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Data timestamps
  • Profile · Checked on Blizzard version dated
  • Equipment · Checked on Blizzard version dated
  • Talents · Checked on Blizzard version dated
  • Statistics · Checked on Blizzard version dated

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EU · WOW FOREVER

Shivz Shadowleaf

Level 24 · Night Elf · Rogue · Alliance

‹ HADAL ›

Shivz ShadowleafWoW Forever
  • Red Defias MaskHead · Poor15ilvl
    Red Defias Mask

    Head · Poor

    Base GearScore : 0

    51 Armor

    Durability 37 / 40

    Item details →
  • Tarnished LocketNeck · Uncommon24ilvl
    Tarnished Locket

    Neck · Uncommon

    Base GearScore : 8

    -3 Strength

    +6 Stamina

    Some memories are best forgotten.

    Item details →
  • ShouldersNot equipped
  • Wolfmaster CapeBack · Rare27ilvl
    Wolfmaster Cape

    Back · Rare

    Base GearScore : 15

    22 Armor

    +3 Stamina

    +10 Attack Power

    +9 Attack Power Vs Beasts

    Enchanted: +2 All Resistances

    Item details →
  • Tunic of WestfallChest · Rare24ilvl
    Tunic of Westfall

    Chest · Rare

    Base GearScore : 24

    92 Armor

    Durability 77 / 90

    +11 Agility

    +5 Stamina

    Enchanted: Stamina +2

    Item details →
  • ShirtNot equipped
  • TabardNot equipped
  • Bravo's ArmbandsWrist · Uncommon22ilvl
    Bravo's Armbands

    Wrist · Uncommon

    Base GearScore : 7

    35 Armor

    Durability 23 / 25

    +3 Agility

    +3 Strength

    Enchanted: Stamina +3

    Item details →
Shivz Shadowleaf

Shivz Shadowleaf

Night Elf · Rogue

Level 24
GearScore
168
Equipped item level
15
  • Blackened Defias GlovesHands · Rare19ilvl
    Blackened Defias Gloves

    Hands · Rare

    Base GearScore : 14

    52 Armor

    Durability 27 / 30

    +6 Strength

    +2 Stamina

    Item details →
  • Dusty BeltWaist · Uncommon17ilvl
    Dusty Belt

    Waist · Uncommon

    Base GearScore : 6

    41 Armor

    Durability 16 / 20

    +2 Agility

    +2 Spirit

    Item details →
  • Blackened Defias LeggingsLegs · Rare19ilvl
    Blackened Defias Leggings

    Legs · Rare

    Base GearScore : 18

    73 Armor

    Durability 51 / 60

    +6 Agility

    +6 Strength

    Item details →
  • Blackened Defias BootsFeet · Rare20ilvl
    Blackened Defias Boots

    Feet · Rare

    Base GearScore : 14

    59 Armor

    Durability 37 / 40

    +6 Agility

    +4 Stamina

    Item details →
  • First Mate BandRing 1 · Rare22ilvl
    First Mate Band

    Ring 1 · Rare

    Base GearScore : 12

    +4 Strength

    +5 Stamina

    Item details →
  • Ring 2Not equipped
  • Trinket 1Not equipped
  • Trinket 2Not equipped
  • Butcher's SlicerMain Hand · Rare23ilvl
    Butcher's Slicer

    Main Hand · Rare

    Base GearScore : 23

    Durability 65 / 75

    30 - 57 Damage

    Speed 2.90

    (15.0 damage per second)

    +3 Stamina

    +6 Attack Power

    Instant Poison (40 |4Charge:Charges;)

    Item details →
  • Thief's BladeOff Hand · Rare22ilvl
    Thief's Blade

    Off Hand · Rare

    Base GearScore : 21

    Durability 55 / 70

    17 - 32 Damage

    Speed 1.70

    (14.4 damage per second)

    +4 Agility

    Equip: Increases the chance your Pick Pocket and Distract abilities are successful by 1%

    Instant Poison (43 |4Charge:Charges;)

    Item details →
  • Dull SawbladeRanged · Rare21ilvl
    Dull Sawblade

    Ranged · Rare

    Base GearScore : 6

    Durability 206 / 240

    15 - 28 Damage

    Speed 1.70

    (12.6 damage per second)

    +2 Stamina

    +6 Attack Power

    Item details →
Hover or select an item to inspect its details.
How is GearScore calculated?

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Health
1,245

Attributes

Strength
43
Agility
126
Stamina
95
Intellect
26
Spirit
57

Physical combat

Attack power
279
Ranged attack power
330
Melee critical strike
9.06 %
Ranged critical strike
8.34 %
Melee haste
0 %
Ranged haste
0 %
Main-hand DPS
34.93
Off-hand DPS
17.17

Spells

Spell power
4
Spell critical strike
0 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
823
Dodge
18.93 %
Parry
10.8 %
Block
0 %

Paths of your class

Talents and specializations

WoW Forever
Build 1Active?/23/?

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Assassination

? points
?/3
Improved Gouge?/3

Displayed rank 1

Increases the duration of your Gouge ability by 0.5 sec.

