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Fury Visor52ilvlFury VisorHead · Rare
Base GearScore : 53
445 Armor
Durability 76 / 80
+18 Strength
+10 Hit
+14 Critical Strike
+9 Spirit
Item details → -
Desert Choker of the Beast47ilvlDesert Choker of the BeastNeck · Uncommon
Base GearScore : 20
+5 Agility
+4 Strength
+8 Stamina
Item details → -
Razorsteel Shoulders52ilvlRazorsteel ShouldersShoulders · Rare
Base GearScore : 39
410 Armor
Durability 74 / 80
+10 Strength
+10 Stamina
+10 Hit
Equip: When struck in combat, inflicts 3 Physical damage to the attacker.
Item details → -
Resplendent Cloak of Agility55ilvl -
Fungus Shroud Armor51ilvlFungus Shroud ArmorChest · Rare
Base GearScore : 51
148 Armor
Durability 95 / 100
+25 Agility
+10 Stamina
Item details → -
Recruit's Shirt1ilvl -
Farholde Keep Tabard20ilvl -
Giantslayer Bracers48ilvlGiantslayer BracersWrists · Rare
Base GearScore : 27
223 Armor
Durability 41 / 45
+5 Agility
+10 Strength
+6 Stamina
Item details →

Alba Junior
Night Elf · Warrior
Level 60- GearScore
- 566
- Equipped item level
- 51
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Blight Leather Gloves58ilvlBlight Leather GlovesHands · Uncommon
Base GearScore : 34
94 Armor
Durability 26 / 30
+13 Agility
+8 Strength
+8 Stamina
Item details → -
Heavy Lamellar Girdle of Agility51ilvlHeavy Lamellar Girdle of AgilityWaist · Uncommon
Base GearScore : 30
275 Armor
Durability 37 / 40
+16 Agility
Item details → -
Leggings of the Ursa55ilvlLeggings of the UrsaLegs · Uncommon
Base GearScore : 43
459 Armor
Durability 82 / 85
+17 Strength
+14 Critical Strike
Item details → -
Shinkicker Boots45ilvlShinkicker BootsFeet · Uncommon
Base GearScore : 25
300 Armor
Durability 53 / 55
+9 Agility
+10 Strength
Enchanted: Stamina +4 and Armor +32
Item details → -
Highfeather Bangle58ilvl -
Masons Fraternity Ring49ilvl -
Diamond Flask52ilvlDiamond FlaskTrinket 1 · Rare
Base GearScore : 29
Use: Restores 1,120 Health over 5 sec. This healing is strongest at first. If finished, gain 20 Strength for 1 min. (6 Min Cooldown)
Served on the rocks.
Item details → -
Carrot on a Stick50ilvlCarrot on a StickTrinket 2 · Uncommon
Base GearScore : 21
Equip: Increases mount speed by 3%.
Item details →
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Thrash Blade53ilvlThrash BladeMain hand · Rare
Base GearScore : 54
Durability 85 / 90
66 - 124 Damage
Speed 2.70
(35.2 damage per second)
Chance on hit: Grants an extra attack on your next swing.
Item details → -
Lifeforce Dirk54ilvlLifeforce DirkOff hand · Rare
Base GearScore : 55
Durability 62 / 65
40 - 75 Damage
Speed 1.60
(35.9 damage per second)
+11 Stamina
Chance on hit: Heals wielder of 42 damage.
Item details → -
Silver Star35ilvlSilver StarRanged · Uncommon
Base GearScore : 7
Durability 200 / 200
26 - 49 Damage
Speed 2.30
(16.3 damage per second)
+4 Agility
Item details →
How is GearScore calculated?
The community GearScoreLite / TacoTip formula uses each item’s level, quality and slot. Hunter weapons and two-handed weapons have specific weights. Shirts and tabards do not contribute.
The same formula is used in the WoW Armory Squad addon. The site uses equipment published by Blizzard; delayed updates can explain a difference from the game. Enchants, gems and set bonuses do not add points: this score does not measure combat power.
