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Data timestamps
  • Profile · Checked on Blizzard version dated
  • Equipment · Checked on Blizzard version dated
  • Talents · Checked on Blizzard version dated
  • Statistics · Checked on Blizzard version dated

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EU · WOW FOREVER

Singa Theone

Level 59 · Undead · Priest · Horde

‹ Selfless ›

Singa TheoneWoW Forever
  • Earthenweave CrownHead · Uncommon61ilvl
    Earthenweave Crown

    Head · Uncommon

    Base GearScore : 49

    64 Armor

    Durability 32 / 45

    +14 Spell Damage

    +40 Spell Healing

    +18 Spirit

    Item details →
  • Courier's ClaspNeck · Rare55ilvl
    Courier's Clasp

    Neck · Rare

    Base GearScore : 31

    +10 Intellect

    +8 Spell Power

    +7 Spirit

    +10 Spell Damage Vs Humanoids

    Item details →
  • Earthenweave MantleShoulders · Uncommon57ilvl
    Earthenweave Mantle

    Shoulders · Uncommon

    Base GearScore : 34

    55 Armor

    Durability 37 / 45

    +9 Spell Damage

    +26 Spell Healing

    +12 Spirit

    Item details →
  • Featherskin CapeBack · Rare54ilvl
    Featherskin Cape

    Back · Rare

    Base GearScore : 30

    39 Armor

    +4 Stamina

    +3 Spell Damage

    +9 Spell Healing

    +15 Spirit

    Enchanted: +3 All Resistances

    Item details →
  • Astoria RobesChest · Uncommon59ilvl
    Astoria Robes

    Chest · Uncommon

    Base GearScore : 47

    76 Armor

    Durability 63 / 70

    +20 Intellect

    +10 Spell Power

    +10 Spirit

    Enchanted: Intellect +8

    Item details →
  • Deckhand's ShirtShirt · Common14ilvl
    Deckhand's Shirt

    Shirt · Common

    Base GearScore : 0

    Item details →
  • TabardNot equipped
  • Wyrmthalak's ShacklesWrist · Rare60ilvl
    Wyrmthalak's Shackles

    Wrist · Rare

    Base GearScore : 34

    37 Armor

    Durability 28 / 30

    +7 Spell Damage

    +20 Spell Healing

    +15 Spirit

    Enchanted: Intellect +5

    Item details →
Singa Theone

Singa Theone

Undead · Priest

Level 59
GearScore
602
Equipped item level
53
  • Freewind GlovesHands · Uncommon59ilvl
    Freewind Gloves

    Hands · Uncommon

    Base GearScore : 35

    48 Armor

    Durability 21 / 25

    +7 Spell Damage

    +20 Spell Healing

    +2 Mana Regeneration per 5 sec

    +14 Spirit

    Enchanted: Agility +7

    Item details →
  • Big-Belly BeltWaist · Rare45ilvl
    Big-Belly Belt

    Waist · Rare

    Base GearScore : 34

    37 Armor

    Durability 26 / 30

    +8 Strength

    +9 Spell Damage

    +26 Spell Healing

    +9 Spirit

    Item details →
  • Rainstrider LeggingsLegs · Rare55ilvl
    Rainstrider Leggings

    Legs · Rare

    Base GearScore : 56

    69 Armor

    Durability 59 / 65

    +7 Stamina

    +6 Spell Damage

    +18 Spell Healing

    +26 Spirit

    Item details →
  • Geomancer's Boots of the ProphetFeet · Uncommon37ilvl
    Geomancer's Boots of the Prophet

    Feet · Uncommon

    Base GearScore : 20

    34 Armor

    Durability 28 / 35

    +8 Intellect

    +3 Spell Damage

    +8 Spell Healing

    +5 Spirit

    Enchanted: Minor Speed Increase

    Item details →
  • Lagrave's SealRing 1 · Uncommon54ilvl
    Lagrave's Seal

    Ring 1 · Uncommon

    Base GearScore : 24

    +7 Intellect

    +8 Spell Power

    +7 Spirit

    Item details →
  • Solid Gold BandRing 2 · Uncommon36ilvl
    Solid Gold Band

    Ring 2 · Uncommon

    Base GearScore : 14

    +4 Spell Damage

    +11 Spell Healing

    +5 Spirit

    A small prize in exchange for tremendous knowledge.

