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Your character
Availability depends on the data Blizzard publishes. An absent result does not prove that a character or guild does not exist.
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Tusken Helm34ilvlTusken HelmHead · Rare
Base GearScore : 34
188 Armor
Durability 62 / 70
+13 Strength
+120 Bonus Armor
Item details → -
Onyx Choker of the Bear48ilvl -
Big Bad Pauldrons50ilvlBig Bad PauldronsShoulders · Rare
Base GearScore : 38
396 Armor
Durability 72 / 80
+12 Strength
+12 Stamina
+12 Health Per 5 Sec.
Item details → -
Battlehard Cape45ilvl -
Carapace of Tuten'kash42ilvlCarapace of Tuten'kashChest · Rare
Base GearScore : 42
373 Armor
Durability 123 / 135
+8 Agility
+10 Strength
+15 Stamina
Item details → -
Brawler's Harness1ilvl -
TabardNot equipped
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Freebooter's Armband47ilvlFreebooter's ArmbandWrist · Uncommon
Base GearScore : 20
55 Armor
Durability 23 / 30
+10 Stamina
+6 Attack Power
Item details →

Draup War
Orc · Warrior
Level 48- GearScore
- —
- Equipped item level
- 40
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Cragfists of the Beast46ilvlCragfists of the BeastHands · Rare
Base GearScore : 35
306 Armor
Durability 42 / 45
+6 Agility
+5 Strength
+11 Stamina
+5 Defense
Item details → -
Chromite Girdle43ilvlChromite GirdleWaist · Uncommon
Base GearScore : 24
215 Armor
Durability 35 / 40
+9 Strength
+9 Stamina
Item details → -
Symbolic Legplates42ilvlSymbolic LegplatesLegs · Uncommon
Base GearScore : 31
297 Armor
Durability 73 / 85
+6 Agility
+15 Strength
Enchanted: Spell Power +4 and Armor +24
Item details → -
Bloodforged Sabatons of the Monkey47ilvlBloodforged Sabatons of the MonkeyFeet · Uncommon
Base GearScore : 27
312 Armor
Durability 48 / 55
+10 Agility
+10 Stamina
Item details → -
Ogre Horn Ring45ilvlOgre Horn RingRing 1 · Rare
Base GearScore : 25
+3 Agility
+4 Strength
+10 Stamina
+3 Defense
Item details → -
Blood Ritual Ring48ilvl -
Trinket 1Not equipped
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Dog Whistle30ilvlDog WhistleTrinket 2 · Rare
Base GearScore : 17
+5 Shadow Resistance
Use: Summons a tracking hound that will protect you for 3 min. (10 Min Cooldown)
Item details →
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Sword of Omen44ilvlSword of OmenMain Hand · Rare
Base GearScore : 44
Durability 80 / 90
39 - 74 Damage
Speed 1.90
(29.7 damage per second)
+3 Agility
+9 Strength
+4 Stamina
Sharpened +4
Item details → -
Vile Protector40ilvlVile ProtectorOff Hand · Rare
Base GearScore : 40
1,078 Armor
Durability 77 / 100
+6 Strength
Equip: When struck in combat has a 5% chance of inflicting 105 to 175 Shadow damage to the attacker.
Item details → -
Baelog's Shortbow43ilvlBaelog's ShortbowRanged · Rare
Base GearScore : 13
Durability 75 / 75
36 - 68 Damage
Speed 2.30
(22.6 damage per second)
+5 Strength
+5 Stamina
Item details →
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Sharp Arrow15ilvl
How is GearScore calculated?
Score unavailable: some equipment or class data is missing. No partial total is displayed.
The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.
The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.
View the reference formula ↗Combat record
Character statistics
- Health
- 2,821
Attributes
- Strength
- 192
- Agility
- 97
- Stamina
- 202
- Intellect
- 24
- Spirit
- 41
Physical combat
- Attack power
- 524
- Ranged attack power
- 238
- Melee critical strike
- 11.1 %
- Ranged critical strike
- 0 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main-hand DPS
- 76.2
- Off-hand DPS
- 0
Spells
- Spell power
- 4
- Spell critical strike
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 3,588
- Dodge
- 6.46 %
- Parry
- 5.32 %
- Block
- 10.32 %
Paths of your class
Talents and specializations
Build 1Active?/8/31
Known talents are shown. “?” marks an allocation that the received data does not confirm.
