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Your character
Availability depends on the data Blizzard publishes. An absent result does not prove that a character or guild does not exist.
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HeadNot equipped
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NeckNot equipped
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ShouldersNot equipped
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Worn Hide Cloak10ilvl -
Rough Copper Vest10ilvlRough Copper VestChest · Uncommon
Base GearScore : 1
108 Armor
Durability 65 / 65
+1 Stamina
Item details → -
Brawler's Harness1ilvl -
TabardNot equipped
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Migi's Friendship Bracelet10ilvlMigi's Friendship BraceletWrist · Uncommon
Base GearScore : 1
47 Armor
Durability 20 / 20
+1 Stamina
Item details →

Scheyn Wall
Orc · Warrior
Level 13- GearScore
- 12
- Equipped item level
- 5
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Charger's Handwraps10ilvl -
Wide Metal Girdle8ilvl -
Kodo Hunter's Leggings15ilvlKodo Hunter's LeggingsLegs · Uncommon
Base GearScore : 6
61 Armor
Durability 45 / 45
+4 Agility
Item details → -
Copper Chain Boots10ilvlCopper Chain BootsFeet · Uncommon
Base GearScore : 1
74 Armor
Durability 30 / 30
+1 Stamina
Item details → -
Depleted Ritual Band9ilvl -
Ring 2Not equipped
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Trinket 1Not equipped
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Trinket 2Not equipped
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Skorn's Hammer12ilvlSkorn's HammerMain Hand · Uncommon
Base GearScore : 3
Durability 40 / 40
12 - 23 Damage
Speed 2.70
(6.5 damage per second)
+1 Strength
Weighted +2
Item details → -
Tribal Warrior's Shield11ilvl -
RangedNot equipped
How is GearScore calculated?
The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.
The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.
View the reference formula ↗Combat record
Character statistics
- Health
- 521
Attributes
- Strength
- 56
- Agility
- 31
- Stamina
- 55
- Intellect
- 19
- Spirit
- 31
Physical combat
- Attack power
- 140
- Ranged attack power
- 58
- Melee critical strike
- 4.66 %
- Ranged critical strike
- 1.54 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main-hand DPS
- 22.41
- Off-hand DPS
- 0
Spells
- Spell power
- 0
- Spell critical strike
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 813
- Dodge
- 4.94 %
- Parry
- 5.24 %
- Block
- 10.24 %
Paths of your class
Talents and specializations
Build 1Active?/?/7
Known talents are shown. “?” marks an allocation that the received data does not confirm.
Arms
? points
?/3
Displayed rank 1
Reduces the cost of your Heroic Strike ability by 1 Rage.
?/5
Displayed rank 1
Increases your Parry chance by 1%.
?/3
Displayed rank 1
Increases the Bleed damage done by your Rend ability by 12%.
?/2
Displayed rank 1
Increases the Rage generated by your Charge ability by 3.
?/3
Displayed rank 1
Tactical Mastery lets you retain up to an additional 5 Rage when you change stances.
?/2
Displayed rank 1
Increases the critical strike chance of your Overpower ability by 25%.
?/1
Displayed rank 1
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
?/3
Displayed rank 1
Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
?/1
Displayed rank 1
A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
?/3
Displayed rank 1
Increases the damage you deal with two-handed melee weapons by 2%.
?/2
Displayed rank 1
Increases the critical strike damage bonus of your abilities by 10%.
?/2
Displayed rank 1
Grants your Main Hand melee attacks against enemies afflicted by your Rend a 10% chance to allow an activation of Overpower.
?/1
Displayed rank 1
Your next 5 melee attacks strike an additional nearby opponent.
?/5
Displayed rank 1
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
?/2
Displayed rank 1
Reduces the cooldown of your Slam ability by 2.5 sec, the cast time and global cooldown by 0.25 sec, and Slam no longer interrupts or delays your melee swing.
?/3
Displayed rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
?/1
Displayed rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury
? points
?/5
Displayed rank 1
Increases the area of effect of your Shouts by 10% and reduces the Rage cost by of your Shouts and Howls by 5%.
?/5
Displayed rank 1
Improves your chance to get a critical strike with melee attacks by 1%.
?/5
Displayed rank 1
Increases the time before your Rage begins to decay after leaving combat by 2 sec.
?/5
Displayed rank 1
Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.
?/3
Displayed rank 1
Increases your chance to hit with off-hand attacks by 4%.
?/1
Displayed rank 1
Description unavailable.
?/3
Displayed rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
?/5
Displayed rank 1
Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
?/5
Displayed rank 1
Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.
?/1
Displayed rank 1
Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
?/2
Displayed rank 1
Reduces the Rage cost of your Execute ability by 3.
?/2
Displayed rank 1
Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
?/1
Displayed rank 1
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
?/2
Displayed rank 1
Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.
?/2
Displayed rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
?/2
Displayed rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec and increases the damage it deals to the closest enemy by 15%.
?/3
Displayed rank 1
Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.
?/1
Displayed rank 1
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Protection
7 points
0/2
Displayed rank 1
Increases all the Rage generated by your Bloodrage ability by 25%.
5/5
Displayed rank 5
Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
0/5
Displayed rank 1
Reduces the duration of Stun and Fear effects inflicted on you by 3%.
2/5
Displayed rank 2
Increases your Defense Skill by 8.
0/3
Displayed rank 1
Increases damage dealt by your Revenge ability by 20%.
0/3
Displayed rank 1
Reduces the Rage cost of your Thunder Clap ability by 2.
0/1
Displayed rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
0/2
Displayed rank 1
Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
0/3
Displayed rank 1
Reduces the cooldown of your Disarm ability by 7 secs.
0/3
Displayed rank 1
Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
0/3
Displayed rank 1
Reduces the Rage cost of your Sunder Armor ability by 1.
0/1
Displayed rank 1
Your Charge ability is now usable while in Defensive Stance.
0/2
Displayed rank 1
Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
0/2
Displayed rank 1
Reduces the cooldown of your Shield Wall ability by 5.5 min.
0/1
Displayed rank 1
Stuns the target for 5 sec.
0/3
Displayed rank 1
Reduces the Rage cost of your offensive abilities by 1.
0/5
Displayed rank 1
Increases all damage you deal by 2% while a shield is equipped.
0/1
Displayed rank 1
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.