    Item details →
  • Blessed Prayer BeadsTrinket 1 · Rare52ilvl
    Blessed Prayer Beads

    Trinket 1 · Rare

    Base GearScore : 29

    +4 Spell Damage

    +11 Spell Healing

    +7 Shadow Resistance

    Use: Heal your target for 583 to 713. Usable while Silenced. (5 Min Cooldown)

    A friend in need is a friend without beads.

    Item details →
  • Jewel of the Guard CaptainTrinket 2 · Uncommon51ilvl
    Jewel of the Guard Captain

    Trinket 2 · Uncommon

    Base GearScore : 22

    +7 Critical Strike

    Equip: Increases damage and healing done by magical spells and effects by up to 8. This effect is tripled in Forest and Grassland areas.

    Item details →
  • Energetic RodMain Hand · Rare59ilvl
    Energetic Rod

    Main Hand · Rare

    Base GearScore : 60

    Durability 90 / 90

    41 - 78 Damage

    Speed 2.30

    (25.9 damage per second)

    +5 Intellect

    Equip: Chance on landing a damaging spell to restore 48 mana to you.

    Item details →
  • Faintly Glowing OrbOff Hand · Rare62ilvl
    Faintly Glowing Orb

    Off Hand · Rare

    Base GearScore : 63

    +13 Stamina

    +11 Spell Power

    +8 Spirit

    Item details →
  • Sparklance WandRanged · Rare63ilvl
    Sparklance Wand

    Ranged · Rare

    Base GearScore : 20

    Durability 65 / 65

    76 - 142 Nature Damage

    Speed 1.70

    (64.1 damage per second)

    +7 Critical Strike

    +4 Spirit

    +7 Arcane Damage

    Item details →
Hover or select an item to inspect its details.
How is GearScore calculated?

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Health
1,913

Attributes

Strength
42
Agility
45
Stamina
74
Intellect
189
Spirit
283

Physical combat

Attack power
32
Ranged attack power
0
Melee critical strike
1 %
Ranged critical strike
6.05 %
Melee haste
0 %
Ranged haste
0 %
Main-hand DPS
28.16
Off-hand DPS
0

Spells

Spell power
195
Spell critical strike
5.03 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
549
Dodge
4.21 %
Parry
0 %
Block
0 %

Paths of your class

Talents and specializations

WoW Forever
Build 117/32/?

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Discipline

17 points
0/5
Power in Light0/5

Displayed rank 1

Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

0/2
Wand Specialization0/2

Displayed rank 1

Increases your damage with Wands by 13%.

5/5
Twin Disciplines5/5

Displayed rank 5

Increases the damage and healing of your instant cast spells by 5%.

0/3
Silent Resolve0/3

Displayed rank 1

Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

0/3
Holy Precision0/3

Displayed rank 1

Improves your chance to hit with Holy spells by 6%.

5/5
Mental Strength5/5

Displayed rank 5

Increases your total Intellect by 10%.

0/2
Martyrdom0/2

Displayed rank 1

Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

3/3
Mental Agility3/3

Displayed rank 3

Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.

1/1
Inner Focus1/1

Displayed rank 1

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

0/3
Improved Power Word: Shield0/3

Displayed rank 1

Increases the damage absorbed by your Power Word: Shield by 7%.

3/3
Meditation3/3

Displayed rank 3

Allows 50% of your Mana regeneration to continue while casting.

0/3
Improved Inner Fire0/3

Displayed rank 1

Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.

