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Data timestamps
  • Profile · Checked on Blizzard version dated
  • Equipment · Checked on Blizzard version dated
  • Talents · Checked on Blizzard version dated
  • Statistics · Checked on Blizzard version dated

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EU · WOW FOREVER

Gecks Shield

Level 60 · Gnome · Priest · Alliance

‹ problem ›

Gecks ShieldWoW Forever
  • Gemburst CircletHead · Rare54ilvl
    Gemburst Circlet

    Head · Rare

    Base GearScore : 55

    63 Armor

    Durability 47 / 50

    +17 Intellect

    +9 Stamina

    +4 Spell Damage

    +13 Spell Healing

    +18 Spirit

    Item details →
  • Heart of the FiendNeck · Rare61ilvl
    Heart of the Fiend

    Neck · Rare

    Base GearScore : 35

    +10 Stamina

    +7 Spell Damage

    +22 Spell Healing

    +10 Spirit

    Item details →
  • Orchid AmiceShoulders · Uncommon56ilvl
    Orchid Amice

    Shoulders · Uncommon

    Base GearScore : 33

    54 Armor

    Durability 40 / 45

    +15 Intellect

    +4 Strength

    +4 Stamina

    +3 Spirit

    Item details →
  • Adventurer's Cape of the ProphetBack · Uncommon60ilvl
    Adventurer's Cape of the Prophet

    Back · Uncommon

    Base GearScore : 27

    39 Armor

    +11 Intellect

    +4 Spell Damage

    +11 Spell Healing

    +6 Spirit

    Enchanted: Armor +10

    Item details →
  • Civinad RobesChest · Rare37ilvl
    Civinad Robes

    Chest · Rare

    Base GearScore : 37

    54 Armor

    Durability 74 / 80

    +7 Stamina

    +9 Spell Damage

    +26 Spell Healing

    +12 Spirit

    Enchanted: Stamina +2

    Item details →
  • Neophyte's ShirtShirt · Common1ilvl
    Neophyte's Shirt

    Shirt · Common

    Base GearScore : 0

    Item details →
  • Farholde Keep TabardTabard · Common20ilvl
    Farholde Keep Tabard

    Tabard · Common

    Base GearScore : 0

    Item details →
  • Verek's Loyal WrapsWrist · Rare56ilvl
    Verek's Loyal Wraps

    Wrist · Rare

    Base GearScore : 32

    35 Armor

    Durability 30 / 30

    +7 Spell Damage

    +20 Spell Healing

    +14 Spirit

    Enchanted: Stamina +3

    Item details →
Gecks Shield

Gecks Shield

Gnome · Priest

Level 60
GearScore
654
Equipped item level
56
  • Silkweb GlovesHands · Rare54ilvl
    Silkweb Gloves

    Hands · Rare

    Base GearScore : 41

    48 Armor

    Durability 30 / 30

    +13 Intellect

    +14 Stamina

    +4 Spell Damage

    +11 Spell Healing

    +3 Mana Regeneration per 5 sec

    Item details →
  • Thuzadin SashWaist · Rare61ilvl
    Thuzadin Sash

    Waist · Rare

    Base GearScore : 46

    49 Armor

    Durability 30 / 30

    +12 Intellect

    +11 Stamina

    +12 Spell Power

    +11 Spirit

    Item details →
  • Devout SkirtLegs · Rare61ilvl
    Devout Skirt

    Legs · Rare

    Base GearScore : 62

    76 Armor

    Durability 59 / 65

    +15 Intellect

    +12 Stamina

    +8 Spell Damage

    +24 Spell Healing

    +23 Spirit

    Item details →
  • Arcane BootsFeet · Uncommon57ilvl
    Arcane Boots

    Feet · Uncommon

    Base GearScore : 34

    51 Armor

    Durability 32 / 35

    +4 Intellect

    +3 Stamina

    +16 Spirit

    Enchanted: Stamina +3

    Item details →
  • Songstone of IronforgeRing 1 · Rare60ilvl
    Songstone of Ironforge

