Portrait of Yellowizard

Yellowizard

Level 70 · Blood Elf · Paladin · Holy

Socks and Sandals

NA nightslayer

GearScore
2,157
Equipped item level
139

Equipped items

Open an item to view its stats and effects.

CharacterTBC Classic
  • Lightbringer GreathelmHead · Epic186GS146ilvl
    Lightbringer Greathelm

    Head · Epic

    GS 186 · ilvl 146

    Armor

    1483 Armor

    Stats

    +42 Stamina

    +37 Intellect

    Equip: Improves spell critical strike rating by 36.

    Enchantments

    Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.

    +11 Healing +4 Spell Damage and +4 Spell Critical Rating

    +12 Intellect & Chance to restore mana on spellcast

    2 mana per 5 sec.

    Effects

    Equip: Increases healing done by up to 119 and damage done by up to 40 for all magical spells and effects.

    Lightbringer Raiment

    Set: Increases the critical strike chance of your Holy Light ability by 5%.

    Set: Increases the healing from your Flash of Light ability by 5%.

    View on Wowhead ↗
  • Nadina's Pendant of PurityNeck · Epic100GS141ilvl
    Nadina's Pendant of Purity

    Neck · Epic

    GS 100 · ilvl 141

    Stats

    +16 Stamina

    +14 Intellect

    Equip: Improves spell critical strike rating by 19.

    Effects

    Equip: Increases healing done by up to 79 and damage done by up to 27 for all magical spells and effects.

    Equip: Restores 8 mana per 5 sec.

    View on Wowhead ↗
  • Lightbringer PauldronsShoulders · Epic139GS146ilvl
    Lightbringer Pauldrons

    Shoulders · Epic

    GS 139 · ilvl 146

    Armor

    1369 Armor

    Stats

    +34 Stamina

    +29 Intellect

    Equip: Improves spell critical strike rating by 18.

    Enchantments

    Enchanted: +33 Healing and +11 Spell Damage and +4 Mana Regen

    +11 Healing +4 Spell Damage and +5 Intellect

    +11 Healing +4 Spell Damage and +2 Mana every 5 seconds

    +7 Healing +3 Spell Damage

    Effects

    Equip: Increases healing done by up to 86 and damage done by up to 29 for all magical spells and effects.

    Equip: Restores 8 mana per 5 sec.

    Lightbringer Raiment

    Set: Increases the critical strike chance of your Holy Light ability by 5%.

    Set: Increases the healing from your Flash of Light ability by 5%.

    View on Wowhead ↗
  • Brute Cloak of the Ogre-MagiBack · Epic86GS125ilvl
    Brute Cloak of the Ogre-Magi

    Back · Epic

    GS 86 · ilvl 125

    Armor

    105 Armor

    Stats

    +18 Stamina

    +20 Intellect

    Equip: Improves spell critical strike rating by 23.

    Enchantments

    Enchanted: +120 Armor

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 28.

    View on Wowhead ↗
  • Lightbringer ChestpieceChest · Epic186GS146ilvl
    Lightbringer Chestpiece

    Chest · Epic

    GS 186 · ilvl 146

    Armor

    1825 Armor

    Stats

    +42 Stamina

    +33 Intellect

    Equip: Improves spell critical strike rating by 28.

    Enchantments

    Enchanted: +6 All Stats

    +11 Healing +4 Spell Damage and +2 Mana every 5 seconds

    +11 Healing +4 Spell Damage and +5 Intellect

    +9 Healing and +3 Spell Damage

    Effects

    Equip: Increases healing done by up to 117 and damage done by up to 39 for all magical spells and effects.

    Equip: Restores 11 mana per 5 sec.

    Lightbringer Raiment

    Set: Increases the critical strike chance of your Holy Light ability by 5%.

    Set: Increases the healing from your Flash of Light ability by 5%.

    View on Wowhead ↗
  • Blood Knight TabardTabard · Common0GS—ilvl
    Blood Knight Tabard

    Tabard · Common

    GS 0 · ilvl —

    No additional details available.

