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  • Equipment · Checked on Blizzard version dated
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EU · WOW FOREVER

Dede Prime

Level 34 · Gnome · Rogue · Alliance

‹ Prepared ›

Dede PrimeWoW Forever
  • Scaled Leather Headband of PowerHead · Uncommon32ilvl
    Scaled Leather Headband of Power

    Head · Uncommon

    Base GearScore : 22

    79 Armor

    Durability 40 / 50

    +24 Attack Power

    Item details →
  • Fallen Guard's PendantNeck · Uncommon36ilvl
    Fallen Guard's Pendant

    Neck · Uncommon

    Base GearScore : 14

    +3 Strength

    +7 Arcane Resistance

    Item details →
  • Scaled Leather Shoulders of the MonkeyShoulders · Uncommon32ilvl
    Scaled Leather Shoulders of the Monkey

    Shoulders · Uncommon

    Base GearScore : 16

    73 Armor

    Durability 40 / 50

    +6 Agility

    +6 Stamina

    Item details →
  • Durable Cape of the BeastBack · Uncommon29ilvl
    Durable Cape of the Beast

    Back · Uncommon

    Base GearScore : 10

    21 Armor

    +2 Agility

    +2 Strength

    +4 Stamina

    Item details →
  • Tunic of WestfallChest · Rare24ilvl
    Tunic of Westfall

    Chest · Rare

    Base GearScore : 24

    92 Armor

    Durability 78 / 90

    +11 Agility

    +5 Stamina

    Enchanted: Attack Power +4 and Armor +16

    Item details →
  • Fine Cloth ShirtShirt · Common17ilvl
    Fine Cloth Shirt

    Shirt · Common

    Base GearScore : 0

    Item details →
  • TabardNot equipped
  • Cultist's ArmguardsWrist · Rare29ilvl
    Cultist's Armguards

    Wrist · Rare

    Base GearScore : 16

    44 Armor

    Durability 31 / 35

    +7 Stamina

    +10 Attack Power

    Enchanted: Agility +3

    Item details →
Dede Prime

Dede Prime

Gnome · Rogue

Level 34
GearScore
—
Equipped item level
27
  • Defias JailbreakersHands · Rare31ilvl
    Defias Jailbreakers

    Hands · Rare

    Base GearScore : 23

    65 Armor

    Durability 31 / 35

    +6 Agility

    +7 Stamina

    Equip: Lockpicking +4.

    Enchanted: Stamina +2 and Armor +16

    Item details →
  • Belt of VindicationWaist · Rare29ilvl
    Belt of Vindication

    Waist · Rare

    Base GearScore : 21

    57 Armor

    Durability 29 / 35

    +7 Agility

    +3 Stamina

    Item details →
  • Triprunner DungareesLegs · Rare37ilvl
    Triprunner Dungarees

    Legs · Rare

    Base GearScore : 37

    101 Armor

    Durability 62 / 75

    +18 Agility

    +3 Strength

    +6 Stamina

    Enchanted: Attack Power +4 and Armor +16

    Item details →
  • Dark Leather BootsFeet · Rare15ilvl
    Dark Leather Boots

    Feet · Rare

    Base GearScore : 11

    53 Armor

    Durability 30 / 35

    +4 Agility

    +4 Stamina

    Enchanted: Stamina +2 and Armor +16

    Item details →
  • Prairie Ring of AgilityRing 1 · Uncommon25ilvl
    Prairie Ring of Agility

    Ring 1 · Uncommon

    Base GearScore : 8

    +5 Agility

    Item details →
  • Seal of WrynnRing 2 · Rare31ilvl
    Seal of Wrynn

    Ring 2 · Rare

    Base GearScore : 17

    +4 Intellect

    +3 Agility

    +3 Strength

    +4 Stamina

    +3 Spirit

    Item details →
  • Satchel of PotionsTrinket 1 · Uncommon33ilvl
    Satchel of Potions

    Trinket 1 · Uncommon

    Base GearScore : 13

    Use: Reach into the bag and hope for the best. (10 Min Cooldown)

    Not every potion is meant for consumption.

    Item details →
  • Trinket 2Not equipped
  • Viking Sword of AgilityMain Hand · Uncommon30ilvl
    Viking Sword of Agility

    Main Hand · Uncommon

    Base GearScore : 20

    Durability 66 / 75

    29 - 55 Damage

    Speed 2.70

    (15.6 damage per second)

    +5 Agility

    Enchanted: Weapon Damage +1

    Instant Poison II (57 |4Charge:Charges;)

    Item details →
  • Toxic RevengerOff Hand · Rare32ilvl
    Toxic Revenger

    Off Hand · Rare

    Base GearScore : 32

    Durability 56 / 65

    27 - 51 Damage

    Speed 1.90

    (20.5 damage per second)

    Chance on hit: Deals 14 Nature damage every 3 sec to any enemy in an 8 yard radius around the caster for 12 sec.

    Instant Poison II (85 |4Charge:Charges;)

    Item details →
  • Calibrated BlunderbussRanged · Rare18ilvl
    Calibrated Blunderbuss

    Ranged · Rare

    Base GearScore : 5

    Durability 45 / 50

    15 - 29 Damage

    Speed 2.30

    (9.6 damage per second)

    +3 Stamina

    Item details →
Hover or select an item to inspect its details.
  • Heavy ShotAmmo · Common15ilvl
    Heavy Shot

    Ammo · Common

    Adds 3.5 damage per second

    Item details →
How is GearScore calculated?

Score unavailable: some equipment or class data is missing. No partial total is displayed.