    Ring 1 · Rare

    Base GearScore : 34

    +7 Intellect

    +18 Spell Power

    +2 Spell Piercing

    Item details →
  • Fordring's SealRing 2 · Rare63ilvl
    Fordring's Seal

    Ring 2 · Rare

    Base GearScore : 36

    +6 Intellect

    +5 Stamina

    +12 Spell Damage

    +37 Spell Healing

    Item details →
  • Carrot on a StickTrinket 1 · Uncommon50ilvl
    Carrot on a Stick

    Trinket 1 · Uncommon

    Base GearScore : 21

    Equip: Increases mount speed by 3%.

    Item details →
  • Cleansed Vilebranch IconTrinket 2 · Uncommon51ilvl
    Cleansed Vilebranch Icon

    Trinket 2 · Uncommon

    Base GearScore : 22

    +7 Critical Strike

    Equip: Increases damage and healing done by magical spells and effects by up to 8. This effect is tripled in Forest and Grassland areas.

    Item details →
  • Argent CrusaderMain Hand · Rare62ilvl
    Argent Crusader

    Main Hand · Rare

    Base GearScore : 126

    Durability 100 / 100

    94 - 142 Damage

    Speed 3.00

    (39.3 damage per second)

    +30 Intellect

    +6 Stamina

    +10 Spirit

    +11 Spell Damage Vs Undead

    Enchanted: Insight

    Item details →
  • Off handNot equipped
  • Wizard's Hand of the ProphetRanged · Uncommon53ilvl
    Wizard's Hand of the Prophet

    Ranged · Uncommon

    Base GearScore : 13

    Durability 54 / 55

    56 - 104 Arcane Damage

    Speed 1.80

    (44.4 damage per second)

    +5 Intellect

    +2 Spell Damage

    +5 Spell Healing

    +3 Spirit

    Item details →
Hover or select an item to inspect its details.
How is GearScore calculated?

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Health
2,597

Attributes

Strength
34
Agility
43
Stamina
138
Intellect
283
Spirit
251

Physical combat

Attack power
24
Ranged attack power
0
Melee critical strike
0.5 %
Ranged critical strike
5.61 %
Melee haste
0 %
Ranged haste
0 %
Main-hand DPS
41.05
Off-hand DPS
1.11

Spells

Spell power
156
Spell critical strike
6.05 %
Spell haste
0 %
Spell penetration
2

Defense

Armor
565
Dodge
2.87 %
Parry
0 %
Block
0 %

Paths of your class

Talents and specializations

WoW Forever
Build 1Active31/20/?

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Discipline

31 points
0/5
Power in Light0/5

Displayed rank 1

Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

0/2
Wand Specialization0/2

Displayed rank 1

Increases your damage with Wands by 13%.

5/5
Twin Disciplines5/5

Displayed rank 5

Increases the damage and healing of your instant cast spells by 5%.

0/3
Silent Resolve0/3

Displayed rank 1

Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

0/3
Holy Precision0/3

Displayed rank 1

Improves your chance to hit with Holy spells by 6%.

5/5
Mental Strength5/5

Displayed rank 5

Increases your total Intellect by 10%.

0/2
Martyrdom0/2

Displayed rank 1

Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

3/3
Mental Agility3/3

Displayed rank 3

Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.

1/1
Inner Focus1/1

Displayed rank 1

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

3/3
Improved Power Word: Shield3/3

Displayed rank 3

Increases the damage absorbed by your Power Word: Shield by 20%.

3/3
Meditation3/3

Displayed rank 3

Allows 50% of your Mana regeneration to continue while casting.

0/3
Improved Inner Fire0/3

Displayed rank 1

Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.

0/2
Improved Mana Burn0/2

Displayed rank 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

1/1
Soul Warding1/1

Displayed rank 1

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

1/1
Penance1/1

Displayed rank 1

Launches a volley of holy light at the target, causing 77 Holy damage to an enemy, or 211 healing to an ally, instantly and every 1 sec for 2 sec.