?/2
Remorseless Attacks?/2

Displayed rank 1

After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

?/5
Malice?/5

Displayed rank 1

Increases your critical strike chance with all attacks and Poisons by 1%.

?/3
Ruthlessness?/3

Displayed rank 1

Gives your finishing moves a 20% chance to add a Combo Point to your target.

?/2
Improved Expose Armor?/2

Displayed rank 1

Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.

?/3
Improved Slice and Dice?/3

Displayed rank 1

Increases the duration of your Slice and Dice ability by 15%.

?/2
Vigor?/2

Displayed rank 1

Increases your maximum Energy by 5.

?/1
Blood Splatter?/1

Displayed rank 1

Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.

?/2
Lethality?/2

Displayed rank 1

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.

?/5
Vile Poisons?/5

Displayed rank 1

Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.

?/1
Cold Blood?/1

Displayed rank 1

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

?/5
Improved Poisons?/5

Displayed rank 1

Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.

?/5
Relentless Strikes?/5

Displayed rank 1

Your finishing moves have a 4% chance per Combo Point to restore 25 Energy.

?/1
Venom?/1

Displayed rank 1

Causes your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.

?/2
Improved Kidney Shot?/2

Displayed rank 1

Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.

?/3
Seal Fate?/3

Displayed rank 1

Your critical strikes from abilities that add Combo Points have a 33% chance to add an additional Combo Point.

?/1
Mutilate?/1

Displayed rank 1

Instantly attacks with both weapons for 90% weapon damage plus an additional 39.6 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

LearnedMaximum rankPartial allocation

Combat

23 points
3/3
Coup de Grace3/3

Displayed rank 3

Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.

2/2
Efficient Strikes2/2

Displayed rank 2

Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.

0/5
Lightning Reflexes0/5

Displayed rank 1

Increases your Dodge chance by 1%.

0/3
Puncturing Wounds0/3

Displayed rank 1

Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.

3/3
Deflection3/3

Displayed rank 3

Increases your Parry chance by 6%.

3/3
Precision3/3

Displayed rank 3

Improves your chance to hit by 3%.

1/2
Improved Sprint1/2

Displayed rank 1

Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.

2/2
Endurance2/2

Displayed rank 2

Reduces the cooldown of your Sprint and Evasion abilities by 60%.

1/1
Riposte1/1

Displayed rank 1

A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.

0/2
Composure0/2

Displayed rank 1

Increases the Energy cost reduction of your Poised ability by 5.

0/2
Improved Kick0/2

Displayed rank 1

Gives your Kick ability a 50% chance to Silence the target for 2 sec.

0/1
Flawless Execution0/1

Displayed rank 1

Reduces the Energy cost of your Eviscerate ability by 15.

2/2
Weapon Expertise2/2

Displayed rank 2

Reduces the chance for your attacks to be Dodged or Parried by 2%.

3/3
Aggression3/3

Displayed rank 3

Increases the damage of your Sinister Strike and Eviscerate abilities by 15%.

0/2
Dual Wield Specialization0/2

Displayed rank 1

Increases the damage done by your off-hand weapon by 25%.

1/1
Blade Flurry1/1

Displayed rank 1

Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

2/5
Hack and Slash2/5

Displayed rank 2

Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 2% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 2%. Mace: Your attacks ignore 6% of your target's armor.

0/5
Flash of Steel0/5

Displayed rank 1

Increases the Energy generated by your Shank ability by 3 and reduces its cooldown by 0.4 sec.

0/1
Adrenaline Rush0/1

Displayed rank 1

Increases your Energy regeneration rate by 100% for 15 sec.

LearnedMaximum rank

Subtlety

? points
?/3
Setup?/3

Displayed rank 1

Gives you a 15% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.

?/3
Master of Deception?/3

Displayed rank 1

Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.

?/5
Opportunity?/5

Displayed rank 1

Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 4%.

?/2
Dirty Deeds?/2

Displayed rank 1

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.

?/3
Camouflage?/3

Displayed rank 1

Reduces your speed penalty from your Stealth ability by 5% and reduces its cooldown by 2 sec.

?/3
Improved Ambush?/3

Displayed rank 1

Increases the critical strike chance of your Ambush ability by 15%.

?/2
Dirty Tricks?/2

Displayed rank 1

Reduces the Energy cost of your Sap and Blind abilities by 25%.

?/3
Initiative?/3

Displayed rank 1

Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

?/1
Premeditation?/1

Displayed rank 1

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

?/3
Serrated Blades?/3

Displayed rank 1

Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.

?/2
Elusiveness?/2

Displayed rank 1

Reduces the cooldown of your Vanish and Blind abilities by 45 sec.

?/1
Ghostly Strike?/1

Displayed rank 1

A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.

?/2
Quick Getaway?/2

Displayed rank 1

Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 15% for 3 sec after Sapping a target.

?/2
Heightened Senses?/2

Displayed rank 1

Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.

?/1
Preparation?/1

Displayed rank 1

When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

?/1
Hemorrhage?/1

Displayed rank 1

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

?/5
Boot Knife?/5

Displayed rank 1

Grants your Shank ability a 20% chance to add 2 Combo Points to the target.

?/1
Death Mark?/1

Displayed rank 1

Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance:

LearnedMaximum rankPartial allocation

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.