View the reference formula ↗Combat record
Character statistics
- Health
- 3,219
Attributes
- Strength
- 194
- Agility
- 201
- Stamina
- 171
- Intellect
- 35
- Spirit
- 54
Physical combat
- Attack power
- 548
- Ranged attack power
- 442
- Melee critical strike
- 16.85 %
- Ranged critical strike
- 9.13 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main-hand DPS
- 74.33
- Off-hand DPS
- 46.93
Spells
- Spell power
- 0
- Spell critical strike
- 2 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 2,824
- Dodge
- 10.77 %
- Parry
- 9.72 %
- Block
- 4.72 %
Paths of your class
Talents and specializations
Build 1Active11/40/?
Known talents are shown. “?” marks an allocation that the received data does not confirm.
Arms
11 points
0/3
Displayed rank 1
Reduces the cost of your Heroic Strike ability by 1 Rage.
5/5
Displayed rank 5
Increases your Parry chance by 5%.
0/3
Displayed rank 1
Increases the Bleed damage done by your Rend ability by 12%.
0/2
Displayed rank 1
Increases the Rage generated by your Charge ability by 3.
3/3
Displayed rank 3
Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
2/2
Displayed rank 2
Increases the critical strike chance of your Overpower ability by 50%.
1/1
Displayed rank 1
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
0/3
Displayed rank 1
Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/1
Displayed rank 1
A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
0/3
Displayed rank 1
Increases the damage you deal with two-handed melee weapons by 2%.
0/2
Displayed rank 1
Increases the critical strike damage bonus of your abilities by 10%.
0/2
Displayed rank 1
Grants your Main Hand melee attacks against enemies afflicted by your Rend a 10% chance to allow an activation of Overpower.
0/1
Displayed rank 1
Your next 5 melee attacks strike an additional nearby opponent.
0/5
Displayed rank 1
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
0/2
Displayed rank 1
Reduces the cooldown of your Slam ability by 2.5 sec, the cast time and global cooldown by 0.25 sec, and Slam no longer interrupts or delays your melee swing.
0/3
Displayed rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/1
Displayed rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury
40 points
0/5
Displayed rank 1
Increases the area of effect of your Shouts by 10% and reduces the Rage cost by of your Shouts and Howls by 5%.
5/5
Displayed rank 5
Improves your chance to get a critical strike with melee attacks by 5%.
0/5
Displayed rank 1
Increases the time before your Rage begins to decay after leaving combat by 2 sec.
5/5
Displayed rank 5
Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.
3/3
Displayed rank 3
Increases your chance to hit with off-hand attacks by 10%.
0/1
Displayed rank 1
Description unavailable.
3/3
Displayed rank 3
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
5/5
Displayed rank 5
Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
5/5
Displayed rank 5
Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.
1/1
Displayed rank 1
Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
2/2
Displayed rank 2
Reduces the Rage cost of your Execute ability by 5.
2/2
Displayed rank 2
Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
1/1
Displayed rank 1
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
2/2
Displayed rank 2
Your Enrage, Berserker Rage, Bloodrage, Death Wish, Reckless Swings, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health.
0/2
Displayed rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
2/2
Displayed rank 2
Reduces the cooldown of your Whirlwind ability by 2 sec and increases the damage it deals to the closest enemy by 30%.
3/3
Displayed rank 3
Increases your melee attack speed by 30% for your next 3 swings after dealing a melee critical strike.
1/1
Displayed rank 1
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Protection
? points
?/2
Displayed rank 1
Increases all the Rage generated by your Bloodrage ability by 25%.
?/5
Displayed rank 1
Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
?/5
Displayed rank 1
Reduces the duration of Stun and Fear effects inflicted on you by 3%.
?/5
Displayed rank 1
Increases your Defense Skill by 4.
?/3
Displayed rank 1
Increases damage dealt by your Revenge ability by 20%.
?/3
Displayed rank 1
Reduces the Rage cost of your Thunder Clap ability by 2.
?/1
Displayed rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
?/2
Displayed rank 1
Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
?/3
Displayed rank 1
Reduces the cooldown of your Disarm ability by 7 secs.
?/3
Displayed rank 1
Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
?/3
Displayed rank 1
Reduces the Rage cost of your Sunder Armor ability by 1.
?/1
Displayed rank 1
Your Charge ability is now usable while in Defensive Stance.
?/2
Displayed rank 1
Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
?/2
Displayed rank 1
Reduces the cooldown of your Shield Wall ability by 5.5 min.
?/1
Displayed rank 1
Stuns the target for 5 sec.
?/3
Displayed rank 1
Reduces the Rage cost of your offensive abilities by 1.