Arms
? points
?/3
Displayed rank 1
Reduces the cost of your Heroic Strike ability by 1 Rage.
?/5
Displayed rank 1
Increases your Parry chance by 1%.
?/3
Displayed rank 1
Increases the Bleed damage done by your Rend ability by 12%.
?/2
Displayed rank 1
Increases the Rage generated by your Charge ability by 3.
?/3
Displayed rank 1
Tactical Mastery lets you retain up to an additional 5 Rage when you change stances.
?/2
Displayed rank 1
Increases the critical strike chance of your Overpower ability by 25%.
?/1
Displayed rank 1
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
?/3
Displayed rank 1
Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
?/1
Displayed rank 1
A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
?/3
Displayed rank 1
Increases the damage you deal with two-handed melee weapons by 2%.
?/2
Displayed rank 1
Increases the critical strike damage bonus of your abilities by 10%.
?/2
Displayed rank 1
Grants your Main Hand melee attacks against enemies afflicted by your Rend a 10% chance to allow an activation of Overpower.
?/1
Displayed rank 1
Your next 5 melee attacks strike an additional nearby opponent.
?/5
Displayed rank 1
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
?/2
Displayed rank 1
Reduces the cooldown of your Slam ability by 2.5 sec, the cast time and global cooldown by 0.25 sec, and Slam no longer interrupts or delays your melee swing.
?/3
Displayed rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
?/1
Displayed rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury
8 points
3/5
Displayed rank 3
Increases the area of effect of your Shouts by 30% and reduces the Rage cost by of your Shouts and Howls by 15%.
5/5
Displayed rank 5
Improves your chance to get a critical strike with melee attacks by 5%.
0/5
Displayed rank 1
Increases the time before your Rage begins to decay after leaving combat by 2 sec.
0/5
Displayed rank 1
Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.
0/3
Displayed rank 1
Increases your chance to hit with off-hand attacks by 4%.
0/1
Displayed rank 1
Description unavailable.
0/3
Displayed rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
0/5
Displayed rank 1
Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
0/5
Displayed rank 1
Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.
0/1
Displayed rank 1
Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
0/2
Displayed rank 1
Reduces the Rage cost of your Execute ability by 3.
0/2
Displayed rank 1
Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
0/1
Displayed rank 1
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
0/2
Displayed rank 1
Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.
0/2
Displayed rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/2
Displayed rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec and increases the damage it deals to the closest enemy by 15%.
0/3
Displayed rank 1
Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.
0/1
Displayed rank 1
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Protection
31 points
2/2
Displayed rank 2
Increases all the Rage generated by your Bloodrage ability by 50%.
5/5
Displayed rank 5
Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
0/5
Displayed rank 1
Reduces the duration of Stun and Fear effects inflicted on you by 3%.
0/5
Displayed rank 1
Increases your Defense Skill by 4.
3/3
Displayed rank 3
Increases damage dealt by your Revenge ability by 60%.
3/3
Displayed rank 3
Reduces the Rage cost of your Thunder Clap ability by 6.
1/1
Displayed rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
2/2
Displayed rank 2
Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
0/3
Displayed rank 1
Reduces the cooldown of your Disarm ability by 7 secs.
3/3
Displayed rank 3
Increases all threat generated in Defensive stance by an additional 20% while a shield is equipped.
0/3
Displayed rank 1
Reduces the Rage cost of your Sunder Armor ability by 1.
1/1
Displayed rank 1
Your Charge ability is now usable while in Defensive Stance.
0/2
Displayed rank 1
Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
1/2
Displayed rank 1
Reduces the cooldown of your Shield Wall ability by 5.5 min.
1/1
Displayed rank 1
Stuns the target for 5 sec.
3/3
Displayed rank 3
Reduces the Rage cost of your offensive abilities by 3.
5/5
Displayed rank 5
Increases all damage you deal by 10% while a shield is equipped.
1/1
Displayed rank 1
Slam the target with your shield, causing 463 to 483 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.