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  • Profile · Checked on Blizzard version dated
  • Equipment · Checked on Blizzard version dated
  • Talents · Checked on Blizzard version dated
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EU · WOW FOREVER

Burning Speed

Level 60 · Undead · Mage · Horde

‹ Homeboys ›

Burning SpeedWoW Forever
  • Magister's CrownHead · Rare62ilvl
    Magister's Crown

    Head · Rare

    Base GearScore : 63

    71 Armor

    Durability 50 / 50

    +30 Intellect

    +10 Stamina

    +11 Spell Power

    Item details →
  • Courier's ClaspNeck · Rare55ilvl
    Courier's Clasp

    Neck · Rare

    Base GearScore : 31

    +10 Intellect

    +8 Spell Power

    +7 Spirit

    +10 Spell Damage Vs Humanoids

    Item details →
  • Magister's MantleShoulders · Rare60ilvl
    Magister's Mantle

    Shoulders · Rare

    Base GearScore : 45

    64 Armor

    Durability 50 / 50

    +22 Intellect

    +6 Stamina

    +8 Spell Power

    Item details →
  • Regal Cloak of the ElderBack · Uncommon40ilvl
    Regal Cloak of the Elder

    Back · Uncommon

    Base GearScore : 16

    26 Armor

    +7 Intellect

    +3 Spell Power

    +4 Spirit

    Item details →
  • Shaper's RobeChest · Rare60ilvl
    Shaper's Robe

    Chest · Rare

    Base GearScore : 61

    85 Armor

    Durability 80 / 80

    +15 Intellect

    +18 Spell Power

    +15 Spirit

    +26 Spell Damage Vs Beasts

    Item details →
  • Premo's Poise-Demanding UniformShirt · Common55ilvl
    Premo's Poise-Demanding Uniform

    Shirt · Common

    Base GearScore : 0

    Use: Focus.

    Item details →
  • TabardNot equipped
  • Dreadmist BracersWrist · Rare57ilvl
    Dreadmist Bracers

    Wrist · Rare

    Base GearScore : 32

    35 Armor

    Durability 30 / 30

    +11 Intellect

    +10 Stamina

    +5 Spell Power

    +5 Spirit

    Item details →
Burning Speed

Burning Speed

Undead · Mage

Level 60
GearScore
634
Equipped item level
55
  • Runecloth GlovesHands · Uncommon55ilvl
    Runecloth Gloves

    Hands · Uncommon

    Base GearScore : 32

    45 Armor

    Durability 25 / 25

    +9 Intellect

    +12 Spell Power

    +9 Spirit

    Item details →
  • Deeproar CordWaist · Rare63ilvl
    Deeproar Cord

    Waist · Rare

    Base GearScore : 48

    50 Armor

    Durability 30 / 30

    +12 Intellect

    +14 Critical Strike

    +14 Spirit

    Item details →
  • Trousers of the Ebon GiantLegs · Rare61ilvl
    Trousers of the Ebon Giant

    Legs · Rare

    Base GearScore : 62

    76 Armor

    Durability 65 / 65

    +20 Stamina

    +21 Spell Power

    +16 Spirit

    Item details →
  • High Councillor's Boots of the ElderFeet · Uncommon61ilvl
    High Councillor's Boots of the Elder

    Feet · Uncommon

    Base GearScore : 37

    54 Armor

    Durability 35 / 35

    +15 Intellect

    +7 Spell Power

    +8 Spirit

    Enchanted: Stamina +7

    Item details →
  • Eye of OrgrimmarRing 1 · Rare60ilvl
    Eye of Orgrimmar

    Ring 1 · Rare

    Base GearScore : 34

    +7 Intellect

    +18 Spell Power

    +2 Spell Piercing

    Item details →
  • Hematite Link of the ElderRing 2 · Uncommon43ilvl
    Hematite Link of the Elder

    Ring 2 · Uncommon

    Base GearScore : 18

    +7 Intellect

    +4 Spell Power

    +4 Spirit

    Item details →
  • Transformative CocoonTrinket 1 · Uncommon30ilvl
    Transformative Cocoon

    Trinket 1 · Uncommon

    Base GearScore : 11

    Use: Absorb up to 260 to 300 damage and Stun yourself for 5 sec. When the Stun expires, gain 60% increased movement speed for 8 sec. (5 Min Cooldown)

    Item details →
  • Bolt's Charged EyeballTrinket 2 · Rare63ilvl
    Bolt's Charged Eyeball

    Trinket 2 · Rare

    Base GearScore : 36

    Equip: Dealing damage has a chance to deal 60 Nature damage to you or your current target. Deals 3 times as much damage to Dinosaurs.