?/5
Displayed rank 1
Increases all damage you deal by 2% while a shield is equipped.
?/1
Displayed rank 1
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Build 2?/15/32
Known talents are shown. “?” marks an allocation that the received data does not confirm.
Arms
? points
?/3
Displayed rank 1
Reduces the cost of your Heroic Strike ability by 1 Rage.
?/5
Displayed rank 1
Increases your Parry chance by 1%.
?/3
Displayed rank 1
Increases the Bleed damage done by your Rend ability by 12%.
?/2
Displayed rank 1
Increases the Rage generated by your Charge ability by 3.
?/3
Displayed rank 1
Tactical Mastery lets you retain up to an additional 5 Rage when you change stances.
?/2
Displayed rank 1
Increases the critical strike chance of your Overpower ability by 25%.
?/1
Displayed rank 1
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
?/3
Displayed rank 1
Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
?/1
Displayed rank 1
A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
?/3
Displayed rank 1
Increases the damage you deal with two-handed melee weapons by 2%.
?/2
Displayed rank 1
Increases the critical strike damage bonus of your abilities by 10%.
?/2
Displayed rank 1
Grants your Main Hand melee attacks against enemies afflicted by your Rend a 10% chance to allow an activation of Overpower.
?/1
Displayed rank 1
Your next 5 melee attacks strike an additional nearby opponent.
?/5
Displayed rank 1
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
?/2
Displayed rank 1
Reduces the cooldown of your Slam ability by 2.5 sec, the cast time and global cooldown by 0.25 sec, and Slam no longer interrupts or delays your melee swing.
?/3
Displayed rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
?/1
Displayed rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury
15 points
0/5
Displayed rank 1
Increases the area of effect of your Shouts by 10% and reduces the Rage cost by of your Shouts and Howls by 5%.
5/5
Displayed rank 5
Improves your chance to get a critical strike with melee attacks by 5%.
0/5
Displayed rank 1
Increases the time before your Rage begins to decay after leaving combat by 2 sec.
5/5
Displayed rank 5
Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.
0/3
Displayed rank 1
Increases your chance to hit with off-hand attacks by 4%.
0/1
Displayed rank 1
Description unavailable.
0/3
Displayed rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
5/5
Displayed rank 5
Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
0/5
Displayed rank 1
Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.
0/1
Displayed rank 1
Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
0/2
Displayed rank 1
Reduces the Rage cost of your Execute ability by 3.
0/2
Displayed rank 1
Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
0/1
Displayed rank 1
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
0/2
Displayed rank 1
Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.
0/2
Displayed rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/2
Displayed rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec and increases the damage it deals to the closest enemy by 15%.
0/3
Displayed rank 1
Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.
0/1
Displayed rank 1
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Protection
32 points
2/2
Displayed rank 2
Increases all the Rage generated by your Bloodrage ability by 50%.
5/5
Displayed rank 5
Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
0/5
Displayed rank 1
Reduces the duration of Stun and Fear effects inflicted on you by 3%.
0/5
Displayed rank 1
Increases your Defense Skill by 4.
3/3
Displayed rank 3
Increases damage dealt by your Revenge ability by 60%.
3/3
Displayed rank 3
Reduces the Rage cost of your Thunder Clap ability by 6.
1/1
Displayed rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
2/2
Displayed rank 2
Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
0/3
Displayed rank 1
Reduces the cooldown of your Disarm ability by 7 secs.
3/3
Displayed rank 3
Increases all threat generated in Defensive stance by an additional 20% while a shield is equipped.
0/3
Displayed rank 1
Reduces the Rage cost of your Sunder Armor ability by 1.
1/1
Displayed rank 1
Your Charge ability is now usable while in Defensive Stance.
0/2
Displayed rank 1
Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
2/2
Displayed rank 2
Reduces the cooldown of your Shield Wall ability by 11.0 min.
1/1
Displayed rank 1
Stuns the target for 5 sec.
3/3
Displayed rank 3
Reduces the Rage cost of your offensive abilities by 3.
5/5
Displayed rank 5
Increases all damage you deal by 10% while a shield is equipped.
1/1
Displayed rank 1
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Talent trees and statistics from WoW Forever (CC BY 4.0) · Tree presentation adapted for this armory · Build 1.60.1.70790. Character ranks: Blizzard.