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Statistics are not yet available for this profile. Use “Check for updates” to request an update.

Paths of your class

Talents and specializations

WoW Forever
Build 1Active?/24/?

Known talents are shown. “?” marks an allocation that the received data does not confirm.

Assassination

? points
?/3
Improved Gouge?/3

Displayed rank 1

Increases the duration of your Gouge ability by 0.5 sec.

?/2
Remorseless Attacks?/2

Displayed rank 1

After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

?/5
Malice?/5

Displayed rank 1

Increases your critical strike chance with all attacks and Poisons by 1%.

?/3
Ruthlessness?/3

Displayed rank 1

Gives your finishing moves a 20% chance to add a Combo Point to your target.

?/2
Improved Expose Armor?/2

Displayed rank 1

Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.

?/3
Improved Slice and Dice?/3

Displayed rank 1

Increases the duration of your Slice and Dice ability by 15%.

?/2
Vigor?/2

Displayed rank 1

Increases your maximum Energy by 5.

?/1
Blood Splatter?/1

Displayed rank 1

Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.

?/2
Lethality?/2

Displayed rank 1

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.

?/5
Vile Poisons?/5

Displayed rank 1

Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.

?/1
Cold Blood?/1

Displayed rank 1

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

?/5
Improved Poisons?/5

Displayed rank 1

Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.

?/5
Relentless Strikes?/5

Displayed rank 1

Your finishing moves have a 4% chance per Combo Point to restore 25 Energy.

?/1
Venom?/1

Displayed rank 1

Causes your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.

?/2
Improved Kidney Shot?/2

Displayed rank 1

Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.

?/3
Seal Fate?/3

Displayed rank 1

Your critical strikes from abilities that add Combo Points have a 33% chance to add an additional Combo Point.

?/1
Mutilate?/1

Displayed rank 1

Instantly attacks with both weapons for 90% weapon damage plus an additional 39.6 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

LearnedMaximum rankPartial allocation

Combat

24 points
3/3
Coup de Grace3/3

Displayed rank 3

Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.

2/2
Efficient Strikes2/2

Displayed rank 2

Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.

0/5
Lightning Reflexes0/5

Displayed rank 1

Increases your Dodge chance by 1%.

0/3
Puncturing Wounds0/3

Displayed rank 1

Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.

3/3
Deflection3/3

Displayed rank 3

Increases your Parry chance by 6%.

3/3
Precision3/3

Displayed rank 3

Improves your chance to hit by 3%.

0/2
Improved Sprint0/2

Displayed rank 1

Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.

1/2
Endurance1/2

Displayed rank 1

Reduces the cooldown of your Sprint and Evasion abilities by 30%.

1/1
Riposte1/1

Displayed rank 1

A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.

2/2
Composure2/2

Displayed rank 2

Increases the Energy cost reduction of your Poised ability by 10.

0/2
Improved Kick0/2

Displayed rank 1

Gives your Kick ability a 50% chance to Silence the target for 2 sec.

0/1
Flawless Execution0/1

Displayed rank 1

Reduces the Energy cost of your Eviscerate ability by 15.

2/2
Weapon Expertise2/2

Displayed rank 2

Reduces the chance for your attacks to be Dodged or Parried by 2%.

3/3
Aggression3/3

Displayed rank 3

Increases the damage of your Sinister Strike and Eviscerate abilities by 15%.

1/2
Dual Wield Specialization1/2

Displayed rank 1

Increases the damage done by your off-hand weapon by 25%.

1/1
Blade Flurry1/1

Displayed rank 1

Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

2/5
Hack and Slash2/5

Displayed rank 2

Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 2% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 2%. Mace: Your attacks ignore 6% of your target's armor.

0/5
Flash of Steel0/5

Displayed rank 1

Increases the Energy generated by your Shank ability by 3 and reduces its cooldown by 0.4 sec.

0/1
Adrenaline Rush0/1

Displayed rank 1

Increases your Energy regeneration rate by 100% for 15 sec.

LearnedMaximum rank

Subtlety

? points
?/3
Setup?/3

Displayed rank 1

Gives you a 15% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.

?/3
Master of Deception?/3

Displayed rank 1

Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.

?/5
Opportunity?/5

Displayed rank 1

Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 4%.

?/2
Dirty Deeds?/2

Displayed rank 1

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.

?/3
Camouflage?/3

Displayed rank 1

Reduces your speed penalty from your Stealth ability by 5% and reduces its cooldown by 2 sec.

?/3
Improved Ambush?/3

Displayed rank 1

Increases the critical strike chance of your Ambush ability by 15%.

?/2
Dirty Tricks?/2

Displayed rank 1

Reduces the Energy cost of your Sap and Blind abilities by 25%.

?/3
Initiative?/3

Displayed rank 1

Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

?/1
Premeditation?/1

Displayed rank 1

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

?/3
Serrated Blades?/3

Displayed rank 1

Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.

?/2
Elusiveness?/2

Displayed rank 1

Reduces the cooldown of your Vanish and Blind abilities by 45 sec.

?/1
Ghostly Strike?/1

Displayed rank 1

A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.

?/2
Quick Getaway?/2

Displayed rank 1

Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 15% for 3 sec after Sapping a target.

?/2
Heightened Senses?/2

Displayed rank 1

Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.

?/1
Preparation?/1

Displayed rank 1

When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

?/1
Hemorrhage?/1

Displayed rank 1

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

?/5
Boot Knife?/5

Displayed rank 1

Grants your Shank ability a 20% chance to add 2 Combo Points to the target.

?/1
Death Mark?/1

Displayed rank 1

Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance:

LearnedMaximum rankPartial allocation

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.