    Item details →
  • Purified Gnarlybark StaffMain Hand · Uncommon59ilvl
    Purified Gnarlybark Staff

    Main Hand · Uncommon

    Base GearScore : 94

    Durability 85 / 85

    84 - 127 Damage

    Speed 3.10

    (34.0 damage per second)

    +14 Critical Strike

    +19 Spirit

    Enchanted: Revelation

    Item details →
  • Off handNot equipped
  • Felflick's Fire FlickerRanged · Uncommon58ilvl
    Felflick's Fire Flicker

    Ranged · Uncommon

    Base GearScore : 14

    Durability 55 / 55

    86 - 160 Fire Damage

    Speed 2.40

    (51.2 damage per second)

    +8 Spell Power

    +1 Spell Piercing

    Item details →
Hover or select an item to inspect its details.
How is GearScore calculated?

The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.

The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.

View the reference formula ↗

Combat record

Character statistics

Health
2,180

Attributes

Strength
29
Agility
33
Stamina
99
Intellect
294
Spirit
226

Physical combat

Attack power
19
Ranged attack power
0
Melee critical strike
7.3 %
Ranged critical strike
9.74 %
Melee haste
0 %
Ranged haste
0 %
Main-hand DPS
35.39
Off-hand DPS
0.93

Spells

Spell power
175
Spell critical strike
10.14 %
Spell haste
0 %
Spell penetration
18

Defense

Armor
572
Dodge
4.82 %
Parry
0 %
Block
0 %

Paths of your class

Talents and specializations

WoW Forever
Build 134/10/7

Arcane

34 points
0/2
Wand Specialization0/2

Displayed rank 1

Increases your damage with Wands by 13%.

5/5
Improved Channeling5/5

Displayed rank 5

Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.

0/3
Arcane Resilience0/3

Displayed rank 1

Increases your Armor by an amount equal to 25% of your Intellect.

2/2
Arcane Subtlety2/2

Displayed rank 2

Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

0/2
Magic Absorption0/2

Displayed rank 1

Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.

5/5
Arcane Concentration5/5

Displayed rank 5

Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

2/2
Missile Barrage2/2

Displayed rank 2

Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

2/2
Arcane Geometry2/2

Displayed rank 2

Increases the range of your Arcane spells by 6 yards.

3/3
Arcane Impact3/3

Displayed rank 3

Increases the critical strike chance of your Arcane spells by 6%.

1/1
Arcane Blast1/1

Displayed rank 1

Blasts the target with energy, dealing 115 to 119 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.

0/2
Arcane Shielding0/2

Displayed rank 1

Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.

0/2
Improved Counterspell0/2

Displayed rank 1

Your Counterspell also Silences the target for 2 sec.

3/3
Arcane Meditation3/3

Displayed rank 3

Allows 50% of your Mana regeneration to continue while casting.

1/1
Arcane Wrath1/1

Displayed rank 1

Launches a projectile of pure Arcane energy at the enemy target, causing 309 to 337 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

1/1
Presence of Mind1/1

Displayed rank 1

When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

5/5
Arcane Mind5/5

Displayed rank 5

Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.

3/3
Arcane Instability3/3

Displayed rank 3

Increases the damage done by your spells by 3% and your critical strike chance by 3%.

1/1
Arcane Power1/1

Displayed rank 1

For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

LearnedMaximum rank

Fire

10 points
5/5
Incineration5/5

Displayed rank 5

Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.

5/5
Accelerant5/5

Displayed rank 5

Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.