    View on Wowhead ↗
  • Vindicator's Ornamented BracersWrist · Epic100GS141ilvl
    Vindicator's Ornamented Bracers

    Wrist · Epic

    GS 100 · ilvl 141

    Armor

    772 Armor

    Stats

    +29 Stamina

    +17 Intellect

    Equip: Improves spell critical strike rating by 20.

    Equip: Improves your resilience rating by 15.

    Enchantments

    Enchanted: +12 Intellect

    +10 Spell Critical Strike Rating

    +2 Resilience Rating

    Effects

    Equip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.

    View on Wowhead ↗
Portrait of Yellowizard

Yellowizard

Blood Elf · Paladin

Holy

Level 70
GearScore
2,157
Item level
139
  • Glorious Gauntlets of CrestfallHands · Epic130GS138ilvl
    Glorious Gauntlets of Crestfall

    Hands · Epic

    GS 130 · ilvl 138

    Armor

    1080 Armor

    Stats

    +25 Stamina

    +26 Intellect

    Equip: Improves spell critical strike rating by 28.

    Enchantments

    Enchanted: +35 Healing Spells and +12 Damage Spells

    +11 Healing +4 Spell Damage and +5 Intellect

    +11 Healing +4 Spell Damage and +2 Mana every 5 seconds

    +7 Healing +3 Spell Damage

    Effects

    Equip: Increases healing done by up to 81 and damage done by up to 27 for all magical spells and effects.

    View on Wowhead ↗
  • Girdle of the Righteous PathWaist · Epic118GS128ilvl
    Girdle of the Righteous Path

    Waist · Epic

    GS 118 · ilvl 128

    Armor

    904 Armor

    Stats

    +27 Stamina

    +33 Intellect

    Equip: Improves spell critical strike rating by 27.

    Effects

    Equip: Increases healing done by up to 77 and damage done by up to 26 for all magical spells and effects.

    View on Wowhead ↗
  • Lightbringer LeggingsLegs · Epic186GS146ilvl
    Lightbringer Leggings

    Legs · Epic

    GS 186 · ilvl 146

    Armor

    1597 Armor

    Stats

    +40 Stamina

    +45 Intellect

    Equip: Improves spell critical strike rating by 34.

    Enchantments

    Enchanted: +66 Healing +22 Spell Damage and +20 Stamina

    +11 Healing +4 Spell Damage and +2 Mana every 5 seconds

    +4 Healing +2 Spell Damage

    Effects

    Equip: Increases healing done by up to 114 and damage done by up to 38 for all magical spells and effects.

    Equip: Restores 11 mana per 5 sec.

    Lightbringer Raiment

    Set: Increases the critical strike chance of your Holy Light ability by 5%.

    Set: Increases the healing from your Flash of Light ability by 5%.

    View on Wowhead ↗
  • Pearl Inlaid BootsFeet · Epic133GS141ilvl
    Pearl Inlaid Boots

    Feet · Epic

    GS 133 · ilvl 141

    Armor

    1213 Armor

    Stats

    +37 Stamina

    +27 Intellect

    Equip: Improves spell critical strike rating by 28.

    Enchantments

    Enchanted: Minor Speed and +9 Stamina

    Effects

    Equip: Increases healing done by up to 84 and damage done by up to 28 for all magical spells and effects.

    Equip: Restores 8 mana per 5 sec.

    View on Wowhead ↗
  • Witches BandRing 1 · Epic100GS141ilvl
    Witches Band

    Ring 1 · Epic

    GS 100 · ilvl 141

    Stats

    +30 Stamina

    +29 Intellect

    Effects

    Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.

    Equip: Restores 9 mana per 5 sec.

    View on Wowhead ↗
  • Blessed Band of KaraborRing 2 · Epic109GS151ilvl
    Blessed Band of Karabor

    Ring 2 · Epic

    GS 109 · ilvl 151

    Stats

    +20 Stamina

    +20 Intellect

    Effects

    Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.

    Equip: Restores 6 mana per 5 sec.

    View on Wowhead ↗
  • Direbrew HopsTrinket 1 · Epic100GS141ilvl
    Direbrew Hops

    Trinket 1 · Epic

    GS 100 · ilvl 141

    Effects

    Equip: Increases healing done by up to 118 and damage done by up to 37 for all magical spells and effects.

