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Magister Cowl49ilvlMagister CowlHead · Rare
Base GearScore : 49
57 Armor
Durability 46 / 50
+8 Mana Regeneration per 5 sec
+18 Spell Power
Item details → -
Chain of the Corruptor46ilvlChain of the CorruptorNeck · Rare
Base GearScore : 26
+4 Agility
+12 Stamina
+5 Spell Power
Item details → -
Ogre Magi's Mantle45ilvlOgre Magi's MantleShoulders · Rare
Base GearScore : 34
49 Armor
Durability 48 / 50
+6 Intellect
+13 Stamina
+10 Hit
Item details → -
Brilliant Cloak41ilvlBrilliant CloakBack · Uncommon
Base GearScore : 17
27 Armor
+5 Intellect
+5 Stamina
+6 Spell Power
Item details → -
Singed Cloth Robe50ilvlSinged Cloth RobeChest · Uncommon
Base GearScore : 39
65 Armor
Durability 64 / 70
+14 Intellect
+16 Spell Power
Item details → -
Fine Cloth Shirt17ilvl -
Farholde Keep Tabard20ilvl -
Bloodband Bracers47ilvlBloodband BracersWrist · Uncommon
Base GearScore : 20
27 Armor
Durability 22 / 25
+9 Intellect
+5 Spell Power
+3 Spirit
Item details →

Ko Ya
Gnome · Mage
Level 54- GearScore
- 498
- Equipped item level
- 45
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Ephemeral Grips32ilvlEphemeral GripsHands · Rare
Base GearScore : 24
31 Armor
Durability 30 / 30
+7 Intellect
+7 Stamina
+9 Shadow Damage
+9 Arcane Damage
Item details → -
Violet Sash36ilvlViolet SashWaist · Uncommon
Base GearScore : 19
27 Armor
Durability 22 / 25
+9 Intellect
+6 Spell Power
Item details → -
Apprentice Sorcerer's Slacks41ilvlApprentice Sorcerer's SlacksLegs · Rare
Base GearScore : 41
52 Armor
Durability 62 / 65
+9 Intellect
+8 Spell Damage
+17 Spirit
Item details → -
Southsea Mojo Boots45ilvlSouthsea Mojo BootsFeet · Uncommon
Base GearScore : 25
41 Armor
Durability 34 / 35
+11 Intellect
+8 Spell Power
Item details → -
Woodseed Hoop49ilvl -
Ladimore Heirloom Ring35ilvl -
Chained Essence of Eranikus60ilvlChained Essence of EranikusTrinket 1 · Uncommon
Base GearScore : 27
Use: Creates a cloud of poison in a 6 yard radius around the caster. Enemies inside the cloud suffer 140 Nature damage every 2 sec. Deals 2 times as much damage to Trolls. Lasts for 20 sec. (10 Min Cooldown)
Item details → -
Cleansed Vilebranch Icon51ilvlCleansed Vilebranch IconTrinket 2 · Uncommon
Base GearScore : 22
+7 Critical Strike
Equip: Increases damage and healing done by magical spells and effects by up to 8. This effect is tripled in Forest and Grassland areas.
Item details →
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Enchantresses' Spire54ilvlEnchantresses' SpireMain Hand · Rare
Base GearScore : 110
Durability 100 / 100
66 - 100 Damage
Speed 2.40
(34.6 damage per second)
+21 Intellect
+21 Stamina
Equip: Reduces the cast time of Disenchant by 25%.
Item details → -
Off handNot equipped
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Dudd's Second-Favorite Wand45ilvlDudd's Second-Favorite WandRanged · Uncommon
Base GearScore : 10
Durability 55 / 55
37 - 70 Fire Damage
Speed 1.50
(35.7 damage per second)
+5 Intellect
+1 Mana Regeneration per 5 sec
Item details →
How is GearScore calculated?
The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.
The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.