0/5
Ignite0/5

Displayed rank 1

Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.

0/2
Flame Throwing0/2

Displayed rank 1

Increases the range of your Fire spells by 3 yards.

0/3
Impact0/3

Displayed rank 1

Gives your Fire spells a 3% chance to stun the target for 2 sec.

0/3
Burning Soul0/3

Displayed rank 1

Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.

0/3
Improved Flamestrike0/3

Displayed rank 1

Increases the critical strike chance of your Flamestrike spell by 5%.

0/1
Pyroblast0/1

Displayed rank 1

Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.

0/2
Improved Fire Blast0/2

Displayed rank 1

Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.

0/3
Improved Scorch0/3

Displayed rank 1

Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

0/2
Improved Fire Ward0/2

Displayed rank 1

Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.

0/1
Heating Up0/1

Displayed rank 1

Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.

0/3
Master of Elements0/3

Displayed rank 1

Your Fire and Frost critical strikes will refund 10% of their base mana cost.

0/3
Critical Mass0/3

Displayed rank 1

Increases the critical strike chance of your Fire spells by 2%.

0/1
Blast Wave0/1

Displayed rank 1

A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

0/3
Fire Power0/3

Displayed rank 1

Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.

0/1
Combustion0/1

Displayed rank 1

When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

LearnedMaximum rank

Frost

7 points
2/2
Frost Warding2/2

Displayed rank 2

Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 30%, gives your Frost Ward a 20% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 20%.

0/5
Improved Frostbolt0/5

Displayed rank 1

Reduces the casting time of your Frostbolt spell by 0.1 sec.

3/3
Precision3/3

Displayed rank 3

Improves your chance to hit with all spells by 6%.

0/5
Ice Shards0/5

Displayed rank 1

Increases the critical strike damage bonus of your Frost spells by 20%.

0/3
Frostbite0/3

Displayed rank 1

Gives your Chill effects a 5% chance to Freeze the target for 5 sec.

2/2
Improved Frost Nova2/2

Displayed rank 2

Reduces the cooldown of your Frost Nova spell by 4 sec.

0/3
Permafrost0/3

Displayed rank 1

Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.

0/3
Frost Channeling0/3

Displayed rank 1

Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.

0/3
Improved Blizzard0/3

Displayed rank 1

Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.

0/1
Ice Lance0/1

Displayed rank 1

Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

0/2
Arctic Reach0/2

Displayed rank 1

Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.

0/1
Ice Block0/1

Displayed rank 1

You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

0/3
Shatter0/3

Displayed rank 1

Increases the critical strike chance of all your spells against Frozen targets by 17%.

0/3
Improved Cone of Cold0/3

Displayed rank 1

Increases the damage dealt by your Cone of Cold spell by 12%.

0/1
Cold Snap0/1

Displayed rank 1

Finishes the remaining cooldown on all your other Frost spells.

0/2
Fingers of Frost0/2

Displayed rank 1

Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.

0/5
Winter's Chill0/5

Displayed rank 1

Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.

0/1
Ice Barrier0/1

Displayed rank 1

While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.

LearnedMaximum rank
Build 2Active32/16/3

Arcane

32 points
0/2
Wand Specialization0/2

Displayed rank 1

Increases your damage with Wands by 13%.

5/5
Improved Channeling5/5

Displayed rank 5

Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.

0/3
Arcane Resilience0/3

Displayed rank 1

Increases your Armor by an amount equal to 25% of your Intellect.

2/2
Arcane Subtlety2/2

Displayed rank 2

Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

0/2
Magic Absorption0/2

Displayed rank 1

Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.

5/5
Arcane Concentration5/5

Displayed rank 5

Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

2/2
Missile Barrage2/2

Displayed rank 2

Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

0/2
Arcane Geometry0/2

Displayed rank 1

Increases the range of your Arcane spells by 3 yards.

3/3
Arcane Impact3/3

Displayed rank 3

Increases the critical strike chance of your Arcane spells by 6%.

1/1
Arcane Blast1/1

Displayed rank 1

Blasts the target with energy, dealing 115 to 120 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.

0/2
Arcane Shielding0/2

Displayed rank 1

Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.