    Use: Increases healing done by spells by up to 409 and damage done by spells by up to 135 for 20 sec. (2 Mins Cooldown)

    View on Wowhead ↗
  • Pendant of the Violet EyeTrinket 2 · Epic77GS115ilvl
    Pendant of the Violet Eye

    Trinket 2 · Epic

    GS 77 · ilvl 115

    Stats

    +40 Intellect

    Effects

    Use: Each spell cast within 20 seconds will grant a stacking bonus of 21 mana regen per 5 sec. Expires after 20 seconds. Abilities with no mana cost will not trigger this trinket. (2 Mins Cooldown)

    View on Wowhead ↗
  • Vengeful Gladiator's SalvationMain Hand · Epic186GS146ilvl
    Vengeful Gladiator's Salvation

    Main Hand · Epic

    GS 186 · ilvl 146

    Weapon

    115 - 215 Damage

    Speed 1.60

    (103.1 damage per second)

    Stats

    +35 Stamina

    +23 Intellect

    Equip: Improves your resilience rating by 21.

    Enchantments

    Enchanted: +81 Healing Spells and +27 Damage Spells

    Effects

    Equip: Increases healing done by up to 464 and damage done by up to 155 for all magical spells and effects.

    View on Wowhead ↗
  • Felstone BulwarkOff Hand · Epic178GS141ilvl
    Felstone Bulwark

    Off Hand · Epic

    GS 178 · ilvl 141

    Armor

    5930 Armor

    Stats

    +28 Stamina

    +21 Intellect

    Equip: Improves spell critical strike rating by 27.

    Enchantments

    Enchanted: +12 Intellect

    Effects

    Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.

    View on Wowhead ↗
  • Libram of Souls RedeemedRanged · Epic43GS115ilvl
    Libram of Souls Redeemed

    Ranged · Epic

    GS 43 · ilvl 115

    Effects

    Equip: Increases the benefit your Flash of Light spell receives from Blessing of Light by 60 and Holy Light spell receives from Blessing of Light by 120.

    View on Wowhead ↗
Available items: 18Open an item to view its stats and effects.

TacoTip model. GearScore does not measure gems, enchantments or player skill.

Blizzard profile

Stats

Health
8,957
Strength
129
Agility
85
Stamina
576
Intellect
619
Spirit
94

Physical combat

Attack power
448
Melee critical strike chance
4.05 %
Ranged critical strike chance
3.17 %
Melee haste
0 %
Ranged haste
0 %
Main hand damage per second
73.33
Off hand damage per second
0

Spells

Spell power
907
Spell critical strike chance
29.75 %
Spell haste
1.9 %
Spell penetration
0

Defense

Armor
16,568
Dodge chance
4.05 %
Parry chance
5 %
Block chance
5 %

Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.

PvP profile · Blizzard

Player versus player

Honorable kills
2,890
Total reported by Blizzard

Arenas

Battlegrounds

No battleground record was supplied for this character.

A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.

Specializations and talents

TBC Classic
Build 1 —4021

Holy

Points: —
—/5
Divine Strength—/5

Rank 1

Increases your total Strength by 2%.

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—/5
Divine Intellect—/5

Rank 1

Increases your total Intellect by 2%.

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—/5
Spiritual Focus—/5

Rank 1

Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.

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—/5
Improved Seal of Righteousness—/5

Rank 1

Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.

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—/3
Healing Light—/3

Rank 1

Increases the amount healed by your Holy Light and Flash of Light spells by 4%.

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—/1
Aura Mastery—/1

Rank 1

Increases the radius of your Auras to 40 yards.

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—/2
Improved Lay on Hands—/2

Rank 1

Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.

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—/2
Unyielding Faith—/2

Rank 1

Increases your chance to resist Fear and Disorient effects by an additional 5%.

View on Wowhead
—/5
Illumination—/5

Rank 1

After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.

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—/2
Improved Blessing of Wisdom—/2

Rank 1

Increases the effect of your Blessing of Wisdom spell by 10%.

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—/3
Pure of Heart—/3

Rank 1

Increases your resistance to Curse and Disease effects by 5%.