0/2
Improved Mana Burn0/2

Displayed rank 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

0/1
Soul Warding0/1

Displayed rank 1

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

0/1
Penance0/1

Displayed rank 1

Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.

0/5
Renewed Hope0/5

Displayed rank 1

Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

0/3
Divine Aegis0/3

Displayed rank 1

Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed.

0/1
Power Infusion0/1

Displayed rank 1

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

LearnedMaximum rank

Holy

32 points
3/3
Twilight Focus3/3

Displayed rank 3

Gives your spells a 70% chance to not lose casting time when you take damage.

0/3
Improved Renew0/3

Displayed rank 1

Increases the amount healed by your Renew spell by 5%.

5/5
Holy Specialization5/5

Displayed rank 5

Increases the critical effect chance of your Holy spells by 5%.

0/5
Spell Warding0/5

Displayed rank 1

Reduces all spell damage taken by 2%.

5/5
Divine Fury5/5

Displayed rank 5

Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.

0/1
Holy Nova0/1

Displayed rank 1

Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.

0/3
Blessed Recovery0/3

Displayed rank 1

After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

3/3
Inspiration3/3

Displayed rank 3

Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.

0/2
Holy Reach0/2

Displayed rank 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.

3/3
Improved Healing3/3

Displayed rank 3

Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.

0/2
Searing Light0/2

Displayed rank 1

Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

1/1
Holy Binding1/1

Displayed rank 1

Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.

2/2
Litany of Light2/2

Displayed rank 2

When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.

1/1
Spirit of Redemption1/1

Displayed rank 1

Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

5/5
Spiritual Guidance5/5

Displayed rank 5

Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.

3/3
Spiritual Healing3/3

Displayed rank 3

Increases the amount healed by your spells by 10%.

1/1
Prayer of Mending1/1

Displayed rank 1

Places a spell on the target that heals them for 324 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

LearnedMaximum rank

Shadow Magic

? points
?/5
Shadow Focus?/5

Displayed rank 1

Improves your chance to hit with Shadow spells by 1%.

?/5
Blackout?/5

Displayed rank 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

?/5
Spirit Tap?/5

Displayed rank 1

Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

?/5
Improved Mind Blast?/5

Displayed rank 1

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

?/2
Improved Shadow Word: Pain?/2

Displayed rank 1

Increases the duration of your Shadow Word: Pain spell by 3 sec.

?/2
Shadow Reach?/2

Displayed rank 1

Increases the range of your offensive Shadow spells by 10%.

?/2
Improved Psychic Scream?/2

Displayed rank 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

?/1
Mind Flay?/1

Displayed rank 1

Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.

?/2
Improved Mind Flay?/2

Displayed rank 1

Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.

?/5
Dark Inspiration?/5

Displayed rank 1

Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.

?/1
Vampiric Embrace?/1

Displayed rank 1

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

?/3
Shadow Weaving?/3

Displayed rank 1

Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

?/1
Silence?/1

Displayed rank 1

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

?/2
Devouring Contagion?/2

Displayed rank 1

Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.

?/2
Early Demise?/2

Displayed rank 1

Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.

?/5
Darkness?/5

Displayed rank 1

Increases your Shadow damage done by 2%.

?/1
Shadowform?/1

Displayed rank 1

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

LearnedMaximum rankPartial allocation
Build 2Active13/3/34

Discipline

13 points
0/5
Power in Light0/5

Displayed rank 1

Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

0/2
Wand Specialization0/2

Displayed rank 1

Increases your damage with Wands by 13%.

5/5
Twin Disciplines5/5

Displayed rank 5

Increases the damage and healing of your instant cast spells by 5%.

0/3
Silent Resolve0/3

Displayed rank 1

Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

0/3
Holy Precision0/3

Displayed rank 1

Improves your chance to hit with Holy spells by 6%.

3/5
Mental Strength3/5

Displayed rank 3

Increases your total Intellect by 6%.