5/5
Renewed Hope5/5

Displayed rank 5

Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.

3/3
Divine Aegis3/3

Displayed rank 3

Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1,200 damage and lasts 12 sec.

1/1
Power Infusion1/1

Displayed rank 1

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

LearnedMaximum rank

Holy

20 points
0/3
Twilight Focus0/3

Displayed rank 1

Gives your spells a 23% chance to not lose casting time when you take damage.

3/3
Improved Renew3/3

Displayed rank 3

Increases the amount healed by your Renew spell by 15%.

4/5
Holy Specialization4/5

Displayed rank 4

Increases the critical effect chance of your Holy spells by 4%.

0/5
Spell Warding0/5

Displayed rank 1

Reduces all spell damage taken by 2%.

5/5
Divine Fury5/5

Displayed rank 5

Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.

1/1
Holy Nova1/1

Displayed rank 1

Causes an explosion of holy light around the caster, causing 44 to 49 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 90 to 100. These effects cause no threat.

0/3
Blessed Recovery0/3

Displayed rank 1

After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

3/3
Inspiration3/3

Displayed rank 3

Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.

0/2
Holy Reach0/2

Displayed rank 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.

3/3
Improved Healing3/3

Displayed rank 3

Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.

0/2
Searing Light0/2

Displayed rank 1

Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

1/1
Holy Binding1/1

Displayed rank 1

Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.

0/2
Litany of Light0/2

Displayed rank 1

When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.

0/1
Spirit of Redemption0/1

Displayed rank 1

Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

0/5
Spiritual Guidance0/5

Displayed rank 1

Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.

0/3
Spiritual Healing0/3

Displayed rank 1

Increases the amount healed by your spells by 3%.

0/1
Prayer of Mending0/1

Displayed rank 1

When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

LearnedMaximum rank

Shadow Magic

? points
?/5
Shadow Focus?/5

Displayed rank 1

Improves your chance to hit with Shadow spells by 1%.

?/5
Blackout?/5

Displayed rank 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

?/5
Spirit Tap?/5

Displayed rank 1

Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

?/5
Improved Mind Blast?/5

Displayed rank 1

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

?/2
Improved Shadow Word: Pain?/2

Displayed rank 1

Increases the duration of your Shadow Word: Pain spell by 3 sec.

?/2
Shadow Reach?/2

Displayed rank 1

Increases the range of your offensive Shadow spells by 10%.

?/2
Improved Psychic Scream?/2

Displayed rank 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

?/1
Mind Flay?/1

Displayed rank 1

Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.

?/2
Improved Mind Flay?/2

Displayed rank 1

Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.

?/5
Dark Inspiration?/5

Displayed rank 1

Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.

?/1
Vampiric Embrace?/1

Displayed rank 1

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

?/3
Shadow Weaving?/3

Displayed rank 1

Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

?/1
Silence?/1

Displayed rank 1

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

?/2
Devouring Contagion?/2

Displayed rank 1

Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.

?/2
Early Demise?/2

Displayed rank 1

Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.

?/5
Darkness?/5

Displayed rank 1

Increases your Shadow damage done by 2%.

?/1
Shadowform?/1

Displayed rank 1

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

LearnedMaximum rankPartial allocation
Build 219/32/?

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Discipline

19 points
0/5
Power in Light0/5

Displayed rank 1

Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

0/2
Wand Specialization0/2

Displayed rank 1

Increases your damage with Wands by 13%.

5/5
Twin Disciplines5/5

Displayed rank 5

Increases the damage and healing of your instant cast spells by 5%.

0/3
Silent Resolve0/3

Displayed rank 1

Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

0/3
Holy Precision0/3

Displayed rank 1

Improves your chance to hit with Holy spells by 6%.

5/5
Mental Strength5/5

Displayed rank 5

Increases your total Intellect by 10%.