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—/1
Divine Favor—/1

Rank 1

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Illumination —/5
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—/3
Sanctified Light—/3

Rank 1

Increases the critical effect chance of your Holy Light spell by 2%.

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—/2
Purifying Power—/2

Rank 1

Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.

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—/5
Holy Power—/5

Rank 1

Increases the critical effect chance of your Holy spells by 1%.

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—/3
Light's Grace—/3

Rank 1

Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.

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—/1
Holy Shock—/1

Rank 1

Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.

  • Divine Favor —/1
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—/3
Blessed Life—/3

Rank 1

All attacks against you have a 4% chance to cause half damage.

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—/5
Holy Guidance—/5

Rank 1

Increases your spell damage and healing by 7% of your total Intellect.

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—/1
Divine Illumination—/1

Rank 1

Reduces the mana cost of all spells by 50% for 15 sec.

View on Wowhead
Rank0/51/55/5No additional details available.

Protection

Points: 40
0/5
Improved Devotion Aura0/5

Rank 1

Increases the armor bonus of your Devotion Aura by 8%.

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5/5
Redoubt5/5

Rank 5

Passive

Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

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3/3
Precision3/3

Rank 3

Passive

Increases your chance to hit with melee weapons and spells by 3%.

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0/2
Guardian's Favor0/2

Rank 1

Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.

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5/5
Toughness5/5

Rank 5

Passive

Increases your armor value from items by 10%.

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1/1
Blessing of Kings1/1

Rank 1

Instant cast

177 Mana

30 yd range

Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.

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3/3
Improved Righteous Fury3/3

Rank 3

Passive

While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.

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0/3
Shield Specialization0/3

Rank 1

Increases the amount of damage absorbed by your shield by 10%.

  • Redoubt 5/5
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5/5
Anticipation5/5

Rank 5

Passive

Increases your Defense skill by 20.

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0/2
Stoicism0/2

Rank 1

Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.

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0/3
Improved Hammer of Justice0/3

Rank 1

Decreases the cooldown of your Hammer of Justice spell by 5 sec.

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0/3
Improved Concentration Aura0/3

Rank 1

Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.

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0/2
Spell Warding0/2

Rank 1

All spell damage taken is reduced by 2%.

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1/1
Blessing of Sanctuary1/1

Rank 1

Instant cast

60 Mana

30 yd range

Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

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2/5
Reckoning2/5

Rank 2

Passive

Gives you a 4% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

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2/2
Sacred Duty2/2

Rank 2

Passive

Increases your total Stamina by 6%, reduces the cooldown of your Divine Shield spell by 60 sec and reduces the attack speed penalty by 100%.

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5/5
One-Handed Weapon Specialization5/5

Rank 5

Passive

Increases all damage you deal when a one-handed melee weapon is equipped by 5%.

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2/2
Improved Holy Shield2/2

Rank 2

Passive

Increases damage caused by your Holy Shield by 20% and increases the number of charges of your Holy Shield by 4.

  • Holy Shield 1/1
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1/1
Holy Shield1/1

Rank 1

Instant cast

10 sec cooldown

135 Mana

Increases chance to block by 30% for 10 sec and deals 94 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.

  • Blessing of Sanctuary 1/1
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0/5
Ardent Defender0/5

Rank 1

When you have less than 35% health, all damage taken is reduced by 6%.

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5/5
Combat Expertise5/5

Rank 5

Passive

Increases your expertise by 5 and your total Stamina by 10%.

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0/1
Avenger's Shield0/1

Rank 1

Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.

  • Holy Shield 1/1
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Rank0/51/55/5

Retribution

Points: 21
0/5
Improved Blessing of Might0/5

Rank 1

Increases the attack power bonus of your Blessing of Might by 4%.

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5/5
Benediction5/5

Rank 5

Passive

Reduces the mana cost of your Judgement and Seal spells by 15%.

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2/2
Improved Judgement2/2

Rank 2

Passive

Decreases the cooldown of your Judgement spell by 2 sec.

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0/3
Improved Seal of the Crusader0/3

Rank 1

In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.

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5/5
Deflection5/5

Rank 5

Passive

Increases your Parry chance by 5%.

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0/3
Vindication0/3

Rank 1

Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.