View the reference formula ↗Combat record
Character statistics
- Health
- 1,913
Attributes
- Strength
- 24
- Agility
- 40
- Stamina
- 99
- Intellect
- 248
- Spirit
- 126
Physical combat
- Attack power
- 14
- Ranged attack power
- 0
- Melee critical strike
- 4.84 %
- Ranged critical strike
- 8.6 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main-hand DPS
- 35.58
- Off-hand DPS
- 0.75
Spells
- Spell power
- 169
- Spell critical strike
- 8.51 %
- Spell haste
- 0 %
- Spell penetration
- 15
Defense
- Armor
- 456
- Dodge
- 4.98 %
- Parry
- 0 %
- Block
- 0 %
Paths of your class
Talents and specializations
Build 1Active33/5/7
Arcane
33 points
2/2
Displayed rank 2
Increases your damage with Wands by 25%.
3/5
Displayed rank 3
Gives your Arcane Missiles spell a 60% chance and your Arcane Blast and Arcane Wrath spells a 42% chance to not lose casting time when you take damage.
0/3
Displayed rank 1
Increases your Armor by an amount equal to 25% of your Intellect.
2/2
Displayed rank 2
Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
0/2
Displayed rank 1
Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
5/5
Displayed rank 5
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
2/2
Displayed rank 2
Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
1/2
Displayed rank 1
Increases the range of your Arcane spells by 3 yards.
3/3
Displayed rank 3
Increases the critical strike chance of your Arcane spells by 6%.
1/1
Displayed rank 1
Blasts the target with energy, dealing 119 to 114 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
0/2
Displayed rank 1
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
0/2
Displayed rank 1
Your Counterspell also Silences the target for 2 sec.
3/3
Displayed rank 3
Allows 50% of your Mana regeneration to continue while casting.
1/1
Displayed rank 1
Launches a projectile of pure Arcane energy at the enemy target, causing 314 to 317 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
1/1
Displayed rank 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
5/5
Displayed rank 5
Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
3/3
Displayed rank 3
Increases the damage done by your spells by 3% and your critical strike chance by 3%.
1/1
Displayed rank 1
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Fire
5 points
5/5
Displayed rank 5
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.
0/5
Displayed rank 1
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.
0/5
Displayed rank 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
0/2
Displayed rank 1
Increases the range of your Fire spells by 3 yards.
0/3
Displayed rank 1
Gives your Fire spells a 3% chance to stun the target for 2 sec.
0/3
Displayed rank 1
Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
0/3
Displayed rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
0/1
Displayed rank 1
Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.
0/2
Displayed rank 1
Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.
0/3
Displayed rank 1
Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
0/2
Displayed rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.
0/1
Displayed rank 1
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.
0/3
Displayed rank 1
Your Fire and Frost critical strikes will refund 10% of their base mana cost.
0/3
Displayed rank 1
Increases the critical strike chance of your Fire spells by 2%.
0/1
Displayed rank 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
0/3
Displayed rank 1
Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.
0/1
Displayed rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
Frost
7 points
0/2
Displayed rank 1
Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 10% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 10%.
2/5
Displayed rank 2
Reduces the casting time of your Frostbolt spell by 0.2 sec.
3/3
Displayed rank 3
Improves your chance to hit with all spells by 6%.
0/5
Displayed rank 1
Increases the critical strike damage bonus of your Frost spells by 20%.
0/3
Displayed rank 1
Gives your Chill effects a 5% chance to Freeze the target for 5 sec.
2/2
Displayed rank 2
Reduces the cooldown of your Frost Nova spell by 4 sec.
0/3
Displayed rank 1
Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
0/3
Displayed rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
0/3
Displayed rank 1
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
0/1
Displayed rank 1
Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
0/2
Displayed rank 1
Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/1
Displayed rank 1
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
0/3
Displayed rank 1
Increases the critical strike chance of all your spells against Frozen targets by 17%.
0/3
Displayed rank 1
Increases the damage dealt by your Cone of Cold spell by 12%.
0/1
Displayed rank 1
Finishes the remaining cooldown on all your other Frost spells.
0/2
Displayed rank 1
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
0/5
Displayed rank 1
Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
0/1
Displayed rank 1
While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.