0/2
Improved Counterspell0/2

Displayed rank 1

Your Counterspell also Silences the target for 2 sec.

3/3
Arcane Meditation3/3

Displayed rank 3

Allows 50% of your Mana regeneration to continue while casting.

1/1
Arcane Wrath1/1

Displayed rank 1

Launches a projectile of pure Arcane energy at the enemy target, causing 297 to 325 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

1/1
Presence of Mind1/1

Displayed rank 1

When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

5/5
Arcane Mind5/5

Displayed rank 5

Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.

3/3
Arcane Instability3/3

Displayed rank 3

Increases the damage done by your spells by 3% and your critical strike chance by 3%.

1/1
Arcane Power1/1

Displayed rank 1

For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

LearnedMaximum rank

Fire

16 points
5/5
Incineration5/5

Displayed rank 5

Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.

2/5
Accelerant2/5

Displayed rank 2

Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.2 sec.

5/5
Ignite5/5

Displayed rank 5

Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.

0/2
Flame Throwing0/2

Displayed rank 1

Increases the range of your Fire spells by 3 yards.

0/3
Impact0/3

Displayed rank 1

Gives your Fire spells a 3% chance to stun the target for 2 sec.

0/3
Burning Soul0/3

Displayed rank 1

Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.

0/3
Improved Flamestrike0/3

Displayed rank 1

Increases the critical strike chance of your Flamestrike spell by 5%.

1/1
Pyroblast1/1

Displayed rank 1

Hurls an immense fiery boulder that causes 273 to 294 Fire damage and an additional 153 Fire damage over 12 sec.

2/2
Improved Fire Blast2/2

Displayed rank 2

Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.

0/3
Improved Scorch0/3

Displayed rank 1

Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

0/2
Improved Fire Ward0/2

Displayed rank 1

Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.

1/1
Heating Up1/1

Displayed rank 1

Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.

0/3
Master of Elements0/3

Displayed rank 1

Your Fire and Frost critical strikes will refund 10% of their base mana cost.

0/3
Critical Mass0/3

Displayed rank 1

Increases the critical strike chance of your Fire spells by 2%.

0/1
Blast Wave0/1

Displayed rank 1

A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

0/3
Fire Power0/3

Displayed rank 1

Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.

0/1
Combustion0/1

Displayed rank 1

When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

LearnedMaximum rank

Frost

3 points
0/2
Frost Warding0/2

Displayed rank 1

Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 10% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 10%.

0/5
Improved Frostbolt0/5

Displayed rank 1

Reduces the casting time of your Frostbolt spell by 0.1 sec.

3/3
Precision3/3

Displayed rank 3

Improves your chance to hit with all spells by 6%.

0/5
Ice Shards0/5

Displayed rank 1

Increases the critical strike damage bonus of your Frost spells by 20%.

0/3
Frostbite0/3

Displayed rank 1

Gives your Chill effects a 5% chance to Freeze the target for 5 sec.

0/2
Improved Frost Nova0/2

Displayed rank 1

Reduces the cooldown of your Frost Nova spell by 2 sec.

0/3
Permafrost0/3

Displayed rank 1

Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.

0/3
Frost Channeling0/3

Displayed rank 1

Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.

0/3
Improved Blizzard0/3

Displayed rank 1

Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.

0/1
Ice Lance0/1

Displayed rank 1

Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

0/2
Arctic Reach0/2

Displayed rank 1

Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.

0/1
Ice Block0/1

Displayed rank 1

You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

0/3
Shatter0/3

Displayed rank 1

Increases the critical strike chance of all your spells against Frozen targets by 17%.

0/3
Improved Cone of Cold0/3

Displayed rank 1

Increases the damage dealt by your Cone of Cold spell by 12%.

0/1
Cold Snap0/1

Displayed rank 1

Finishes the remaining cooldown on all your other Frost spells.

0/2
Fingers of Frost0/2

Displayed rank 1

Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.

0/5
Winter's Chill0/5

Displayed rank 1

Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.

0/1
Ice Barrier0/1

Displayed rank 1

While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.

LearnedMaximum rank

Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.