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0/5
Conviction0/5

Rank 1

Increases your chance to get a critical strike with melee weapons by 1%.

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1/1
Seal of Command1/1

Rank 1

Instant cast

65 Mana

Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 163 to 168 Holy damage, 326 to 335 if the target is stunned or incapacitated.

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3/3
Pursuit of Justice3/3

Rank 3

Passive

Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

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1/2
Eye for an Eye1/2

Rank 1

Passive

All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

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0/2
Improved Retribution Aura0/2

Rank 1

Increases the damage done by your Retribution Aura by 25%.

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3/3
Crusade3/3

Rank 3

Passive

Increases all damage caused against Humanoids, Demons, Undead and Elementals by 3%.

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0/3
Two-Handed Weapon Specialization0/3

Rank 1

Increases the damage you deal with two-handed melee weapons by 2%.

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1/1
Sanctity Aura1/1

Rank 1

Instant

Increases Holy damage done by party members within 40 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

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0/2
Improved Sanctity Aura0/2

Rank 1

The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.

  • Sanctity Aura 1/1
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0/5
Vengeance0/5

Rank 1

Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

  • Conviction 0/5
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0/3
Sanctified Judgement0/3

Rank 1

Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.

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0/3
Sanctified Seals0/3

Rank 1

Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.

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0/1
Repentance0/1

Rank 1

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

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0/3
Divine Purpose0/3

Rank 1

Melee and ranged critical strikes against you cause 4% less damage.

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0/5
Fanaticism0/5

Rank 1

Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.

  • Repentance 0/1
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0/1
Crusader Strike0/1

Rank 1

An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.

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Rank0/51/55/5
Build 2Active 45115

Holy

Points: 45
0/5
Divine Strength0/5

Rank 1

Increases your total Strength by 2%.

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5/5
Divine Intellect5/5

Rank 5

Passive

Increases your total Intellect by 10%.

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5/5
Spiritual Focus5/5

Rank 5

Passive

Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.

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0/5
Improved Seal of Righteousness0/5

Rank 1

Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.

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3/3
Healing Light3/3

Rank 3

Passive

Increases the amount healed by your Holy Light and Flash of Light spells by 12%.

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1/1
Aura Mastery1/1

Rank 1

Passive

Increases the radius of your Auras to 40 yards.

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2/2
Improved Lay on Hands2/2

Rank 2

Passive

Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.

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1/2
Unyielding Faith1/2

Rank 1

Passive

Increases your chance to resist Fear and Disorient effects by an additional 5%.

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5/5
Illumination5/5

Rank 5

Passive

After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain mana equal to 60% of the base cost of the spell.

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2/2
Improved Blessing of Wisdom2/2

Rank 2

Passive

Increases the effect of your Blessing of Wisdom spell by 20%.

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0/3
Pure of Heart0/3

Rank 1

Increases your resistance to Curse and Disease effects by 5%.

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1/1
Divine Favor1/1

Rank 1

Instant cast

2 min cooldown

88 Mana

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Illumination 5/5
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3/3
Sanctified Light3/3

Rank 3

Passive

Increases the critical effect chance of your Holy Light spell by 6%.

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2/2
Purifying Power2/2

Rank 2

Passive

Reduces the mana cost of your Cleanse, Purify and Consecration spells by 10% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 20%.

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5/5
Holy Power5/5

Rank 5

Passive

Increases the critical effect chance of your Holy spells by 5%.

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3/3
Light's Grace3/3

Rank 3

Passive

Gives your Holy Light spell a 100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.

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1/1
Holy Shock1/1

Rank 1

Instant cast

15 sec cooldown

335 Mana

20 yd range

Blasts the target with Holy energy, causing 571 to 594 Holy damage to an enemy, or 1069 to 1098 healing to an ally.

  • Divine Favor 1/1
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0/3
Blessed Life0/3

Rank 1

All attacks against you have a 4% chance to cause half damage.

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5/5
Holy Guidance5/5

Rank 5

Passive

Increases your spell damage and healing by 35% of your total Intellect.

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1/1
Divine Illumination1/1

Rank 1

Instant

3 min cooldown

Reduces the mana cost of all spells by 50% for 15 sec.