0/2
Martyrdom0/2

Displayed rank 1

Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

1/3
Mental Agility1/3

Displayed rank 1

Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.

1/1
Inner Focus1/1

Displayed rank 1

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

3/3
Improved Power Word: Shield3/3

Displayed rank 3

Increases the damage absorbed by your Power Word: Shield by 20%.

3/3
Meditation3/3

Displayed rank 3

Allows 50% of your Mana regeneration to continue while casting.

0/3
Improved Inner Fire0/3

Displayed rank 1

Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.

0/2
Improved Mana Burn0/2

Displayed rank 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

1/1
Soul Warding1/1

Displayed rank 1

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

0/1
Penance0/1

Displayed rank 1

Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.

0/5
Renewed Hope0/5

Displayed rank 1

Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

0/3
Divine Aegis0/3

Displayed rank 1

Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed.

0/1
Power Infusion0/1

Displayed rank 1

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

LearnedMaximum rank

Holy

32 points
0/3
Twilight Focus0/3

Displayed rank 1

Gives your spells a 23% chance to not lose casting time when you take damage.

3/3
Improved Renew3/3

Displayed rank 3

Increases the amount healed by your Renew spell by 15%.

4/5
Holy Specialization4/5

Displayed rank 4

Increases the critical effect chance of your Holy spells by 4%.

0/5
Spell Warding0/5

Displayed rank 1

Reduces all spell damage taken by 2%.

5/5
Divine Fury5/5

Displayed rank 5

Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.

0/1
Holy Nova0/1

Displayed rank 1

Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.

0/3
Blessed Recovery0/3

Displayed rank 1

After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

3/3
Inspiration3/3

Displayed rank 3

Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.

1/2
Holy Reach1/2

Displayed rank 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.

3/3
Improved Healing3/3

Displayed rank 3

Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.

0/2
Searing Light0/2

Displayed rank 1

Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

1/1
Holy Binding1/1

Displayed rank 1

Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.

2/2
Litany of Light2/2

Displayed rank 2

When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.

1/1
Spirit of Redemption1/1

Displayed rank 1

Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

5/5
Spiritual Guidance5/5

Displayed rank 5

Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.

3/3
Spiritual Healing3/3

Displayed rank 3

Increases the amount healed by your spells by 10%.

1/1
Prayer of Mending1/1

Displayed rank 1

Places a spell on the target that heals them for 342 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

LearnedMaximum rank

Shadow Magic

? points
?/5
Shadow Focus?/5

Displayed rank 1

Improves your chance to hit with Shadow spells by 1%.

?/5
Blackout?/5

Displayed rank 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

?/5
Spirit Tap?/5

Displayed rank 1

Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

?/5
Improved Mind Blast?/5

Displayed rank 1

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

?/2
Improved Shadow Word: Pain?/2

Displayed rank 1

Increases the duration of your Shadow Word: Pain spell by 3 sec.

?/2
Shadow Reach?/2

Displayed rank 1

Increases the range of your offensive Shadow spells by 10%.

?/2
Improved Psychic Scream?/2

Displayed rank 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

?/1
Mind Flay?/1

Displayed rank 1

Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.

?/2
Improved Mind Flay?/2

Displayed rank 1

Each instance of damage of Mind Flay deals 10% more damage than its previous instance of damage.

?/5
Dark Inspiration?/5

Displayed rank 1

Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3% for 10 sec.

?/1
Vampiric Embrace?/1

Displayed rank 1

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

?/3
Shadow Weaving?/3

Displayed rank 1

Your Shadow damage spells have a 33% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

?/1
Silence?/1

Displayed rank 1

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

?/2
Devouring Contagion?/2

Displayed rank 1

Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5 yds for the remaining duration.

?/2
Early Demise?/2

Displayed rank 1

Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.

?/5
Darkness?/5

Displayed rank 1

Increases your Shadow damage done by 2%.

?/1
Shadowform?/1

Displayed rank 1

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

LearnedMaximum rankPartial allocation

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.