2/2
Martyrdom2/2

Displayed rank 2

Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

0/3
Mental Agility0/3

Displayed rank 1

Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.

0/1
Inner Focus0/1

Displayed rank 1

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

0/3
Improved Power Word: Shield0/3

Displayed rank 1

Increases the damage absorbed by your Power Word: Shield by 7%.

3/3
Meditation3/3

Displayed rank 3

Allows 50% of your Mana regeneration to continue while casting.

0/3
Improved Inner Fire0/3

Displayed rank 1

Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.

0/2
Improved Mana Burn0/2

Displayed rank 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

0/1
Soul Warding0/1

Displayed rank 1

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

0/1
Penance0/1

Displayed rank 1

Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.

0/5
Renewed Hope0/5

Displayed rank 1

Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

0/3
Divine Aegis0/3

Displayed rank 1

Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed.

0/1
Power Infusion0/1

Displayed rank 1

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

LearnedMaximum rank

Holy

3 points
3/3
Twilight Focus3/3

Displayed rank 3

Gives your spells a 70% chance to not lose casting time when you take damage.

0/3
Improved Renew0/3

Displayed rank 1

Increases the amount healed by your Renew spell by 5%.

0/5
Holy Specialization0/5

Displayed rank 1

Increases the critical effect chance of your Holy spells by 1%.

0/5
Spell Warding0/5

Displayed rank 1

Reduces all spell damage taken by 2%.

0/5
Divine Fury0/5

Displayed rank 1

Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.

0/1
Holy Nova0/1

Displayed rank 1

Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.

0/3
Blessed Recovery0/3

Displayed rank 1

After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

0/3
Inspiration0/3

Displayed rank 1

Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.

0/2
Holy Reach0/2

Displayed rank 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.

0/3
Improved Healing0/3

Displayed rank 1

Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.

0/2
Searing Light0/2

Displayed rank 1

Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

0/1
Holy Binding0/1

Displayed rank 1

Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.

0/2
Litany of Light0/2

Displayed rank 1

When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.

0/1
Spirit of Redemption0/1

Displayed rank 1

Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

0/5
Spiritual Guidance0/5

Displayed rank 1

Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.

0/3
Spiritual Healing0/3

Displayed rank 1

Increases the amount healed by your spells by 3%.

0/1
Prayer of Mending0/1

Displayed rank 1

When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

LearnedMaximum rank

Shadow Magic

34 points
2/5
Shadow Focus2/5

Displayed rank 2

Improves your chance to hit with Shadow spells by 2%.

0/5
Blackout0/5

Displayed rank 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

5/5
Spirit Tap5/5

Displayed rank 5

Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

3/5
Improved Mind Blast3/5

Displayed rank 3

Reduces the cooldown of your Mind Blast spell by 1.5 sec.

2/2
Improved Shadow Word: Pain2/2

Displayed rank 2

Increases the duration of your Shadow Word: Pain spell by 6 sec.

2/2
Shadow Reach2/2

Displayed rank 2

Increases the range of your offensive Shadow spells by 20%.

0/2
Improved Psychic Scream0/2

Displayed rank 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

1/1
Mind Flay1/1

Displayed rank 1

Assault the target's mind with Shadow energy, causing 185 Shadow damage over 3 sec and slowing their movement speed by 50%.

2/2
Improved Mind Flay2/2

Displayed rank 2

Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.

5/5
Dark Inspiration5/5

Displayed rank 5

Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.

1/1
Vampiric Embrace1/1

Displayed rank 1

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

3/3
Shadow Weaving3/3

Displayed rank 3

Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

0/1
Silence0/1

Displayed rank 1

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

2/2
Devouring Contagion2/2

Displayed rank 2

Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.

0/2
Early Demise0/2

Displayed rank 1

Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.

5/5
Darkness5/5

Displayed rank 5

Increases your Shadow damage done by 10%.

1/1
Shadowform1/1

Displayed rank 1

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

LearnedMaximum rank

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.