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Rank0/51/55/5

Protection

Points: 11
5/5
Improved Devotion Aura5/5

Rank 5

Passive

Increases the armor bonus of your Devotion Aura by 40%.

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0/5
Redoubt0/5

Rank 1

Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.

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3/3
Precision3/3

Rank 3

Passive

Increases your chance to hit with melee weapons and spells by 3%.

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2/2
Guardian's Favor2/2

Rank 2

Passive

Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.

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0/5
Toughness0/5

Rank 1

Increases your armor value from items by 2%.

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1/1
Blessing of Kings1/1

Rank 1

Instant cast

177 Mana

30 yd range

Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.

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0/3
Improved Righteous Fury0/3

Rank 1

While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.

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0/3
Shield Specialization0/3

Rank 1

Increases the amount of damage absorbed by your shield by 10%.

  • Redoubt 0/5
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0/5
Anticipation0/5

Rank 1

Increases your Defense skill by 4.

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0/2
Stoicism0/2

Rank 1

Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.

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0/3
Improved Hammer of Justice0/3

Rank 1

Decreases the cooldown of your Hammer of Justice spell by 5 sec.

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0/3
Improved Concentration Aura0/3

Rank 1

Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.

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0/2
Spell Warding0/2

Rank 1

All spell damage taken is reduced by 2%.

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0/1
Blessing of Sanctuary0/1

Rank 1

Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

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0/5
Reckoning0/5

Rank 1

Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

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0/2
Sacred Duty0/2

Rank 1

Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.

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0/5
One-Handed Weapon Specialization0/5

Rank 1

Increases all damage you deal when a one-handed melee weapon is equipped by 1%.

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0/2
Improved Holy Shield0/2

Rank 1

Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.

  • Holy Shield 0/1
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0/1
Holy Shield0/1

Rank 1

Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.

  • Blessing of Sanctuary 0/1
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0/5
Ardent Defender0/5

Rank 1

When you have less than 35% health, all damage taken is reduced by 6%.

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0/5
Combat Expertise0/5

Rank 1

Increases your expertise by 1 and your total Stamina by 2%.

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0/1
Avenger's Shield0/1

Rank 1

Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.

  • Holy Shield 0/1
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Rank0/51/55/5

Retribution

Points: 5
5/5
Improved Blessing of Might5/5

Rank 5

Passive

Increases the attack power bonus of your Blessing of Might by 20%.

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0/5
Benediction0/5

Rank 1

Reduces the mana cost of your Judgement and Seal spells by 3%.

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0/2
Improved Judgement0/2

Rank 1

Decreases the cooldown of your Judgement spell by 1 sec.

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0/3
Improved Seal of the Crusader0/3

Rank 1

In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.

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0/5
Deflection0/5

Rank 1

Increases your Parry chance by 1%.

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0/3
Vindication0/3

Rank 1

Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.

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0/5
Conviction0/5

Rank 1

Increases your chance to get a critical strike with melee weapons by 1%.

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0/1
Seal of Command0/1

Rank 1

Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.

Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.

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0/3
Pursuit of Justice0/3

Rank 1

Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.

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0/2
Eye for an Eye0/2

Rank 1

All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

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0/2
Improved Retribution Aura0/2

Rank 1

Increases the damage done by your Retribution Aura by 25%.

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0/3
Crusade0/3

Rank 1

Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.

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0/3
Two-Handed Weapon Specialization0/3

Rank 1

Increases the damage you deal with two-handed melee weapons by 2%.

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0/1
Sanctity Aura0/1

Rank 1

Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

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0/2
Improved Sanctity Aura0/2

Rank 1

The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.

  • Sanctity Aura 0/1
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0/5
Vengeance0/5

Rank 1

Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

  • Conviction 0/5
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0/3
Sanctified Judgement0/3

Rank 1

Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.

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0/3
Sanctified Seals0/3

Rank 1

Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.

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0/1
Repentance0/1

Rank 1

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

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0/3
Divine Purpose0/3

Rank 1

Melee and ranged critical strikes against you cause 4% less damage.

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0/5
Fanaticism0/5

Rank 1

Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.

  • Repentance 0/1
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0/1
Crusader Strike0/1

Rank 1

An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.

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Rank0/51/55/5