casting time of your Frostbolt spell by 0.1 sec.

3/3
Precision3/3

Displayed rank 3

Improves your chance to hit with all spells by 6%.

5/5
Ice Shards5/5

Displayed rank 5

Increases the critical strike damage bonus of your Frost spells by 100%.

0/3
Frostbite0/3

Displayed rank 1

Gives your Chill effects a 5% chance to Freeze the target for 5 sec.

2/2
Improved Frost Nova2/2

Displayed rank 2

Reduces the cooldown of your Frost Nova spell by 4 sec.

3/3
Permafrost3/3

Displayed rank 3

Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.

3/3
Frost Channeling3/3

Displayed rank 3

Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.

3/3
Improved Blizzard3/3

Displayed rank 3

Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 2.0 sec.

1/1
Ice Lance1/1

Displayed rank 1

Deals 28 to 33 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

2/2
Arctic Reach2/2

Displayed rank 2

Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

1/1
Ice Block1/1

Displayed rank 1

You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

3/3
Shatter3/3

Displayed rank 3

Increases the critical strike chance of all your spells against Frozen targets by 50%.

0/3
Improved Cone of Cold0/3

Displayed rank 1

Increases the damage dealt by your Cone of Cold spell by 12%.

1/1
Cold Snap1/1

Displayed rank 1

Finishes the remaining cooldown on all your other Frost spells.

2/2
Fingers of Frost2/2

Displayed rank 2

Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.

0/5
Winter's Chill0/5

Displayed rank 1

Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.

1/1
Ice Barrier1/1

Displayed rank 1

Shield yourself, absorbing 560 damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.

LearnedMaximum rank

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.